package websocket import ( "net/http" "github.com/ethereum/go-ethereum/logger" ws "code.google.com/p/go.net/websocket" ) var wslogger = logger.NewLogger("WS") // Chat server. type Server struct { httpServ string pattern string messages []*Message clients map[int]*Client addCh chan *Client delCh chan *Client sendAllCh chan string doneCh chan bool errCh chan error msgFunc MsgFunc } // Create new chat server. func NewServer(pattern, httpServ string) *Server { clients := make(map[int]*Client) addCh := make(chan *Client) delCh := make(chan *Client) sendAllCh := make(chan string) doneCh := make(chan bool) errCh := make(chan error) return &Server{ httpServ, pattern, nil, clients, addCh, delCh, sendAllCh, doneCh, errCh, nil, } } func (s *Server) Add(c *Client) { s.addCh <- c } func (s *Server) Del(c *Client) { s.delCh <- c } func (s *Server) SendAll(msg string) { s.sendAllCh <- msg } func (s *Server) Done() { s.doneCh <- true } func (s *Server) Err(err error) { s.errCh <- err } func (s *Server) servHTTP() { wslogger.Debugln("Serving http", s.httpServ) err := http.ListenAndServe(s.httpServ, nil) wslogger.Warnln(err) } func (s *Server) MessageFunc(f MsgFunc) { s.msgFunc = f } // Listen and serve. // It serves client connection and broadcast request. func (s *Server) Listen() { wslogger.Debugln("Listening server...") // ws handler onConnected := func(ws *ws.Conn) { defer func() { err := ws.Close() if err != nil { s.errCh <- err } }() client := NewClient(ws, s) client.onMessage = s.msgFunc s.Add(client) client.Listen() } // Disable Origin check. Request don't need to come necessarily from origin. http.HandleFunc(s.pattern, func(w http.ResponseWriter, req *http.Request) { s := ws.Server{Handler: ws.Handler(onConnected)} s.ServeHTTP(w, req) }) wslogger.Debugln("Created handler") go s.servHTTP() for { select { // Add new a client case c := <-s.addCh: s.clients[c.id] = c // del a client case c := <-s.delCh: delete(s.clients, c.id) case err := <-s.errCh: wslogger.Debugln("Error:", err.Error()) case <-s.doneCh: return } } }