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-rw-r--r--swarm/network/README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/swarm/network/README.md b/swarm/network/README.md
index e9c9d30d0..684ad0c8c 100644
--- a/swarm/network/README.md
+++ b/swarm/network/README.md
@@ -37,7 +37,7 @@ Using the streamer logic, various stream types are easy to implement:
* live session syncing
* historical syncing
* simple retrieve requests and deliveries
-* mutable resource updates streams
+* swarm feeds streams
* receipting for finger pointing
## Syncing
@@ -57,7 +57,7 @@ receipts for a deleted chunk easily to refute their challenge.
- syncing should be resilient to cut connections, metadata should be persisted that
keep track of syncing state across sessions, historical syncing state should survive restart
- extra data structures to support syncing should be kept at minimum
-- syncing is organized separately for chunk types (resource update v content chunk)
+- syncing is not organized separately for chunk types (Swarm feed updates v regular content chunk)
- various types of streams should have common logic abstracted
Syncing is now entirely mediated by the localstore, ie., no processes or memory leaks due to network contention.