package discover import ( "crypto/ecdsa" "errors" "fmt" "math/rand" "net" "reflect" "testing" "testing/quick" "time" "github.com/ethereum/go-ethereum/crypto" ) func TestTable_bumpOrAddBucketAssign(t *testing.T) { tab := newTable(nil, NodeID{}, &net.UDPAddr{}) for i := 1; i < len(tab.buckets); i++ { tab.bumpOrAdd(randomID(tab.self.ID, i), &net.UDPAddr{}) } for i, b := range tab.buckets { if i > 0 && len(b.entries) != 1 { t.Errorf("bucket %d has %d entries, want 1", i, len(b.entries)) } } } func TestTable_bumpOrAddPingReplace(t *testing.T) { pingC := make(pingC) tab := newTable(pingC, NodeID{}, &net.UDPAddr{}) last := fillBucket(tab, 200) // this bumpOrAdd should not replace the last node // because the node replies to ping. new := tab.bumpOrAdd(randomID(tab.self.ID, 200), &net.UDPAddr{}) pinged := <-pingC if pinged != last.ID { t.Fatalf("pinged wrong node: %v\nwant %v", pinged, last.ID) } tab.mutex.Lock() defer tab.mutex.Unlock() if l := len(tab.buckets[200].entries); l != bucketSize { t.Errorf("wrong bucket size after bumpOrAdd: got %d, want %d", bucketSize, l) } if !contains(tab.buckets[200].entries, last.ID) { t.Error("last entry was removed") } if contains(tab.buckets[200].entries, new.ID) { t.Error("new entry was added") } } func TestTable_bumpOrAddPingTimeout(t *testing.T) { tab := newTable(pingC(nil), NodeID{}, &net.UDPAddr{}) last := fillBucket(tab, 200) // this bumpOrAdd should replace the last node // because the node does not reply to ping. new := tab.bumpOrAdd(randomID(tab.self.ID, 200), &net.UDPAddr{}) // wait for async bucket update. damn. this needs to go away. time.Sleep(2 * time.Millisecond) tab.mutex.Lock() defer tab.mutex.Unlock() if l := len(tab.buckets[200].entries); l != bucketSize { t.Errorf("wrong bucket size after bumpOrAdd: got %d, want %d", bucketSize, l) } if contains(tab.buckets[200].entries, last.ID) { t.Error("last entry was not removed") } if !contains(tab.buckets[200].entries, new.ID) { t.Error("new entry was not added") } } func fillBucket(tab *Table, ld int) (last *Node) { b := tab.buckets[ld] for len(b.entries) < bucketSize { b.entries = append(b.entries, &Node{ID: randomID(tab.self.ID, ld)}) } return b.entries[bucketSize-1] } type pingC chan NodeID func (t pingC) findnode(n *Node, target NodeID) ([]*Node, error) { panic("findnode called on pingRecorder") } func (t pingC) close() { panic("close called on pingRecorder") } func (t pingC) ping(n *Node) error { if t == nil { return errTimeout } t <- n.ID return nil } func TestTable_bump(t *testing.T) { tab := newTable(nil, NodeID{}, &net.UDPAddr{}) // add an old entry and two recent ones oldactive := time.Now().Add(-2 * time.Minute) old := &Node{ID: randomID(tab.self.ID, 200), active: oldactive} others := []*Node{ &Node{ID: randomID(tab.self.ID, 200), active: time.Now()}, &Node{ID: randomID(tab.self.ID, 200), active: time.Now()}, } tab.add(append(others, old)) if tab.buckets[200].entries[0] == old { t.Fatal("old entry is at front of bucket") } // bumping the old entry should move it to the front tab.bump(old.ID) if old.active == oldactive { t.Error("activity timestamp not updated") } if tab.buckets[200].entries[0] != old { t.Errorf("bumped entry did not move to the front of bucket") } } func TestTable_closest(t *testing.T) { t.Parallel() test := func(test *closeTest) bool { // for any node table, Target and N tab := newTable(nil, test.Self, &net.UDPAddr{}) tab.add(test.All) // check that doClosest(Target, N) returns nodes result := tab.closest(test.Target, test.N).entries if hasDuplicates(result) { t.Errorf("result contains duplicates") return false } if !sortedByDistanceTo(test.Target, result) { t.Errorf("result is not sorted by distance to target") return false } // check that the number of results is min(N, tablen) wantN := test.N if tlen := tab.len(); tlen < test.N { wantN = tlen } if len(result) != wantN { t.Errorf("wrong number of nodes: got %d, want %d", len(result), wantN) return false } else if len(result) == 0 { return true // no need to check distance } // check that the result nodes have minimum distance to target. for _, b := range tab.buckets { for _, n := range b.entries { if contains(result, n.ID) { continue // don't run the check below for nodes in result } farthestResult := result[len(result)-1].ID if distcmp(test.Target, n.ID, farthestResult) < 0 { t.Errorf("table contains node that is closer to target but it's not in result") t.Logf(" Target: %v", test.Target) t.Logf(" Farthest Result: %v", farthestResult) t.Logf(" ID: %v", n.ID) return false } } } return true } if err := quick.Check(test, quickcfg); err != nil { t.Error(err) } } type closeTest struct { Self NodeID Target NodeID All []*Node N int } func (*closeTest) Generate(rand *rand.Rand, size int) reflect.Value { t := &closeTest{ Self: gen(NodeID{}, rand).(NodeID), Target: gen(NodeID{}, rand).(NodeID), N: rand.Intn(bucketSize), } for _, id := range gen([]NodeID{}, rand).([]NodeID) { t.All = append(t.All, &Node{ID: id}) } return reflect.ValueOf(t) } func TestTable_Lookup(t *testing.T) { self := gen(NodeID{}, quickrand).(NodeID) target := randomID(self, 200) transport := findnodeOracle{t, target} tab := newTable(transport, self, &net.UDPAddr{}) // lookup on empty table returns no nodes if results := tab.Lookup(target); len(results) > 0 { t.Fatalf("lookup on empty table returned %d results: %#v", len(results), results) } // seed table with initial node (otherwise lookup will terminate immediately) tab.bumpOrAdd(randomID(target, 200), &net.UDPAddr{Port: 200}) results := tab.Lookup(target) t.Logf("results:") for _, e := range results { t.Logf(" ld=%d, %v", logdist(target, e.ID), e.ID) } if len(results) != bucketSize { t.Errorf("wrong number of results: got %d, want %d", len(results), bucketSize) } if hasDuplicates(results) { t.Errorf("result set contains duplicate entries") } if !sortedByDistanceTo(target, results) { t.Errorf("result set not sorted by distance to target") } if !contains(results, target) { t.Errorf("result set does not contain target") } } // findnode on this transport always returns at least one node // that is one bucket closer to the target. type findnodeOracle struct { t *testing.T target NodeID } func (t findnodeOracle) findnode(n *Node, target NodeID) ([]*Node, error) { t.t.Logf("findnode query at dist %d", n.DiscPort) // current log distance is encoded in port number var result []*Node switch n.DiscPort { case 0: panic("query to node at distance 0") default: // TODO: add more randomness to distances next := n.DiscPort - 1 for i := 0; i < bucketSize; i++ { result = append(result, &Node{ID: randomID(t.target, next), DiscPort: next}) } } return result, nil } func (t findnodeOracle) close() {} func (t findnodeOracle) ping(n *Node) error { return errors.New("ping is not supported by this transport") } func hasDuplicates(slice []*Node) bool { seen := make(map[NodeID]bool) for _, e := range slice { if seen[e.ID] { return true } seen[e.ID] = true } return false } func sortedByDistanceTo(distbase NodeID, slice []*Node) bool { var last NodeID for i, e := range slice { if i > 0 && distcmp(distbase, e.ID, last) < 0 { return false } last = e.ID } return true } func contains(ns []*Node, id NodeID) bool { for _, n := range ns { if n.ID == id { return true } } return false } // gen wraps quick.Value so it's easier to use. // it generates a random value of the given value's type. func gen(typ interface{}, rand *rand.Rand) interface{} { v, ok := quick.Value(reflect.TypeOf(typ), rand) if !ok { panic(fmt.Sprintf("couldn't generate random value of type %T", typ)) } return v.Interface() } func newkey() *ecdsa.PrivateKey { key, err := crypto.GenerateKey() if err != nil { panic("couldn't generate key: " + err.Error()) } return key }