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diff --git a/Godeps/_workspace/src/github.com/syndtr/goleveldb/leveldb/opt/options.go b/Godeps/_workspace/src/github.com/syndtr/goleveldb/leveldb/opt/options.go
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+// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
+// All rights reserved.
+//
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Package opt provides sets of options used by LevelDB.
+package opt
+
+import (
+ "github.com/syndtr/goleveldb/leveldb/cache"
+ "github.com/syndtr/goleveldb/leveldb/comparer"
+ "github.com/syndtr/goleveldb/leveldb/filter"
+)
+
+const (
+ KiB = 1024
+ MiB = KiB * 1024
+ GiB = MiB * 1024
+)
+
+const (
+ DefaultBlockCacheSize = 8 * MiB
+ DefaultBlockRestartInterval = 16
+ DefaultBlockSize = 4 * KiB
+ DefaultCompressionType = SnappyCompression
+ DefaultMaxOpenFiles = 1000
+ DefaultWriteBuffer = 4 * MiB
+)
+
+type noCache struct{}
+
+func (noCache) SetCapacity(capacity int) {}
+func (noCache) GetNamespace(id uint64) cache.Namespace { return nil }
+func (noCache) Purge(fin cache.PurgeFin) {}
+func (noCache) Zap(closed bool) {}
+
+var NoCache cache.Cache = noCache{}
+
+// Compression is the per-block compression algorithm to use.
+type Compression uint
+
+func (c Compression) String() string {
+ switch c {
+ case DefaultCompression:
+ return "default"
+ case NoCompression:
+ return "none"
+ case SnappyCompression:
+ return "snappy"
+ }
+ return "invalid"
+}
+
+const (
+ DefaultCompression Compression = iota
+ NoCompression
+ SnappyCompression
+ nCompression
+)
+
+// Strict is the DB strict level.
+type Strict uint
+
+const (
+ // If present then a corrupted or invalid chunk or block in manifest
+ // journal will cause an error istead of being dropped.
+ StrictManifest Strict = 1 << iota
+
+ // If present then a corrupted or invalid chunk or block in journal
+ // will cause an error istead of being dropped.
+ StrictJournal
+
+ // If present then journal chunk checksum will be verified.
+ StrictJournalChecksum
+
+ // If present then an invalid key/value pair will cause an error
+ // instead of being skipped.
+ StrictIterator
+
+ // If present then 'sorted table' block checksum will be verified.
+ StrictBlockChecksum
+
+ // StrictAll enables all strict flags.
+ StrictAll = StrictManifest | StrictJournal | StrictJournalChecksum | StrictIterator | StrictBlockChecksum
+
+ // DefaultStrict is the default strict flags. Specify any strict flags
+ // will override default strict flags as whole (i.e. not OR'ed).
+ DefaultStrict = StrictJournalChecksum | StrictBlockChecksum
+
+ // NoStrict disables all strict flags. Override default strict flags.
+ NoStrict = ^StrictAll
+)
+
+// Options holds the optional parameters for the DB at large.
+type Options struct {
+ // AltFilters defines one or more 'alternative filters'.
+ // 'alternative filters' will be used during reads if a filter block
+ // does not match with the 'effective filter'.
+ //
+ // The default value is nil
+ AltFilters []filter.Filter
+
+ // BlockCache provides per-block caching for LevelDB. Specify NoCache to
+ // disable block caching.
+ //
+ // By default LevelDB will create LRU-cache with capacity of 8MiB.
+ BlockCache cache.Cache
+
+ // BlockRestartInterval is the number of keys between restart points for
+ // delta encoding of keys.
+ //
+ // The default value is 16.
+ BlockRestartInterval int
+
+ // BlockSize is the minimum uncompressed size in bytes of each 'sorted table'
+ // block.
+ //
+ // The default value is 4KiB.
+ BlockSize int
+
+ // Comparer defines a total ordering over the space of []byte keys: a 'less
+ // than' relationship. The same comparison algorithm must be used for reads
+ // and writes over the lifetime of the DB.
+ //
+ // The default value uses the same ordering as bytes.Compare.
+ Comparer comparer.Comparer
+
+ // Compression defines the per-block compression to use.
+ //
+ // The default value (DefaultCompression) uses snappy compression.
+ Compression Compression
+
+ // ErrorIfExist defines whether an error should returned if the DB already
+ // exist.
+ //
+ // The default value is false.
+ ErrorIfExist bool
+
+ // ErrorIfMissing defines whether an error should returned if the DB is
+ // missing. If false then the database will be created if missing, otherwise
+ // an error will be returned.
+ //
+ // The default value is false.
+ ErrorIfMissing bool
+
+ // Filter defines an 'effective filter' to use. An 'effective filter'
+ // if defined will be used to generate per-table filter block.
+ // The filter name will be stored on disk.
+ // During reads LevelDB will try to find matching filter from
+ // 'effective filter' and 'alternative filters'.
+ //
+ // Filter can be changed after a DB has been created. It is recommended
+ // to put old filter to the 'alternative filters' to mitigate lack of
+ // filter during transition period.
+ //
+ // A filter is used to reduce disk reads when looking for a specific key.
+ //
+ // The default value is nil.
+ Filter filter.Filter
+
+ // MaxOpenFiles defines maximum number of open files to kept around
+ // (cached). This is not an hard limit, actual open files may exceed
+ // the defined value.
+ //
+ // The default value is 1000.
+ MaxOpenFiles int
+
+ // Strict defines the DB strict level.
+ Strict Strict
+
+ // WriteBuffer defines maximum size of a 'memdb' before flushed to
+ // 'sorted table'. 'memdb' is an in-memory DB backed by an on-disk
+ // unsorted journal.
+ //
+ // LevelDB may held up to two 'memdb' at the same time.
+ //
+ // The default value is 4MiB.
+ WriteBuffer int
+}
+
+func (o *Options) GetAltFilters() []filter.Filter {
+ if o == nil {
+ return nil
+ }
+ return o.AltFilters
+}
+
+func (o *Options) GetBlockCache() cache.Cache {
+ if o == nil {
+ return nil
+ }
+ return o.BlockCache
+}
+
+func (o *Options) GetBlockRestartInterval() int {
+ if o == nil || o.BlockRestartInterval <= 0 {
+ return DefaultBlockRestartInterval
+ }
+ return o.BlockRestartInterval
+}
+
+func (o *Options) GetBlockSize() int {
+ if o == nil || o.BlockSize <= 0 {
+ return DefaultBlockSize
+ }
+ return o.BlockSize
+}
+
+func (o *Options) GetComparer() comparer.Comparer {
+ if o == nil || o.Comparer == nil {
+ return comparer.DefaultComparer
+ }
+ return o.Comparer
+}
+
+func (o *Options) GetCompression() Compression {
+ if o == nil || o.Compression <= DefaultCompression || o.Compression >= nCompression {
+ return DefaultCompressionType
+ }
+ return o.Compression
+}
+
+func (o *Options) GetErrorIfExist() bool {
+ if o == nil {
+ return false
+ }
+ return o.ErrorIfExist
+}
+
+func (o *Options) GetErrorIfMissing() bool {
+ if o == nil {
+ return false
+ }
+ return o.ErrorIfMissing
+}
+
+func (o *Options) GetFilter() filter.Filter {
+ if o == nil {
+ return nil
+ }
+ return o.Filter
+}
+
+func (o *Options) GetMaxOpenFiles() int {
+ if o == nil || o.MaxOpenFiles <= 0 {
+ return DefaultMaxOpenFiles
+ }
+ return o.MaxOpenFiles
+}
+
+func (o *Options) GetStrict(strict Strict) bool {
+ if o == nil || o.Strict == 0 {
+ return DefaultStrict&strict != 0
+ }
+ return o.Strict&strict != 0
+}
+
+func (o *Options) GetWriteBuffer() int {
+ if o == nil || o.WriteBuffer <= 0 {
+ return DefaultWriteBuffer
+ }
+ return o.WriteBuffer
+}
+
+// ReadOptions holds the optional parameters for 'read operation'. The
+// 'read operation' includes Get, Find and NewIterator.
+type ReadOptions struct {
+ // DontFillCache defines whether block reads for this 'read operation'
+ // should be cached. If false then the block will be cached. This does
+ // not affects already cached block.
+ //
+ // The default value is false.
+ DontFillCache bool
+
+ // Strict overrides global DB strict level. Only StrictIterator and
+ // StrictBlockChecksum that does have effects here.
+ Strict Strict
+}
+
+func (ro *ReadOptions) GetDontFillCache() bool {
+ if ro == nil {
+ return false
+ }
+ return ro.DontFillCache
+}
+
+func (ro *ReadOptions) GetStrict(strict Strict) bool {
+ if ro == nil {
+ return false
+ }
+ return ro.Strict&strict != 0
+}
+
+// WriteOptions holds the optional parameters for 'write operation'. The
+// 'write operation' includes Write, Put and Delete.
+type WriteOptions struct {
+ // Sync is whether to sync underlying writes from the OS buffer cache
+ // through to actual disk, if applicable. Setting Sync can result in
+ // slower writes.
+ //
+ // If false, and the machine crashes, then some recent writes may be lost.
+ // Note that if it is just the process that crashes (and the machine does
+ // not) then no writes will be lost.
+ //
+ // In other words, Sync being false has the same semantics as a write
+ // system call. Sync being true means write followed by fsync.
+ //
+ // The default value is false.
+ Sync bool
+}
+
+func (wo *WriteOptions) GetSync() bool {
+ if wo == nil {
+ return false
+ }
+ return wo.Sync
+}