package common import ( "bytes" "fmt" "math/big" "reflect" ) type RlpEncode interface { RlpEncode() []byte } type RlpEncodeDecode interface { RlpEncode RlpValue() []interface{} } type RlpEncodable interface { RlpData() interface{} } func Rlp(encoder RlpEncode) []byte { return encoder.RlpEncode() } type RlpEncoder struct { rlpData []byte } func NewRlpEncoder() *RlpEncoder { encoder := &RlpEncoder{} return encoder } func (coder *RlpEncoder) EncodeData(rlpData interface{}) []byte { return Encode(rlpData) } const ( RlpEmptyList = 0x80 RlpEmptyStr = 0x40 ) const rlpEof = -1 func Char(c []byte) int { if len(c) > 0 { return int(c[0]) } return rlpEof } func DecodeWithReader(reader *bytes.Buffer) interface{} { var slice []interface{} // Read the next byte char := Char(reader.Next(1)) switch { case char <= 0x7f: return char case char <= 0xb7: return reader.Next(int(char - 0x80)) case char <= 0xbf: length := ReadVarInt(reader.Next(int(char - 0xb7))) return reader.Next(int(length)) case char <= 0xf7: length := int(char - 0xc0) for i := 0; i < length; i++ { obj := DecodeWithReader(reader) slice = append(slice, obj) } return slice case char <= 0xff: length := ReadVarInt(reader.Next(int(char - 0xf7))) for i := uint64(0); i < length; i++ { obj := DecodeWithReader(reader) slice = append(slice, obj) } return slice default: panic(fmt.Sprintf("byte not supported: %q", char)) } return slice } var ( directRlp = big.NewInt(0x7f) numberRlp = big.NewInt(0xb7) zeroRlp = big.NewInt(0x0) ) func intlen(i int64) (length int) { for i > 0 { i = i >> 8 length++ } return } func Encode(object interface{}) []byte { var buff bytes.Buffer if object != nil { switch t := object.(type) { case *Value: buff.Write(Encode(t.Val)) case RlpEncodable: buff.Write(Encode(t.RlpData())) // Code dup :-/ case int: buff.Write(Encode(big.NewInt(int64(t)))) case uint: buff.Write(Encode(big.NewInt(int64(t)))) case int8: buff.Write(Encode(big.NewInt(int64(t)))) case int16: buff.Write(Encode(big.NewInt(int64(t)))) case int32: buff.Write(Encode(big.NewInt(int64(t)))) case int64: buff.Write(Encode(big.NewInt(t))) case uint16: buff.Write(Encode(big.NewInt(int64(t)))) case uint32: buff.Write(Encode(big.NewInt(int64(t)))) case uint64: buff.Write(Encode(big.NewInt(int64(t)))) case byte: buff.Write(Encode(big.NewInt(int64(t)))) case *big.Int: // Not sure how this is possible while we check for nil if t == nil { buff.WriteByte(0xc0) } else { buff.Write(Encode(t.Bytes())) } case Bytes: buff.Write(Encode([]byte(t))) case []byte: if len(t) == 1 && t[0] <= 0x7f { buff.Write(t) } else if len(t) < 56 { buff.WriteByte(byte(len(t) + 0x80)) buff.Write(t) } else { b := big.NewInt(int64(len(t))) buff.WriteByte(byte(len(b.Bytes()) + 0xb7)) buff.Write(b.Bytes()) buff.Write(t) } case string: buff.Write(Encode([]byte(t))) case []interface{}: // Inline function for writing the slice header WriteSliceHeader := func(length int) { if length < 56 { buff.WriteByte(byte(length + 0xc0)) } else { b := big.NewInt(int64(length)) buff.WriteByte(byte(len(b.Bytes()) + 0xf7)) buff.Write(b.Bytes()) } } var b bytes.Buffer for _, val := range t { b.Write(Encode(val)) } WriteSliceHeader(len(b.Bytes())) buff.Write(b.Bytes()) default: // This is how it should have been from the start // needs refactoring (@fjl) v := reflect.ValueOf(t) switch v.Kind() { case reflect.Slice: var b bytes.Buffer for i := 0; i < v.Len(); i++ { b.Write(Encode(v.Index(i).Interface())) } blen := b.Len() if blen < 56 { buff.WriteByte(byte(blen) + 0xc0) } else { ilen := byte(intlen(int64(blen))) buff.WriteByte(ilen + 0xf7) t := make([]byte, ilen) for i := byte(0); i < ilen; i++ { t[ilen-i-1] = byte(blen >> (i * 8)) } buff.Write(t) } buff.ReadFrom(&b) } } } else { // Empty list for nil buff.WriteByte(0xc0) } return buff.Bytes() } // TODO Use a bytes.Buffer instead of a raw byte slice. // Cleaner code, and use draining instead of seeking the next bytes to read func Decode(data []byte, pos uint64) (interface{}, uint64) { var slice []interface{} char := int(data[pos]) switch { case char <= 0x7f: return data[pos], pos + 1 case char <= 0xb7: b := uint64(data[pos]) - 0x80 return data[pos+1 : pos+1+b], pos + 1 + b case char <= 0xbf: b := uint64(data[pos]) - 0xb7 b2 := ReadVarInt(data[pos+1 : pos+1+b]) return data[pos+1+b : pos+1+b+b2], pos + 1 + b + b2 case char <= 0xf7: b := uint64(data[pos]) - 0xc0 prevPos := pos pos++ for i := uint64(0); i < b; { var obj interface{} // Get the next item in the data list and append it obj, prevPos = Decode(data, pos) slice = append(slice, obj) // Increment i by the amount bytes read in the previous // read i += (prevPos - pos) pos = prevPos } return slice, pos case char <= 0xff: l := uint64(data[pos]) - 0xf7 b := ReadVarInt(data[pos+1 : pos+1+l]) pos = pos + l + 1 prevPos := b for i := uint64(0); i < uint64(b); { var obj interface{} obj, prevPos = Decode(data, pos) slice = append(slice, obj) i += (prevPos - pos) pos = prevPos } return slice, pos default: panic(fmt.Sprintf("byte not supported: %q", char)) } return slice, 0 }