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/*
 *
 * Copyright 2018 gRPC authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

// Package proto defines the protobuf codec. Importing this package will
// register the codec.
package proto

import (
    "math"
    "sync"

    "github.com/golang/protobuf/proto"
    "google.golang.org/grpc/encoding"
)

// Name is the name registered for the proto compressor.
const Name = "proto"

func init() {
    encoding.RegisterCodec(codec{})
}

// codec is a Codec implementation with protobuf. It is the default codec for gRPC.
type codec struct{}

type cachedProtoBuffer struct {
    lastMarshaledSize uint32
    proto.Buffer
}

func capToMaxInt32(val int) uint32 {
    if val > math.MaxInt32 {
        return uint32(math.MaxInt32)
    }
    return uint32(val)
}

func marshal(v interface{}, cb *cachedProtoBuffer) ([]byte, error) {
    protoMsg := v.(proto.Message)
    newSlice := make([]byte, 0, cb.lastMarshaledSize)

    cb.SetBuf(newSlice)
    cb.Reset()
    if err := cb.Marshal(protoMsg); err != nil {
        return nil, err
    }
    out := cb.Bytes()
    cb.lastMarshaledSize = capToMaxInt32(len(out))
    return out, nil
}

func (codec) Marshal(v interface{}) ([]byte, error) {
    if pm, ok := v.(proto.Marshaler); ok {
        // object can marshal itself, no need for buffer
        return pm.Marshal()
    }

    cb := protoBufferPool.Get().(*cachedProtoBuffer)
    out, err := marshal(v, cb)

    // put back buffer and lose the ref to the slice
    cb.SetBuf(nil)
    protoBufferPool.Put(cb)
    return out, err
}

func (codec) Unmarshal(data []byte, v interface{}) error {
    protoMsg := v.(proto.Message)
    protoMsg.Reset()

    if pu, ok := protoMsg.(proto.Unmarshaler); ok {
        // object can unmarshal itself, no need for buffer
        return pu.Unmarshal(data)
    }

    cb := protoBufferPool.Get().(*cachedProtoBuffer)
    cb.SetBuf(data)
    err := cb.Unmarshal(protoMsg)
    cb.SetBuf(nil)
    protoBufferPool.Put(cb)
    return err
}

func (codec) Name() string {
    return Name
}

var protoBufferPool = &sync.Pool{
    New: func() interface{} {
        return &cachedProtoBuffer{
            Buffer:            proto.Buffer{},
            lastMarshaledSize: 16,
        }
    },
}