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authorFelix Lange <fjl@users.noreply.github.com>2018-09-25 06:59:00 +0800
committerGitHub <noreply@github.com>2018-09-25 06:59:00 +0800
commit30cd5c18549f645002aedb4c00e5bab683cb0835 (patch)
tree9a9098c6ff5a746758660295dfc1880d22e75434 /p2p/simulations/network.go
parent0ae462fb80b8a95e38af08d894ea9ecf9e45f2e7 (diff)
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
Diffstat (limited to 'p2p/simulations/network.go')
-rw-r--r--p2p/simulations/network.go64
1 files changed, 32 insertions, 32 deletions
diff --git a/p2p/simulations/network.go b/p2p/simulations/network.go
index 0fb7485ad..101ac09f8 100644
--- a/p2p/simulations/network.go
+++ b/p2p/simulations/network.go
@@ -27,7 +27,7 @@ import (
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p"
- "github.com/ethereum/go-ethereum/p2p/discover"
+ "github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
)
@@ -51,7 +51,7 @@ type Network struct {
NetworkConfig
Nodes []*Node `json:"nodes"`
- nodeMap map[discover.NodeID]int
+ nodeMap map[enode.ID]int
Conns []*Conn `json:"conns"`
connMap map[string]int
@@ -67,7 +67,7 @@ func NewNetwork(nodeAdapter adapters.NodeAdapter, conf *NetworkConfig) *Network
return &Network{
NetworkConfig: *conf,
nodeAdapter: nodeAdapter,
- nodeMap: make(map[discover.NodeID]int),
+ nodeMap: make(map[enode.ID]int),
connMap: make(map[string]int),
quitc: make(chan struct{}),
}
@@ -85,7 +85,7 @@ func (net *Network) NewNodeWithConfig(conf *adapters.NodeConfig) (*Node, error)
defer net.lock.Unlock()
if conf.Reachable == nil {
- conf.Reachable = func(otherID discover.NodeID) bool {
+ conf.Reachable = func(otherID enode.ID) bool {
_, err := net.InitConn(conf.ID, otherID)
if err != nil && bytes.Compare(conf.ID.Bytes(), otherID.Bytes()) < 0 {
return false
@@ -158,13 +158,13 @@ func (net *Network) StopAll() error {
}
// Start starts the node with the given ID
-func (net *Network) Start(id discover.NodeID) error {
+func (net *Network) Start(id enode.ID) error {
return net.startWithSnapshots(id, nil)
}
// startWithSnapshots starts the node with the given ID using the give
// snapshots
-func (net *Network) startWithSnapshots(id discover.NodeID, snapshots map[string][]byte) error {
+func (net *Network) startWithSnapshots(id enode.ID, snapshots map[string][]byte) error {
net.lock.Lock()
defer net.lock.Unlock()
node := net.getNode(id)
@@ -200,7 +200,7 @@ func (net *Network) startWithSnapshots(id discover.NodeID, snapshots map[string]
// watchPeerEvents reads peer events from the given channel and emits
// corresponding network events
-func (net *Network) watchPeerEvents(id discover.NodeID, events chan *p2p.PeerEvent, sub event.Subscription) {
+func (net *Network) watchPeerEvents(id enode.ID, events chan *p2p.PeerEvent, sub event.Subscription) {
defer func() {
sub.Unsubscribe()
@@ -248,7 +248,7 @@ func (net *Network) watchPeerEvents(id discover.NodeID, events chan *p2p.PeerEve
}
// Stop stops the node with the given ID
-func (net *Network) Stop(id discover.NodeID) error {
+func (net *Network) Stop(id enode.ID) error {
net.lock.Lock()
defer net.lock.Unlock()
node := net.getNode(id)
@@ -270,7 +270,7 @@ func (net *Network) Stop(id discover.NodeID) error {
// Connect connects two nodes together by calling the "admin_addPeer" RPC
// method on the "one" node so that it connects to the "other" node
-func (net *Network) Connect(oneID, otherID discover.NodeID) error {
+func (net *Network) Connect(oneID, otherID enode.ID) error {
log.Debug(fmt.Sprintf("connecting %s to %s", oneID, otherID))
conn, err := net.InitConn(oneID, otherID)
if err != nil {
@@ -286,7 +286,7 @@ func (net *Network) Connect(oneID, otherID discover.NodeID) error {
// Disconnect disconnects two nodes by calling the "admin_removePeer" RPC
// method on the "one" node so that it disconnects from the "other" node
-func (net *Network) Disconnect(oneID, otherID discover.NodeID) error {
+func (net *Network) Disconnect(oneID, otherID enode.ID) error {
conn := net.GetConn(oneID, otherID)
if conn == nil {
return fmt.Errorf("connection between %v and %v does not exist", oneID, otherID)
@@ -303,7 +303,7 @@ func (net *Network) Disconnect(oneID, otherID discover.NodeID) error {
}
// DidConnect tracks the fact that the "one" node connected to the "other" node
-func (net *Network) DidConnect(one, other discover.NodeID) error {
+func (net *Network) DidConnect(one, other enode.ID) error {
net.lock.Lock()
defer net.lock.Unlock()
conn, err := net.getOrCreateConn(one, other)
@@ -320,7 +320,7 @@ func (net *Network) DidConnect(one, other discover.NodeID) error {
// DidDisconnect tracks the fact that the "one" node disconnected from the
// "other" node
-func (net *Network) DidDisconnect(one, other discover.NodeID) error {
+func (net *Network) DidDisconnect(one, other enode.ID) error {
net.lock.Lock()
defer net.lock.Unlock()
conn := net.getConn(one, other)
@@ -337,7 +337,7 @@ func (net *Network) DidDisconnect(one, other discover.NodeID) error {
}
// DidSend tracks the fact that "sender" sent a message to "receiver"
-func (net *Network) DidSend(sender, receiver discover.NodeID, proto string, code uint64) error {
+func (net *Network) DidSend(sender, receiver enode.ID, proto string, code uint64) error {
msg := &Msg{
One: sender,
Other: receiver,
@@ -350,7 +350,7 @@ func (net *Network) DidSend(sender, receiver discover.NodeID, proto string, code
}
// DidReceive tracks the fact that "receiver" received a message from "sender"
-func (net *Network) DidReceive(sender, receiver discover.NodeID, proto string, code uint64) error {
+func (net *Network) DidReceive(sender, receiver enode.ID, proto string, code uint64) error {
msg := &Msg{
One: sender,
Other: receiver,
@@ -364,7 +364,7 @@ func (net *Network) DidReceive(sender, receiver discover.NodeID, proto string, c
// GetNode gets the node with the given ID, returning nil if the node does not
// exist
-func (net *Network) GetNode(id discover.NodeID) *Node {
+func (net *Network) GetNode(id enode.ID) *Node {
net.lock.Lock()
defer net.lock.Unlock()
return net.getNode(id)
@@ -387,7 +387,7 @@ func (net *Network) GetNodes() (nodes []*Node) {
return nodes
}
-func (net *Network) getNode(id discover.NodeID) *Node {
+func (net *Network) getNode(id enode.ID) *Node {
i, found := net.nodeMap[id]
if !found {
return nil
@@ -406,7 +406,7 @@ func (net *Network) getNodeByName(name string) *Node {
// GetConn returns the connection which exists between "one" and "other"
// regardless of which node initiated the connection
-func (net *Network) GetConn(oneID, otherID discover.NodeID) *Conn {
+func (net *Network) GetConn(oneID, otherID enode.ID) *Conn {
net.lock.Lock()
defer net.lock.Unlock()
return net.getConn(oneID, otherID)
@@ -414,13 +414,13 @@ func (net *Network) GetConn(oneID, otherID discover.NodeID) *Conn {
// GetOrCreateConn is like GetConn but creates the connection if it doesn't
// already exist
-func (net *Network) GetOrCreateConn(oneID, otherID discover.NodeID) (*Conn, error) {
+func (net *Network) GetOrCreateConn(oneID, otherID enode.ID) (*Conn, error) {
net.lock.Lock()
defer net.lock.Unlock()
return net.getOrCreateConn(oneID, otherID)
}
-func (net *Network) getOrCreateConn(oneID, otherID discover.NodeID) (*Conn, error) {
+func (net *Network) getOrCreateConn(oneID, otherID enode.ID) (*Conn, error) {
if conn := net.getConn(oneID, otherID); conn != nil {
return conn, nil
}
@@ -445,7 +445,7 @@ func (net *Network) getOrCreateConn(oneID, otherID discover.NodeID) (*Conn, erro
return conn, nil
}
-func (net *Network) getConn(oneID, otherID discover.NodeID) *Conn {
+func (net *Network) getConn(oneID, otherID enode.ID) *Conn {
label := ConnLabel(oneID, otherID)
i, found := net.connMap[label]
if !found {
@@ -462,7 +462,7 @@ func (net *Network) getConn(oneID, otherID discover.NodeID) *Conn {
// it also checks whether there has been recent attempt to connect the peers
// this is cheating as the simulation is used as an oracle and know about
// remote peers attempt to connect to a node which will then not initiate the connection
-func (net *Network) InitConn(oneID, otherID discover.NodeID) (*Conn, error) {
+func (net *Network) InitConn(oneID, otherID enode.ID) (*Conn, error) {
net.lock.Lock()
defer net.lock.Unlock()
if oneID == otherID {
@@ -508,7 +508,7 @@ func (net *Network) Reset() {
//re-initialize the maps
net.connMap = make(map[string]int)
- net.nodeMap = make(map[discover.NodeID]int)
+ net.nodeMap = make(map[enode.ID]int)
net.Nodes = nil
net.Conns = nil
@@ -527,7 +527,7 @@ type Node struct {
}
// ID returns the ID of the node
-func (n *Node) ID() discover.NodeID {
+func (n *Node) ID() enode.ID {
return n.Config.ID
}
@@ -564,10 +564,10 @@ func (n *Node) MarshalJSON() ([]byte, error) {
// Conn represents a connection between two nodes in the network
type Conn struct {
// One is the node which initiated the connection
- One discover.NodeID `json:"one"`
+ One enode.ID `json:"one"`
// Other is the node which the connection was made to
- Other discover.NodeID `json:"other"`
+ Other enode.ID `json:"other"`
// Up tracks whether or not the connection is active
Up bool `json:"up"`
@@ -596,11 +596,11 @@ func (c *Conn) String() string {
// Msg represents a p2p message sent between two nodes in the network
type Msg struct {
- One discover.NodeID `json:"one"`
- Other discover.NodeID `json:"other"`
- Protocol string `json:"protocol"`
- Code uint64 `json:"code"`
- Received bool `json:"received"`
+ One enode.ID `json:"one"`
+ Other enode.ID `json:"other"`
+ Protocol string `json:"protocol"`
+ Code uint64 `json:"code"`
+ Received bool `json:"received"`
}
// String returns a log-friendly string
@@ -611,8 +611,8 @@ func (m *Msg) String() string {
// ConnLabel generates a deterministic string which represents a connection
// between two nodes, used to compare if two connections are between the same
// nodes
-func ConnLabel(source, target discover.NodeID) string {
- var first, second discover.NodeID
+func ConnLabel(source, target enode.ID) string {
+ var first, second enode.ID
if bytes.Compare(source.Bytes(), target.Bytes()) > 0 {
first = target
second = source