// Copyright 2019 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package les import ( "math/big" "sync" "time" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/common/mclock" "github.com/ethereum/go-ethereum/core/types" "github.com/ethereum/go-ethereum/eth/downloader" "github.com/ethereum/go-ethereum/light" "github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/p2p" "github.com/ethereum/go-ethereum/params" ) // clientHandler is responsible for receiving and processing all incoming server // responses. type clientHandler struct { ulc *ulc checkpoint *params.TrustedCheckpoint fetcher *lightFetcher downloader *downloader.Downloader backend *LightEthereum closeCh chan struct{} wg sync.WaitGroup // WaitGroup used to track all connected peers. } func newClientHandler(ulcServers []string, ulcFraction int, checkpoint *params.TrustedCheckpoint, backend *LightEthereum) *clientHandler { handler := &clientHandler{ backend: backend, closeCh: make(chan struct{}), } if ulcServers != nil { ulc, err := newULC(ulcServers, ulcFraction) if err != nil { log.Error("Failed to initialize ultra light client") } handler.ulc = ulc log.Info("Enable ultra light client mode") } var height uint64 if checkpoint != nil { height = (checkpoint.SectionIndex+1)*params.CHTFrequency - 1 } handler.fetcher = newLightFetcher(handler) handler.downloader = downloader.New(height, backend.chainDb, nil, backend.eventMux, nil, backend.blockchain, handler.removePeer) handler.backend.peers.notify((*downloaderPeerNotify)(handler)) return handler } func (h *clientHandler) stop() { close(h.closeCh) h.downloader.Terminate() h.fetcher.close() h.wg.Wait() } // runPeer is the p2p protocol run function for the given version. func (h *clientHandler) runPeer(version uint, p *p2p.Peer, rw p2p.MsgReadWriter) error { trusted := false if h.ulc != nil { trusted = h.ulc.trusted(p.ID()) } peer := newPeer(int(version), h.backend.config.NetworkId, trusted, p, newMeteredMsgWriter(rw, int(version))) peer.poolEntry = h.backend.serverPool.connect(peer, peer.Node()) if peer.poolEntry == nil { return p2p.DiscRequested } h.wg.Add(1) defer h.wg.Done() err := h.handle(peer) h.backend.serverPool.disconnect(peer.poolEntry) return err } func (h *clientHandler) handle(p *peer) error { if h.backend.peers.Len() >= h.backend.config.LightPeers && !p.Peer.Info().Network.Trusted { return p2p.DiscTooManyPeers } p.Log().Debug("Light Ethereum peer connected", "name", p.Name()) // Execute the LES handshake var ( head = h.backend.blockchain.CurrentHeader() hash = head.Hash() number = head.Number.Uint64() td = h.backend.blockchain.GetTd(hash, number) ) if err := p.Handshake(td, hash, number, h.backend.blockchain.Genesis().Hash(), nil); err != nil { p.Log().Debug("Light Ethereum handshake failed", "err", err) return err } // Register the peer locally if err := h.backend.peers.Register(p); err != nil { p.Log().Error("Light Ethereum peer registration failed", "err", err) return err } serverConnectionGauge.Update(int64(h.backend.peers.Len())) connectedAt := mclock.Now() defer func() { h.backend.peers.Unregister(p.id) connectionTimer.Update(time.Duration(mclock.Now() - connectedAt)) serverConnectionGauge.Update(int64(h.backend.peers.Len())) }() h.fetcher.announce(p, p.headInfo) // pool entry can be nil during the unit test. if p.poolEntry != nil { h.backend.serverPool.registered(p.poolEntry) } // Spawn a main loop to handle all incoming messages. for { if err := h.handleMsg(p); err != nil { p.Log().Debug("Light Ethereum message handling failed", "err", err) p.fcServer.DumpLogs() return err } } } // handleMsg is invoked whenever an inbound message is received from a remote // peer. The remote connection is torn down upon returning any error. func (h *clientHandler) handleMsg(p *peer) error { // Read the next message from the remote peer, and ensure it's fully consumed msg, err := p.rw.ReadMsg() if err != nil { return err } p.Log().Trace("Light Ethereum message arrived", "code", msg.Code, "bytes", msg.Size) if msg.Size > ProtocolMaxMsgSize { return errResp(ErrMsgTooLarge, "%v > %v", msg.Size, ProtocolMaxMsgSize) } defer msg.Discard() var deliverMsg *Msg // Handle the message depending on its contents switch msg.Code { case AnnounceMsg: p.Log().Trace("Received announce message") var req announceData if err := msg.Decode(&req); err != nil { return errResp(ErrDecode, "%v: %v", msg, err) } if err := req.sanityCheck(); err != nil { return err } update, size := req.Update.decode() if p.rejectUpdate(size) { return errResp(ErrRequestRejected, "") } p.updateFlowControl(update) if req.Hash != (common.Hash{}) { if p.announceType == announceTypeNone { return errResp(ErrUnexpectedResponse, "") } if p.announceType == announceTypeSigned { if err := req.checkSignature(p.ID(), update); err != nil { p.Log().Trace("Invalid announcement signature", "err", err) return err } p.Log().Trace("Valid announcement signature") } p.Log().Trace("Announce message content", "number", req.Number, "hash", req.Hash, "td", req.Td, "reorg", req.ReorgDepth) h.fetcher.announce(p, &req) } case BlockHeadersMsg: p.Log().Trace("Received block header response message") var resp struct { ReqID, BV uint64 Headers []*types.Header } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) if h.fetcher.requestedID(resp.ReqID) { h.fetcher.deliverHeaders(p, resp.ReqID, resp.Headers) } else { if err := h.downloader.DeliverHeaders(p.id, resp.Headers); err != nil { log.Debug("Failed to deliver headers", "err", err) } } case BlockBodiesMsg: p.Log().Trace("Received block bodies response") var resp struct { ReqID, BV uint64 Data []*types.Body } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) deliverMsg = &Msg{ MsgType: MsgBlockBodies, ReqID: resp.ReqID, Obj: resp.Data, } case CodeMsg: p.Log().Trace("Received code response") var resp struct { ReqID, BV uint64 Data [][]byte } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) deliverMsg = &Msg{ MsgType: MsgCode, ReqID: resp.ReqID, Obj: resp.Data, } case ReceiptsMsg: p.Log().Trace("Received receipts response") var resp struct { ReqID, BV uint64 Receipts []types.Receipts } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) deliverMsg = &Msg{ MsgType: MsgReceipts, ReqID: resp.ReqID, Obj: resp.Receipts, } case ProofsV2Msg: p.Log().Trace("Received les/2 proofs response") var resp struct { ReqID, BV uint64 Data light.NodeList } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) deliverMsg = &Msg{ MsgType: MsgProofsV2, ReqID: resp.ReqID, Obj: resp.Data, } case HelperTrieProofsMsg: p.Log().Trace("Received helper trie proof response") var resp struct { ReqID, BV uint64 Data HelperTrieResps } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) deliverMsg = &Msg{ MsgType: MsgHelperTrieProofs, ReqID: resp.ReqID, Obj: resp.Data, } case TxStatusMsg: p.Log().Trace("Received tx status response") var resp struct { ReqID, BV uint64 Status []light.TxStatus } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) deliverMsg = &Msg{ MsgType: MsgTxStatus, ReqID: resp.ReqID, Obj: resp.Status, } case StopMsg: p.freezeServer(true) h.backend.retriever.frozen(p) p.Log().Debug("Service stopped") case ResumeMsg: var bv uint64 if err := msg.Decode(&bv); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ResumeFreeze(bv) p.freezeServer(false) p.Log().Debug("Service resumed") default: p.Log().Trace("Received invalid message", "code", msg.Code) return errResp(ErrInvalidMsgCode, "%v", msg.Code) } // Deliver the received response to retriever. if deliverMsg != nil { if err := h.backend.retriever.deliver(p, deliverMsg); err != nil { p.responseErrors++ if p.responseErrors > maxResponseErrors { return err } } } return nil } func (h *clientHandler) removePeer(id string) { h.backend.peers.Unregister(id) } type peerConnection struct { handler *clientHandler peer *peer } func (pc *peerConnection) Head() (common.Hash, *big.Int) { return pc.peer.HeadAndTd() } func (pc *peerConnection) RequestHeadersByHash(origin common.Hash, amount int, skip int, reverse bool) error { rq := &distReq{ getCost: func(dp distPeer) uint64 { peer := dp.(*peer) return peer.GetRequestCost(GetBlockHeadersMsg, amount) }, canSend: func(dp distPeer) bool { return dp.(*peer) == pc.peer }, request: func(dp distPeer) func() { reqID := genReqID() peer := dp.(*peer) cost := peer.GetRequestCost(GetBlockHeadersMsg, amount) peer.fcServer.QueuedRequest(reqID, cost) return func() { peer.RequestHeadersByHash(reqID, cost, origin, amount, skip, reverse) } }, } _, ok := <-pc.handler.backend.reqDist.queue(rq) if !ok { return light.ErrNoPeers } return nil } func (pc *peerConnection) RequestHeadersByNumber(origin uint64, amount int, skip int, reverse bool) error { rq := &distReq{ getCost: func(dp distPeer) uint64 { peer := dp.(*peer) return peer.GetRequestCost(GetBlockHeadersMsg, amount) }, canSend: func(dp distPeer) bool { return dp.(*peer) == pc.peer }, request: func(dp distPeer) func() { reqID := genReqID() peer := dp.(*peer) cost := peer.GetRequestCost(GetBlockHeadersMsg, amount) peer.fcServer.QueuedRequest(reqID, cost) return func() { peer.RequestHeadersByNumber(reqID, cost, origin, amount, skip, reverse) } }, } _, ok := <-pc.handler.backend.reqDist.queue(rq) if !ok { return light.ErrNoPeers } return nil } // downloaderPeerNotify implements peerSetNotify type downloaderPeerNotify clientHandler func (d *downloaderPeerNotify) registerPeer(p *peer) { h := (*clientHandler)(d) pc := &peerConnection{ handler: h, peer: p, } h.downloader.RegisterLightPeer(p.id, ethVersion, pc) } func (d *downloaderPeerNotify) unregisterPeer(p *peer) { h := (*clientHandler)(d) h.downloader.UnregisterPeer(p.id) }