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authorFelix Lange <fjl@twurst.com>2016-10-15 00:04:33 +0800
committerPéter Szilágyi <peterke@gmail.com>2016-10-15 00:04:33 +0800
commit40cdcf1183df235e4b32cfdbf6182a00a0e49f24 (patch)
tree571daa75d1590a47dfe98b67ab1a3350e46ea527 /trie/iterator.go
parentc2ddfb343a22958324c0c26dae789d3937eece4f (diff)
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trie, core/state: improve memory usage and performance (#3135)
* trie: store nodes as pointers This avoids memory copies when unwrapping node interface values. name old time/op new time/op delta Get 388ns ± 8% 215ns ± 2% -44.56% (p=0.000 n=15+15) GetDB 363ns ± 3% 202ns ± 2% -44.21% (p=0.000 n=15+15) UpdateBE 1.57µs ± 2% 1.29µs ± 3% -17.80% (p=0.000 n=13+15) UpdateLE 1.92µs ± 2% 1.61µs ± 2% -16.25% (p=0.000 n=14+14) HashBE 2.16µs ± 6% 2.18µs ± 6% ~ (p=0.436 n=15+15) HashLE 7.43µs ± 3% 7.21µs ± 3% -2.96% (p=0.000 n=15+13) * trie: close temporary databases in GetDB benchmark * trie: don't keep []byte from DB load around Nodes decoded from a DB load kept hashes and values as sub-slices of the DB value. This can be a problem because loading from leveldb often returns []byte with a cap that's larger than necessary, increasing memory usage. * trie: unload old cached nodes * trie, core/state: use cache unloading for account trie * trie: use explicit private flags (fixes Go 1.5 reflection issue). * trie: fixup cachegen overflow at request of nick * core/state: rename journal size constant
Diffstat (limited to 'trie/iterator.go')
-rw-r--r--trie/iterator.go12
1 files changed, 6 insertions, 6 deletions
diff --git a/trie/iterator.go b/trie/iterator.go
index 8cad51aff..afde6e19e 100644
--- a/trie/iterator.go
+++ b/trie/iterator.go
@@ -56,11 +56,11 @@ func (it *Iterator) makeKey() []byte {
key := it.keyBuf[:0]
for _, se := range it.nodeIt.stack {
switch node := se.node.(type) {
- case fullNode:
+ case *fullNode:
if se.child <= 16 {
key = append(key, byte(se.child))
}
- case shortNode:
+ case *shortNode:
if hasTerm(node.Key) {
key = append(key, node.Key[:len(node.Key)-1]...)
} else {
@@ -148,7 +148,7 @@ func (it *NodeIterator) step() error {
if (ancestor == common.Hash{}) {
ancestor = parent.parent
}
- if node, ok := parent.node.(fullNode); ok {
+ if node, ok := parent.node.(*fullNode); ok {
// Full node, traverse all children, then the node itself
if parent.child >= len(node.Children) {
break
@@ -156,7 +156,7 @@ func (it *NodeIterator) step() error {
for parent.child++; parent.child < len(node.Children); parent.child++ {
if current := node.Children[parent.child]; current != nil {
it.stack = append(it.stack, &nodeIteratorState{
- hash: common.BytesToHash(node.hash),
+ hash: common.BytesToHash(node.flags.hash),
node: current,
parent: ancestor,
child: -1,
@@ -164,14 +164,14 @@ func (it *NodeIterator) step() error {
break
}
}
- } else if node, ok := parent.node.(shortNode); ok {
+ } else if node, ok := parent.node.(*shortNode); ok {
// Short node, traverse the pointer singleton child, then the node itself
if parent.child >= 0 {
break
}
parent.child++
it.stack = append(it.stack, &nodeIteratorState{
- hash: common.BytesToHash(node.hash),
+ hash: common.BytesToHash(node.flags.hash),
node: node.Val,
parent: ancestor,
child: -1,