// Copyright 2016 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package storage import ( "encoding/binary" "errors" "fmt" "hash" "io" "sync" ) /* The distributed storage implemented in this package requires fix sized chunks of content. Chunker is the interface to a component that is responsible for disassembling and assembling larger data. TreeChunker implements a Chunker based on a tree structure defined as follows: 1 each node in the tree including the root and other branching nodes are stored as a chunk. 2 branching nodes encode data contents that includes the size of the dataslice covered by its entire subtree under the node as well as the hash keys of all its children : data_{i} := size(subtree_{i}) || key_{j} || key_{j+1} .... || key_{j+n-1} 3 Leaf nodes encode an actual subslice of the input data. 4 if data size is not more than maximum chunksize, the data is stored in a single chunk key = hash(int64(size) + data) 5 if data size is more than chunksize*branches^l, but no more than chunksize* branches^(l+1), the data vector is split into slices of chunksize* branches^l length (except the last one). key = hash(int64(size) + key(slice0) + key(slice1) + ...) The underlying hash function is configurable */ const ( defaultHash = "SHA3" // http://golang.org/pkg/hash/#Hash // defaultHash = "SHA256" // http://golang.org/pkg/hash/#Hash defaultBranches int64 = 128 // hashSize int64 = hasherfunc.New().Size() // hasher knows about its own length in bytes // chunksize int64 = branches * hashSize // chunk is defined as this ) /* Tree chunker is a concrete implementation of data chunking. This chunker works in a simple way, it builds a tree out of the document so that each node either represents a chunk of real data or a chunk of data representing an branching non-leaf node of the tree. In particular each such non-leaf chunk will represent is a concatenation of the hash of its respective children. This scheme simultaneously guarantees data integrity as well as self addressing. Abstract nodes are transparent since their represented size component is strictly greater than their maximum data size, since they encode a subtree. If all is well it is possible to implement this by simply composing readers so that no extra allocation or buffering is necessary for the data splitting and joining. This means that in principle there can be direct IO between : memory, file system, network socket (bzz peers storage request is read from the socket). In practice there may be need for several stages of internal buffering. The hashing itself does use extra copies and allocation though, since it does need it. */ type ChunkerParams struct { Branches int64 Hash string } func NewChunkerParams() *ChunkerParams { return &ChunkerParams{ Branches: defaultBranches, Hash: defaultHash, } } type TreeChunker struct { branches int64 hashFunc Hasher // calculated hashSize int64 // self.hashFunc.New().Size() chunkSize int64 // hashSize* branches workerCount int } func NewTreeChunker(params *ChunkerParams) (self *TreeChunker) { self = &TreeChunker{} self.hashFunc = MakeHashFunc(params.Hash) self.branches = params.Branches self.hashSize = int64(self.hashFunc().Size()) self.chunkSize = self.hashSize * self.branches self.workerCount = 1 return } // func (self *TreeChunker) KeySize() int64 { // return self.hashSize // } // String() for pretty printing func (self *Chunk) String() string { return fmt.Sprintf("Key: %v TreeSize: %v Chunksize: %v", self.Key.Log(), self.Size, len(self.SData)) } type hashJob struct { key Key chunk []byte size int64 parentWg *sync.WaitGroup } func (self *TreeChunker) Split(data io.Reader, size int64, chunkC chan *Chunk, swg, wwg *sync.WaitGroup) (Key, error) { if self.chunkSize <= 0 { panic("chunker must be initialised") } jobC := make(chan *hashJob, 2*processors) wg := &sync.WaitGroup{} errC := make(chan error) quitC := make(chan bool) // wwg = workers waitgroup keeps track of hashworkers spawned by this split call if wwg != nil { wwg.Add(1) } go self.hashWorker(jobC, chunkC, errC, quitC, swg, wwg) depth := 0 treeSize := self.chunkSize // takes lowest depth such that chunksize*HashCount^(depth+1) > size // power series, will find the order of magnitude of the data size in base hashCount or numbers of levels of branching in the resulting tree. for ; treeSize < size; treeSize *= self.branches { depth++ } key := make([]byte, self.hashFunc().Size()) // this waitgroup member is released after the root hash is calculated wg.Add(1) //launch actual recursive function passing the waitgroups go self.split(depth, treeSize/self.branches, key, data, size, jobC, chunkC, errC, quitC, wg, swg, wwg) // closes internal error channel if all subprocesses in the workgroup finished go func() { // waiting for all threads to finish wg.Wait() // if storage waitgroup is non-nil, we wait for storage to finish too if swg != nil { swg.Wait() } close(errC) }() select { case err := <-errC: if err != nil { close(quitC) return nil, err } //TODO: add a timeout } return key, nil } func (self *TreeChunker) split(depth int, treeSize int64, key Key, data io.Reader, size int64, jobC chan *hashJob, chunkC chan *Chunk, errC chan error, quitC chan bool, parentWg, swg, wwg *sync.WaitGroup) { for depth > 0 && size < treeSize { treeSize /= self.branches depth-- } if depth == 0 { // leaf nodes -> content chunks chunkData := make([]byte, size+8) binary.LittleEndian.PutUint64(chunkData[0:8], uint64(size)) var readBytes int64 for readBytes < size { n, err := data.Read(chunkData[8+readBytes:]) readBytes += int64(n) if err != nil && !(err == io.EOF && readBytes == size) { errC <- err return } } select { case jobC <- &hashJob{key, chunkData, size, parentWg}: case <-quitC: } return } // dept > 0 // intermediate chunk containing child nodes hashes branchCnt := int64((size + treeSize - 1) / treeSize) var chunk []byte = make([]byte, branchCnt*self.hashSize+8) var pos, i int64 binary.LittleEndian.PutUint64(chunk[0:8], uint64(size)) childrenWg := &sync.WaitGroup{} var secSize int64 for i < branchCnt { // the last item can have shorter data if size-pos < treeSize { secSize = size - pos } else { secSize = treeSize } // the hash of that data subTreeKey := chunk[8+i*self.hashSize : 8+(i+1)*self.hashSize] childrenWg.Add(1) self.split(depth-1, treeSize/self.branches, subTreeKey, data, secSize, jobC, chunkC, errC, quitC, childrenWg, swg, wwg) i++ pos += treeSize } // wait for all the children to complete calculating their hashes and copying them onto sections of the chunk // parentWg.Add(1) // go func() { childrenWg.Wait() if len(jobC) > self.workerCount && self.workerCount < processors { if wwg != nil { wwg.Add(1) } self.workerCount++ go self.hashWorker(jobC, chunkC, errC, quitC, swg, wwg) } select { case jobC <- &hashJob{key, chunk, size, parentWg}: case <-quitC: } } func (self *TreeChunker) hashWorker(jobC chan *hashJob, chunkC chan *Chunk, errC chan error, quitC chan bool, swg, wwg *sync.WaitGroup) { hasher := self.hashFunc() if wwg != nil { defer wwg.Done() } for { select { case job, ok := <-jobC: if !ok { return } // now we got the hashes in the chunk, then hash the chunks hasher.Reset() self.hashChunk(hasher, job, chunkC, swg) case <-quitC: return } } } // The treeChunkers own Hash hashes together // - the size (of the subtree encoded in the Chunk) // - the Chunk, ie. the contents read from the input reader func (self *TreeChunker) hashChunk(hasher hash.Hash, job *hashJob, chunkC chan *Chunk, swg *sync.WaitGroup) { hasher.Write(job.chunk) h := hasher.Sum(nil) newChunk := &Chunk{ Key: h, SData: job.chunk, Size: job.size, wg: swg, } // report hash of this chunk one level up (keys corresponds to the proper subslice of the parent chunk) copy(job.key, h) // send off new chunk to storage if chunkC != nil { if swg != nil { swg.Add(1) } } job.parentWg.Done() if chunkC != nil { chunkC <- newChunk } } // LazyChunkReader implements LazySectionReader type LazyChunkReader struct { key Key // root key chunkC chan *Chunk // chunk channel to send retrieve requests on chunk *Chunk // size of the entire subtree off int64 // offset chunkSize int64 // inherit from chunker branches int64 // inherit from chunker hashSize int64 // inherit from chunker } // implements the Joiner interface func (self *TreeChunker) Join(key Key, chunkC chan *Chunk) LazySectionReader { return &LazyChunkReader{ key: key, chunkC: chunkC, chunkSize: self.chunkSize, branches: self.branches, hashSize: self.hashSize, } } // Size is meant to be called on the LazySectionReader func (self *LazyChunkReader) Size(quitC chan bool) (n int64, err error) { if self.chunk != nil { return self.chunk.Size, nil } chunk := retrieve(self.key, self.chunkC, quitC) if chunk == nil { select { case <-quitC: return 0, errors.New("aborted") default: return 0, fmt.Errorf("root chunk not found for %v", self.key.Hex()) } } self.chunk = chunk return chunk.Size, nil } // read at can be called numerous times // concurrent reads are allowed // Size() needs to be called synchronously on the LazyChunkReader first func (self *LazyChunkReader) ReadAt(b []byte, off int64) (read int, err error) { // this is correct, a swarm doc cannot be zero length, so no EOF is expected if len(b) == 0 { return 0, nil } quitC := make(chan bool) size, err := self.Size(quitC) if err != nil { return 0, err } errC := make(chan error) // } var treeSize int64 var depth int // calculate depth and max treeSize treeSize = self.chunkSize for ; treeSize < size; treeSize *= self.branches { depth++ } wg := sync.WaitGroup{} wg.Add(1) go self.join(b, off, off+int64(len(b)), depth, treeSize/self.branches, self.chunk, &wg, errC, quitC) go func() { wg.Wait() close(errC) }() err = <-errC if err != nil { close(quitC) return 0, err } if off+int64(len(b)) >= size { return len(b), io.EOF } return len(b), nil } func (self *LazyChunkReader) join(b []byte, off int64, eoff int64, depth int, treeSize int64, chunk *Chunk, parentWg *sync.WaitGroup, errC chan error, quitC chan bool) { defer parentWg.Done() // return NewDPA(&LocalStore{}) // chunk.Size = int64(binary.LittleEndian.Uint64(chunk.SData[0:8])) // find appropriate block level for chunk.Size < treeSize && depth > 0 { treeSize /= self.branches depth-- } // leaf chunk found if depth == 0 { extra := 8 + eoff - int64(len(chunk.SData)) if extra > 0 { eoff -= extra } copy(b, chunk.SData[8+off:8+eoff]) return // simply give back the chunks reader for content chunks } // subtree start := off / treeSize end := (eoff + treeSize - 1) / treeSize wg := &sync.WaitGroup{} defer wg.Wait() for i := start; i < end; i++ { soff := i * treeSize roff := soff seoff := soff + treeSize if soff < off { soff = off } if seoff > eoff { seoff = eoff } if depth > 1 { wg.Wait() } wg.Add(1) go func(j int64) { childKey := chunk.SData[8+j*self.hashSize : 8+(j+1)*self.hashSize] chunk := retrieve(childKey, self.chunkC, quitC) if chunk == nil { select { case errC <- fmt.Errorf("chunk %v-%v not found", off, off+treeSize): case <-quitC: } return } if soff < off { soff = off } self.join(b[soff-off:seoff-off], soff-roff, seoff-roff, depth-1, treeSize/self.branches, chunk, wg, errC, quitC) }(i) } //for } // the helper method submits chunks for a key to a oueue (DPA) and // block until they time out or arrive // abort if quitC is readable func retrieve(key Key, chunkC chan *Chunk, quitC chan bool) *Chunk { chunk := &Chunk{ Key: key, C: make(chan bool), // close channel to signal data delivery } // submit chunk for retrieval select { case chunkC <- chunk: // submit retrieval request, someone should be listening on the other side (or we will time out globally) case <-quitC: return nil } // waiting for the chunk retrieval select { // chunk.Size = int64(binary.LittleEndian.Uint64(chunk.SData[0:8])) case <-quitC: // this is how we control process leakage (quitC is closed once join is finished (after timeout)) return nil case <-chunk.C: // bells are ringing, data have been delivered } if len(chunk.SData) == 0 { return nil // chunk.Size = int64(binary.LittleEndian.Uint64(chunk.SData[0:8])) } return chunk } // Read keeps a cursor so cannot be called simulateously, see ReadAt func (self *LazyChunkReader) Read(b []byte) (read int, err error) { read, err = self.ReadAt(b, self.off) self.off += int64(read) return } // completely analogous to standard SectionReader implementation var errWhence = errors.New("Seek: invalid whence") var errOffset = errors.New("Seek: invalid offset") func (s *LazyChunkReader) Seek(offset int64, whence int) (int64, error) { switch whence { default: return 0, errWhence case 0: offset += 0 case 1: offset += s.off case 2: if s.chunk == nil { return 0, fmt.Errorf("seek from the end requires rootchunk for size. call Size first") } offset += s.chunk.Size } if offset < 0 { return 0, errOffset } s.off = offset return offset, nil }