aboutsummaryrefslogtreecommitdiffstats
path: root/Godeps/_workspace/src/github.com/fjl/goupnp/httpu/httpu.go
diff options
context:
space:
mode:
Diffstat (limited to 'Godeps/_workspace/src/github.com/fjl/goupnp/httpu/httpu.go')
-rw-r--r--Godeps/_workspace/src/github.com/fjl/goupnp/httpu/httpu.go117
1 files changed, 117 insertions, 0 deletions
diff --git a/Godeps/_workspace/src/github.com/fjl/goupnp/httpu/httpu.go b/Godeps/_workspace/src/github.com/fjl/goupnp/httpu/httpu.go
new file mode 100644
index 000000000..862c3def4
--- /dev/null
+++ b/Godeps/_workspace/src/github.com/fjl/goupnp/httpu/httpu.go
@@ -0,0 +1,117 @@
+package httpu
+
+import (
+ "bufio"
+ "bytes"
+ "fmt"
+ "log"
+ "net"
+ "net/http"
+ "sync"
+ "time"
+)
+
+// HTTPUClient is a client for dealing with HTTPU (HTTP over UDP). Its typical
+// function is for HTTPMU, and particularly SSDP.
+type HTTPUClient struct {
+ connLock sync.Mutex // Protects use of conn.
+ conn net.PacketConn
+}
+
+// NewHTTPUClient creates a new HTTPUClient, opening up a new UDP socket for the
+// purpose.
+func NewHTTPUClient() (*HTTPUClient, error) {
+ conn, err := net.ListenPacket("udp", ":0")
+ if err != nil {
+ return nil, err
+ }
+ return &HTTPUClient{conn: conn}, nil
+}
+
+// Close shuts down the client. The client will no longer be useful following
+// this.
+func (httpu *HTTPUClient) Close() error {
+ httpu.connLock.Lock()
+ defer httpu.connLock.Unlock()
+ return httpu.conn.Close()
+}
+
+// Do performs a request. The timeout is how long to wait for before returning
+// the responses that were received. An error is only returned for failing to
+// send the request. Failures in receipt simply do not add to the resulting
+// responses.
+//
+// Note that at present only one concurrent connection will happen per
+// HTTPUClient.
+func (httpu *HTTPUClient) Do(req *http.Request, timeout time.Duration, numSends int) ([]*http.Response, error) {
+ httpu.connLock.Lock()
+ defer httpu.connLock.Unlock()
+
+ // Create the request. This is a subset of what http.Request.Write does
+ // deliberately to avoid creating extra fields which may confuse some
+ // devices.
+ var requestBuf bytes.Buffer
+ method := req.Method
+ if method == "" {
+ method = "GET"
+ }
+ if _, err := fmt.Fprintf(&requestBuf, "%s %s HTTP/1.1\r\n", method, req.URL.RequestURI()); err != nil {
+ return nil, err
+ }
+ if err := req.Header.Write(&requestBuf); err != nil {
+ return nil, err
+ }
+ if _, err := requestBuf.Write([]byte{'\r', '\n'}); err != nil {
+ return nil, err
+ }
+
+ destAddr, err := net.ResolveUDPAddr("udp", req.Host)
+ if err != nil {
+ return nil, err
+ }
+ if err = httpu.conn.SetDeadline(time.Now().Add(timeout)); err != nil {
+ return nil, err
+ }
+
+ // Send request.
+ for i := 0; i < numSends; i++ {
+ if n, err := httpu.conn.WriteTo(requestBuf.Bytes(), destAddr); err != nil {
+ return nil, err
+ } else if n < len(requestBuf.Bytes()) {
+ return nil, fmt.Errorf("httpu: wrote %d bytes rather than full %d in request",
+ n, len(requestBuf.Bytes()))
+ }
+ time.Sleep(5 * time.Millisecond)
+ }
+
+ // Await responses until timeout.
+ var responses []*http.Response
+ responseBytes := make([]byte, 2048)
+ for {
+ // 2048 bytes should be sufficient for most networks.
+ n, _, err := httpu.conn.ReadFrom(responseBytes)
+ if err != nil {
+ if err, ok := err.(net.Error); ok {
+ if err.Timeout() {
+ break
+ }
+ if err.Temporary() {
+ // Sleep in case this is a persistent error to avoid pegging CPU until deadline.
+ time.Sleep(10 * time.Millisecond)
+ continue
+ }
+ }
+ return nil, err
+ }
+
+ // Parse response.
+ response, err := http.ReadResponse(bufio.NewReader(bytes.NewBuffer(responseBytes[:n])), req)
+ if err != nil {
+ log.Print("httpu: error while parsing response: %v", err)
+ continue
+ }
+
+ responses = append(responses, response)
+ }
+ return responses, err
+}