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-rw-r--r--trie/hasher.go111
1 files changed, 84 insertions, 27 deletions
diff --git a/trie/hasher.go b/trie/hasher.go
index 4719aabf6..5186d7669 100644
--- a/trie/hasher.go
+++ b/trie/hasher.go
@@ -26,27 +26,46 @@ import (
"github.com/ethereum/go-ethereum/rlp"
)
-type hasher struct {
- tmp *bytes.Buffer
- sha hash.Hash
- cachegen, cachelimit uint16
+// calculator is a utility used by the hasher to calculate the hash value of the tree node.
+type calculator struct {
+ sha hash.Hash
+ buffer *bytes.Buffer
}
-// hashers live in a global pool.
-var hasherPool = sync.Pool{
+// calculatorPool is a set of temporary calculators that may be individually saved and retrieved.
+var calculatorPool = sync.Pool{
New: func() interface{} {
- return &hasher{tmp: new(bytes.Buffer), sha: sha3.NewKeccak256()}
+ return &calculator{buffer: new(bytes.Buffer), sha: sha3.NewKeccak256()}
},
}
+// hasher hasher is used to calculate the hash value of the whole tree.
+type hasher struct {
+ cachegen uint16
+ cachelimit uint16
+ threaded bool
+ mu sync.Mutex
+}
+
func newHasher(cachegen, cachelimit uint16) *hasher {
- h := hasherPool.Get().(*hasher)
- h.cachegen, h.cachelimit = cachegen, cachelimit
+ h := &hasher{
+ cachegen: cachegen,
+ cachelimit: cachelimit,
+ }
return h
}
-func returnHasherToPool(h *hasher) {
- hasherPool.Put(h)
+// newCalculator retrieves a cleaned calculator from calculator pool.
+func (h *hasher) newCalculator() *calculator {
+ calculator := calculatorPool.Get().(*calculator)
+ calculator.buffer.Reset()
+ calculator.sha.Reset()
+ return calculator
+}
+
+// returnCalculator returns a no longer used calculator to the pool.
+func (h *hasher) returnCalculator(calculator *calculator) {
+ calculatorPool.Put(calculator)
}
// hash collapses a node down into a hash node, also returning a copy of the
@@ -123,16 +142,49 @@ func (h *hasher) hashChildren(original node, db DatabaseWriter) (node, node, err
// Hash the full node's children, caching the newly hashed subtrees
collapsed, cached := n.copy(), n.copy()
- for i := 0; i < 16; i++ {
- if n.Children[i] != nil {
- collapsed.Children[i], cached.Children[i], err = h.hash(n.Children[i], db, false)
- if err != nil {
- return original, original, err
- }
- } else {
- collapsed.Children[i] = valueNode(nil) // Ensure that nil children are encoded as empty strings.
+ // hashChild is a helper to hash a single child, which is called either on the
+ // same thread as the caller or in a goroutine for the toplevel branching.
+ hashChild := func(index int, wg *sync.WaitGroup) {
+ if wg != nil {
+ defer wg.Done()
+ }
+ // Ensure that nil children are encoded as empty strings.
+ if collapsed.Children[index] == nil {
+ collapsed.Children[index] = valueNode(nil)
+ return
+ }
+ // Hash all other children properly
+ var herr error
+ collapsed.Children[index], cached.Children[index], herr = h.hash(n.Children[index], db, false)
+ if herr != nil {
+ h.mu.Lock() // rarely if ever locked, no congenstion
+ err = herr
+ h.mu.Unlock()
}
}
+ // If we're not running in threaded mode yet, span a goroutine for each child
+ if !h.threaded {
+ // Disable further threading
+ h.threaded = true
+
+ // Hash all the children concurrently
+ var wg sync.WaitGroup
+ for i := 0; i < 16; i++ {
+ wg.Add(1)
+ go hashChild(i, &wg)
+ }
+ wg.Wait()
+
+ // Reenable threading for subsequent hash calls
+ h.threaded = false
+ } else {
+ for i := 0; i < 16; i++ {
+ hashChild(i, nil)
+ }
+ }
+ if err != nil {
+ return original, original, err
+ }
cached.Children[16] = n.Children[16]
if collapsed.Children[16] == nil {
collapsed.Children[16] = valueNode(nil)
@@ -150,24 +202,29 @@ func (h *hasher) store(n node, db DatabaseWriter, force bool) (node, error) {
if _, isHash := n.(hashNode); n == nil || isHash {
return n, nil
}
+ calculator := h.newCalculator()
+ defer h.returnCalculator(calculator)
+
// Generate the RLP encoding of the node
- h.tmp.Reset()
- if err := rlp.Encode(h.tmp, n); err != nil {
+ if err := rlp.Encode(calculator.buffer, n); err != nil {
panic("encode error: " + err.Error())
}
-
- if h.tmp.Len() < 32 && !force {
+ if calculator.buffer.Len() < 32 && !force {
return n, nil // Nodes smaller than 32 bytes are stored inside their parent
}
// Larger nodes are replaced by their hash and stored in the database.
hash, _ := n.cache()
if hash == nil {
- h.sha.Reset()
- h.sha.Write(h.tmp.Bytes())
- hash = hashNode(h.sha.Sum(nil))
+ calculator.sha.Write(calculator.buffer.Bytes())
+ hash = hashNode(calculator.sha.Sum(nil))
}
if db != nil {
- return hash, db.Put(hash, h.tmp.Bytes())
+ // db might be a leveldb batch, which is not safe for concurrent writes
+ h.mu.Lock()
+ err := db.Put(hash, calculator.buffer.Bytes())
+ h.mu.Unlock()
+
+ return hash, err
}
return hash, nil
}