| Commit message (Collapse) | Author | Age | Files | Lines |
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* cmd/swarm, p2p, swarm: Enable ENR in binary/execadapter
* cmd/p2p/swarm: Remove comments + config.Enode nomarshal
* p2p/simulations: Remove superfluous error check
* p2p/simulation: Move init enode comment
* swarm, p2p/simulations, cmd/swarm: Use nodekey in binary record sign
* swarm/network, swarm/pss: Dervice bzzkey
* swarm/pss: Remove unused function
* swarm/network: Store swarm private key in simulation bucket
* swarm/pss: Shorten TextProxNetwork shortrunning test timeout
* swarm/pss: Increase prox test timeout
* swarm/pss: Increase timeout slightly on shortrunning proxtest
* swarm/network: Simplify bucket instantiation in servicectx func
* p2p/simulations: Tcpport -> udpport
* swarm/network, swarm/pss: Simplify + correct lock in servicefunc sim
* swarm/network: Cleanup after rebase on extract swarm enode new
* p2p/simulations, swarm/network: Make exec disc test pass
* swarm/network: Prune ye olde comment
* swarm/pss: Correct revised bzzkey method call
* swarm/network: Clarify comment about privatekey generation data
* swarm/pss: Fix syntax errors after rebase
* swarm/network: Rename misleadingly named method
(amend commit to trigger ci - attempt 5)
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snapshot (#19312)
* swarm/network/simulation: test cases refactored
* swarm/pss: minor refactoring
* swarm/simulation: UploadSnapshot updated
* swarm/network: style fix
* swarm/pss: bugfix
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* swarm/pss: fixed bug in pss.process, test added
* swarm/pss: test case updated
* swarm/pss: WaitTillSnapshotRecreated() func added
* swarm/pss: snapshot test updated
* swarm/pss: WaitTillSnapshotLoaded() fixed
* swarm/pss: gofmt applied
* swarm/pss: refactoring, file renamed
* swarm/pss: input data fixed
* swarm/pss: race condition fixed
* swarm/pss: test timeout increased
* swarm/pss: eliminated the global variables
* swarm/pss: tests added
* swarm/pss: comments added
* swarm/pss: comment fixed
* swarm/pss: refactored according to review
* swarm/pss: style fix
* swarm/pss: increased timeout
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* swarm/pss: fix data race on HandshakeController.symKeyIndex
The HandshakeController.symKeyIndex map was accessed concurrently.
Since insufficient test coverage the race is not detected every time.
However, running TestClientHandshake a 100 times seems to be enough to
reproduce the race.
Note: I've chosen HandshakeController.lock to protect
HandshakeController.symKeyIndex as that was already protected in a few
functions by that lock.
Additionally:
- removed unused testStore
- enabled tests in handshake_test.go as they pass
- removed code duplication by adding getSymKey()
* swarm/pss: fix a data race on HandshakeController.keyC
* swarm/pss: fix data races with on Pss.symKeyPool
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* swarm/pss: split pss and keystore
* swarm/pss: moved whisper to keystore
* swarm/pss: goimports fixed
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* swarm/network: Rename minproxbinsize, add as member of simulation
* swarm/network: Deactivate WaitTillHealthy, unreliable pending suggestpeer
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* swarm/network, swarm/pss: remove isproxbin bool from kad.Each* iterfunc
* swarm/network: restore comment and unskip snapshot sync tests
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* swarm/network: Revised depth calculation with tests
* swarm/network: WIP remove redundant "full" function
* swarm/network: WIP peerpot refactor
* swarm/network: Make test methods submethod of peerpot and embed kad
* swarm/network: Remove commented out code
* swarm/network: Rename health test functions
* swarm/network: Too many n's
* swarm/network: Change hive Healthy func to accept addresses
* swarm/network: Add Healthy proxy method for api in hive
* swarm/network: Skip failing test out of scope for PR
* swarm/network: Skip all tests dependent on SuggestPeers
* swarm/network: Remove commented code and useless kad Pof member
* swarm/network: Remove more unused code, add counter on depth test errors
* swarm/network: WIP Create Healthy assertion tests
* swarm/network: Roll back health related methods receiver change
* swarm/network: Hardwire network minproxbinsize in swarm sim
* swarm/network: Rework Health test to strict
Pending add test for saturation
And add test for as many as possible up to saturation
* swarm/network: Skip discovery tests (dependent on SuggestPeer)
* swarm/network: Remove useless minProxBinSize in stream
* swarm/network: Remove unnecessary testing.T param to assert health
* swarm/network: Implement t.Helper() in checkHealth
* swarm/network: Rename check back to assert now that we have helper magic
* swarm/network: Revert WaitTillHealthy change (deferred to nxt PR)
* swarm/network: Kademlia tests GotNN => ConnectNN
* swarm/network: Renames and comments
* swarm/network: Add comments
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* swarm, cmd/swarm: address ineffectual assignments
* swarm/network: remove unused vars from testHandshake
* swarm/storage/feed: revert cursor changes
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* swarm: clean up unused private types and functions
Those that were identified by code inspection tool.
* swarm/storage: move/add Proximity GoDoc from deleted private function
The mentioned proximity() private function was deleted in:
1ca8fc1e6fa0ab4ab1aaca06d6fb32e173cd5f2f
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Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
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* swarm/network: simplify kademlia/hive; rid interfaces
* swarm, swarm/network/stream, swarm/netork/simulations,, swarm/pss: adapt to new Kad API
* swarm/network: minor changes re review; add missing lock to NeighbourhoodDepthC
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* swarm, swarm/network, swarm/pss: log error and fix logs
* swarm/pss: log compressed publickey
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* swarm: propagate ctx, enable opentracing
* swarm/tracing: log error when tracing is misconfigured
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* cmd/swarm: minor cli flag text adjustments
* swarm/api/http: sticky footer for swarm landing page using flex
* swarm/api/http: sticky footer for error pages and fix for multiple choices
* cmd/swarm, swarm/storage, swarm: fix mingw on windows test issues
* cmd/swarm: update description of swarm cmd
* swarm: added network ID test
* cmd/swarm: support for smoke tests on the production swarm cluster
* cmd/swarm/swarm-smoke: simplify cluster logic as per suggestion
* swarm: propagate ctx to internal apis (#754)
* swarm/metrics: collect disk measurements
* swarm/bmt: fix io.Writer interface
* Write now tolerates arbitrary variable buffers
* added variable buffer tests
* Write loop and finalise optimisation
* refactor / rename
* add tests for empty input
* swarm/pss: (UPDATE) Generic notifications package (#744)
swarm/pss: Generic package for creating pss notification svcs
* swarm: Adding context to more functions
* swarm/api: change colour of landing page in templates
* swarm/api: change landing page to react to enter keypress
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