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-rw-r--r--Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_windows.go351
1 files changed, 0 insertions, 351 deletions
diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_windows.go b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_windows.go
deleted file mode 100644
index d918ffe91..000000000
--- a/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_windows.go
+++ /dev/null
@@ -1,351 +0,0 @@
-// Copyright 2014 shiena Authors. All rights reserved.
-// Use of this source code is governed by a MIT-style
-// license that can be found in the LICENSE file.
-
-// +build windows
-
-package ansicolor
-
-import (
- "bytes"
- "io"
- "strings"
- "syscall"
- "unsafe"
-)
-
-type csiState int
-
-const (
- outsideCsiCode csiState = iota
- firstCsiCode
- secondCsiCode
-)
-
-type ansiColorWriter struct {
- w io.Writer
- state csiState
- paramBuf bytes.Buffer
-}
-
-const (
- firstCsiChar byte = '\x1b'
- secondeCsiChar byte = '['
- separatorChar byte = ';'
- sgrCode byte = 'm'
-)
-
-const (
- foregroundBlue = uint16(0x0001)
- foregroundGreen = uint16(0x0002)
- foregroundRed = uint16(0x0004)
- foregroundIntensity = uint16(0x0008)
- backgroundBlue = uint16(0x0010)
- backgroundGreen = uint16(0x0020)
- backgroundRed = uint16(0x0040)
- backgroundIntensity = uint16(0x0080)
- underscore = uint16(0x8000)
-
- foregroundMask = foregroundBlue | foregroundGreen | foregroundRed | foregroundIntensity
- backgroundMask = backgroundBlue | backgroundGreen | backgroundRed | backgroundIntensity
-)
-
-const (
- ansiReset = "0"
- ansiIntensityOn = "1"
- ansiIntensityOff = "21"
- ansiUnderlineOn = "4"
- ansiUnderlineOff = "24"
- ansiBlinkOn = "5"
- ansiBlinkOff = "25"
-
- ansiForegroundBlack = "30"
- ansiForegroundRed = "31"
- ansiForegroundGreen = "32"
- ansiForegroundYellow = "33"
- ansiForegroundBlue = "34"
- ansiForegroundMagenta = "35"
- ansiForegroundCyan = "36"
- ansiForegroundWhite = "37"
- ansiForegroundDefault = "39"
-
- ansiBackgroundBlack = "40"
- ansiBackgroundRed = "41"
- ansiBackgroundGreen = "42"
- ansiBackgroundYellow = "43"
- ansiBackgroundBlue = "44"
- ansiBackgroundMagenta = "45"
- ansiBackgroundCyan = "46"
- ansiBackgroundWhite = "47"
- ansiBackgroundDefault = "49"
-
- ansiLightForegroundGray = "90"
- ansiLightForegroundRed = "91"
- ansiLightForegroundGreen = "92"
- ansiLightForegroundYellow = "93"
- ansiLightForegroundBlue = "94"
- ansiLightForegroundMagenta = "95"
- ansiLightForegroundCyan = "96"
- ansiLightForegroundWhite = "97"
-
- ansiLightBackgroundGray = "100"
- ansiLightBackgroundRed = "101"
- ansiLightBackgroundGreen = "102"
- ansiLightBackgroundYellow = "103"
- ansiLightBackgroundBlue = "104"
- ansiLightBackgroundMagenta = "105"
- ansiLightBackgroundCyan = "106"
- ansiLightBackgroundWhite = "107"
-)
-
-type drawType int
-
-const (
- foreground drawType = iota
- background
-)
-
-type winColor struct {
- code uint16
- drawType drawType
-}
-
-var colorMap = map[string]winColor{
- ansiForegroundBlack: {0, foreground},
- ansiForegroundRed: {foregroundRed, foreground},
- ansiForegroundGreen: {foregroundGreen, foreground},
- ansiForegroundYellow: {foregroundRed | foregroundGreen, foreground},
- ansiForegroundBlue: {foregroundBlue, foreground},
- ansiForegroundMagenta: {foregroundRed | foregroundBlue, foreground},
- ansiForegroundCyan: {foregroundGreen | foregroundBlue, foreground},
- ansiForegroundWhite: {foregroundRed | foregroundGreen | foregroundBlue, foreground},
- ansiForegroundDefault: {foregroundRed | foregroundGreen | foregroundBlue, foreground},
-
- ansiBackgroundBlack: {0, background},
- ansiBackgroundRed: {backgroundRed, background},
- ansiBackgroundGreen: {backgroundGreen, background},
- ansiBackgroundYellow: {backgroundRed | backgroundGreen, background},
- ansiBackgroundBlue: {backgroundBlue, background},
- ansiBackgroundMagenta: {backgroundRed | backgroundBlue, background},
- ansiBackgroundCyan: {backgroundGreen | backgroundBlue, background},
- ansiBackgroundWhite: {backgroundRed | backgroundGreen | backgroundBlue, background},
- ansiBackgroundDefault: {0, background},
-
- ansiLightForegroundGray: {foregroundIntensity, foreground},
- ansiLightForegroundRed: {foregroundIntensity | foregroundRed, foreground},
- ansiLightForegroundGreen: {foregroundIntensity | foregroundGreen, foreground},
- ansiLightForegroundYellow: {foregroundIntensity | foregroundRed | foregroundGreen, foreground},
- ansiLightForegroundBlue: {foregroundIntensity | foregroundBlue, foreground},
- ansiLightForegroundMagenta: {foregroundIntensity | foregroundRed | foregroundBlue, foreground},
- ansiLightForegroundCyan: {foregroundIntensity | foregroundGreen | foregroundBlue, foreground},
- ansiLightForegroundWhite: {foregroundIntensity | foregroundRed | foregroundGreen | foregroundBlue, foreground},
-
- ansiLightBackgroundGray: {backgroundIntensity, background},
- ansiLightBackgroundRed: {backgroundIntensity | backgroundRed, background},
- ansiLightBackgroundGreen: {backgroundIntensity | backgroundGreen, background},
- ansiLightBackgroundYellow: {backgroundIntensity | backgroundRed | backgroundGreen, background},
- ansiLightBackgroundBlue: {backgroundIntensity | backgroundBlue, background},
- ansiLightBackgroundMagenta: {backgroundIntensity | backgroundRed | backgroundBlue, background},
- ansiLightBackgroundCyan: {backgroundIntensity | backgroundGreen | backgroundBlue, background},
- ansiLightBackgroundWhite: {backgroundIntensity | backgroundRed | backgroundGreen | backgroundBlue, background},
-}
-
-var (
- kernel32 = syscall.NewLazyDLL("kernel32.dll")
- procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute")
- procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo")
- defaultAttr *textAttributes
-)
-
-func init() {
- screenInfo := getConsoleScreenBufferInfo(uintptr(syscall.Stdout))
- if screenInfo != nil {
- colorMap[ansiForegroundDefault] = winColor{
- screenInfo.WAttributes & (foregroundRed | foregroundGreen | foregroundBlue),
- foreground,
- }
- colorMap[ansiBackgroundDefault] = winColor{
- screenInfo.WAttributes & (backgroundRed | backgroundGreen | backgroundBlue),
- background,
- }
- defaultAttr = convertTextAttr(screenInfo.WAttributes)
- }
-}
-
-type coord struct {
- X, Y int16
-}
-
-type smallRect struct {
- Left, Top, Right, Bottom int16
-}
-
-type consoleScreenBufferInfo struct {
- DwSize coord
- DwCursorPosition coord
- WAttributes uint16
- SrWindow smallRect
- DwMaximumWindowSize coord
-}
-
-func getConsoleScreenBufferInfo(hConsoleOutput uintptr) *consoleScreenBufferInfo {
- var csbi consoleScreenBufferInfo
- ret, _, _ := procGetConsoleScreenBufferInfo.Call(
- hConsoleOutput,
- uintptr(unsafe.Pointer(&csbi)))
- if ret == 0 {
- return nil
- }
- return &csbi
-}
-
-func setConsoleTextAttribute(hConsoleOutput uintptr, wAttributes uint16) bool {
- ret, _, _ := procSetConsoleTextAttribute.Call(
- hConsoleOutput,
- uintptr(wAttributes))
- return ret != 0
-}
-
-type textAttributes struct {
- foregroundColor uint16
- backgroundColor uint16
- foregroundIntensity uint16
- backgroundIntensity uint16
- underscore uint16
- otherAttributes uint16
-}
-
-func convertTextAttr(winAttr uint16) *textAttributes {
- fgColor := winAttr & (foregroundRed | foregroundGreen | foregroundBlue)
- bgColor := winAttr & (backgroundRed | backgroundGreen | backgroundBlue)
- fgIntensity := winAttr & foregroundIntensity
- bgIntensity := winAttr & backgroundIntensity
- underline := winAttr & underscore
- otherAttributes := winAttr &^ (foregroundMask | backgroundMask | underscore)
- return &textAttributes{fgColor, bgColor, fgIntensity, bgIntensity, underline, otherAttributes}
-}
-
-func convertWinAttr(textAttr *textAttributes) uint16 {
- var winAttr uint16 = 0
- winAttr |= textAttr.foregroundColor
- winAttr |= textAttr.backgroundColor
- winAttr |= textAttr.foregroundIntensity
- winAttr |= textAttr.backgroundIntensity
- winAttr |= textAttr.underscore
- winAttr |= textAttr.otherAttributes
- return winAttr
-}
-
-func changeColor(param []byte) {
- if defaultAttr == nil {
- return
- }
-
- screenInfo := getConsoleScreenBufferInfo(uintptr(syscall.Stdout))
- if screenInfo == nil {
- return
- }
-
- winAttr := convertTextAttr(screenInfo.WAttributes)
- strParam := string(param)
- if len(strParam) <= 0 {
- strParam = "0"
- }
- csiParam := strings.Split(strParam, string(separatorChar))
- for _, p := range csiParam {
- c, ok := colorMap[p]
- switch {
- case !ok:
- switch p {
- case ansiReset:
- winAttr.foregroundColor = defaultAttr.foregroundColor
- winAttr.backgroundColor = defaultAttr.backgroundColor
- winAttr.foregroundIntensity = defaultAttr.foregroundIntensity
- winAttr.backgroundIntensity = defaultAttr.backgroundIntensity
- winAttr.underscore = 0
- winAttr.otherAttributes = 0
- case ansiIntensityOn:
- winAttr.foregroundIntensity = foregroundIntensity
- case ansiIntensityOff:
- winAttr.foregroundIntensity = 0
- case ansiUnderlineOn:
- winAttr.underscore = underscore
- case ansiUnderlineOff:
- winAttr.underscore = 0
- case ansiBlinkOn:
- winAttr.backgroundIntensity = backgroundIntensity
- case ansiBlinkOff:
- winAttr.backgroundIntensity = 0
- default:
- // unknown code
- }
- case c.drawType == foreground:
- winAttr.foregroundColor = c.code
- case c.drawType == background:
- winAttr.backgroundColor = c.code
- }
- }
- winTextAttribute := convertWinAttr(winAttr)
- setConsoleTextAttribute(uintptr(syscall.Stdout), winTextAttribute)
-}
-
-func parseEscapeSequence(command byte, param []byte) {
- switch command {
- case sgrCode:
- changeColor(param)
- }
-}
-
-func isParameterChar(b byte) bool {
- return ('0' <= b && b <= '9') || b == separatorChar
-}
-
-func (cw *ansiColorWriter) Write(p []byte) (int, error) {
- r, nw, nc, first, last := 0, 0, 0, 0, 0
- var err error
- for i, ch := range p {
- switch cw.state {
- case outsideCsiCode:
- if ch == firstCsiChar {
- nc++
- cw.state = firstCsiCode
- }
- case firstCsiCode:
- switch ch {
- case firstCsiChar:
- nc++
- break
- case secondeCsiChar:
- nc++
- cw.state = secondCsiCode
- last = i - 1
- default:
- cw.state = outsideCsiCode
- }
- case secondCsiCode:
- nc++
- if isParameterChar(ch) {
- cw.paramBuf.WriteByte(ch)
- } else {
- nw, err = cw.w.Write(p[first:last])
- r += nw
- if err != nil {
- return r, err
- }
- first = i + 1
- param := cw.paramBuf.Bytes()
- cw.paramBuf.Reset()
- parseEscapeSequence(ch, param)
- cw.state = outsideCsiCode
- }
- default:
- cw.state = outsideCsiCode
- }
- }
-
- if cw.state == outsideCsiCode {
- nw, err = cw.w.Write(p[first:len(p)])
- }
-
- return r + nw + nc, err
-}