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authorDmitry Shulyak <yashulyak@gmail.com>2018-02-21 22:03:26 +0800
committerFelix Lange <fjl@users.noreply.github.com>2018-02-21 22:03:26 +0800
commit14c76371bab105a99c796a652df86df3e3e7d958 (patch)
tree02573d4df4ec95f2113dc72a40bb89685607a516 /p2p/dial_test.go
parent7d578246632c15b15c615d66ccfbd99edd2642c6 (diff)
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p2p: when peer is removed remove it also from dial history (#16060)
This change removes a peer information from dialing history when peer is removed from static list. It allows to force a server to re-dial concrete peer if it is needed. In our case we are running geth node on mobile devices, and it is common for a network connection to flap on mobile. Almost every time it flaps or network connection is changed from cellular to wifi peers are disconnected with read timeout. And usually it takes 30 seconds (default expiration timeout) to recover connection with static peers after connectivity is restored. This change allows us to reconnect with peers almost immediately and it seems harmless enough.
Diffstat (limited to 'p2p/dial_test.go')
-rw-r--r--p2p/dial_test.go44
1 files changed, 44 insertions, 0 deletions
diff --git a/p2p/dial_test.go b/p2p/dial_test.go
index ad18ef9ab..2a7941fc6 100644
--- a/p2p/dial_test.go
+++ b/p2p/dial_test.go
@@ -515,6 +515,50 @@ func TestDialStateStaticDial(t *testing.T) {
})
}
+// This test checks that static peers will be redialed immediately if they were re-added to a static list.
+func TestDialStaticAfterReset(t *testing.T) {
+ wantStatic := []*discover.Node{
+ {ID: uintID(1)},
+ {ID: uintID(2)},
+ }
+
+ rounds := []round{
+ // Static dials are launched for the nodes that aren't yet connected.
+ {
+ peers: nil,
+ new: []task{
+ &dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(1)}},
+ &dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(2)}},
+ },
+ },
+ // No new dial tasks, all peers are connected.
+ {
+ peers: []*Peer{
+ {rw: &conn{flags: staticDialedConn, id: uintID(1)}},
+ {rw: &conn{flags: staticDialedConn, id: uintID(2)}},
+ },
+ done: []task{
+ &dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(1)}},
+ &dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(2)}},
+ },
+ new: []task{
+ &waitExpireTask{Duration: 30 * time.Second},
+ },
+ },
+ }
+ dTest := dialtest{
+ init: newDialState(wantStatic, nil, fakeTable{}, 0, nil),
+ rounds: rounds,
+ }
+ runDialTest(t, dTest)
+ for _, n := range wantStatic {
+ dTest.init.removeStatic(n)
+ dTest.init.addStatic(n)
+ }
+ // without removing peers they will be considered recently dialed
+ runDialTest(t, dTest)
+}
+
// This test checks that past dials are not retried for some time.
func TestDialStateCache(t *testing.T) {
wantStatic := []*discover.Node{