// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

// Package node represents the Ethereum protocol stack container.
package node

import (
	"errors"
	"os"
	"path/filepath"
	"reflect"
	"sync"
	"syscall"

	"github.com/ethereum/go-ethereum/event"
	"github.com/ethereum/go-ethereum/internal/debug"
	"github.com/ethereum/go-ethereum/p2p"
	"github.com/ethereum/go-ethereum/rpc"
)

var (
	ErrDatadirUsed    = errors.New("datadir already used")
	ErrNodeStopped    = errors.New("node not started")
	ErrNodeRunning    = errors.New("node already running")
	ErrServiceUnknown = errors.New("unknown service")

	datadirInUseErrnos = map[uint]bool{11: true, 32: true, 35: true}
)

// Node represents a P2P node into which arbitrary (uniquely typed) services might
// be registered.
type Node struct {
	datadir  string         // Path to the currently used data directory
	eventmux *event.TypeMux // Event multiplexer used between the services of a stack

	serverConfig *p2p.Server // Configuration of the underlying P2P networking layer
	server       *p2p.Server // Currently running P2P networking layer

	serviceFuncs []ServiceConstructor     // Service constructors (in dependency order)
	services     map[reflect.Type]Service // Currently running services

	stop chan struct{} // Channel to wait for termination notifications
	lock sync.RWMutex
}

// New creates a new P2P node, ready for protocol registration.
func New(conf *Config) (*Node, error) {
	// Ensure the data directory exists, failing if it cannot be created
	if conf.DataDir != "" {
		if err := os.MkdirAll(conf.DataDir, 0700); err != nil {
			return nil, err
		}
	}
	// Assemble the networking layer and the node itself
	nodeDbPath := ""
	if conf.DataDir != "" {
		nodeDbPath = filepath.Join(conf.DataDir, datadirNodeDatabase)
	}
	return &Node{
		datadir: conf.DataDir,
		serverConfig: &p2p.Server{
			PrivateKey:      conf.NodeKey(),
			Name:            conf.Name,
			Discovery:       !conf.NoDiscovery,
			BootstrapNodes:  conf.BootstrapNodes,
			StaticNodes:     conf.StaticNodes(),
			TrustedNodes:    conf.TrusterNodes(),
			NodeDatabase:    nodeDbPath,
			ListenAddr:      conf.ListenAddr,
			NAT:             conf.NAT,
			Dialer:          conf.Dialer,
			NoDial:          conf.NoDial,
			MaxPeers:        conf.MaxPeers,
			MaxPendingPeers: conf.MaxPendingPeers,
		},
		serviceFuncs: []ServiceConstructor{},
		eventmux:     new(event.TypeMux),
	}, nil
}

// Register injects a new service into the node's stack. The service created by
// the passed constructor must be unique in its type with regard to sibling ones.
func (n *Node) Register(constructor ServiceConstructor) error {
	n.lock.Lock()
	defer n.lock.Unlock()

	if n.server != nil {
		return ErrNodeRunning
	}
	n.serviceFuncs = append(n.serviceFuncs, constructor)
	return nil
}

// Start create a live P2P node and starts running it.
func (n *Node) Start() error {
	n.lock.Lock()
	defer n.lock.Unlock()

	// Short circuit if the node's already running
	if n.server != nil {
		return ErrNodeRunning
	}
	// Otherwise copy and specialize the P2P configuration
	running := new(p2p.Server)
	*running = *n.serverConfig

	services := make(map[reflect.Type]Service)
	for _, constructor := range n.serviceFuncs {
		// Create a new context for the particular service
		ctx := &ServiceContext{
			datadir:  n.datadir,
			services: make(map[reflect.Type]Service),
			EventMux: n.eventmux,
		}
		for kind, s := range services { // copy needed for threaded access
			ctx.services[kind] = s
		}
		// Construct and save the service
		service, err := constructor(ctx)
		if err != nil {
			return err
		}
		kind := reflect.TypeOf(service)
		if _, exists := services[kind]; exists {
			return &DuplicateServiceError{Kind: kind}
		}
		services[kind] = service
	}
	// Gather the protocols and start the freshly assembled P2P server
	for _, service := range services {
		running.Protocols = append(running.Protocols, service.Protocols()...)
	}
	if err := running.Start(); err != nil {
		if errno, ok := err.(syscall.Errno); ok && datadirInUseErrnos[uint(errno)] {
			return ErrDatadirUsed
		}
		return err
	}
	// Start each of the services
	started := []reflect.Type{}
	for kind, service := range services {
		// Start the next service, stopping all previous upon failure
		if err := service.Start(running); err != nil {
			for _, kind := range started {
				services[kind].Stop()
			}
			running.Stop()

			return err
		}
		// Mark the service started for potential cleanup
		started = append(started, kind)
	}
	// Finish initializing the startup
	n.services = services
	n.server = running
	n.stop = make(chan struct{})

	return nil
}

// Stop terminates a running node along with all it's services. In the node was
// not started, an error is returned.
func (n *Node) Stop() error {
	n.lock.Lock()
	defer n.lock.Unlock()

	// Short circuit if the node's not running
	if n.server == nil {
		return ErrNodeStopped
	}
	// Otherwise terminate all the services and the P2P server too
	failure := &StopError{
		Services: make(map[reflect.Type]error),
	}
	for kind, service := range n.services {
		if err := service.Stop(); err != nil {
			failure.Services[kind] = err
		}
	}
	n.server.Stop()

	n.services = nil
	n.server = nil
	close(n.stop)

	if len(failure.Services) > 0 {
		return failure
	}
	return nil
}

// Wait blocks the thread until the node is stopped. If the node is not running
// at the time of invocation, the method immediately returns.
func (n *Node) Wait() {
	n.lock.RLock()
	if n.server == nil {
		return
	}
	stop := n.stop
	n.lock.RUnlock()

	<-stop
}

// Restart terminates a running node and boots up a new one in its place. If the
// node isn't running, an error is returned.
func (n *Node) Restart() error {
	if err := n.Stop(); err != nil {
		return err
	}
	if err := n.Start(); err != nil {
		return err
	}
	return nil
}

// Server retrieves the currently running P2P network layer. This method is meant
// only to inspect fields of the currently running server, life cycle management
// should be left to this Node entity.
func (n *Node) Server() *p2p.Server {
	n.lock.RLock()
	defer n.lock.RUnlock()

	return n.server
}

// Service retrieves a currently running service registered of a specific type.
func (n *Node) Service(service interface{}) error {
	n.lock.RLock()
	defer n.lock.RUnlock()

	// Short circuit if the node's not running
	if n.server == nil {
		return ErrNodeStopped
	}
	// Otherwise try to find the service to return
	element := reflect.ValueOf(service).Elem()
	if running, ok := n.services[element.Type()]; ok {
		element.Set(reflect.ValueOf(running))
		return nil
	}
	return ErrServiceUnknown
}

// DataDir retrieves the current datadir used by the protocol stack.
func (n *Node) DataDir() string {
	return n.datadir
}

// EventMux retrieves the event multiplexer used by all the network services in
// the current protocol stack.
func (n *Node) EventMux() *event.TypeMux {
	return n.eventmux
}

// APIs returns the collection of RPC descriptor this node offers. This method
// is just a quick placeholder passthrough for the RPC update, which in the next
// step will be fully integrated into the node itself.
func (n *Node) APIs() []rpc.API {
	// Define all the APIs owned by the node itself
	apis := []rpc.API{
		{
			Namespace: "admin",
			Version:   "1.0",
			Service:   NewPrivateAdminAPI(n),
		}, {
			Namespace: "admin",
			Version:   "1.0",
			Service:   NewPublicAdminAPI(n),
			Public:    true,
		}, {
			Namespace: "debug",
			Version:   "1.0",
			Service:   debug.Handler,
		}, {
			Namespace: "debug",
			Version:   "1.0",
			Service:   NewPublicDebugAPI(n),
			Public:    true,
		}, {
			Namespace: "web3",
			Version:   "1.0",
			Service:   NewPublicWeb3API(n),
			Public:    true,
		},
	}
	// Inject all the APIs owned by various services
	for _, api := range n.services {
		apis = append(apis, api.APIs()...)
	}
	return apis
}