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+// Copyright 2016 The go-ethereum Authors
+// This file is part of the go-ethereum library.
+//
+// The go-ethereum library is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// The go-ethereum library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
+
+// Package light implements on-demand retrieval capable state and chain objects
+// for the Ethereum Light Client.
+package les
+
+import (
+ "container/list"
+ "errors"
+ "sync"
+ "time"
+)
+
+// ErrNoPeers is returned if no peers capable of serving a queued request are available
+var ErrNoPeers = errors.New("no suitable peers available")
+
+// requestDistributor implements a mechanism that distributes requests to
+// suitable peers, obeying flow control rules and prioritizing them in creation
+// order (even when a resend is necessary).
+type requestDistributor struct {
+ reqQueue *list.List
+ lastReqOrder uint64
+ stopChn, loopChn chan struct{}
+ loopNextSent bool
+ lock sync.Mutex
+
+ getAllPeers func() map[distPeer]struct{}
+}
+
+// distPeer is an LES server peer interface for the request distributor.
+// waitBefore returns either the necessary waiting time before sending a request
+// with the given upper estimated cost or the estimated remaining relative buffer
+// value after sending such a request (in which case the request can be sent
+// immediately). At least one of these values is always zero.
+type distPeer interface {
+ waitBefore(uint64) (time.Duration, float64)
+ canQueue() bool
+ queueSend(f func())
+}
+
+// distReq is the request abstraction used by the distributor. It is based on
+// three callback functions:
+// - getCost returns the upper estimate of the cost of sending the request to a given peer
+// - canSend tells if the server peer is suitable to serve the request
+// - request prepares sending the request to the given peer and returns a function that
+// does the actual sending. Request order should be preserved but the callback itself should not
+// block until it is sent because other peers might still be able to receive requests while
+// one of them is blocking. Instead, the returned function is put in the peer's send queue.
+type distReq struct {
+ getCost func(distPeer) uint64
+ canSend func(distPeer) bool
+ request func(distPeer) func()
+
+ reqOrder uint64
+ sentChn chan distPeer
+ element *list.Element
+}
+
+// newRequestDistributor creates a new request distributor
+func newRequestDistributor(getAllPeers func() map[distPeer]struct{}, stopChn chan struct{}) *requestDistributor {
+ r := &requestDistributor{
+ reqQueue: list.New(),
+ loopChn: make(chan struct{}, 2),
+ stopChn: stopChn,
+ getAllPeers: getAllPeers,
+ }
+ go r.loop()
+ return r
+}
+
+// distMaxWait is the maximum waiting time after which further necessary waiting
+// times are recalculated based on new feedback from the servers
+const distMaxWait = time.Millisecond * 10
+
+// main event loop
+func (d *requestDistributor) loop() {
+ for {
+ select {
+ case <-d.stopChn:
+ d.lock.Lock()
+ elem := d.reqQueue.Front()
+ for elem != nil {
+ close(elem.Value.(*distReq).sentChn)
+ elem = elem.Next()
+ }
+ d.lock.Unlock()
+ return
+ case <-d.loopChn:
+ d.lock.Lock()
+ d.loopNextSent = false
+ loop:
+ for {
+ peer, req, wait := d.nextRequest()
+ if req != nil && wait == 0 {
+ chn := req.sentChn // save sentChn because remove sets it to nil
+ d.remove(req)
+ send := req.request(peer)
+ if send != nil {
+ peer.queueSend(send)
+ }
+ chn <- peer
+ close(chn)
+ } else {
+ if wait == 0 {
+ // no request to send and nothing to wait for; the next
+ // queued request will wake up the loop
+ break loop
+ }
+ d.loopNextSent = true // a "next" signal has been sent, do not send another one until this one has been received
+ if wait > distMaxWait {
+ // waiting times may be reduced by incoming request replies, if it is too long, recalculate it periodically
+ wait = distMaxWait
+ }
+ go func() {
+ time.Sleep(wait)
+ d.loopChn <- struct{}{}
+ }()
+ break loop
+ }
+ }
+ d.lock.Unlock()
+ }
+ }
+}
+
+// selectPeerItem represents a peer to be selected for a request by weightedRandomSelect
+type selectPeerItem struct {
+ peer distPeer
+ req *distReq
+ weight int64
+}
+
+// Weight implements wrsItem interface
+func (sp selectPeerItem) Weight() int64 {
+ return sp.weight
+}
+
+// nextRequest returns the next possible request from any peer, along with the
+// associated peer and necessary waiting time
+func (d *requestDistributor) nextRequest() (distPeer, *distReq, time.Duration) {
+ peers := d.getAllPeers()
+
+ elem := d.reqQueue.Front()
+ var (
+ bestPeer distPeer
+ bestReq *distReq
+ bestWait time.Duration
+ sel *weightedRandomSelect
+ )
+
+ for (len(peers) > 0 || elem == d.reqQueue.Front()) && elem != nil {
+ req := elem.Value.(*distReq)
+ canSend := false
+ for peer, _ := range peers {
+ if peer.canQueue() && req.canSend(peer) {
+ canSend = true
+ cost := req.getCost(peer)
+ wait, bufRemain := peer.waitBefore(cost)
+ if wait == 0 {
+ if sel == nil {
+ sel = newWeightedRandomSelect()
+ }
+ sel.update(selectPeerItem{peer: peer, req: req, weight: int64(bufRemain*1000000) + 1})
+ } else {
+ if bestReq == nil || wait < bestWait {
+ bestPeer = peer
+ bestReq = req
+ bestWait = wait
+ }
+ }
+ delete(peers, peer)
+ }
+ }
+ next := elem.Next()
+ if !canSend && elem == d.reqQueue.Front() {
+ close(req.sentChn)
+ d.remove(req)
+ }
+ elem = next
+ }
+
+ if sel != nil {
+ c := sel.choose().(selectPeerItem)
+ return c.peer, c.req, 0
+ }
+ return bestPeer, bestReq, bestWait
+}
+
+// queue adds a request to the distribution queue, returns a channel where the
+// receiving peer is sent once the request has been sent (request callback returned).
+// If the request is cancelled or timed out without suitable peers, the channel is
+// closed without sending any peer references to it.
+func (d *requestDistributor) queue(r *distReq) chan distPeer {
+ d.lock.Lock()
+ defer d.lock.Unlock()
+
+ if r.reqOrder == 0 {
+ d.lastReqOrder++
+ r.reqOrder = d.lastReqOrder
+ }
+
+ back := d.reqQueue.Back()
+ if back == nil || r.reqOrder > back.Value.(*distReq).reqOrder {
+ r.element = d.reqQueue.PushBack(r)
+ } else {
+ before := d.reqQueue.Front()
+ for before.Value.(*distReq).reqOrder < r.reqOrder {
+ before = before.Next()
+ }
+ r.element = d.reqQueue.InsertBefore(r, before)
+ }
+
+ if !d.loopNextSent {
+ d.loopNextSent = true
+ d.loopChn <- struct{}{}
+ }
+
+ r.sentChn = make(chan distPeer, 1)
+ return r.sentChn
+}
+
+// cancel removes a request from the queue if it has not been sent yet (returns
+// false if it has been sent already). It is guaranteed that the callback functions
+// will not be called after cancel returns.
+func (d *requestDistributor) cancel(r *distReq) bool {
+ d.lock.Lock()
+ defer d.lock.Unlock()
+
+ if r.sentChn == nil {
+ return false
+ }
+
+ close(r.sentChn)
+ d.remove(r)
+ return true
+}
+
+// remove removes a request from the queue
+func (d *requestDistributor) remove(r *distReq) {
+ r.sentChn = nil
+ if r.element != nil {
+ d.reqQueue.Remove(r.element)
+ r.element = nil
+ }
+}