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authorFelix Lange <fjl@twurst.com>2016-10-15 00:04:33 +0800
committerPéter Szilágyi <peterke@gmail.com>2016-10-15 00:04:33 +0800
commit40cdcf1183df235e4b32cfdbf6182a00a0e49f24 (patch)
tree571daa75d1590a47dfe98b67ab1a3350e46ea527 /trie/hasher.go
parentc2ddfb343a22958324c0c26dae789d3937eece4f (diff)
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trie, core/state: improve memory usage and performance (#3135)
* trie: store nodes as pointers This avoids memory copies when unwrapping node interface values. name old time/op new time/op delta Get 388ns ± 8% 215ns ± 2% -44.56% (p=0.000 n=15+15) GetDB 363ns ± 3% 202ns ± 2% -44.21% (p=0.000 n=15+15) UpdateBE 1.57µs ± 2% 1.29µs ± 3% -17.80% (p=0.000 n=13+15) UpdateLE 1.92µs ± 2% 1.61µs ± 2% -16.25% (p=0.000 n=14+14) HashBE 2.16µs ± 6% 2.18µs ± 6% ~ (p=0.436 n=15+15) HashLE 7.43µs ± 3% 7.21µs ± 3% -2.96% (p=0.000 n=15+13) * trie: close temporary databases in GetDB benchmark * trie: don't keep []byte from DB load around Nodes decoded from a DB load kept hashes and values as sub-slices of the DB value. This can be a problem because loading from leveldb often returns []byte with a cap that's larger than necessary, increasing memory usage. * trie: unload old cached nodes * trie, core/state: use cache unloading for account trie * trie: use explicit private flags (fixes Go 1.5 reflection issue). * trie: fixup cachegen overflow at request of nick * core/state: rename journal size constant
Diffstat (limited to 'trie/hasher.go')
-rw-r--r--trie/hasher.go78
1 files changed, 48 insertions, 30 deletions
diff --git a/trie/hasher.go b/trie/hasher.go
index 87e02fb85..e395e00d7 100644
--- a/trie/hasher.go
+++ b/trie/hasher.go
@@ -27,8 +27,9 @@ import (
)
type hasher struct {
- tmp *bytes.Buffer
- sha hash.Hash
+ tmp *bytes.Buffer
+ sha hash.Hash
+ cachegen, cachelimit uint16
}
// hashers live in a global pool.
@@ -38,8 +39,10 @@ var hasherPool = sync.Pool{
},
}
-func newHasher() *hasher {
- return hasherPool.Get().(*hasher)
+func newHasher(cachegen, cachelimit uint16) *hasher {
+ h := hasherPool.Get().(*hasher)
+ h.cachegen, h.cachelimit = cachegen, cachelimit
+ return h
}
func returnHasherToPool(h *hasher) {
@@ -50,8 +53,18 @@ func returnHasherToPool(h *hasher) {
// original node initialzied with the computed hash to replace the original one.
func (h *hasher) hash(n node, db DatabaseWriter, force bool) (node, node, error) {
// If we're not storing the node, just hashing, use avaialble cached data
- if hash, dirty := n.cache(); hash != nil && (db == nil || !dirty) {
- return hash, n, nil
+ if hash, dirty := n.cache(); hash != nil {
+ if db == nil {
+ return hash, n, nil
+ }
+ if n.canUnload(h.cachegen, h.cachelimit) {
+ // Evict the node from cache. All of its subnodes will have a lower or equal
+ // cache generation number.
+ return hash, hash, nil
+ }
+ if !dirty {
+ return hash, n, nil
+ }
}
// Trie not processed yet or needs storage, walk the children
collapsed, cached, err := h.hashChildren(n, db)
@@ -62,19 +75,21 @@ func (h *hasher) hash(n node, db DatabaseWriter, force bool) (node, node, error)
if err != nil {
return hashNode{}, n, err
}
- // Cache the hash and RLP blob of the ndoe for later reuse
+ // Cache the hash of the ndoe for later reuse.
if hash, ok := hashed.(hashNode); ok && !force {
switch cached := cached.(type) {
- case shortNode:
- cached.hash = hash
+ case *shortNode:
+ cached = cached.copy()
+ cached.flags.hash = hash
if db != nil {
- cached.dirty = false
+ cached.flags.dirty = false
}
return hashed, cached, nil
- case fullNode:
- cached.hash = hash
+ case *fullNode:
+ cached = cached.copy()
+ cached.flags.hash = hash
if db != nil {
- cached.dirty = false
+ cached.flags.dirty = false
}
return hashed, cached, nil
}
@@ -89,40 +104,42 @@ func (h *hasher) hashChildren(original node, db DatabaseWriter) (node, node, err
var err error
switch n := original.(type) {
- case shortNode:
+ case *shortNode:
// Hash the short node's child, caching the newly hashed subtree
- cached := n
- cached.Key = common.CopyBytes(cached.Key)
+ collapsed, cached := n.copy(), n.copy()
+ collapsed.Key = compactEncode(n.Key)
+ cached.Key = common.CopyBytes(n.Key)
- n.Key = compactEncode(n.Key)
if _, ok := n.Val.(valueNode); !ok {
- if n.Val, cached.Val, err = h.hash(n.Val, db, false); err != nil {
- return n, original, err
+ collapsed.Val, cached.Val, err = h.hash(n.Val, db, false)
+ if err != nil {
+ return original, original, err
}
}
- if n.Val == nil {
- n.Val = valueNode(nil) // Ensure that nil children are encoded as empty strings.
+ if collapsed.Val == nil {
+ collapsed.Val = valueNode(nil) // Ensure that nil children are encoded as empty strings.
}
- return n, cached, nil
+ return collapsed, cached, nil
- case fullNode:
+ case *fullNode:
// Hash the full node's children, caching the newly hashed subtrees
- cached := fullNode{dirty: n.dirty}
+ collapsed, cached := n.copy(), n.copy()
for i := 0; i < 16; i++ {
if n.Children[i] != nil {
- if n.Children[i], cached.Children[i], err = h.hash(n.Children[i], db, false); err != nil {
- return n, original, err
+ collapsed.Children[i], cached.Children[i], err = h.hash(n.Children[i], db, false)
+ if err != nil {
+ return original, original, err
}
} else {
- n.Children[i] = valueNode(nil) // Ensure that nil children are encoded as empty strings.
+ collapsed.Children[i] = valueNode(nil) // Ensure that nil children are encoded as empty strings.
}
}
cached.Children[16] = n.Children[16]
- if n.Children[16] == nil {
- n.Children[16] = valueNode(nil)
+ if collapsed.Children[16] == nil {
+ collapsed.Children[16] = valueNode(nil)
}
- return n, cached, nil
+ return collapsed, cached, nil
default:
// Value and hash nodes don't have children so they're left as were
@@ -140,6 +157,7 @@ func (h *hasher) store(n node, db DatabaseWriter, force bool) (node, error) {
if err := rlp.Encode(h.tmp, n); err != nil {
panic("encode error: " + err.Error())
}
+
if h.tmp.Len() < 32 && !force {
return n, nil // Nodes smaller than 32 bytes are stored inside their parent
}