// Copyright 2014 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package trie import ( "github.com/ethereum/go-ethereum/compression/rle" "github.com/ethereum/go-ethereum/ethdb" "github.com/ethereum/go-ethereum/logger/glog" "github.com/syndtr/goleveldb/leveldb" ) type Backend interface { Get([]byte) ([]byte, error) Put([]byte, []byte) error } type Cache struct { batch *leveldb.Batch store map[string][]byte backend Backend } func NewCache(backend Backend) *Cache { return &Cache{new(leveldb.Batch), make(map[string][]byte), backend} } func (self *Cache) Get(key []byte) []byte { data := self.store[string(key)] if data == nil { data, _ = self.backend.Get(key) } return data } func (self *Cache) Put(key []byte, data []byte) { // write the data to the ldb batch self.batch.Put(key, rle.Compress(data)) self.store[string(key)] = data } // Flush flushes the trie to the backing layer. If this is a leveldb instance // we'll use a batched write, otherwise we'll use regular put. func (self *Cache) Flush() { if db, ok := self.backend.(*ethdb.LDBDatabase); ok { if err := db.LDB().Write(self.batch, nil); err != nil { glog.Fatal("db write err:", err) } } else { for k, v := range self.store { self.backend.Put([]byte(k), v) } } } func (self *Cache) Copy() *Cache { cache := NewCache(self.backend) for k, v := range self.store { cache.store[k] = v } return cache } func (self *Cache) Reset() { //self.store = make(map[string][]byte) }