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authorobscuren <geffobscura@gmail.com>2015-03-01 03:52:57 +0800
committerobscuren <geffobscura@gmail.com>2015-03-01 03:52:57 +0800
commit73c52d1677ba526385f1b223ef48f3a26091fe00 (patch)
treeb7414552192d8e7520a2df8353677a5f19231866 /blockpool/blockpool.go
parentae45a39dc1cddac885090872cefc6799b4a4c1d9 (diff)
parentc18ea4de147cb81bf5563a5727172d4103658b92 (diff)
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Merge branch 'ethersphere-blockpool2' into poc-9
Diffstat (limited to 'blockpool/blockpool.go')
-rw-r--r--blockpool/blockpool.go749
1 files changed, 749 insertions, 0 deletions
diff --git a/blockpool/blockpool.go b/blockpool/blockpool.go
new file mode 100644
index 000000000..0126d734c
--- /dev/null
+++ b/blockpool/blockpool.go
@@ -0,0 +1,749 @@
+package blockpool
+
+import (
+ "bytes"
+ "fmt"
+ "math/big"
+ "sync"
+ "time"
+
+ "github.com/ethereum/go-ethereum/core/types"
+ "github.com/ethereum/go-ethereum/errs"
+ ethlogger "github.com/ethereum/go-ethereum/logger"
+ "github.com/ethereum/go-ethereum/pow"
+)
+
+var plog = ethlogger.NewLogger("Blockpool")
+
+var (
+ // max number of block hashes sent in one request
+ blockHashesBatchSize = 512
+ // max number of blocks sent in one request
+ blockBatchSize = 64
+ // interval between two consecutive block checks (and requests)
+ blocksRequestInterval = 3 * time.Second
+ // level of redundancy in block requests sent
+ blocksRequestRepetition = 1
+ // interval between two consecutive block hash checks (and requests)
+ blockHashesRequestInterval = 3 * time.Second
+ // max number of idle iterations, ie., check through a section without new blocks coming in
+ blocksRequestMaxIdleRounds = 100
+ // timeout interval: max time allowed for peer without sending a block hash
+ blockHashesTimeout = 60 * time.Second
+ // timeout interval: max time allowed for peer without sending a block
+ blocksTimeout = 120 * time.Second
+)
+
+// config embedded in components, by default fall back to constants
+// by default all resolved to local
+type Config struct {
+ BlockHashesBatchSize int
+ BlockBatchSize int
+ BlocksRequestRepetition int
+ BlocksRequestMaxIdleRounds int
+ BlockHashesRequestInterval time.Duration
+ BlocksRequestInterval time.Duration
+ BlockHashesTimeout time.Duration
+ BlocksTimeout time.Duration
+}
+
+// blockpool errors
+const (
+ ErrInvalidBlock = iota
+ ErrInvalidPoW
+ ErrUnrequestedBlock
+ ErrInsufficientChainInfo
+)
+
+var errorToString = map[int]string{
+ ErrInvalidBlock: "Invalid block",
+ ErrInvalidPoW: "Invalid PoW",
+ ErrUnrequestedBlock: "Unrequested block",
+ ErrInsufficientChainInfo: "Insufficient chain info",
+}
+
+// init initialises all your laundry
+func (self *Config) init() {
+ if self.BlockHashesBatchSize == 0 {
+ self.BlockHashesBatchSize = blockHashesBatchSize
+ }
+ if self.BlockBatchSize == 0 {
+ self.BlockBatchSize = blockBatchSize
+ }
+ if self.BlocksRequestRepetition == 0 {
+ self.BlocksRequestRepetition = blocksRequestRepetition
+ }
+ if self.BlocksRequestMaxIdleRounds == 0 {
+ self.BlocksRequestMaxIdleRounds = blocksRequestMaxIdleRounds
+ }
+ if self.BlockHashesRequestInterval == 0 {
+ self.BlockHashesRequestInterval = blockHashesRequestInterval
+ }
+ if self.BlocksRequestInterval == 0 {
+ self.BlocksRequestInterval = blocksRequestInterval
+ }
+ if self.BlockHashesTimeout == 0 {
+ self.BlockHashesTimeout = blockHashesTimeout
+ }
+ if self.BlocksTimeout == 0 {
+ self.BlocksTimeout = blocksTimeout
+ }
+}
+
+// node is the basic unit of the internal model of block chain/tree in the blockpool
+type node struct {
+ lock sync.RWMutex
+ hash []byte
+ block *types.Block
+ hashBy string
+ blockBy string
+ td *big.Int
+}
+
+type index struct {
+ int
+}
+
+// entry is the struct kept and indexed in the pool
+type entry struct {
+ node *node
+ section *section
+ index *index
+}
+
+type BlockPool struct {
+ Config *Config
+
+ // the minimal interface with blockchain
+ hasBlock func(hash []byte) bool
+ insertChain func(types.Blocks) error
+ verifyPoW func(pow.Block) bool
+
+ pool map[string]*entry
+ peers *peers
+
+ lock sync.RWMutex
+ chainLock sync.RWMutex
+ // alloc-easy pool of hash slices
+ hashSlicePool chan [][]byte
+
+ status *status
+
+ quit chan bool
+ wg sync.WaitGroup
+ running bool
+}
+
+// public constructor
+func New(
+ hasBlock func(hash []byte) bool,
+ insertChain func(types.Blocks) error,
+ verifyPoW func(pow.Block) bool,
+) *BlockPool {
+
+ return &BlockPool{
+ Config: &Config{},
+ hasBlock: hasBlock,
+ insertChain: insertChain,
+ verifyPoW: verifyPoW,
+ }
+}
+
+// allows restart
+func (self *BlockPool) Start() {
+ self.lock.Lock()
+ defer self.lock.Unlock()
+
+ if self.running {
+ return
+ }
+
+ self.Config.init()
+ self.hashSlicePool = make(chan [][]byte, 150)
+ self.status = newStatus()
+ self.quit = make(chan bool)
+ self.pool = make(map[string]*entry)
+ self.running = true
+
+ self.peers = &peers{
+ errors: &errs.Errors{
+ Package: "Blockpool",
+ Errors: errorToString,
+ },
+ peers: make(map[string]*peer),
+ status: self.status,
+ bp: self,
+ }
+ timer := time.NewTicker(3 * time.Second)
+ go func() {
+ for {
+ select {
+ case <-self.quit:
+ return
+ case <-timer.C:
+ plog.Debugf("status:\n%v", self.Status())
+ }
+ }
+ }()
+ plog.Infoln("Started")
+}
+
+func (self *BlockPool) Stop() {
+ self.lock.Lock()
+ if !self.running {
+ self.lock.Unlock()
+ return
+ }
+ self.running = false
+
+ self.lock.Unlock()
+
+ plog.Infoln("Stopping...")
+
+ close(self.quit)
+
+ self.lock.Lock()
+ self.peers = nil
+ self.pool = nil
+ self.lock.Unlock()
+
+ plog.Infoln("Stopped")
+}
+
+// Wait blocks until active processes finish
+func (self *BlockPool) Wait(t time.Duration) {
+ self.lock.Lock()
+ if !self.running {
+ self.lock.Unlock()
+ return
+ }
+ self.lock.Unlock()
+
+ plog.Infoln("Waiting for processes to complete...")
+ w := make(chan bool)
+ go func() {
+ self.wg.Wait()
+ close(w)
+ }()
+
+ select {
+ case <-w:
+ plog.Infoln("Processes complete")
+ case <-time.After(t):
+ plog.Warnf("Timeout")
+ }
+}
+
+/*
+AddPeer is called by the eth protocol instance running on the peer after
+the status message has been received with total difficulty and current block hash
+Called a second time with the same peer id, it is used to update chain info for a peer. This is used when a new (mined) block message is received.
+RemovePeer needs to be called when the peer disconnects.
+Peer info is currently not persisted across disconnects (or sessions)
+*/
+func (self *BlockPool) AddPeer(
+
+ td *big.Int, currentBlockHash []byte,
+ peerId string,
+ requestBlockHashes func([]byte) error,
+ requestBlocks func([][]byte) error,
+ peerError func(*errs.Error),
+
+) (best bool) {
+
+ return self.peers.addPeer(td, currentBlockHash, peerId, requestBlockHashes, requestBlocks, peerError)
+}
+
+// RemovePeer needs to be called when the peer disconnects
+func (self *BlockPool) RemovePeer(peerId string) {
+ self.peers.removePeer(peerId)
+}
+
+/*
+AddBlockHashes
+
+Entry point for eth protocol to add block hashes received via BlockHashesMsg
+
+only hashes from the best peer are handled
+
+initiates further hash requests until a known parent is reached (unless cancelled by a peerSwitch event, i.e., when a better peer becomes best peer)
+launches all block request processes on each chain section
+
+the first argument is an iterator function. Using this block hashes are decoded from the rlp message payload on demand. As a result, AddBlockHashes needs to run synchronously for one peer since the message is discarded if the caller thread returns.
+*/
+func (self *BlockPool) AddBlockHashes(next func() ([]byte, bool), peerId string) {
+
+ bestpeer, best := self.peers.getPeer(peerId)
+ if !best {
+ return
+ }
+ // bestpeer is still the best peer
+
+ self.wg.Add(1)
+
+ defer func() { self.wg.Done() }()
+
+ self.status.lock.Lock()
+ self.status.activePeers[bestpeer.id]++
+ self.status.lock.Unlock()
+
+ var n int
+ var hash []byte
+ var ok, headSection, peerswitch bool
+ var sec, child, parent *section
+ var entry *entry
+ var nodes []*node
+
+ hash, ok = next()
+ bestpeer.lock.Lock()
+
+ plog.Debugf("AddBlockHashes: peer <%s> starting from [%s] (peer head: %s)", peerId, hex(bestpeer.parentHash), hex(bestpeer.currentBlockHash))
+
+ // first check if we are building the head section of a peer's chain
+ if bytes.Equal(bestpeer.parentHash, hash) {
+ if self.hasBlock(bestpeer.currentBlockHash) {
+ return
+ }
+ /*
+ when peer is promoted in switchPeer, a new header section process is launched
+ as the head section skeleton is actually created here, it is signaled to the process
+ so that it can quit
+ in the special case that the node for parent of the head block is found in the blockpool
+ (with or without fetched block)
+ */
+ headSection = true
+ if entry := self.get(bestpeer.currentBlockHash); entry == nil {
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s) head section starting from [%s] ", peerId, hex(bestpeer.currentBlockHash), hex(bestpeer.parentHash))
+ // if head block is not yet in the pool, create entry and start node list for section
+ node := &node{
+ hash: bestpeer.currentBlockHash,
+ block: bestpeer.currentBlock,
+ hashBy: peerId,
+ blockBy: peerId,
+ }
+ // nodes is a list of nodes in one section ordered top-bottom (old to young)
+ nodes = append(nodes, node)
+ n++
+ } else {
+ // otherwise set child section iff found node is the root of a section
+ // this is a possible scenario when a singleton head section was created
+ // on an earlier occasion this peer or another with the same block was best peer
+ if entry.node == entry.section.bottom {
+ child = entry.section
+ plog.DebugDetailf("AddBlockHashes: peer <%s>: connects to child section root %s", peerId, hex(bestpeer.currentBlockHash))
+ }
+ }
+ } else {
+ // otherwise : we are not building the head section of the peer
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s) section starting from [%s] ", peerId, hex(bestpeer.currentBlockHash), hex(hash))
+ }
+ // the switch channel signals peerswitch event
+ switchC := bestpeer.switchC
+ bestpeer.lock.Unlock()
+
+ // iterate over hashes coming from peer (first round we have hash set above)
+LOOP:
+ for ; ok; hash, ok = next() {
+
+ select {
+ case <-self.quit:
+ // global quit for blockpool
+ return
+
+ case <-switchC:
+ // if the peer is demoted, no more hashes read
+ plog.DebugDetailf("AddBlockHashes: demoted peer <%s> (head: %s)", peerId, hex(bestpeer.currentBlockHash), hex(hash))
+ peerswitch = true
+ break LOOP
+ default:
+ }
+
+ // if we reach the blockchain we stop reading more
+ if self.hasBlock(hash) {
+ // check if known block connecting the downloaded chain to our blockchain
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s) found block %s in the blockchain", peerId, hex(bestpeer.currentBlockHash), hex(hash))
+ if len(nodes) == 1 {
+ // create new section if needed and push it to the blockchain
+ sec = self.newSection(nodes)
+ sec.addSectionToBlockChain(bestpeer)
+ } else {
+
+ /*
+ not added hash yet but according to peer child section built
+ earlier chain connects with blockchain
+ this maybe a potential vulnarability
+ the root block arrives (or already there but its parenthash was not pointing to known block in the blockchain)
+ we start inserting -> error -> remove the entire chain
+ instead of punishing this peer
+ solution: when switching peers always make sure best peers own head block
+ and td together with blockBy are recorded on the node
+ */
+ if len(nodes) == 0 && child != nil {
+ child.addSectionToBlockChain(bestpeer)
+ }
+ }
+ break LOOP
+ }
+
+ // look up node in the pool
+ entry = self.get(hash)
+ if entry != nil {
+ // reached a known chain in the pool
+ if entry.node == entry.section.bottom && n == 1 {
+ /*
+ the first block hash received is an orphan in the pool
+ this also supports clients that (despite the spec) include <from> hash in their
+ response to hashes request. Note that by providing <from> we can link sections
+ without having to wait for the root block of the child section to arrive, so it allows for superior performance
+ */
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s) found head block [%s] as root of connecting child section [%s] skipping", peerId, hex(bestpeer.currentBlockHash), hex(hash), sectionhex(entry.section))
+ // record the entry's chain section as child section
+ child = entry.section
+ continue LOOP
+ }
+ // otherwise record entry's chain section as parent connecting it to the pool
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s) found block [%s] in section [%s]. Connected to pool.", peerId, hex(bestpeer.currentBlockHash), hex(hash), sectionhex(entry.section))
+ parent = entry.section
+ break LOOP
+ }
+
+ // finally if node for block hash does not exist, create it and append node to section nodes
+ node := &node{
+ hash: hash,
+ hashBy: peerId,
+ }
+ nodes = append(nodes, node)
+ } //for
+
+ /*
+ we got here if
+ - run out of hashes (parent = nil) sent by our best peer
+ - our peer is demoted (peerswitch = true)
+ - reached blockchain or blockpool
+ - quitting
+ */
+ self.chainLock.Lock()
+
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s): %v nodes in new section", peerId, hex(bestpeer.currentBlockHash), len(nodes))
+ /*
+ handle forks where connecting node is mid-section
+ by splitting section at fork
+ no splitting needed if connecting node is head of a section
+ */
+ if parent != nil && entry != nil && entry.node != parent.top && len(nodes) > 0 {
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s): fork after %s", peerId, hex(bestpeer.currentBlockHash), hex(hash))
+
+ self.splitSection(parent, entry)
+
+ self.status.lock.Lock()
+ self.status.values.Forks++
+ self.status.lock.Unlock()
+ }
+
+ /*
+ if new section is created, link it to parent/child sections
+ and launch section process fetching blocks and further hashes
+ */
+ sec = self.linkSections(nodes, parent, child)
+
+ self.status.lock.Lock()
+ self.status.values.BlockHashes += len(nodes)
+ self.status.lock.Unlock()
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s): section [%s] created", peerId, hex(bestpeer.currentBlockHash), sectionhex(sec))
+
+ self.chainLock.Unlock()
+
+ /*
+ if a blockpool node is reached (parent section is not nil),
+ activate section (unless our peer is demoted by now).
+ this can be the bottom half of a newly split section in case of a fork.
+ bestPeer is nil if we got here after our peer got demoted while processing.
+ in this case no activation should happen
+ */
+ if parent != nil && !peerswitch {
+ self.activateChain(parent, bestpeer, nil)
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s): parent section [%s]", peerId, hex(bestpeer.currentBlockHash), sectionhex(parent))
+ }
+
+ /*
+ if a new section was created,
+ register section iff head section or no child known
+ activate it with this peer
+ */
+ if sec != nil {
+ // switch on section process (it is paused by switchC)
+ if !peerswitch {
+ if headSection || child == nil {
+ bestpeer.lock.Lock()
+ bestpeer.sections = append(bestpeer.sections, sec.top.hash)
+ bestpeer.lock.Unlock()
+ }
+ /*
+ request next block hashes for parent section here.
+ but only once, repeating only when bottom block arrives,
+ otherwise no way to check if it arrived
+ */
+ bestpeer.requestBlockHashes(sec.bottom.hash)
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s): start requesting blocks for section [%s]", peerId, hex(bestpeer.currentBlockHash), sectionhex(sec))
+ sec.activate(bestpeer)
+ } else {
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s) no longer best: delay requesting blocks for section [%s]", peerId, hex(bestpeer.currentBlockHash), sectionhex(sec))
+ sec.deactivate()
+ }
+ }
+
+ // if we are processing peer's head section, signal it to headSection process that it is created
+
+ if headSection {
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s) head section registered on head section process", peerId, hex(bestpeer.currentBlockHash))
+
+ var headSec *section
+ switch {
+ case sec != nil:
+ headSec = sec
+ case child != nil:
+ headSec = child
+ default:
+ headSec = parent
+ }
+ if !peerswitch {
+ plog.DebugDetailf("AddBlockHashes: peer <%s> (head: %s) head section [%s] created signalled to head section process", peerId, hex(bestpeer.currentBlockHash), sectionhex(headSec))
+ bestpeer.headSectionC <- headSec
+ }
+ }
+}
+
+/*
+ AddBlock is the entry point for the eth protocol to call when blockMsg is received.
+
+ It has a strict interpretation of the protocol in that if the block received has not been requested, it results in an error
+
+ At the same time it is opportunistic in that if a requested block may be provided by any peer.
+
+ The received block is checked for PoW. Only the first PoW-valid block for a hash is considered legit.
+*/
+func (self *BlockPool) AddBlock(block *types.Block, peerId string) {
+ hash := block.Hash()
+
+ sender, _ := self.peers.getPeer(peerId)
+ if sender == nil {
+ return
+ }
+
+ self.status.lock.Lock()
+ self.status.activePeers[peerId]++
+ self.status.lock.Unlock()
+
+ entry := self.get(hash)
+
+ // a peer's current head block is appearing the first time
+ if bytes.Equal(hash, sender.currentBlockHash) {
+ if sender.currentBlock == nil {
+ plog.Debugf("AddBlock: add head block %s for peer <%s> (head: %s)", hex(hash), peerId, hex(sender.currentBlockHash))
+ sender.setChainInfoFromBlock(block)
+ // sender.currentBlockC <- block
+
+ self.status.lock.Lock()
+ self.status.values.Blocks++
+ self.status.values.BlocksInPool++
+ self.status.lock.Unlock()
+ } else {
+ plog.DebugDetailf("AddBlock: head block %s for peer <%s> (head: %s) already known", hex(hash), peerId, hex(sender.currentBlockHash))
+ }
+ } else {
+
+ plog.DebugDetailf("AddBlock: block %s received from peer <%s> (head: %s)", hex(hash), peerId, hex(sender.currentBlockHash))
+
+ sender.lock.Lock()
+ // update peer chain info if more recent than what we registered
+ if block.Td != nil && block.Td.Cmp(sender.td) > 0 {
+ sender.td = block.Td
+ sender.currentBlockHash = block.Hash()
+ sender.parentHash = block.ParentHash()
+ sender.currentBlock = block
+ sender.headSection = nil
+ }
+ sender.lock.Unlock()
+
+ if entry == nil {
+ // penalise peer for sending what we have not asked
+ plog.DebugDetailf("AddBlock: unrequested block %s received from peer <%s> (head: %s)", hex(hash), peerId, hex(sender.currentBlockHash))
+ sender.addError(ErrUnrequestedBlock, "%x", hash)
+
+ self.status.lock.Lock()
+ self.status.badPeers[peerId]++
+ self.status.lock.Unlock()
+ return
+ }
+ }
+ if entry == nil {
+ return
+ }
+
+ node := entry.node
+ node.lock.Lock()
+ defer node.lock.Unlock()
+
+ // check if block already present
+ if node.block != nil {
+ plog.DebugDetailf("AddBlock: block %s from peer <%s> (head: %s) already sent by <%s> ", hex(hash), peerId, hex(sender.currentBlockHash), node.blockBy)
+ return
+ }
+
+ // check if block is already inserted in the blockchain
+ if self.hasBlock(hash) {
+ plog.DebugDetailf("AddBlock: block %s from peer <%s> (head: %s) already in the blockchain", hex(hash), peerId, hex(sender.currentBlockHash))
+ return
+ }
+
+ // validate block for PoW
+ if !self.verifyPoW(block) {
+ plog.Warnf("AddBlock: invalid PoW on block %s from peer <%s> (head: %s)", hex(hash), peerId, hex(sender.currentBlockHash))
+ sender.addError(ErrInvalidPoW, "%x", hash)
+
+ self.status.lock.Lock()
+ self.status.badPeers[peerId]++
+ self.status.lock.Unlock()
+
+ return
+ }
+
+ node.block = block
+ node.blockBy = peerId
+ node.td = block.Td // optional field
+
+ self.status.lock.Lock()
+ self.status.values.Blocks++
+ self.status.values.BlocksInPool++
+ self.status.lock.Unlock()
+
+}
+
+/*
+ iterates down a chain section by section
+ activating section process on incomplete sections with peer
+ relinking orphaned sections with their parent if root block (and its parent hash) is known)
+*/
+func (self *BlockPool) activateChain(sec *section, p *peer, connected map[string]*section) {
+
+ p.lock.RLock()
+ switchC := p.switchC
+ p.lock.RUnlock()
+
+ var i int
+
+LOOP:
+ for sec != nil {
+ parent := self.getParent(sec)
+ plog.DebugDetailf("activateChain: section [%s] activated by peer <%s>", sectionhex(sec), p.id)
+ sec.activate(p)
+ if i > 0 && connected != nil {
+ connected[string(sec.top.hash)] = sec
+ }
+ /*
+ we need to relink both complete and incomplete sections
+ the latter could have been blockHashesRequestsComplete before being delinked from its parent
+ */
+ if parent == nil && sec.bottom.block != nil {
+ if entry := self.get(sec.bottom.block.ParentHash()); entry != nil {
+ parent = entry.section
+ plog.DebugDetailf("activateChain: [%s]-[%s] relink", sectionhex(parent), sectionhex(sec))
+ link(parent, sec)
+ }
+ }
+ sec = parent
+
+ // stop if peer got demoted
+ select {
+ case <-switchC:
+ break LOOP
+ case <-self.quit:
+ break LOOP
+ default:
+ }
+ }
+}
+
+// must run in separate go routine, otherwise
+// switchpeer -> activateChain -> activate deadlocks on section process select and peers.lock
+func (self *BlockPool) requestBlocks(attempts int, hashes [][]byte) {
+ self.wg.Add(1)
+ go func() {
+ self.peers.requestBlocks(attempts, hashes)
+ self.wg.Done()
+ }()
+}
+
+// convenience methods to access adjacent sections
+func (self *BlockPool) getParent(sec *section) *section {
+ self.chainLock.RLock()
+ defer self.chainLock.RUnlock()
+ return sec.parent
+}
+
+func (self *BlockPool) getChild(sec *section) *section {
+ self.chainLock.RLock()
+ defer self.chainLock.RUnlock()
+ return sec.child
+}
+
+// accessor and setter for entries in the pool
+func (self *BlockPool) get(hash []byte) *entry {
+ self.lock.RLock()
+ defer self.lock.RUnlock()
+ return self.pool[string(hash)]
+}
+
+func (self *BlockPool) set(hash []byte, e *entry) {
+ self.lock.Lock()
+ defer self.lock.Unlock()
+ self.pool[string(hash)] = e
+}
+
+func (self *BlockPool) remove(sec *section) {
+ // delete node entries from pool index under pool lock
+ self.lock.Lock()
+ defer self.lock.Unlock()
+ for _, node := range sec.nodes {
+ delete(self.pool, string(node.hash))
+ }
+}
+
+func (self *BlockPool) getHashSlice() (s [][]byte) {
+ select {
+ case s = <-self.hashSlicePool:
+ default:
+ s = make([][]byte, self.Config.BlockBatchSize)
+ }
+ return
+}
+
+// Return returns a Client to the pool.
+func (self *BlockPool) putHashSlice(s [][]byte) {
+ if len(s) == self.Config.BlockBatchSize {
+ select {
+ case self.hashSlicePool <- s:
+ default:
+ }
+ }
+}
+
+// pretty prints hash (byte array) with first 4 bytes in hex
+func hex(hash []byte) (name string) {
+ if hash == nil {
+ name = ""
+ } else {
+ name = fmt.Sprintf("%x", hash[:4])
+ }
+ return
+}
+
+// pretty prints a section using first 4 bytes in hex of bottom and top blockhash of the section
+func sectionhex(section *section) (name string) {
+ if section == nil {
+ name = ""
+ } else {
+ name = fmt.Sprintf("%x-%x", section.bottom.hash[:4], section.top.hash[:4])
+ }
+ return
+}