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-rw-r--r--cmd/mist/assets/ext/ethereum.js/lib/websocket.js78
1 files changed, 0 insertions, 78 deletions
diff --git a/cmd/mist/assets/ext/ethereum.js/lib/websocket.js b/cmd/mist/assets/ext/ethereum.js/lib/websocket.js
deleted file mode 100644
index 5b40075e4..000000000
--- a/cmd/mist/assets/ext/ethereum.js/lib/websocket.js
+++ /dev/null
@@ -1,78 +0,0 @@
-/*
- This file is part of ethereum.js.
-
- ethereum.js is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- ethereum.js is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.
-*/
-/** @file websocket.js
- * @authors:
- * Jeffrey Wilcke <jeff@ethdev.com>
- * Marek Kotewicz <marek@ethdev.com>
- * Marian Oancea <marian@ethdev.com>
- * @date 2014
- */
-
-// TODO: is these line is supposed to be here?
-if (process.env.NODE_ENV !== 'build') {
- var WebSocket = require('ws'); // jshint ignore:line
-}
-
-var WebSocketProvider = function(host) {
- // onmessage handlers
- this.handlers = [];
- // queue will be filled with messages if send is invoked before the ws is ready
- this.queued = [];
- this.ready = false;
-
- this.ws = new WebSocket(host);
-
- var self = this;
- this.ws.onmessage = function(event) {
- for(var i = 0; i < self.handlers.length; i++) {
- self.handlers[i].call(self, JSON.parse(event.data), event);
- }
- };
-
- this.ws.onopen = function() {
- self.ready = true;
-
- for(var i = 0; i < self.queued.length; i++) {
- // Resend
- self.send(self.queued[i]);
- }
- };
-};
-
-WebSocketProvider.prototype.send = function(payload) {
- if(this.ready) {
- var data = JSON.stringify(payload);
-
- this.ws.send(data);
- } else {
- this.queued.push(payload);
- }
-};
-
-WebSocketProvider.prototype.onMessage = function(handler) {
- this.handlers.push(handler);
-};
-
-WebSocketProvider.prototype.unload = function() {
- this.ws.close();
-};
-Object.defineProperty(WebSocketProvider.prototype, "onmessage", {
- set: function(provider) { this.onMessage(provider); }
-});
-
-if (typeof(module) !== "undefined")
- module.exports = WebSocketProvider;