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* Fixed most of the testsobscuren2014-10-171-23/+35
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* Use the state instead of the state object directly.obscuren2014-10-161-23/+29
| | | | | | | If a state gets reset and you still hold a pointer to the previous, incorrect, state object you'll operate on the wrong object. Using the state to set/get objects and attributes you won't have this problem since the state will always have the correct object.
* Fixed remote Arithmetic testsobscuren2014-10-151-44/+73
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* Couple of minor issues fixedobscuren2014-10-151-2/+5
| | | | | * CALLVALUE pushed incorrect value to the stack * Set execution model to closure
* Tests for native function callingobscuren2014-10-141-2/+2
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* Refactored VM to two separate VMs; std & debugobscuren2014-10-141-0/+872
Standard VM should be about 10x faster than the debug VM. Some error checking has been removed, all of the log statements and therefor quite some unnecessary if-statements.