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author | Felix Lange <fjl@users.noreply.github.com> | 2017-05-17 02:56:02 +0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-05-17 02:56:02 +0800 |
commit | e20158176d2061ff95cdf022aa7113aa7c47a98e (patch) | |
tree | a8850b9374d182b490b52c4f407d3c2efd4778c5 /les/execqueue.go | |
parent | ef7b9fb7d0cbcc2e381074f6be82e4791c41bdeb (diff) | |
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les: fix goroutine leak in execQueue (#14480)
execQueue used an atomic counter to track whether the queue had been
closed, but the checking the counter didn't happen because the queue was
blocked on its channel.
Fix it by using a condition variable instead of sync/atomic. I tried an
implementation based on channels first, but it was hard to make it
reliable.
quit now waits for the queue loop to exit.
Diffstat (limited to 'les/execqueue.go')
-rw-r--r-- | les/execqueue.go | 86 |
1 files changed, 56 insertions, 30 deletions
diff --git a/les/execqueue.go b/les/execqueue.go index ac779003b..614721bf0 100644 --- a/les/execqueue.go +++ b/les/execqueue.go @@ -16,56 +16,82 @@ package les -import ( - "sync/atomic" -) +import "sync" -// ExecQueue implements a queue that executes function calls in a single thread, +// execQueue implements a queue that executes function calls in a single thread, // in the same order as they have been queued. type execQueue struct { - chn chan func() - cnt, stop, capacity int32 + mu sync.Mutex + cond *sync.Cond + funcs []func() + closeWait chan struct{} } -// NewExecQueue creates a new execution queue. -func newExecQueue(capacity int32) *execQueue { - q := &execQueue{ - chn: make(chan func(), capacity), - capacity: capacity, - } +// newExecQueue creates a new execution queue. +func newExecQueue(capacity int) *execQueue { + q := &execQueue{funcs: make([]func(), 0, capacity)} + q.cond = sync.NewCond(&q.mu) go q.loop() return q } func (q *execQueue) loop() { - for f := range q.chn { - atomic.AddInt32(&q.cnt, -1) - if atomic.LoadInt32(&q.stop) != 0 { - return - } + for f := q.waitNext(false); f != nil; f = q.waitNext(true) { f() } + close(q.closeWait) } -// CanQueue returns true if more function calls can be added to the execution queue. +func (q *execQueue) waitNext(drop bool) (f func()) { + q.mu.Lock() + if drop { + // Remove the function that just executed. We do this here instead of when + // dequeuing so len(q.funcs) includes the function that is running. + q.funcs = append(q.funcs[:0], q.funcs[1:]...) + } + for !q.isClosed() { + if len(q.funcs) > 0 { + f = q.funcs[0] + break + } + q.cond.Wait() + } + q.mu.Unlock() + return f +} + +func (q *execQueue) isClosed() bool { + return q.closeWait != nil +} + +// canQueue returns true if more function calls can be added to the execution queue. func (q *execQueue) canQueue() bool { - return atomic.LoadInt32(&q.stop) == 0 && atomic.LoadInt32(&q.cnt) < q.capacity + q.mu.Lock() + ok := !q.isClosed() && len(q.funcs) < cap(q.funcs) + q.mu.Unlock() + return ok } -// Queue adds a function call to the execution queue. Returns true if successful. +// queue adds a function call to the execution queue. Returns true if successful. func (q *execQueue) queue(f func()) bool { - if atomic.LoadInt32(&q.stop) != 0 { - return false + q.mu.Lock() + ok := !q.isClosed() && len(q.funcs) < cap(q.funcs) + if ok { + q.funcs = append(q.funcs, f) + q.cond.Signal() } - if atomic.AddInt32(&q.cnt, 1) > q.capacity { - atomic.AddInt32(&q.cnt, -1) - return false - } - q.chn <- f - return true + q.mu.Unlock() + return ok } -// Stop stops the exec queue. +// quit stops the exec queue. +// quit waits for the current execution to finish before returning. func (q *execQueue) quit() { - atomic.StoreInt32(&q.stop, 1) + q.mu.Lock() + if !q.isClosed() { + q.closeWait = make(chan struct{}) + q.cond.Signal() + } + q.mu.Unlock() + <-q.closeWait } |