package otto import ( "fmt" "math" "strings" "github.com/robertkrimen/otto/token" ) func (self *_runtime) evaluateMultiply(left float64, right float64) Value { // TODO 11.5.1 return Value{} } func (self *_runtime) evaluateDivide(left float64, right float64) Value { if math.IsNaN(left) || math.IsNaN(right) { return NaNValue() } if math.IsInf(left, 0) && math.IsInf(right, 0) { return NaNValue() } if left == 0 && right == 0 { return NaNValue() } if math.IsInf(left, 0) { if math.Signbit(left) == math.Signbit(right) { return positiveInfinityValue() } else { return negativeInfinityValue() } } if math.IsInf(right, 0) { if math.Signbit(left) == math.Signbit(right) { return positiveZeroValue() } else { return negativeZeroValue() } } if right == 0 { if math.Signbit(left) == math.Signbit(right) { return positiveInfinityValue() } else { return negativeInfinityValue() } } return toValue_float64(left / right) } func (self *_runtime) evaluateModulo(left float64, right float64) Value { // TODO 11.5.3 return Value{} } func (self *_runtime) calculateBinaryExpression(operator token.Token, left Value, right Value) Value { leftValue := left.resolve() switch operator { // Additive case token.PLUS: leftValue = toPrimitive(leftValue) rightValue := right.resolve() rightValue = toPrimitive(rightValue) if leftValue.IsString() || rightValue.IsString() { return toValue_string(strings.Join([]string{leftValue.string(), rightValue.string()}, "")) } else { return toValue_float64(leftValue.float64() + rightValue.float64()) } case token.MINUS: rightValue := right.resolve() return toValue_float64(leftValue.float64() - rightValue.float64()) // Multiplicative case token.MULTIPLY: rightValue := right.resolve() return toValue_float64(leftValue.float64() * rightValue.float64()) case token.SLASH: rightValue := right.resolve() return self.evaluateDivide(leftValue.float64(), rightValue.float64()) case token.REMAINDER: rightValue := right.resolve() return toValue_float64(math.Mod(leftValue.float64(), rightValue.float64())) // Logical case token.LOGICAL_AND: left := leftValue.bool() if !left { return falseValue } return toValue_bool(right.resolve().bool()) case token.LOGICAL_OR: left := leftValue.bool() if left { return trueValue } return toValue_bool(right.resolve().bool()) // Bitwise case token.AND: rightValue := right.resolve() return toValue_int32(toInt32(leftValue) & toInt32(rightValue)) case token.OR: rightValue := right.resolve() return toValue_int32(toInt32(leftValue) | toInt32(rightValue)) case token.EXCLUSIVE_OR: rightValue := right.resolve() return toValue_int32(toInt32(leftValue) ^ toInt32(rightValue)) // Shift // (Masking of 0x1f is to restrict the shift to a maximum of 31 places) case token.SHIFT_LEFT: rightValue := right.resolve() return toValue_int32(toInt32(leftValue) << (toUint32(rightValue) & 0x1f)) case token.SHIFT_RIGHT: rightValue := right.resolve() return toValue_int32(toInt32(leftValue) >> (toUint32(rightValue) & 0x1f)) case token.UNSIGNED_SHIFT_RIGHT: rightValue := right.resolve() // Shifting an unsigned integer is a logical shift return toValue_uint32(toUint32(leftValue) >> (toUint32(rightValue) & 0x1f)) case token.INSTANCEOF: rightValue := right.resolve() if !rightValue.IsObject() { panic(self.panicTypeError("Expecting a function in instanceof check, but got: %v", rightValue)) } return toValue_bool(rightValue._object().hasInstance(leftValue)) case token.IN: rightValue := right.resolve() if !rightValue.IsObject() { panic(self.panicTypeError()) } return toValue_bool(rightValue._object().hasProperty(leftValue.string())) } panic(hereBeDragons(operator)) } func valueKindDispatchKey(left _valueKind, right _valueKind) int { return (int(left) << 2) + int(right) } var equalDispatch map[int](func(Value, Value) bool) = makeEqualDispatch() func makeEqualDispatch() map[int](func(Value, Value) bool) { key := valueKindDispatchKey return map[int](func(Value, Value) bool){ key(valueNumber, valueObject): func(x Value, y Value) bool { return x.float64() == y.float64() }, key(valueString, valueObject): func(x Value, y Value) bool { return x.float64() == y.float64() }, key(valueObject, valueNumber): func(x Value, y Value) bool { return x.float64() == y.float64() }, key(valueObject, valueString): func(x Value, y Value) bool { return x.float64() == y.float64() }, } } type _lessThanResult int const ( lessThanFalse _lessThanResult = iota lessThanTrue lessThanUndefined ) func calculateLessThan(left Value, right Value, leftFirst bool) _lessThanResult { x := Value{} y := x if leftFirst { x = toNumberPrimitive(left) y = toNumberPrimitive(right) } else { y = toNumberPrimitive(right) x = toNumberPrimitive(left) } result := false if x.kind != valueString || y.kind != valueString { x, y := x.float64(), y.float64() if math.IsNaN(x) || math.IsNaN(y) { return lessThanUndefined } result = x < y } else { x, y := x.string(), y.string() result = x < y } if result { return lessThanTrue } return lessThanFalse } // FIXME Probably a map is not the most efficient way to do this var lessThanTable [4](map[_lessThanResult]bool) = [4](map[_lessThanResult]bool){ // < map[_lessThanResult]bool{ lessThanFalse: false, lessThanTrue: true, lessThanUndefined: false, }, // > map[_lessThanResult]bool{ lessThanFalse: false, lessThanTrue: true, lessThanUndefined: false, }, // <= map[_lessThanResult]bool{ lessThanFalse: true, lessThanTrue: false, lessThanUndefined: false, }, // >= map[_lessThanResult]bool{ lessThanFalse: true, lessThanTrue: false, lessThanUndefined: false, }, } func (self *_runtime) calculateComparison(comparator token.Token, left Value, right Value) bool { // FIXME Use strictEqualityComparison? // TODO This might be redundant now (with regards to evaluateComparison) x := left.resolve() y := right.resolve() kindEqualKind := false result := true negate := false switch comparator { case token.LESS: result = lessThanTable[0][calculateLessThan(x, y, true)] case token.GREATER: result = lessThanTable[1][calculateLessThan(y, x, false)] case token.LESS_OR_EQUAL: result = lessThanTable[2][calculateLessThan(y, x, false)] case token.GREATER_OR_EQUAL: result = lessThanTable[3][calculateLessThan(x, y, true)] case token.STRICT_NOT_EQUAL: negate = true fallthrough case token.STRICT_EQUAL: if x.kind != y.kind { result = false } else { kindEqualKind = true } case token.NOT_EQUAL: negate = true fallthrough case token.EQUAL: if x.kind == y.kind { kindEqualKind = true } else if x.kind <= valueNull && y.kind <= valueNull { result = true } else if x.kind <= valueNull || y.kind <= valueNull { result = false } else if x.kind <= valueString && y.kind <= valueString { result = x.float64() == y.float64() } else if x.kind == valueBoolean { result = self.calculateComparison(token.EQUAL, toValue_float64(x.float64()), y) } else if y.kind == valueBoolean { result = self.calculateComparison(token.EQUAL, x, toValue_float64(y.float64())) } else if x.kind == valueObject { result = self.calculateComparison(token.EQUAL, toPrimitive(x), y) } else if y.kind == valueObject { result = self.calculateComparison(token.EQUAL, x, toPrimitive(y)) } else { panic(hereBeDragons("Unable to test for equality: %v ==? %v", x, y)) } default: panic(fmt.Errorf("Unknown comparator %s", comparator.String())) } if kindEqualKind { switch x.kind { case valueUndefined, valueNull: result = true case valueNumber: x := x.float64() y := y.float64() if math.IsNaN(x) || math.IsNaN(y) { result = false } else { result = x == y } case valueString: result = x.string() == y.string() case valueBoolean: result = x.bool() == y.bool() case valueObject: result = x._object() == y._object() default: goto ERROR } } if negate { result = !result } return result ERROR: panic(hereBeDragons("%v (%v) %s %v (%v)", x, x.kind, comparator, y, y.kind)) }