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-rw-r--r--eth/downloader/downloader.go295
1 files changed, 100 insertions, 195 deletions
diff --git a/eth/downloader/downloader.go b/eth/downloader/downloader.go
index 15f4cb0a3..18f8d2ba8 100644
--- a/eth/downloader/downloader.go
+++ b/eth/downloader/downloader.go
@@ -11,11 +11,10 @@ import (
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
- "gopkg.in/fatih/set.v0"
)
const (
- maxBlockFetch = 256 // Amount of max blocks to be fetched per chunk
+ maxBlockFetch = 128 // Amount of max blocks to be fetched per chunk
peerCountTimeout = 12 * time.Second // Amount of time it takes for the peer handler to ignore minDesiredPeerCount
hashTtl = 20 * time.Second // The amount of time it takes for a hash request to time out
)
@@ -25,12 +24,12 @@ var (
blockTtl = 20 * time.Second // The amount of time it takes for a block request to time out
errLowTd = errors.New("peer's TD is too low")
- errBusy = errors.New("busy")
+ ErrBusy = errors.New("busy")
errUnknownPeer = errors.New("peer's unknown or unhealthy")
- ErrBadPeer = errors.New("action from bad peer ignored")
+ errBadPeer = errors.New("action from bad peer ignored")
errNoPeers = errors.New("no peers to keep download active")
errPendingQueue = errors.New("pending items in queue")
- errTimeout = errors.New("timeout")
+ ErrTimeout = errors.New("timeout")
errEmptyHashSet = errors.New("empty hash set by peer")
errPeersUnavailable = errors.New("no peers available or all peers tried for block download process")
errAlreadyInPool = errors.New("hash already in pool")
@@ -69,8 +68,7 @@ type Downloader struct {
getBlock getBlockFn
// Status
- fetchingHashes int32
- downloadingBlocks int32
+ synchronising int32
// Channels
newPeerCh chan *peer
@@ -80,7 +78,7 @@ type Downloader struct {
func New(hasBlock hashCheckFn, getBlock getBlockFn) *Downloader {
downloader := &Downloader{
- queue: newqueue(),
+ queue: newQueue(),
peers: make(peers),
hasBlock: hasBlock,
getBlock: getBlock,
@@ -93,7 +91,7 @@ func New(hasBlock hashCheckFn, getBlock getBlockFn) *Downloader {
}
func (d *Downloader) Stats() (current int, max int) {
- return d.queue.blockHashes.Size(), d.queue.fetchPool.Size() + d.queue.hashPool.Size()
+ return d.queue.Size()
}
func (d *Downloader) RegisterPeer(id string, hash common.Hash, getHashes hashFetcherFn, getBlocks blockFetcherFn) error {
@@ -111,7 +109,7 @@ func (d *Downloader) RegisterPeer(id string, hash common.Hash, getHashes hashFet
return nil
}
-// UnregisterPeer unregister's a peer. This will prevent any action from the specified peer.
+// UnregisterPeer unregisters a peer. This will prevent any action from the specified peer.
func (d *Downloader) UnregisterPeer(id string) {
d.mu.Lock()
defer d.mu.Unlock()
@@ -121,104 +119,58 @@ func (d *Downloader) UnregisterPeer(id string) {
delete(d.peers, id)
}
-// SynchroniseWithPeer will select the peer and use it for synchronising. If an empty string is given
-// it will use the best peer possible and synchronise if it's TD is higher than our own. If any of the
+// Synchronise will select the peer and use it for synchronising. If an empty string is given
+// it will use the best peer possible and synchronize if it's TD is higher than our own. If any of the
// checks fail an error will be returned. This method is synchronous
func (d *Downloader) Synchronise(id string, hash common.Hash) error {
- // Make sure it's doing neither. Once done we can restart the
- // downloading process if the TD is higher. For now just get on
- // with whatever is going on. This prevents unecessary switching.
- if d.isBusy() {
- return errBusy
+ // Make sure only one goroutine is ever allowed past this point at once
+ if !atomic.CompareAndSwapInt32(&d.synchronising, 0, 1) {
+ return ErrBusy
}
+ defer atomic.StoreInt32(&d.synchronising, 0)
- // When a synchronisation attempt is made while the queue stil
- // contains items we abort the sync attempt
- if d.queue.size() > 0 {
+ // Abort if the queue still contains some leftover data
+ if _, cached := d.queue.Size(); cached > 0 && d.queue.GetHeadBlock() != nil {
return errPendingQueue
}
+ // Reset the queue to clean any internal leftover state
+ d.queue.Reset()
- // Fetch the peer using the id or throw an error if the peer couldn't be found
+ // Retrieve the origin peer and initiate the downloading process
p := d.peers[id]
if p == nil {
return errUnknownPeer
}
-
- // Get the hash from the peer and initiate the downloading progress.
- err := d.getFromPeer(p, hash, false)
- if err != nil {
- return err
- }
-
- return nil
-}
-
-// Done lets the downloader know that whatever previous hashes were taken
-// are processed. If the block count reaches zero and done is called
-// we reset the queue for the next batch of incoming hashes and blocks.
-func (d *Downloader) Done() {
- d.queue.mu.Lock()
- defer d.queue.mu.Unlock()
-
- if len(d.queue.blocks) == 0 {
- d.queue.resetNoTS()
- }
+ return d.getFromPeer(p, hash, false)
}
// TakeBlocks takes blocks from the queue and yields them to the blockTaker handler
// it's possible it yields no blocks
func (d *Downloader) TakeBlocks() types.Blocks {
- d.queue.mu.Lock()
- defer d.queue.mu.Unlock()
-
- var blocks types.Blocks
- if len(d.queue.blocks) > 0 {
- // Make sure the parent hash is known
- if d.queue.blocks[0] != nil && !d.hasBlock(d.queue.blocks[0].ParentHash()) {
- return nil
- }
-
- for _, block := range d.queue.blocks {
- if block == nil {
- break
- }
-
- blocks = append(blocks, block)
- }
- d.queue.blockOffset += len(blocks)
- // delete the blocks from the slice and let them be garbage collected
- // without this slice trick the blocks would stay in memory until nil
- // would be assigned to d.queue.blocks
- copy(d.queue.blocks, d.queue.blocks[len(blocks):])
- for k, n := len(d.queue.blocks)-len(blocks), len(d.queue.blocks); k < n; k++ {
- d.queue.blocks[k] = nil
- }
- d.queue.blocks = d.queue.blocks[:len(d.queue.blocks)-len(blocks)]
-
- //d.queue.blocks = d.queue.blocks[len(blocks):]
- if len(d.queue.blocks) == 0 {
- d.queue.blocks = nil
- }
-
+ // Check that there are blocks available and its parents are known
+ head := d.queue.GetHeadBlock()
+ if head == nil || !d.hasBlock(head.ParentHash()) {
+ return nil
}
-
- return blocks
+ // Retrieve a full batch of blocks
+ return d.queue.TakeBlocks(head)
}
func (d *Downloader) Has(hash common.Hash) bool {
- return d.queue.has(hash)
+ return d.queue.Has(hash)
}
func (d *Downloader) getFromPeer(p *peer, hash common.Hash, ignoreInitial bool) (err error) {
+
d.activePeer = p.id
defer func() {
// reset on error
if err != nil {
- d.queue.reset()
+ d.queue.Reset()
}
}()
- glog.V(logger.Detail).Infoln("Synchronising with the network using:", p.id)
+ glog.V(logger.Debug).Infoln("Synchronizing with the network using:", p.id)
// Start the fetcher. This will block the update entirely
// interupts need to be send to the appropriate channels
// respectively.
@@ -234,20 +186,13 @@ func (d *Downloader) getFromPeer(p *peer, hash common.Hash, ignoreInitial bool)
return err
}
- glog.V(logger.Detail).Infoln("Sync completed")
+ glog.V(logger.Debug).Infoln("Synchronization completed")
return nil
}
// XXX Make synchronous
func (d *Downloader) startFetchingHashes(p *peer, h common.Hash, ignoreInitial bool) error {
- atomic.StoreInt32(&d.fetchingHashes, 1)
- defer atomic.StoreInt32(&d.fetchingHashes, 0)
-
- if d.queue.has(h) {
- return errAlreadyInPool
- }
-
glog.V(logger.Debug).Infof("Downloading hashes (%x) from %s", h[:4], p.id)
start := time.Now()
@@ -256,7 +201,7 @@ func (d *Downloader) startFetchingHashes(p *peer, h common.Hash, ignoreInitial b
// In such circumstances we don't need to download the block so don't add it to the queue.
if !ignoreInitial {
// Add the hash to the queue first
- d.queue.hashPool.Add(h)
+ d.queue.Insert([]common.Hash{h})
}
// Get the first batch of hashes
p.getHashes(h)
@@ -273,7 +218,7 @@ out:
for {
select {
case hashPack := <-d.hashCh:
- // make sure the active peer is giving us the hashes
+ // Make sure the active peer is giving us the hashes
if hashPack.peerId != activePeer.id {
glog.V(logger.Debug).Infof("Received hashes from incorrect peer(%s)\n", hashPack.peerId)
break
@@ -281,43 +226,37 @@ out:
failureResponseTimer.Reset(hashTtl)
- var (
- hashes = hashPack.hashes
- done bool // determines whether we're done fetching hashes (i.e. common hash found)
- )
- hashSet := set.New()
- for _, hash = range hashes {
- if d.hasBlock(hash) || d.queue.blockHashes.Has(hash) {
- glog.V(logger.Debug).Infof("Found common hash %x\n", hash[:4])
+ // Make sure the peer actually gave something valid
+ if len(hashPack.hashes) == 0 {
+ glog.V(logger.Debug).Infof("Peer (%s) responded with empty hash set\n", activePeer.id)
+ d.queue.Reset()
+ return errEmptyHashSet
+ }
+ // Determine if we're done fetching hashes (queue up all pending), and continue if not done
+ done, index := false, 0
+ for index, hash = range hashPack.hashes {
+ if d.hasBlock(hash) || d.queue.GetBlock(hash) != nil {
+ glog.V(logger.Debug).Infof("Found common hash %x\n", hash[:4])
+ hashPack.hashes = hashPack.hashes[:index]
done = true
break
}
-
- hashSet.Add(hash)
}
- d.queue.put(hashSet)
-
- // Add hashes to the chunk set
- if len(hashes) == 0 { // Make sure the peer actually gave you something valid
- glog.V(logger.Debug).Infof("Peer (%s) responded with empty hash set\n", activePeer.id)
- d.queue.reset()
+ d.queue.Insert(hashPack.hashes)
- return errEmptyHashSet
- } else if !done { // Check if we're done fetching
- // Get the next set of hashes
+ if !done {
activePeer.getHashes(hash)
- } else { // we're done
- // The offset of the queue is determined by the highest known block
- var offset int
- if block := d.getBlock(hash); block != nil {
- offset = int(block.NumberU64() + 1)
- }
- // allocate proper size for the queueue
- d.queue.alloc(offset, d.queue.hashPool.Size())
-
- break out
+ continue
+ }
+ // We're done, allocate the download cache and proceed pulling the blocks
+ offset := 0
+ if block := d.getBlock(hash); block != nil {
+ offset = int(block.NumberU64() + 1)
}
+ d.queue.Alloc(offset)
+ break out
+
case <-failureResponseTimer.C:
glog.V(logger.Debug).Infof("Peer (%s) didn't respond in time for hash request\n", p.id)
@@ -326,7 +265,7 @@ out:
// already fetched hash list. This can't guarantee 100% correctness but does
// a fair job. This is always either correct or false incorrect.
for id, peer := range d.peers {
- if d.queue.hashPool.Has(peer.recentHash) && !attemptedPeers[id] {
+ if d.queue.Has(peer.recentHash) && !attemptedPeers[id] {
p = peer
break
}
@@ -335,8 +274,8 @@ out:
// if all peers have been tried, abort the process entirely or if the hash is
// the zero hash.
if p == nil || (hash == common.Hash{}) {
- d.queue.reset()
- return errTimeout
+ d.queue.Reset()
+ return ErrTimeout
}
// set p to the active peer. this will invalidate any hashes that may be returned
@@ -346,15 +285,14 @@ out:
glog.V(logger.Debug).Infof("Hash fetching switched to new peer(%s)\n", p.id)
}
}
- glog.V(logger.Detail).Infof("Downloaded hashes (%d) in %v\n", d.queue.hashPool.Size(), time.Since(start))
+ glog.V(logger.Debug).Infof("Downloaded hashes (%d) in %v\n", d.queue.Pending(), time.Since(start))
return nil
}
func (d *Downloader) startFetchingBlocks(p *peer) error {
- glog.V(logger.Detail).Infoln("Downloading", d.queue.hashPool.Size(), "block(s)")
- atomic.StoreInt32(&d.downloadingBlocks, 1)
- defer atomic.StoreInt32(&d.downloadingBlocks, 0)
+ glog.V(logger.Debug).Infoln("Downloading", d.queue.Pending(), "block(s)")
+
// Defer the peer reset. This will empty the peer requested set
// and makes sure there are no lingering peers with an incorrect
// state
@@ -362,7 +300,7 @@ func (d *Downloader) startFetchingBlocks(p *peer) error {
start := time.Now()
- // default ticker for re-fetching blocks everynow and then
+ // default ticker for re-fetching blocks every now and then
ticker := time.NewTicker(20 * time.Millisecond)
out:
for {
@@ -371,7 +309,7 @@ out:
// If the peer was previously banned and failed to deliver it's pack
// in a reasonable time frame, ignore it's message.
if d.peers[blockPack.peerId] != nil {
- err := d.queue.deliver(blockPack.peerId, blockPack.blocks)
+ err := d.queue.Deliver(blockPack.peerId, blockPack.blocks)
if err != nil {
glog.V(logger.Debug).Infof("deliver failed for peer %s: %v\n", blockPack.peerId, err)
// FIXME d.UnregisterPeer(blockPack.peerId)
@@ -385,86 +323,70 @@ out:
d.peers.setState(blockPack.peerId, idleState)
}
case <-ticker.C:
- // after removing bad peers make sure we actually have suffucient peer left to keep downlading
+ // Check for bad peers. Bad peers may indicate a peer not responding
+ // to a `getBlocks` message. A timeout of 5 seconds is set. Peers
+ // that badly or poorly behave are removed from the peer set (not banned).
+ // Bad peers are excluded from the available peer set and therefor won't be
+ // reused. XXX We could re-introduce peers after X time.
+ badPeers := d.queue.Expire(blockTtl)
+ for _, pid := range badPeers {
+ // XXX We could make use of a reputation system here ranking peers
+ // in their performance
+ // 1) Time for them to respond;
+ // 2) Measure their speed;
+ // 3) Amount and availability.
+ if peer := d.peers[pid]; peer != nil {
+ peer.demote()
+ peer.reset()
+ }
+ }
+ // After removing bad peers make sure we actually have sufficient peer left to keep downloading
if len(d.peers) == 0 {
- d.queue.reset()
-
+ d.queue.Reset()
return errNoPeers
}
-
// If there are unrequested hashes left start fetching
// from the available peers.
- if d.queue.hashPool.Size() > 0 {
+ if d.queue.Pending() > 0 {
+ // Throttle the download if block cache is full and waiting processing
+ if d.queue.Throttle() {
+ continue
+ }
+
availablePeers := d.peers.get(idleState)
for _, peer := range availablePeers {
// Get a possible chunk. If nil is returned no chunk
// could be returned due to no hashes available.
- chunk := d.queue.get(peer, maxBlockFetch)
- if chunk == nil {
+ request := d.queue.Reserve(peer, maxBlockFetch)
+ if request == nil {
continue
}
-
// XXX make fetch blocking.
// Fetch the chunk and check for error. If the peer was somehow
// already fetching a chunk due to a bug, it will be returned to
// the queue
- if err := peer.fetch(chunk); err != nil {
+ if err := peer.fetch(request); err != nil {
// log for tracing
glog.V(logger.Debug).Infof("peer %s received double work (state = %v)\n", peer.id, peer.state)
- d.queue.put(chunk.hashes)
+ d.queue.Cancel(request)
}
}
-
// make sure that we have peers available for fetching. If all peers have been tried
// and all failed throw an error
- if len(d.queue.fetching) == 0 {
- d.queue.reset()
+ if d.queue.InFlight() == 0 {
+ d.queue.Reset()
- return fmt.Errorf("%v peers avaialable = %d. total peers = %d. hashes needed = %d", errPeersUnavailable, len(availablePeers), len(d.peers), d.queue.hashPool.Size())
+ return fmt.Errorf("%v peers avaialable = %d. total peers = %d. hashes needed = %d", errPeersUnavailable, len(availablePeers), len(d.peers), d.queue.Pending())
}
- } else if len(d.queue.fetching) == 0 {
- // When there are no more queue and no more `fetching`. We can
+ } else if d.queue.InFlight() == 0 {
+ // When there are no more queue and no more in flight, We can
// safely assume we're done. Another part of the process will check
// for parent errors and will re-request anything that's missing
break out
- } else {
- // Check for bad peers. Bad peers may indicate a peer not responding
- // to a `getBlocks` message. A timeout of 5 seconds is set. Peers
- // that badly or poorly behave are removed from the peer set (not banned).
- // Bad peers are excluded from the available peer set and therefor won't be
- // reused. XXX We could re-introduce peers after X time.
- d.queue.mu.Lock()
- var badPeers []string
- for pid, chunk := range d.queue.fetching {
- if time.Since(chunk.itime) > blockTtl {
- badPeers = append(badPeers, pid)
- // remove peer as good peer from peer list
- // FIXME d.UnregisterPeer(pid)
- }
- }
- d.queue.mu.Unlock()
-
- for _, pid := range badPeers {
- // A nil chunk is delivered so that the chunk's hashes are given
- // back to the queue objects. When hashes are put back in the queue
- // other (decent) peers can pick them up.
- // XXX We could make use of a reputation system here ranking peers
- // in their performance
- // 1) Time for them to respond;
- // 2) Measure their speed;
- // 3) Amount and availability.
- d.queue.deliver(pid, nil)
- if peer := d.peers[pid]; peer != nil {
- peer.demote()
- peer.reset()
- }
- }
-
}
}
}
-
glog.V(logger.Detail).Infoln("Downloaded block(s) in", time.Since(start))
return nil
@@ -484,28 +406,11 @@ func (d *Downloader) AddHashes(id string, hashes []common.Hash) error {
return fmt.Errorf("received hashes from %s while active peer is %s", id, d.activePeer)
}
- if glog.V(logger.Detail) && len(hashes) != 0 {
+ if glog.V(logger.Debug) && len(hashes) != 0 {
from, to := hashes[0], hashes[len(hashes)-1]
- glog.Infof("adding %d (T=%d) hashes [ %x / %x ] from: %s\n", len(hashes), d.queue.hashPool.Size(), from[:4], to[:4], id)
+ glog.V(logger.Debug).Infof("adding %d (T=%d) hashes [ %x / %x ] from: %s\n", len(hashes), d.queue.Pending(), from[:4], to[:4], id)
}
-
d.hashCh <- hashPack{id, hashes}
return nil
}
-
-func (d *Downloader) isFetchingHashes() bool {
- return atomic.LoadInt32(&d.fetchingHashes) == 1
-}
-
-func (d *Downloader) isDownloadingBlocks() bool {
- return atomic.LoadInt32(&d.downloadingBlocks) == 1
-}
-
-func (d *Downloader) isBusy() bool {
- return d.isFetchingHashes() || d.isDownloadingBlocks()
-}
-
-func (d *Downloader) IsBusy() bool {
- return d.isBusy()
-}