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-rw-r--r--p2p/discover/table.go4
-rw-r--r--p2p/server.go2
2 files changed, 3 insertions, 3 deletions
diff --git a/p2p/discover/table.go b/p2p/discover/table.go
index 6025507eb..1cdd93a78 100644
--- a/p2p/discover/table.go
+++ b/p2p/discover/table.go
@@ -65,12 +65,12 @@ func (tab *Table) Close() {
// to the network if the table is empty. Bootstrap will also attempt to
// fill the table by performing random lookup operations on the
// network.
-func (tab *Table) Bootstrap(nodes []Node) {
+func (tab *Table) Bootstrap(nodes []*Node) {
tab.mutex.Lock()
// TODO: maybe filter nodes with bad fields (nil, etc.) to avoid strange crashes
tab.nursery = make([]*Node, 0, len(nodes))
for _, n := range nodes {
- cpy := n
+ cpy := *n
tab.nursery = append(tab.nursery, &cpy)
}
tab.mutex.Unlock()
diff --git a/p2p/server.go b/p2p/server.go
index bb3101485..3cab61102 100644
--- a/p2p/server.go
+++ b/p2p/server.go
@@ -50,7 +50,7 @@ type Server struct {
// Bootstrap nodes are used to establish connectivity
// with the rest of the network.
- BootstrapNodes []discover.Node
+ BootstrapNodes []*discover.Node
// Protocols should contain the protocols supported
// by the server. Matching protocols are launched for