diff options
author | Felix Lange <fjl@users.noreply.github.com> | 2018-09-25 06:59:00 +0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-09-25 06:59:00 +0800 |
commit | 30cd5c18549f645002aedb4c00e5bab683cb0835 (patch) | |
tree | 9a9098c6ff5a746758660295dfc1880d22e75434 /p2p/simulations/network.go | |
parent | 0ae462fb80b8a95e38af08d894ea9ecf9e45f2e7 (diff) | |
download | go-tangerine-30cd5c18549f645002aedb4c00e5bab683cb0835.tar go-tangerine-30cd5c18549f645002aedb4c00e5bab683cb0835.tar.gz go-tangerine-30cd5c18549f645002aedb4c00e5bab683cb0835.tar.bz2 go-tangerine-30cd5c18549f645002aedb4c00e5bab683cb0835.tar.lz go-tangerine-30cd5c18549f645002aedb4c00e5bab683cb0835.tar.xz go-tangerine-30cd5c18549f645002aedb4c00e5bab683cb0835.tar.zst go-tangerine-30cd5c18549f645002aedb4c00e5bab683cb0835.zip |
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
Diffstat (limited to 'p2p/simulations/network.go')
-rw-r--r-- | p2p/simulations/network.go | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/p2p/simulations/network.go b/p2p/simulations/network.go index 0fb7485ad..101ac09f8 100644 --- a/p2p/simulations/network.go +++ b/p2p/simulations/network.go @@ -27,7 +27,7 @@ import ( "github.com/ethereum/go-ethereum/event" "github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/p2p" - "github.com/ethereum/go-ethereum/p2p/discover" + "github.com/ethereum/go-ethereum/p2p/enode" "github.com/ethereum/go-ethereum/p2p/simulations/adapters" ) @@ -51,7 +51,7 @@ type Network struct { NetworkConfig Nodes []*Node `json:"nodes"` - nodeMap map[discover.NodeID]int + nodeMap map[enode.ID]int Conns []*Conn `json:"conns"` connMap map[string]int @@ -67,7 +67,7 @@ func NewNetwork(nodeAdapter adapters.NodeAdapter, conf *NetworkConfig) *Network return &Network{ NetworkConfig: *conf, nodeAdapter: nodeAdapter, - nodeMap: make(map[discover.NodeID]int), + nodeMap: make(map[enode.ID]int), connMap: make(map[string]int), quitc: make(chan struct{}), } @@ -85,7 +85,7 @@ func (net *Network) NewNodeWithConfig(conf *adapters.NodeConfig) (*Node, error) defer net.lock.Unlock() if conf.Reachable == nil { - conf.Reachable = func(otherID discover.NodeID) bool { + conf.Reachable = func(otherID enode.ID) bool { _, err := net.InitConn(conf.ID, otherID) if err != nil && bytes.Compare(conf.ID.Bytes(), otherID.Bytes()) < 0 { return false @@ -158,13 +158,13 @@ func (net *Network) StopAll() error { } // Start starts the node with the given ID -func (net *Network) Start(id discover.NodeID) error { +func (net *Network) Start(id enode.ID) error { return net.startWithSnapshots(id, nil) } // startWithSnapshots starts the node with the given ID using the give // snapshots -func (net *Network) startWithSnapshots(id discover.NodeID, snapshots map[string][]byte) error { +func (net *Network) startWithSnapshots(id enode.ID, snapshots map[string][]byte) error { net.lock.Lock() defer net.lock.Unlock() node := net.getNode(id) @@ -200,7 +200,7 @@ func (net *Network) startWithSnapshots(id discover.NodeID, snapshots map[string] // watchPeerEvents reads peer events from the given channel and emits // corresponding network events -func (net *Network) watchPeerEvents(id discover.NodeID, events chan *p2p.PeerEvent, sub event.Subscription) { +func (net *Network) watchPeerEvents(id enode.ID, events chan *p2p.PeerEvent, sub event.Subscription) { defer func() { sub.Unsubscribe() @@ -248,7 +248,7 @@ func (net *Network) watchPeerEvents(id discover.NodeID, events chan *p2p.PeerEve } // Stop stops the node with the given ID -func (net *Network) Stop(id discover.NodeID) error { +func (net *Network) Stop(id enode.ID) error { net.lock.Lock() defer net.lock.Unlock() node := net.getNode(id) @@ -270,7 +270,7 @@ func (net *Network) Stop(id discover.NodeID) error { // Connect connects two nodes together by calling the "admin_addPeer" RPC // method on the "one" node so that it connects to the "other" node -func (net *Network) Connect(oneID, otherID discover.NodeID) error { +func (net *Network) Connect(oneID, otherID enode.ID) error { log.Debug(fmt.Sprintf("connecting %s to %s", oneID, otherID)) conn, err := net.InitConn(oneID, otherID) if err != nil { @@ -286,7 +286,7 @@ func (net *Network) Connect(oneID, otherID discover.NodeID) error { // Disconnect disconnects two nodes by calling the "admin_removePeer" RPC // method on the "one" node so that it disconnects from the "other" node -func (net *Network) Disconnect(oneID, otherID discover.NodeID) error { +func (net *Network) Disconnect(oneID, otherID enode.ID) error { conn := net.GetConn(oneID, otherID) if conn == nil { return fmt.Errorf("connection between %v and %v does not exist", oneID, otherID) @@ -303,7 +303,7 @@ func (net *Network) Disconnect(oneID, otherID discover.NodeID) error { } // DidConnect tracks the fact that the "one" node connected to the "other" node -func (net *Network) DidConnect(one, other discover.NodeID) error { +func (net *Network) DidConnect(one, other enode.ID) error { net.lock.Lock() defer net.lock.Unlock() conn, err := net.getOrCreateConn(one, other) @@ -320,7 +320,7 @@ func (net *Network) DidConnect(one, other discover.NodeID) error { // DidDisconnect tracks the fact that the "one" node disconnected from the // "other" node -func (net *Network) DidDisconnect(one, other discover.NodeID) error { +func (net *Network) DidDisconnect(one, other enode.ID) error { net.lock.Lock() defer net.lock.Unlock() conn := net.getConn(one, other) @@ -337,7 +337,7 @@ func (net *Network) DidDisconnect(one, other discover.NodeID) error { } // DidSend tracks the fact that "sender" sent a message to "receiver" -func (net *Network) DidSend(sender, receiver discover.NodeID, proto string, code uint64) error { +func (net *Network) DidSend(sender, receiver enode.ID, proto string, code uint64) error { msg := &Msg{ One: sender, Other: receiver, @@ -350,7 +350,7 @@ func (net *Network) DidSend(sender, receiver discover.NodeID, proto string, code } // DidReceive tracks the fact that "receiver" received a message from "sender" -func (net *Network) DidReceive(sender, receiver discover.NodeID, proto string, code uint64) error { +func (net *Network) DidReceive(sender, receiver enode.ID, proto string, code uint64) error { msg := &Msg{ One: sender, Other: receiver, @@ -364,7 +364,7 @@ func (net *Network) DidReceive(sender, receiver discover.NodeID, proto string, c // GetNode gets the node with the given ID, returning nil if the node does not // exist -func (net *Network) GetNode(id discover.NodeID) *Node { +func (net *Network) GetNode(id enode.ID) *Node { net.lock.Lock() defer net.lock.Unlock() return net.getNode(id) @@ -387,7 +387,7 @@ func (net *Network) GetNodes() (nodes []*Node) { return nodes } -func (net *Network) getNode(id discover.NodeID) *Node { +func (net *Network) getNode(id enode.ID) *Node { i, found := net.nodeMap[id] if !found { return nil @@ -406,7 +406,7 @@ func (net *Network) getNodeByName(name string) *Node { // GetConn returns the connection which exists between "one" and "other" // regardless of which node initiated the connection -func (net *Network) GetConn(oneID, otherID discover.NodeID) *Conn { +func (net *Network) GetConn(oneID, otherID enode.ID) *Conn { net.lock.Lock() defer net.lock.Unlock() return net.getConn(oneID, otherID) @@ -414,13 +414,13 @@ func (net *Network) GetConn(oneID, otherID discover.NodeID) *Conn { // GetOrCreateConn is like GetConn but creates the connection if it doesn't // already exist -func (net *Network) GetOrCreateConn(oneID, otherID discover.NodeID) (*Conn, error) { +func (net *Network) GetOrCreateConn(oneID, otherID enode.ID) (*Conn, error) { net.lock.Lock() defer net.lock.Unlock() return net.getOrCreateConn(oneID, otherID) } -func (net *Network) getOrCreateConn(oneID, otherID discover.NodeID) (*Conn, error) { +func (net *Network) getOrCreateConn(oneID, otherID enode.ID) (*Conn, error) { if conn := net.getConn(oneID, otherID); conn != nil { return conn, nil } @@ -445,7 +445,7 @@ func (net *Network) getOrCreateConn(oneID, otherID discover.NodeID) (*Conn, erro return conn, nil } -func (net *Network) getConn(oneID, otherID discover.NodeID) *Conn { +func (net *Network) getConn(oneID, otherID enode.ID) *Conn { label := ConnLabel(oneID, otherID) i, found := net.connMap[label] if !found { @@ -462,7 +462,7 @@ func (net *Network) getConn(oneID, otherID discover.NodeID) *Conn { // it also checks whether there has been recent attempt to connect the peers // this is cheating as the simulation is used as an oracle and know about // remote peers attempt to connect to a node which will then not initiate the connection -func (net *Network) InitConn(oneID, otherID discover.NodeID) (*Conn, error) { +func (net *Network) InitConn(oneID, otherID enode.ID) (*Conn, error) { net.lock.Lock() defer net.lock.Unlock() if oneID == otherID { @@ -508,7 +508,7 @@ func (net *Network) Reset() { //re-initialize the maps net.connMap = make(map[string]int) - net.nodeMap = make(map[discover.NodeID]int) + net.nodeMap = make(map[enode.ID]int) net.Nodes = nil net.Conns = nil @@ -527,7 +527,7 @@ type Node struct { } // ID returns the ID of the node -func (n *Node) ID() discover.NodeID { +func (n *Node) ID() enode.ID { return n.Config.ID } @@ -564,10 +564,10 @@ func (n *Node) MarshalJSON() ([]byte, error) { // Conn represents a connection between two nodes in the network type Conn struct { // One is the node which initiated the connection - One discover.NodeID `json:"one"` + One enode.ID `json:"one"` // Other is the node which the connection was made to - Other discover.NodeID `json:"other"` + Other enode.ID `json:"other"` // Up tracks whether or not the connection is active Up bool `json:"up"` @@ -596,11 +596,11 @@ func (c *Conn) String() string { // Msg represents a p2p message sent between two nodes in the network type Msg struct { - One discover.NodeID `json:"one"` - Other discover.NodeID `json:"other"` - Protocol string `json:"protocol"` - Code uint64 `json:"code"` - Received bool `json:"received"` + One enode.ID `json:"one"` + Other enode.ID `json:"other"` + Protocol string `json:"protocol"` + Code uint64 `json:"code"` + Received bool `json:"received"` } // String returns a log-friendly string @@ -611,8 +611,8 @@ func (m *Msg) String() string { // ConnLabel generates a deterministic string which represents a connection // between two nodes, used to compare if two connections are between the same // nodes -func ConnLabel(source, target discover.NodeID) string { - var first, second discover.NodeID +func ConnLabel(source, target enode.ID) string { + var first, second enode.ID if bytes.Compare(source.Bytes(), target.Bytes()) > 0 { first = target second = source |