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-rw-r--r--Godeps/_workspace/src/github.com/robertkrimen/otto/type_function.go262
1 files changed, 262 insertions, 0 deletions
diff --git a/Godeps/_workspace/src/github.com/robertkrimen/otto/type_function.go b/Godeps/_workspace/src/github.com/robertkrimen/otto/type_function.go
new file mode 100644
index 000000000..a5eb7554a
--- /dev/null
+++ b/Godeps/_workspace/src/github.com/robertkrimen/otto/type_function.go
@@ -0,0 +1,262 @@
+package otto
+
+// _constructFunction
+type _constructFunction func(*_object, []Value) Value
+
+// 13.2.2 [[Construct]]
+func defaultConstruct(fn *_object, argumentList []Value) Value {
+ object := fn.runtime.newObject()
+ object.class = "Object"
+
+ prototype := fn.get("prototype")
+ if prototype.kind != valueObject {
+ prototype = toValue_object(fn.runtime.global.ObjectPrototype)
+ }
+ object.prototype = prototype._object()
+
+ this := toValue_object(object)
+ value := fn.call(this, argumentList, false, nativeFrame)
+ if value.kind == valueObject {
+ return value
+ }
+ return this
+}
+
+// _nativeFunction
+type _nativeFunction func(FunctionCall) Value
+
+// ===================== //
+// _nativeFunctionObject //
+// ===================== //
+
+type _nativeFunctionObject struct {
+ name string
+ call _nativeFunction // [[Call]]
+ construct _constructFunction // [[Construct]]
+}
+
+func (runtime *_runtime) newNativeFunctionObject(name string, native _nativeFunction, length int) *_object {
+ self := runtime.newClassObject("Function")
+ self.value = _nativeFunctionObject{
+ call: native,
+ construct: defaultConstruct,
+ }
+ self.defineProperty("length", toValue_int(length), 0000, false)
+ return self
+}
+
+// =================== //
+// _bindFunctionObject //
+// =================== //
+
+type _bindFunctionObject struct {
+ target *_object
+ this Value
+ argumentList []Value
+}
+
+func (runtime *_runtime) newBoundFunctionObject(target *_object, this Value, argumentList []Value) *_object {
+ self := runtime.newClassObject("Function")
+ self.value = _bindFunctionObject{
+ target: target,
+ this: this,
+ argumentList: argumentList,
+ }
+ length := int(toInt32(target.get("length")))
+ length -= len(argumentList)
+ if length < 0 {
+ length = 0
+ }
+ self.defineProperty("length", toValue_int(length), 0000, false)
+ self.defineProperty("caller", Value{}, 0000, false) // TODO Should throw a TypeError
+ self.defineProperty("arguments", Value{}, 0000, false) // TODO Should throw a TypeError
+ return self
+}
+
+// [[Construct]]
+func (fn _bindFunctionObject) construct(argumentList []Value) Value {
+ object := fn.target
+ switch value := object.value.(type) {
+ case _nativeFunctionObject:
+ return value.construct(object, fn.argumentList)
+ case _nodeFunctionObject:
+ argumentList = append(fn.argumentList, argumentList...)
+ return object.construct(argumentList)
+ }
+ panic(fn.target.runtime.panicTypeError())
+}
+
+// =================== //
+// _nodeFunctionObject //
+// =================== //
+
+type _nodeFunctionObject struct {
+ node *_nodeFunctionLiteral
+ stash _stash
+}
+
+func (runtime *_runtime) newNodeFunctionObject(node *_nodeFunctionLiteral, stash _stash) *_object {
+ self := runtime.newClassObject("Function")
+ self.value = _nodeFunctionObject{
+ node: node,
+ stash: stash,
+ }
+ self.defineProperty("length", toValue_int(len(node.parameterList)), 0000, false)
+ return self
+}
+
+// ======= //
+// _object //
+// ======= //
+
+func (self *_object) isCall() bool {
+ switch fn := self.value.(type) {
+ case _nativeFunctionObject:
+ return fn.call != nil
+ case _bindFunctionObject:
+ return true
+ case _nodeFunctionObject:
+ return true
+ }
+ return false
+}
+
+func (self *_object) call(this Value, argumentList []Value, eval bool, frame _frame) Value {
+ switch fn := self.value.(type) {
+
+ case _nativeFunctionObject:
+ // TODO Enter a scope, name from the native object...
+ // Since eval is a native function, we only have to check for it here
+ if eval {
+ eval = self == self.runtime.eval // If eval is true, then it IS a direct eval
+ }
+ return fn.call(FunctionCall{
+ runtime: self.runtime,
+ eval: eval,
+
+ This: this,
+ ArgumentList: argumentList,
+ Otto: self.runtime.otto,
+ })
+
+ case _bindFunctionObject:
+ // TODO Passthrough site, do not enter a scope
+ argumentList = append(fn.argumentList, argumentList...)
+ return fn.target.call(fn.this, argumentList, false, frame)
+
+ case _nodeFunctionObject:
+ rt := self.runtime
+ stash := rt.enterFunctionScope(fn.stash, this)
+ defer func() {
+ rt.leaveScope()
+ }()
+ rt.scope.frame = frame
+ callValue := rt.cmpl_call_nodeFunction(self, stash, fn.node, this, argumentList)
+ if value, valid := callValue.value.(_result); valid {
+ return value.value
+ }
+ return callValue
+ }
+
+ panic(self.runtime.panicTypeError("%v is not a function", toValue_object(self)))
+}
+
+func (self *_object) construct(argumentList []Value) Value {
+ switch fn := self.value.(type) {
+
+ case _nativeFunctionObject:
+ if fn.call == nil {
+ panic(self.runtime.panicTypeError("%v is not a function", toValue_object(self)))
+ }
+ if fn.construct == nil {
+ panic(self.runtime.panicTypeError("%v is not a constructor", toValue_object(self)))
+ }
+ return fn.construct(self, argumentList)
+
+ case _bindFunctionObject:
+ return fn.construct(argumentList)
+
+ case _nodeFunctionObject:
+ return defaultConstruct(self, argumentList)
+ }
+
+ panic(self.runtime.panicTypeError("%v is not a function", toValue_object(self)))
+}
+
+// 15.3.5.3
+func (self *_object) hasInstance(of Value) bool {
+ if !self.isCall() {
+ // We should not have a hasInstance method
+ panic(self.runtime.panicTypeError())
+ }
+ if !of.IsObject() {
+ return false
+ }
+ prototype := self.get("prototype")
+ if !prototype.IsObject() {
+ panic(self.runtime.panicTypeError())
+ }
+ prototypeObject := prototype._object()
+
+ value := of._object().prototype
+ for value != nil {
+ if value == prototypeObject {
+ return true
+ }
+ value = value.prototype
+ }
+ return false
+}
+
+// ============ //
+// FunctionCall //
+// ============ //
+
+// FunctionCall is an encapsulation of a JavaScript function call.
+type FunctionCall struct {
+ runtime *_runtime
+ _thisObject *_object
+ eval bool // This call is a direct call to eval
+
+ This Value
+ ArgumentList []Value
+ Otto *Otto
+}
+
+// Argument will return the value of the argument at the given index.
+//
+// If no such argument exists, undefined is returned.
+func (self FunctionCall) Argument(index int) Value {
+ return valueOfArrayIndex(self.ArgumentList, index)
+}
+
+func (self FunctionCall) getArgument(index int) (Value, bool) {
+ return getValueOfArrayIndex(self.ArgumentList, index)
+}
+
+func (self FunctionCall) slice(index int) []Value {
+ if index < len(self.ArgumentList) {
+ return self.ArgumentList[index:]
+ }
+ return []Value{}
+}
+
+func (self *FunctionCall) thisObject() *_object {
+ if self._thisObject == nil {
+ this := self.This.resolve() // FIXME Is this right?
+ self._thisObject = self.runtime.toObject(this)
+ }
+ return self._thisObject
+}
+
+func (self *FunctionCall) thisClassObject(class string) *_object {
+ thisObject := self.thisObject()
+ if thisObject.class != class {
+ panic(self.runtime.panicTypeError())
+ }
+ return self._thisObject
+}
+
+func (self FunctionCall) toObject(value Value) *_object {
+ return self.runtime.toObject(value)
+}