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-rw-r--r--p2p/simulations/network.go6
1 files changed, 3 insertions, 3 deletions
diff --git a/p2p/simulations/network.go b/p2p/simulations/network.go
index a6fac2c2a..a711fd78e 100644
--- a/p2p/simulations/network.go
+++ b/p2p/simulations/network.go
@@ -518,7 +518,7 @@ func (net *Network) getConn(oneID, otherID enode.ID) *Conn {
return net.Conns[i]
}
-// InitConn(one, other) retrieves the connectiton model for the connection between
+// InitConn(one, other) retrieves the connection model for the connection between
// peers one and other, or creates a new one if it does not exist
// the order of nodes does not matter, i.e., Conn(i,j) == Conn(j, i)
// it checks if the connection is already up, and if the nodes are running
@@ -564,8 +564,8 @@ func (net *Network) Shutdown() {
close(net.quitc)
}
-//Reset resets all network properties:
-//emtpies the nodes and the connection list
+// Reset resets all network properties:
+// empties the nodes and the connection list
func (net *Network) Reset() {
net.lock.Lock()
defer net.lock.Unlock()