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-rw-r--r--eth/downloader/downloader.go403
1 files changed, 403 insertions, 0 deletions
diff --git a/eth/downloader/downloader.go b/eth/downloader/downloader.go
new file mode 100644
index 000000000..83e6b8d32
--- /dev/null
+++ b/eth/downloader/downloader.go
@@ -0,0 +1,403 @@
+package downloader
+
+import (
+ "math"
+ "math/big"
+ "sync"
+ "sync/atomic"
+ "time"
+
+ "github.com/ethereum/go-ethereum/common"
+ "github.com/ethereum/go-ethereum/core"
+ "github.com/ethereum/go-ethereum/core/types"
+ "github.com/ethereum/go-ethereum/logger"
+ "github.com/ethereum/go-ethereum/logger/glog"
+ "gopkg.in/fatih/set.v0"
+)
+
+const (
+ maxBlockFetch = 256 // Amount of max blocks to be fetched per chunk
+ minDesiredPeerCount = 3 // Amount of peers desired to start syncing
+)
+
+type hashCheckFn func(common.Hash) bool
+type chainInsertFn func(types.Blocks) error
+type hashIterFn func() (common.Hash, error)
+type currentTdFn func() *big.Int
+
+type Downloader struct {
+ mu sync.RWMutex
+ queue *queue
+ peers peers
+
+ // Callbacks
+ hasBlock hashCheckFn
+ insertChain chainInsertFn
+ currentTd currentTdFn
+
+ // Status
+ fetchingHashes int32
+ downloadingBlocks int32
+ processingBlocks int32
+
+ // Channels
+ newPeerCh chan *peer
+ syncCh chan syncPack
+ HashCh chan []common.Hash
+ blockCh chan blockPack
+ quit chan struct{}
+}
+
+type blockPack struct {
+ peerId string
+ blocks []*types.Block
+}
+
+type syncPack struct {
+ peer *peer
+ hash common.Hash
+}
+
+func New(hasBlock hashCheckFn, insertChain chainInsertFn, currentTd currentTdFn) *Downloader {
+ downloader := &Downloader{
+ queue: newqueue(),
+ peers: make(peers),
+ hasBlock: hasBlock,
+ insertChain: insertChain,
+ currentTd: currentTd,
+ newPeerCh: make(chan *peer, 1),
+ syncCh: make(chan syncPack, 1),
+ HashCh: make(chan []common.Hash, 1),
+ blockCh: make(chan blockPack, 1),
+ quit: make(chan struct{}),
+ }
+ go downloader.peerHandler()
+ go downloader.update()
+
+ return downloader
+}
+
+func (d *Downloader) RegisterPeer(id string, td *big.Int, hash common.Hash, getHashes hashFetcherFn, getBlocks blockFetcherFn) error {
+ d.mu.Lock()
+ defer d.mu.Unlock()
+
+ glog.V(logger.Detail).Infoln("Register peer", id)
+
+ // Create a new peer and add it to the list of known peers
+ peer := newPeer(id, td, hash, getHashes, getBlocks)
+ // add peer to our peer set
+ d.peers[id] = peer
+ // broadcast new peer
+ d.newPeerCh <- peer
+
+ return nil
+}
+
+func (d *Downloader) UnregisterPeer(id string) {
+ d.mu.Lock()
+ defer d.mu.Unlock()
+
+ glog.V(logger.Detail).Infoln("Unregister peer", id)
+
+ delete(d.peers, id)
+}
+
+func (d *Downloader) peerHandler() {
+ // itimer is used to determine when to start ignoring `minDesiredPeerCount`
+ itimer := time.NewTicker(5 * time.Second)
+out:
+ for {
+ select {
+ case <-d.newPeerCh:
+ // Meet the `minDesiredPeerCount` before we select our best peer
+ if len(d.peers) < minDesiredPeerCount {
+ break
+ }
+ d.selectPeer(d.peers.bestPeer())
+ case <-itimer.C:
+ // The timer will make sure that the downloader keeps an active state
+ // in which it attempts to always check the network for highest td peers
+ d.selectPeer(d.peers.bestPeer())
+ case <-d.quit:
+ break out
+ }
+ }
+}
+
+func (d *Downloader) selectPeer(p *peer) {
+ // Make sure it's doing neither. Once done we can restart the
+ // downloading process if the TD is higher. For now just get on
+ // with whatever is going on. This prevents unecessary switching.
+ if !(d.isFetchingHashes() || d.isDownloadingBlocks() || d.isProcessing()) {
+ // selected peer must be better than our own
+ // XXX we also check the peer's recent hash to make sure we
+ // don't have it. Some peers report (i think) incorrect TD.
+ if p.td.Cmp(d.currentTd()) <= 0 || d.hasBlock(p.recentHash) {
+ return
+ }
+
+ glog.V(logger.Detail).Infoln("New peer with highest TD =", p.td)
+ d.syncCh <- syncPack{p, p.recentHash}
+ }
+}
+
+func (d *Downloader) update() {
+out:
+ for {
+ select {
+ case sync := <-d.syncCh:
+ selectedPeer := sync.peer
+ glog.V(logger.Detail).Infoln("Synchronising with network using:", selectedPeer.id)
+ // Start the fetcher. This will block the update entirely
+ // interupts need to be send to the appropriate channels
+ // respectively.
+ if err := d.startFetchingHashes(selectedPeer, sync.hash); err != nil {
+ // handle error
+ glog.V(logger.Debug).Infoln("Error fetching hashes:", err)
+ // XXX Reset
+ break
+ }
+
+ // Start fetching blocks in paralel. The strategy is simple
+ // take any available peers, seserve a chunk for each peer available,
+ // let the peer deliver the chunkn and periodically check if a peer
+ // has timedout. When done downloading, process blocks.
+ if err := d.startFetchingBlocks(selectedPeer); err != nil {
+ glog.V(logger.Debug).Infoln("Error downloading blocks:", err)
+ // XXX reset
+ break
+ }
+
+ glog.V(logger.Detail).Infoln("Sync completed")
+
+ d.process()
+ case <-d.quit:
+ break out
+ }
+ }
+}
+
+// XXX Make synchronous
+func (d *Downloader) startFetchingHashes(p *peer, hash common.Hash) error {
+ glog.V(logger.Debug).Infoln("Downloading hashes")
+
+ start := time.Now()
+
+ // Get the first batch of hashes
+ p.getHashes(hash)
+ atomic.StoreInt32(&d.fetchingHashes, 1)
+
+out:
+ for {
+ select {
+ case hashes := <-d.HashCh:
+ var done bool // determines whether we're done fetching hashes (i.e. common hash found)
+ hashSet := set.New()
+ for _, hash := range hashes {
+ if d.hasBlock(hash) {
+ glog.V(logger.Debug).Infof("Found common hash %x\n", hash)
+
+ done = true
+ break
+ }
+
+ hashSet.Add(hash)
+ }
+ d.queue.put(hashSet)
+
+ // Add hashes to the chunk set
+ // Check if we're done fetching
+ if !done {
+ //fmt.Println("re-fetch. current =", d.queue.hashPool.Size())
+ // Get the next set of hashes
+ p.getHashes(hashes[len(hashes)-1])
+ atomic.StoreInt32(&d.fetchingHashes, 1)
+ } else {
+ atomic.StoreInt32(&d.fetchingHashes, 0)
+ break out
+ }
+ }
+ }
+ glog.V(logger.Detail).Infoln("Download hashes: done. Took", time.Since(start))
+
+ return nil
+}
+
+func (d *Downloader) startFetchingBlocks(p *peer) error {
+ glog.V(logger.Detail).Infoln("Downloading", d.queue.hashPool.Size(), "blocks")
+ atomic.StoreInt32(&d.downloadingBlocks, 1)
+
+ start := time.Now()
+
+ // default ticker for re-fetching blocks everynow and then
+ ticker := time.NewTicker(20 * time.Millisecond)
+out:
+ for {
+ select {
+ case blockPack := <-d.blockCh:
+ d.queue.deliver(blockPack.peerId, blockPack.blocks)
+ d.peers.setState(blockPack.peerId, idleState)
+ case <-ticker.C:
+ // If there are unrequested hashes left start fetching
+ // from the available peers.
+ if d.queue.hashPool.Size() > 0 {
+ availablePeers := d.peers.get(idleState)
+ for _, peer := range availablePeers {
+ // Get a possible chunk. If nil is returned no chunk
+ // could be returned due to no hashes available.
+ chunk := d.queue.get(peer, maxBlockFetch)
+ if chunk == nil {
+ continue
+ }
+
+ //fmt.Println("fetching for", peer.id)
+ // XXX make fetch blocking.
+ // Fetch the chunk and check for error. If the peer was somehow
+ // already fetching a chunk due to a bug, it will be returned to
+ // the queue
+ if err := peer.fetch(chunk); err != nil {
+ // log for tracing
+ glog.V(logger.Debug).Infof("peer %s received double work (state = %v)\n", peer.id, peer.state)
+ d.queue.put(chunk.hashes)
+ }
+ }
+ atomic.StoreInt32(&d.downloadingBlocks, 1)
+ } else if len(d.queue.fetching) == 0 {
+ // When there are no more queue and no more `fetching`. We can
+ // safely assume we're done. Another part of the process will check
+ // for parent errors and will re-request anything that's missing
+ atomic.StoreInt32(&d.downloadingBlocks, 0)
+ // Break out so that we can process with processing blocks
+ break out
+ } else {
+ // Check for bad peers. Bad peers may indicate a peer not responding
+ // to a `getBlocks` message. A timeout of 5 seconds is set. Peers
+ // that badly or poorly behave are removed from the peer set (not banned).
+ // Bad peers are excluded from the available peer set and therefor won't be
+ // reused. XXX We could re-introduce peers after X time.
+ d.queue.mu.Lock()
+ var badPeers []string
+ for pid, chunk := range d.queue.fetching {
+ if time.Since(chunk.itime) > 5*time.Second {
+ badPeers = append(badPeers, pid)
+ // remove peer as good peer from peer list
+ d.UnregisterPeer(pid)
+ }
+ }
+ d.queue.mu.Unlock()
+
+ for _, pid := range badPeers {
+ // A nil chunk is delivered so that the chunk's hashes are given
+ // back to the queue objects. When hashes are put back in the queue
+ // other (decent) peers can pick them up.
+ // XXX We could make use of a reputation system here ranking peers
+ // in their performance
+ // 1) Time for them to respond;
+ // 2) Measure their speed;
+ // 3) Amount and availability.
+ d.queue.deliver(pid, nil)
+ }
+
+ }
+ //fmt.Println(d.queue.hashPool.Size(), len(d.queue.fetching))
+ }
+ }
+
+ glog.V(logger.Detail).Infoln("Download blocks: done. Took", time.Since(start))
+
+ return nil
+}
+
+// Add an (unrequested) block to the downloader. This is usually done through the
+// NewBlockMsg by the protocol handler.
+func (d *Downloader) AddBlock(id string, block *types.Block, td *big.Int) {
+ hash := block.Hash()
+
+ if d.hasBlock(hash) {
+ return
+ }
+
+ glog.V(logger.Detail).Infoln("Inserting new block from:", id)
+ d.queue.addBlock(id, block, td)
+
+ // if the peer is in our healthy list of peers; update the td
+ // here is a good chance to add the peer back to the list
+ if peer := d.peers.getPeer(id); peer != nil {
+ peer.mu.Lock()
+ peer.td = td
+ peer.recentHash = block.Hash()
+ peer.mu.Unlock()
+ }
+
+ // if neither go ahead to process
+ if !(d.isFetchingHashes() || d.isDownloadingBlocks()) {
+ d.process()
+ }
+}
+
+// Deliver a chunk to the downloader. This is usually done through the BlocksMsg by
+// the protocol handler.
+func (d *Downloader) DeliverChunk(id string, blocks []*types.Block) {
+ d.blockCh <- blockPack{id, blocks}
+}
+
+func (d *Downloader) process() error {
+ atomic.StoreInt32(&d.processingBlocks, 1)
+ defer atomic.StoreInt32(&d.processingBlocks, 0)
+
+ // XXX this will move when optimised
+ // Sort the blocks by number. This bit needs much improvement. Right now
+ // it assumes full honesty form peers (i.e. it's not checked when the blocks
+ // link). We should at least check whihc queue match. This code could move
+ // to a seperate goroutine where it periodically checks for linked pieces.
+ types.BlockBy(types.Number).Sort(d.queue.blocks)
+ blocks := d.queue.blocks
+
+ glog.V(logger.Debug).Infoln("Inserting chain with", len(blocks), "blocks")
+
+ var err error
+ // Loop untill we're out of blocks
+ for len(blocks) != 0 {
+ max := int(math.Min(float64(len(blocks)), 256))
+ // TODO check for parent error. When there's a parent error we should stop
+ // processing and start requesting the `block.hash` so that it's parent and
+ // grandparents can be requested and queued.
+ err = d.insertChain(blocks[:max])
+ if err != nil && core.IsParentErr(err) {
+ glog.V(logger.Debug).Infoln("Aborting process due to missing parent. Fetching hashes")
+
+ // TODO change this. This shite
+ for i, block := range blocks[:max] {
+ if !d.hasBlock(block.ParentHash()) {
+ d.syncCh <- syncPack{d.peers.bestPeer(), block.Hash()}
+ // remove processed blocks
+ blocks = blocks[i:]
+
+ break
+ }
+ }
+ break
+ }
+ blocks = blocks[max:]
+ }
+
+ // This will allow the GC to remove the in memory blocks
+ if len(blocks) == 0 {
+ d.queue.blocks = nil
+ } else {
+ d.queue.blocks = blocks
+ }
+ return err
+}
+
+func (d *Downloader) isFetchingHashes() bool {
+ return atomic.LoadInt32(&d.fetchingHashes) == 1
+}
+
+func (d *Downloader) isDownloadingBlocks() bool {
+ return atomic.LoadInt32(&d.downloadingBlocks) == 1
+}
+
+func (d *Downloader) isProcessing() bool {
+ return atomic.LoadInt32(&d.processingBlocks) == 1
+}