aboutsummaryrefslogtreecommitdiffstats
path: root/common/path.go
blob: 6e32596560bfde09c28cdd8b279ca68c0571fbe5 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
package common

import (
    "fmt"
    "os"
    "os/user"
    "path/filepath"
    "runtime"
    "strings"

    "github.com/kardianos/osext"
)

// MakeName creates a node name that follows the ethereum convention
// for such names. It adds the operation system name and Go runtime version
// the name.
func MakeName(name, version string) string {
    return fmt.Sprintf("%s/v%s/%s/%s", name, version, runtime.GOOS, runtime.Version())
}

func ExpandHomePath(p string) (path string) {
    path = p
    sep := fmt.Sprintf("%s", os.PathSeparator)

    // Check in case of paths like "/something/~/something/"
    if len(p) > 1 && p[:1+len(sep)] == "~"+sep {
        usr, _ := user.Current()
        dir := usr.HomeDir

        path = strings.Replace(p, "~", dir, 1)
    }

    return
}

func FileExist(filePath string) bool {
    _, err := os.Stat(filePath)
    if err != nil && os.IsNotExist(err) {
        return false
    }

    return true
}

func AbsolutePath(Datadir string, filename string) string {
    if filepath.IsAbs(filename) {
        return filename
    }
    return filepath.Join(Datadir, filename)
}

func DefaultAssetPath() string {
    var assetPath string
    pwd, _ := os.Getwd()
    srcdir := filepath.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist")

    // If the current working directory is the go-ethereum dir
    // assume a debug build and use the source directory as
    // asset directory.
    if pwd == srcdir {
        assetPath = filepath.Join(pwd, "assets")
    } else {
        switch runtime.GOOS {
        case "darwin":
            // Get Binary Directory
            exedir, _ := osext.ExecutableFolder()
            assetPath = filepath.Join(exedir, "..", "Resources")
        case "linux":
            assetPath = filepath.Join("usr", "share", "mist")
        case "windows":
            assetPath = filepath.Join(".", "assets")
        default:
            assetPath = "."
        }
    }

    // Check if the assetPath exists. If not, try the source directory
    // This happens when binary is run from outside cmd/mist directory
    if _, err := os.Stat(assetPath); os.IsNotExist(err) {
        assetPath = filepath.Join(srcdir, "assets")
    }

    return assetPath
}

func DefaultDataDir() string {
    usr, _ := user.Current()
    if runtime.GOOS == "darwin" {
        return filepath.Join(usr.HomeDir, "Library", "Ethereum")
    } else if runtime.GOOS == "windows" {
        return filepath.Join(usr.HomeDir, "AppData", "Roaming", "Ethereum")
    } else {
        return filepath.Join(usr.HomeDir, ".ethereum")
    }
}

func DefaultIpcPath() string {
    if runtime.GOOS == "windows" {
        return `\\.\pipe\geth.ipc`
    }
    return filepath.Join(DefaultDataDir(), "geth.ipc")
}

func IsWindows() bool {
    return runtime.GOOS == "windows"
}

func WindonizePath(path string) string {
    if string(path[0]) == "/" && IsWindows() {
        path = path[1:]
    }
    return path
}