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path: root/eth/downloader/queue.go
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package downloader

import (
    "math"
    "sync"
    "time"

    "github.com/ethereum/go-ethereum/common"
    "github.com/ethereum/go-ethereum/core/types"
    "gopkg.in/fatih/set.v0"
)

// queue represents hashes that are either need fetching or are being fetched
type queue struct {
    hashPool    *set.Set
    fetchPool   *set.Set
    blockHashes *set.Set

    mu       sync.Mutex
    fetching map[string]*chunk

    blockOffset int
    blocks      []*types.Block
}

func newqueue() *queue {
    return &queue{
        hashPool:    set.New(),
        fetchPool:   set.New(),
        blockHashes: set.New(),
        fetching:    make(map[string]*chunk),
    }
}

func (c *queue) reset() {
    c.mu.Lock()
    defer c.mu.Unlock()

    c.resetNoTS()
}
func (c *queue) resetNoTS() {
    c.blockOffset = 0
    c.hashPool.Clear()
    c.fetchPool.Clear()
    c.blockHashes.Clear()
    c.blocks = nil
    c.fetching = make(map[string]*chunk)
}

func (c *queue) size() int {
    return c.hashPool.Size() + c.blockHashes.Size() + c.fetchPool.Size()
}

// reserve a `max` set of hashes for `p` peer.
func (c *queue) get(p *peer, max int) *chunk {
    c.mu.Lock()
    defer c.mu.Unlock()

    // return nothing if the pool has been depleted
    if c.hashPool.Size() == 0 {
        return nil
    }

    limit := int(math.Min(float64(max), float64(c.hashPool.Size())))
    // Create a new set of hashes
    hashes, i := set.New(), 0
    c.hashPool.Each(func(v interface{}) bool {
        // break on limit
        if i == limit {
            return false
        }
        // skip any hashes that have previously been requested from the peer
        if p.ignored.Has(v) {
            return true
        }

        hashes.Add(v)
        i++

        return true
    })
    // if no hashes can be requested return a nil chunk
    if hashes.Size() == 0 {
        return nil
    }

    // remove the fetchable hashes from hash pool
    c.hashPool.Separate(hashes)
    c.fetchPool.Merge(hashes)

    // Create a new chunk for the seperated hashes. The time is being used
    // to reset the chunk (timeout)
    chunk := &chunk{p, hashes, time.Now()}
    // register as 'fetching' state
    c.fetching[p.id] = chunk

    // create new chunk for peer
    return chunk
}

func (c *queue) has(hash common.Hash) bool {
    return c.hashPool.Has(hash) || c.fetchPool.Has(hash) || c.blockHashes.Has(hash)
}

func (c *queue) addBlock(id string, block *types.Block) {
    c.mu.Lock()
    defer c.mu.Unlock()

    // when adding a block make sure it doesn't already exist
    if !c.blockHashes.Has(block.Hash()) {
        c.hashPool.Remove(block.Hash())
        c.blocks = append(c.blocks, block)
    }
}

func (c *queue) getBlock(hash common.Hash) *types.Block {
    c.mu.Lock()
    defer c.mu.Unlock()

    if !c.blockHashes.Has(hash) {
        return nil
    }

    for _, block := range c.blocks {
        if block.Hash() == hash {
            return block
        }
    }
    return nil
}

// deliver delivers a chunk to the queue that was requested of the peer
func (c *queue) deliver(id string, blocks []*types.Block) error {
    c.mu.Lock()
    defer c.mu.Unlock()

    chunk := c.fetching[id]
    // If the chunk was never requested simply ignore it
    if chunk != nil {
        delete(c.fetching, id)
        // check the length of the returned blocks. If the length of blocks is 0
        // we'll assume the peer doesn't know about the chain.
        if len(blocks) == 0 {
            // So we can ignore the blocks we didn't know about
            chunk.peer.ignored.Merge(chunk.hashes)
        }

        // seperate the blocks and the hashes
        blockHashes := chunk.fetchedHashes(blocks)
        // merge block hashes
        c.blockHashes.Merge(blockHashes)
        // Add the blocks
        for _, block := range blocks {
            // See (1) for future limitation
            n := int(block.NumberU64()) - c.blockOffset
            if n > len(c.blocks) || n < 0 {
                return errBlockNumberOverflow
            }
            c.blocks[n] = block
        }
        // Add back whatever couldn't be delivered
        c.hashPool.Merge(chunk.hashes)
        c.fetchPool.Separate(chunk.hashes)
    }

    return nil
}

func (c *queue) alloc(offset, size int) {
    c.mu.Lock()
    defer c.mu.Unlock()

    if c.blockOffset < offset {
        c.blockOffset = offset
    }

    // (1) XXX at some point we could limit allocation to memory and use the disk
    // to store future blocks.
    if len(c.blocks) < size {
        c.blocks = append(c.blocks, make([]*types.Block, size)...)
    }
}

// puts puts sets of hashes on to the queue for fetching
func (c *queue) put(hashes *set.Set) {
    c.mu.Lock()
    defer c.mu.Unlock()

    c.hashPool.Merge(hashes)
}

type chunk struct {
    peer   *peer
    hashes *set.Set
    itime  time.Time
}

func (ch *chunk) fetchedHashes(blocks []*types.Block) *set.Set {
    fhashes := set.New()
    for _, block := range blocks {
        fhashes.Add(block.Hash())
    }
    ch.hashes.Separate(fhashes)

    return fhashes
}