diff options
Diffstat (limited to 'eth/downloader/downloader.go')
-rw-r--r-- | eth/downloader/downloader.go | 295 |
1 files changed, 100 insertions, 195 deletions
diff --git a/eth/downloader/downloader.go b/eth/downloader/downloader.go index 15f4cb0a3..18f8d2ba8 100644 --- a/eth/downloader/downloader.go +++ b/eth/downloader/downloader.go @@ -11,11 +11,10 @@ import ( "github.com/ethereum/go-ethereum/core/types" "github.com/ethereum/go-ethereum/logger" "github.com/ethereum/go-ethereum/logger/glog" - "gopkg.in/fatih/set.v0" ) const ( - maxBlockFetch = 256 // Amount of max blocks to be fetched per chunk + maxBlockFetch = 128 // Amount of max blocks to be fetched per chunk peerCountTimeout = 12 * time.Second // Amount of time it takes for the peer handler to ignore minDesiredPeerCount hashTtl = 20 * time.Second // The amount of time it takes for a hash request to time out ) @@ -25,12 +24,12 @@ var ( blockTtl = 20 * time.Second // The amount of time it takes for a block request to time out errLowTd = errors.New("peer's TD is too low") - errBusy = errors.New("busy") + ErrBusy = errors.New("busy") errUnknownPeer = errors.New("peer's unknown or unhealthy") - ErrBadPeer = errors.New("action from bad peer ignored") + errBadPeer = errors.New("action from bad peer ignored") errNoPeers = errors.New("no peers to keep download active") errPendingQueue = errors.New("pending items in queue") - errTimeout = errors.New("timeout") + ErrTimeout = errors.New("timeout") errEmptyHashSet = errors.New("empty hash set by peer") errPeersUnavailable = errors.New("no peers available or all peers tried for block download process") errAlreadyInPool = errors.New("hash already in pool") @@ -69,8 +68,7 @@ type Downloader struct { getBlock getBlockFn // Status - fetchingHashes int32 - downloadingBlocks int32 + synchronising int32 // Channels newPeerCh chan *peer @@ -80,7 +78,7 @@ type Downloader struct { func New(hasBlock hashCheckFn, getBlock getBlockFn) *Downloader { downloader := &Downloader{ - queue: newqueue(), + queue: newQueue(), peers: make(peers), hasBlock: hasBlock, getBlock: getBlock, @@ -93,7 +91,7 @@ func New(hasBlock hashCheckFn, getBlock getBlockFn) *Downloader { } func (d *Downloader) Stats() (current int, max int) { - return d.queue.blockHashes.Size(), d.queue.fetchPool.Size() + d.queue.hashPool.Size() + return d.queue.Size() } func (d *Downloader) RegisterPeer(id string, hash common.Hash, getHashes hashFetcherFn, getBlocks blockFetcherFn) error { @@ -111,7 +109,7 @@ func (d *Downloader) RegisterPeer(id string, hash common.Hash, getHashes hashFet return nil } -// UnregisterPeer unregister's a peer. This will prevent any action from the specified peer. +// UnregisterPeer unregisters a peer. This will prevent any action from the specified peer. func (d *Downloader) UnregisterPeer(id string) { d.mu.Lock() defer d.mu.Unlock() @@ -121,104 +119,58 @@ func (d *Downloader) UnregisterPeer(id string) { delete(d.peers, id) } -// SynchroniseWithPeer will select the peer and use it for synchronising. If an empty string is given -// it will use the best peer possible and synchronise if it's TD is higher than our own. If any of the +// Synchronise will select the peer and use it for synchronising. If an empty string is given +// it will use the best peer possible and synchronize if it's TD is higher than our own. If any of the // checks fail an error will be returned. This method is synchronous func (d *Downloader) Synchronise(id string, hash common.Hash) error { - // Make sure it's doing neither. Once done we can restart the - // downloading process if the TD is higher. For now just get on - // with whatever is going on. This prevents unecessary switching. - if d.isBusy() { - return errBusy + // Make sure only one goroutine is ever allowed past this point at once + if !atomic.CompareAndSwapInt32(&d.synchronising, 0, 1) { + return ErrBusy } + defer atomic.StoreInt32(&d.synchronising, 0) - // When a synchronisation attempt is made while the queue stil - // contains items we abort the sync attempt - if d.queue.size() > 0 { + // Abort if the queue still contains some leftover data + if _, cached := d.queue.Size(); cached > 0 && d.queue.GetHeadBlock() != nil { return errPendingQueue } + // Reset the queue to clean any internal leftover state + d.queue.Reset() - // Fetch the peer using the id or throw an error if the peer couldn't be found + // Retrieve the origin peer and initiate the downloading process p := d.peers[id] if p == nil { return errUnknownPeer } - - // Get the hash from the peer and initiate the downloading progress. - err := d.getFromPeer(p, hash, false) - if err != nil { - return err - } - - return nil -} - -// Done lets the downloader know that whatever previous hashes were taken -// are processed. If the block count reaches zero and done is called -// we reset the queue for the next batch of incoming hashes and blocks. -func (d *Downloader) Done() { - d.queue.mu.Lock() - defer d.queue.mu.Unlock() - - if len(d.queue.blocks) == 0 { - d.queue.resetNoTS() - } + return d.getFromPeer(p, hash, false) } // TakeBlocks takes blocks from the queue and yields them to the blockTaker handler // it's possible it yields no blocks func (d *Downloader) TakeBlocks() types.Blocks { - d.queue.mu.Lock() - defer d.queue.mu.Unlock() - - var blocks types.Blocks - if len(d.queue.blocks) > 0 { - // Make sure the parent hash is known - if d.queue.blocks[0] != nil && !d.hasBlock(d.queue.blocks[0].ParentHash()) { - return nil - } - - for _, block := range d.queue.blocks { - if block == nil { - break - } - - blocks = append(blocks, block) - } - d.queue.blockOffset += len(blocks) - // delete the blocks from the slice and let them be garbage collected - // without this slice trick the blocks would stay in memory until nil - // would be assigned to d.queue.blocks - copy(d.queue.blocks, d.queue.blocks[len(blocks):]) - for k, n := len(d.queue.blocks)-len(blocks), len(d.queue.blocks); k < n; k++ { - d.queue.blocks[k] = nil - } - d.queue.blocks = d.queue.blocks[:len(d.queue.blocks)-len(blocks)] - - //d.queue.blocks = d.queue.blocks[len(blocks):] - if len(d.queue.blocks) == 0 { - d.queue.blocks = nil - } - + // Check that there are blocks available and its parents are known + head := d.queue.GetHeadBlock() + if head == nil || !d.hasBlock(head.ParentHash()) { + return nil } - - return blocks + // Retrieve a full batch of blocks + return d.queue.TakeBlocks(head) } func (d *Downloader) Has(hash common.Hash) bool { - return d.queue.has(hash) + return d.queue.Has(hash) } func (d *Downloader) getFromPeer(p *peer, hash common.Hash, ignoreInitial bool) (err error) { + d.activePeer = p.id defer func() { // reset on error if err != nil { - d.queue.reset() + d.queue.Reset() } }() - glog.V(logger.Detail).Infoln("Synchronising with the network using:", p.id) + glog.V(logger.Debug).Infoln("Synchronizing with the network using:", p.id) // Start the fetcher. This will block the update entirely // interupts need to be send to the appropriate channels // respectively. @@ -234,20 +186,13 @@ func (d *Downloader) getFromPeer(p *peer, hash common.Hash, ignoreInitial bool) return err } - glog.V(logger.Detail).Infoln("Sync completed") + glog.V(logger.Debug).Infoln("Synchronization completed") return nil } // XXX Make synchronous func (d *Downloader) startFetchingHashes(p *peer, h common.Hash, ignoreInitial bool) error { - atomic.StoreInt32(&d.fetchingHashes, 1) - defer atomic.StoreInt32(&d.fetchingHashes, 0) - - if d.queue.has(h) { - return errAlreadyInPool - } - glog.V(logger.Debug).Infof("Downloading hashes (%x) from %s", h[:4], p.id) start := time.Now() @@ -256,7 +201,7 @@ func (d *Downloader) startFetchingHashes(p *peer, h common.Hash, ignoreInitial b // In such circumstances we don't need to download the block so don't add it to the queue. if !ignoreInitial { // Add the hash to the queue first - d.queue.hashPool.Add(h) + d.queue.Insert([]common.Hash{h}) } // Get the first batch of hashes p.getHashes(h) @@ -273,7 +218,7 @@ out: for { select { case hashPack := <-d.hashCh: - // make sure the active peer is giving us the hashes + // Make sure the active peer is giving us the hashes if hashPack.peerId != activePeer.id { glog.V(logger.Debug).Infof("Received hashes from incorrect peer(%s)\n", hashPack.peerId) break @@ -281,43 +226,37 @@ out: failureResponseTimer.Reset(hashTtl) - var ( - hashes = hashPack.hashes - done bool // determines whether we're done fetching hashes (i.e. common hash found) - ) - hashSet := set.New() - for _, hash = range hashes { - if d.hasBlock(hash) || d.queue.blockHashes.Has(hash) { - glog.V(logger.Debug).Infof("Found common hash %x\n", hash[:4]) + // Make sure the peer actually gave something valid + if len(hashPack.hashes) == 0 { + glog.V(logger.Debug).Infof("Peer (%s) responded with empty hash set\n", activePeer.id) + d.queue.Reset() + return errEmptyHashSet + } + // Determine if we're done fetching hashes (queue up all pending), and continue if not done + done, index := false, 0 + for index, hash = range hashPack.hashes { + if d.hasBlock(hash) || d.queue.GetBlock(hash) != nil { + glog.V(logger.Debug).Infof("Found common hash %x\n", hash[:4]) + hashPack.hashes = hashPack.hashes[:index] done = true break } - - hashSet.Add(hash) } - d.queue.put(hashSet) - - // Add hashes to the chunk set - if len(hashes) == 0 { // Make sure the peer actually gave you something valid - glog.V(logger.Debug).Infof("Peer (%s) responded with empty hash set\n", activePeer.id) - d.queue.reset() + d.queue.Insert(hashPack.hashes) - return errEmptyHashSet - } else if !done { // Check if we're done fetching - // Get the next set of hashes + if !done { activePeer.getHashes(hash) - } else { // we're done - // The offset of the queue is determined by the highest known block - var offset int - if block := d.getBlock(hash); block != nil { - offset = int(block.NumberU64() + 1) - } - // allocate proper size for the queueue - d.queue.alloc(offset, d.queue.hashPool.Size()) - - break out + continue + } + // We're done, allocate the download cache and proceed pulling the blocks + offset := 0 + if block := d.getBlock(hash); block != nil { + offset = int(block.NumberU64() + 1) } + d.queue.Alloc(offset) + break out + case <-failureResponseTimer.C: glog.V(logger.Debug).Infof("Peer (%s) didn't respond in time for hash request\n", p.id) @@ -326,7 +265,7 @@ out: // already fetched hash list. This can't guarantee 100% correctness but does // a fair job. This is always either correct or false incorrect. for id, peer := range d.peers { - if d.queue.hashPool.Has(peer.recentHash) && !attemptedPeers[id] { + if d.queue.Has(peer.recentHash) && !attemptedPeers[id] { p = peer break } @@ -335,8 +274,8 @@ out: // if all peers have been tried, abort the process entirely or if the hash is // the zero hash. if p == nil || (hash == common.Hash{}) { - d.queue.reset() - return errTimeout + d.queue.Reset() + return ErrTimeout } // set p to the active peer. this will invalidate any hashes that may be returned @@ -346,15 +285,14 @@ out: glog.V(logger.Debug).Infof("Hash fetching switched to new peer(%s)\n", p.id) } } - glog.V(logger.Detail).Infof("Downloaded hashes (%d) in %v\n", d.queue.hashPool.Size(), time.Since(start)) + glog.V(logger.Debug).Infof("Downloaded hashes (%d) in %v\n", d.queue.Pending(), time.Since(start)) return nil } func (d *Downloader) startFetchingBlocks(p *peer) error { - glog.V(logger.Detail).Infoln("Downloading", d.queue.hashPool.Size(), "block(s)") - atomic.StoreInt32(&d.downloadingBlocks, 1) - defer atomic.StoreInt32(&d.downloadingBlocks, 0) + glog.V(logger.Debug).Infoln("Downloading", d.queue.Pending(), "block(s)") + // Defer the peer reset. This will empty the peer requested set // and makes sure there are no lingering peers with an incorrect // state @@ -362,7 +300,7 @@ func (d *Downloader) startFetchingBlocks(p *peer) error { start := time.Now() - // default ticker for re-fetching blocks everynow and then + // default ticker for re-fetching blocks every now and then ticker := time.NewTicker(20 * time.Millisecond) out: for { @@ -371,7 +309,7 @@ out: // If the peer was previously banned and failed to deliver it's pack // in a reasonable time frame, ignore it's message. if d.peers[blockPack.peerId] != nil { - err := d.queue.deliver(blockPack.peerId, blockPack.blocks) + err := d.queue.Deliver(blockPack.peerId, blockPack.blocks) if err != nil { glog.V(logger.Debug).Infof("deliver failed for peer %s: %v\n", blockPack.peerId, err) // FIXME d.UnregisterPeer(blockPack.peerId) @@ -385,86 +323,70 @@ out: d.peers.setState(blockPack.peerId, idleState) } case <-ticker.C: - // after removing bad peers make sure we actually have suffucient peer left to keep downlading + // Check for bad peers. Bad peers may indicate a peer not responding + // to a `getBlocks` message. A timeout of 5 seconds is set. Peers + // that badly or poorly behave are removed from the peer set (not banned). + // Bad peers are excluded from the available peer set and therefor won't be + // reused. XXX We could re-introduce peers after X time. + badPeers := d.queue.Expire(blockTtl) + for _, pid := range badPeers { + // XXX We could make use of a reputation system here ranking peers + // in their performance + // 1) Time for them to respond; + // 2) Measure their speed; + // 3) Amount and availability. + if peer := d.peers[pid]; peer != nil { + peer.demote() + peer.reset() + } + } + // After removing bad peers make sure we actually have sufficient peer left to keep downloading if len(d.peers) == 0 { - d.queue.reset() - + d.queue.Reset() return errNoPeers } - // If there are unrequested hashes left start fetching // from the available peers. - if d.queue.hashPool.Size() > 0 { + if d.queue.Pending() > 0 { + // Throttle the download if block cache is full and waiting processing + if d.queue.Throttle() { + continue + } + availablePeers := d.peers.get(idleState) for _, peer := range availablePeers { // Get a possible chunk. If nil is returned no chunk // could be returned due to no hashes available. - chunk := d.queue.get(peer, maxBlockFetch) - if chunk == nil { + request := d.queue.Reserve(peer, maxBlockFetch) + if request == nil { continue } - // XXX make fetch blocking. // Fetch the chunk and check for error. If the peer was somehow // already fetching a chunk due to a bug, it will be returned to // the queue - if err := peer.fetch(chunk); err != nil { + if err := peer.fetch(request); err != nil { // log for tracing glog.V(logger.Debug).Infof("peer %s received double work (state = %v)\n", peer.id, peer.state) - d.queue.put(chunk.hashes) + d.queue.Cancel(request) } } - // make sure that we have peers available for fetching. If all peers have been tried // and all failed throw an error - if len(d.queue.fetching) == 0 { - d.queue.reset() + if d.queue.InFlight() == 0 { + d.queue.Reset() - return fmt.Errorf("%v peers avaialable = %d. total peers = %d. hashes needed = %d", errPeersUnavailable, len(availablePeers), len(d.peers), d.queue.hashPool.Size()) + return fmt.Errorf("%v peers avaialable = %d. total peers = %d. hashes needed = %d", errPeersUnavailable, len(availablePeers), len(d.peers), d.queue.Pending()) } - } else if len(d.queue.fetching) == 0 { - // When there are no more queue and no more `fetching`. We can + } else if d.queue.InFlight() == 0 { + // When there are no more queue and no more in flight, We can // safely assume we're done. Another part of the process will check // for parent errors and will re-request anything that's missing break out - } else { - // Check for bad peers. Bad peers may indicate a peer not responding - // to a `getBlocks` message. A timeout of 5 seconds is set. Peers - // that badly or poorly behave are removed from the peer set (not banned). - // Bad peers are excluded from the available peer set and therefor won't be - // reused. XXX We could re-introduce peers after X time. - d.queue.mu.Lock() - var badPeers []string - for pid, chunk := range d.queue.fetching { - if time.Since(chunk.itime) > blockTtl { - badPeers = append(badPeers, pid) - // remove peer as good peer from peer list - // FIXME d.UnregisterPeer(pid) - } - } - d.queue.mu.Unlock() - - for _, pid := range badPeers { - // A nil chunk is delivered so that the chunk's hashes are given - // back to the queue objects. When hashes are put back in the queue - // other (decent) peers can pick them up. - // XXX We could make use of a reputation system here ranking peers - // in their performance - // 1) Time for them to respond; - // 2) Measure their speed; - // 3) Amount and availability. - d.queue.deliver(pid, nil) - if peer := d.peers[pid]; peer != nil { - peer.demote() - peer.reset() - } - } - } } } - glog.V(logger.Detail).Infoln("Downloaded block(s) in", time.Since(start)) return nil @@ -484,28 +406,11 @@ func (d *Downloader) AddHashes(id string, hashes []common.Hash) error { return fmt.Errorf("received hashes from %s while active peer is %s", id, d.activePeer) } - if glog.V(logger.Detail) && len(hashes) != 0 { + if glog.V(logger.Debug) && len(hashes) != 0 { from, to := hashes[0], hashes[len(hashes)-1] - glog.Infof("adding %d (T=%d) hashes [ %x / %x ] from: %s\n", len(hashes), d.queue.hashPool.Size(), from[:4], to[:4], id) + glog.V(logger.Debug).Infof("adding %d (T=%d) hashes [ %x / %x ] from: %s\n", len(hashes), d.queue.Pending(), from[:4], to[:4], id) } - d.hashCh <- hashPack{id, hashes} return nil } - -func (d *Downloader) isFetchingHashes() bool { - return atomic.LoadInt32(&d.fetchingHashes) == 1 -} - -func (d *Downloader) isDownloadingBlocks() bool { - return atomic.LoadInt32(&d.downloadingBlocks) == 1 -} - -func (d *Downloader) isBusy() bool { - return d.isFetchingHashes() || d.isDownloadingBlocks() -} - -func (d *Downloader) IsBusy() bool { - return d.isBusy() -} |