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-rw-r--r--core/chain_indexer.go396
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diff --git a/core/chain_indexer.go b/core/chain_indexer.go
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+// Copyright 2017 The go-ethereum Authors
+// This file is part of the go-ethereum library.
+//
+// The go-ethereum library is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// The go-ethereum library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
+
+package core
+
+import (
+ "encoding/binary"
+ "fmt"
+ "sync"
+ "sync/atomic"
+ "time"
+
+ "github.com/ethereum/go-ethereum/common"
+ "github.com/ethereum/go-ethereum/core/types"
+ "github.com/ethereum/go-ethereum/ethdb"
+ "github.com/ethereum/go-ethereum/event"
+ "github.com/ethereum/go-ethereum/log"
+)
+
+// ChainIndexerBackend defines the methods needed to process chain segments in
+// the background and write the segment results into the database. These can be
+// used to create filter blooms or CHTs.
+type ChainIndexerBackend interface {
+ // Reset initiates the processing of a new chain segment, potentially terminating
+ // any partially completed operations (in case of a reorg).
+ Reset(section uint64)
+
+ // Process crunches through the next header in the chain segment. The caller
+ // will ensure a sequential order of headers.
+ Process(header *types.Header)
+
+ // Commit finalizes the section metadata and stores it into the database. This
+ // interface will usually be a batch writer.
+ Commit(db ethdb.Database) error
+}
+
+// ChainIndexer does a post-processing job for equally sized sections of the
+// canonical chain (like BlooomBits and CHT structures). A ChainIndexer is
+// connected to the blockchain through the event system by starting a
+// ChainEventLoop in a goroutine.
+//
+// Further child ChainIndexers can be added which use the output of the parent
+// section indexer. These child indexers receive new head notifications only
+// after an entire section has been finished or in case of rollbacks that might
+// affect already finished sections.
+type ChainIndexer struct {
+ chainDb ethdb.Database // Chain database to index the data from
+ indexDb ethdb.Database // Prefixed table-view of the db to write index metadata into
+ backend ChainIndexerBackend // Background processor generating the index data content
+ children []*ChainIndexer // Child indexers to cascade chain updates to
+
+ active uint32 // Flag whether the event loop was started
+ update chan struct{} // Notification channel that headers should be processed
+ quit chan chan error // Quit channel to tear down running goroutines
+
+ sectionSize uint64 // Number of blocks in a single chain segment to process
+ confirmsReq uint64 // Number of confirmations before processing a completed segment
+
+ storedSections uint64 // Number of sections successfully indexed into the database
+ knownSections uint64 // Number of sections known to be complete (block wise)
+ cascadedHead uint64 // Block number of the last completed section cascaded to subindexers
+
+ throttling time.Duration // Disk throttling to prevent a heavy upgrade from hogging resources
+
+ log log.Logger
+ lock sync.RWMutex
+}
+
+// NewChainIndexer creates a new chain indexer to do background processing on
+// chain segments of a given size after certain number of confirmations passed.
+// The throttling parameter might be used to prevent database thrashing.
+func NewChainIndexer(chainDb, indexDb ethdb.Database, backend ChainIndexerBackend, section, confirm uint64, throttling time.Duration, kind string) *ChainIndexer {
+ c := &ChainIndexer{
+ chainDb: chainDb,
+ indexDb: indexDb,
+ backend: backend,
+ update: make(chan struct{}, 1),
+ quit: make(chan chan error),
+ sectionSize: section,
+ confirmsReq: confirm,
+ throttling: throttling,
+ log: log.New("type", kind),
+ }
+ // Initialize database dependent fields and start the updater
+ c.loadValidSections()
+ go c.updateLoop()
+
+ return c
+}
+
+// Start creates a goroutine to feed chain head events into the indexer for
+// cascading background processing.
+func (c *ChainIndexer) Start(currentHeader *types.Header, eventMux *event.TypeMux) {
+ go c.eventLoop(currentHeader, eventMux)
+}
+
+// Close tears down all goroutines belonging to the indexer and returns any error
+// that might have occurred internally.
+func (c *ChainIndexer) Close() error {
+ var errs []error
+
+ // Tear down the primary update loop
+ errc := make(chan error)
+ c.quit <- errc
+ if err := <-errc; err != nil {
+ errs = append(errs, err)
+ }
+ // If needed, tear down the secondary event loop
+ if atomic.LoadUint32(&c.active) != 0 {
+ c.quit <- errc
+ if err := <-errc; err != nil {
+ errs = append(errs, err)
+ }
+ }
+ // Return any failures
+ switch {
+ case len(errs) == 0:
+ return nil
+
+ case len(errs) == 1:
+ return errs[0]
+
+ default:
+ return fmt.Errorf("%v", errs)
+ }
+}
+
+// eventLoop is a secondary - optional - event loop of the indexer which is only
+// started for the outermost indexer to push chain head events into a processing
+// queue.
+func (c *ChainIndexer) eventLoop(currentHeader *types.Header, eventMux *event.TypeMux) {
+ // Mark the chain indexer as active, requiring an additional teardown
+ atomic.StoreUint32(&c.active, 1)
+
+ // Subscribe to chain head events
+ sub := eventMux.Subscribe(ChainEvent{})
+ defer sub.Unsubscribe()
+
+ // Fire the initial new head event to start any outstanding processing
+ c.newHead(currentHeader.Number.Uint64(), false)
+
+ var (
+ prevHeader = currentHeader
+ prevHash = currentHeader.Hash()
+ )
+ for {
+ select {
+ case errc := <-c.quit:
+ // Chain indexer terminating, report no failure and abort
+ errc <- nil
+ return
+
+ case ev, ok := <-sub.Chan():
+ // Received a new event, ensure it's not nil (closing) and update
+ if !ok {
+ errc := <-c.quit
+ errc <- nil
+ return
+ }
+ header := ev.Data.(ChainEvent).Block.Header()
+ if header.ParentHash != prevHash {
+ c.newHead(FindCommonAncestor(c.chainDb, prevHeader, header).Number.Uint64(), true)
+ }
+ c.newHead(header.Number.Uint64(), false)
+
+ prevHeader, prevHash = header, header.Hash()
+ }
+ }
+}
+
+// newHead notifies the indexer about new chain heads and/or reorgs.
+func (c *ChainIndexer) newHead(head uint64, reorg bool) {
+ c.lock.Lock()
+ defer c.lock.Unlock()
+
+ // If a reorg happened, invalidate all sections until that point
+ if reorg {
+ // Revert the known section number to the reorg point
+ changed := head / c.sectionSize
+ if changed < c.knownSections {
+ c.knownSections = changed
+ }
+ // Revert the stored sections from the database to the reorg point
+ if changed < c.storedSections {
+ c.setValidSections(changed)
+ }
+ // Update the new head number to te finalized section end and notify children
+ head = changed * c.sectionSize
+
+ if head < c.cascadedHead {
+ c.cascadedHead = head
+ for _, child := range c.children {
+ child.newHead(c.cascadedHead, true)
+ }
+ }
+ return
+ }
+ // No reorg, calculate the number of newly known sections and update if high enough
+ var sections uint64
+ if head >= c.confirmsReq {
+ sections = (head + 1 - c.confirmsReq) / c.sectionSize
+ if sections > c.knownSections {
+ c.knownSections = sections
+
+ select {
+ case c.update <- struct{}{}:
+ default:
+ }
+ }
+ }
+}
+
+// updateLoop is the main event loop of the indexer which pushes chain segments
+// down into the processing backend.
+func (c *ChainIndexer) updateLoop() {
+ var updated time.Time
+
+ for {
+ select {
+ case errc := <-c.quit:
+ // Chain indexer terminating, report no failure and abort
+ errc <- nil
+ return
+
+ case <-c.update:
+ // Section headers completed (or rolled back), update the index
+ c.lock.Lock()
+ if c.knownSections > c.storedSections {
+ // Periodically print an upgrade log message to the user
+ if time.Since(updated) > 8*time.Second {
+ if c.knownSections > c.storedSections+1 {
+ c.log.Info("Upgrading chain index", "percentage", c.storedSections*100/c.knownSections)
+ }
+ updated = time.Now()
+ }
+ // Cache the current section count and head to allow unlocking the mutex
+ section := c.storedSections
+ var oldHead common.Hash
+ if section > 0 {
+ oldHead = c.sectionHead(section - 1)
+ }
+ // Process the newly defined section in the background
+ c.lock.Unlock()
+ newHead, err := c.processSection(section, oldHead)
+ c.lock.Lock()
+
+ // If processing succeeded and no reorgs occcurred, mark the section completed
+ if err == nil && oldHead == c.sectionHead(section-1) {
+ c.setSectionHead(section, newHead)
+ c.setValidSections(section + 1)
+
+ c.cascadedHead = c.storedSections*c.sectionSize - 1
+ for _, child := range c.children {
+ c.log.Trace("Cascading chain index update", "head", c.cascadedHead)
+ child.newHead(c.cascadedHead, false)
+ }
+ } else {
+ // If processing failed, don't retry until further notification
+ c.log.Debug("Chain index processing failed", "section", section, "err", err)
+ c.knownSections = c.storedSections
+ }
+ }
+ // If there are still further sections to process, reschedule
+ if c.knownSections > c.storedSections {
+ time.AfterFunc(c.throttling, func() {
+ select {
+ case c.update <- struct{}{}:
+ default:
+ }
+ })
+ }
+ c.lock.Unlock()
+ }
+ }
+}
+
+// processSection processes an entire section by calling backend functions while
+// ensuring the continuity of the passed headers. Since the chain mutex is not
+// held while processing, the continuity can be broken by a long reorg, in which
+// case the function returns with an error.
+func (c *ChainIndexer) processSection(section uint64, lastHead common.Hash) (common.Hash, error) {
+ c.log.Trace("Processing new chain section", "section", section)
+
+ // Reset and partial processing
+ c.backend.Reset(section)
+
+ for number := section * c.sectionSize; number < (section+1)*c.sectionSize; number++ {
+ hash := GetCanonicalHash(c.chainDb, number)
+ if hash == (common.Hash{}) {
+ return common.Hash{}, fmt.Errorf("canonical block #%d unknown", number)
+ }
+ header := GetHeader(c.chainDb, hash, number)
+ if header == nil {
+ return common.Hash{}, fmt.Errorf("block #%d [%x…] not found", number, hash[:4])
+ } else if header.ParentHash != lastHead {
+ return common.Hash{}, fmt.Errorf("chain reorged during section processing")
+ }
+ c.backend.Process(header)
+ lastHead = header.Hash()
+ }
+ if err := c.backend.Commit(c.chainDb); err != nil {
+ return common.Hash{}, err
+ }
+ return lastHead, nil
+}
+
+// Sections returns the number of processed sections maintained by the indexer
+// and also the information about the last header indexed for potential canonical
+// verifications.
+func (c *ChainIndexer) Sections() (uint64, uint64, common.Hash) {
+ c.lock.Lock()
+ defer c.lock.Unlock()
+
+ return c.storedSections, c.storedSections*c.sectionSize - 1, c.sectionHead(c.storedSections - 1)
+}
+
+// AddChildIndexer adds a child ChainIndexer that can use the output of this one
+func (c *ChainIndexer) AddChildIndexer(indexer *ChainIndexer) {
+ c.lock.Lock()
+ defer c.lock.Unlock()
+
+ c.children = append(c.children, indexer)
+
+ // Cascade any pending updates to new children too
+ if c.storedSections > 0 {
+ indexer.newHead(c.storedSections*c.sectionSize-1, false)
+ }
+}
+
+// loadValidSections reads the number of valid sections from the index database
+// and caches is into the local state.
+func (c *ChainIndexer) loadValidSections() {
+ data, _ := c.indexDb.Get([]byte("count"))
+ if len(data) == 8 {
+ c.storedSections = binary.BigEndian.Uint64(data[:])
+ }
+}
+
+// setValidSections writes the number of valid sections to the index database
+func (c *ChainIndexer) setValidSections(sections uint64) {
+ // Set the current number of valid sections in the database
+ var data [8]byte
+ binary.BigEndian.PutUint64(data[:], sections)
+ c.indexDb.Put([]byte("count"), data[:])
+
+ // Remove any reorged sections, caching the valids in the mean time
+ for c.storedSections > sections {
+ c.storedSections--
+ c.removeSectionHead(c.storedSections)
+ }
+ c.storedSections = sections // needed if new > old
+}
+
+// sectionHead retrieves the last block hash of a processed section from the
+// index database.
+func (c *ChainIndexer) sectionHead(section uint64) common.Hash {
+ var data [8]byte
+ binary.BigEndian.PutUint64(data[:], section)
+
+ hash, _ := c.indexDb.Get(append([]byte("shead"), data[:]...))
+ if len(hash) == len(common.Hash{}) {
+ return common.BytesToHash(hash)
+ }
+ return common.Hash{}
+}
+
+// setSectionHead writes the last block hash of a processed section to the index
+// database.
+func (c *ChainIndexer) setSectionHead(section uint64, hash common.Hash) {
+ var data [8]byte
+ binary.BigEndian.PutUint64(data[:], section)
+
+ c.indexDb.Put(append([]byte("shead"), data[:]...), hash.Bytes())
+}
+
+// removeSectionHead removes the reference to a processed section from the index
+// database.
+func (c *ChainIndexer) removeSectionHead(section uint64) {
+ var data [8]byte
+ binary.BigEndian.PutUint64(data[:], section)
+
+ c.indexDb.Delete(append([]byte("shead"), data[:]...))
+}