package downloader import ( "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/core/types" "github.com/ethereum/go-ethereum/logger" "github.com/ethereum/go-ethereum/logger/glog" ) // THIS IS PENDING AND TO DO CHANGES FOR MAKING THE DOWNLOADER SYNCHRONOUS // SynchroniseWithPeer will select the peer and use it for synchronising. If an empty string is given // it will use the best peer possible and synchronise if it's TD is higher than our own. If any of the // checks fail an error will be returned. This method is synchronous func (d *Downloader) SynchroniseWithPeer(id string) (types.Blocks, error) { // Check if we're busy if d.isBusy() { return nil, errBusy } // Attempt to select a peer. This can either be nothing, which returns, best peer // or selected peer. If no peer could be found an error will be returned var p *peer if len(id) == 0 { p = d.peers[id] if p == nil { return nil, errUnknownPeer } } else { p = d.peers.bestPeer() } // Make sure our td is lower than the peer's td if p.td.Cmp(d.currentTd()) <= 0 || d.hasBlock(p.recentHash) { return nil, errLowTd } // Get the hash from the peer and initiate the downloading progress. err := d.getFromPeer(p, p.recentHash, false) if err != nil { return nil, err } return d.queue.blocks, nil } // Synchronise will synchronise using the best peer. func (d *Downloader) Synchronise() (types.Blocks, error) { return d.SynchroniseWithPeer("") } func (d *Downloader) getFromPeer(p *peer, hash common.Hash, ignoreInitial bool) error { d.activePeer = p.id glog.V(logger.Detail).Infoln("Synchronising with the network using:", p.id) // Start the fetcher. This will block the update entirely // interupts need to be send to the appropriate channels // respectively. if err := d.startFetchingHashes(p, hash, ignoreInitial); err != nil { // handle error glog.V(logger.Debug).Infoln("Error fetching hashes:", err) // XXX Reset return err } // Start fetching blocks in paralel. The strategy is simple // take any available peers, seserve a chunk for each peer available, // let the peer deliver the chunkn and periodically check if a peer // has timedout. When done downloading, process blocks. if err := d.startFetchingBlocks(p); err != nil { glog.V(logger.Debug).Infoln("Error downloading blocks:", err) // XXX reset return err } glog.V(logger.Detail).Infoln("Sync completed") return nil }