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// Copyright 2011 The Snappy-Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// Package snappy implements the snappy block-based compression format.
// It aims for very high speeds and reasonable compression.
//
// The C++ snappy implementation is at http://code.google.com/p/snappy/
package snappy

/*
Each encoded block begins with the varint-encoded length of the decoded data,
followed by a sequence of chunks. Chunks begin and end on byte boundaries. The
first byte of each chunk is broken into its 2 least and 6 most significant bits
called l and m: l ranges in [0, 4) and m ranges in [0, 64). l is the chunk tag.
Zero means a literal tag. All other values mean a copy tag.

For literal tags:
  - If m < 60, the next 1 + m bytes are literal bytes.
  - Otherwise, let n be the little-endian unsigned integer denoted by the next
    m - 59 bytes. The next 1 + n bytes after that are literal bytes.

For copy tags, length bytes are copied from offset bytes ago, in the style of
Lempel-Ziv compression algorithms. In particular:
  - For l == 1, the offset ranges in [0, 1<<11) and the length in [4, 12).
    The length is 4 + the low 3 bits of m. The high 3 bits of m form bits 8-10
    of the offset. The next byte is bits 0-7 of the offset.
  - For l == 2, the offset ranges in [0, 1<<16) and the length in [1, 65).
    The length is 1 + m. The offset is the little-endian unsigned integer
    denoted by the next 2 bytes.
  - For l == 3, this tag is a legacy format that is no longer supported.
*/
const (
    tagLiteral = 0x00
    tagCopy1   = 0x01
    tagCopy2   = 0x02
    tagCopy4   = 0x03
)