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authorJeffrey Wilcke <geffobscura@gmail.com>2015-07-01 18:07:14 +0800
committerJeffrey Wilcke <geffobscura@gmail.com>2015-07-04 08:51:36 +0800
commitab16ce70fc68d9ab1b7d8cda57c180b4785cab6a (patch)
treeb6d294b8fbe8ba7f34a9f78f676ca99758a58bf5 /core/genesis.go
parent08caeedd842526373d30a929e63101a5fe7fda55 (diff)
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core, miner, tests: renamed state methods
* Update => SyncIntermediate * Added SyncObjects SyncIntermediate only updates whatever has changed, but, as a side effect, requires much more disk space. SyncObjects will only sync whatever is required for a block and will not save intermediate state to disk. As drawback this requires more time when more txs come in.
Diffstat (limited to 'core/genesis.go')
-rw-r--r--core/genesis.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/genesis.go b/core/genesis.go
index df13466ec..d27e7097b 100644
--- a/core/genesis.go
+++ b/core/genesis.go
@@ -64,7 +64,7 @@ func GenesisBlockForTesting(db common.Database, addr common.Address, balance *bi
statedb := state.New(common.Hash{}, db)
obj := statedb.GetOrNewStateObject(addr)
obj.SetBalance(balance)
- statedb.Update()
+ statedb.SyncObjects()
statedb.Sync()
block := types.NewBlock(&types.Header{
Difficulty: params.GenesisDifficulty,