aboutsummaryrefslogblamecommitdiffstats
path: root/p2p/protocols/protocol.go
blob: 849a7ef3995e62cee779b071b959821317c8c996 (plain) (tree)


































                                                                                        
              
 
                                                 






















































































































































































                                                                                                   

                                                                                             



























































































                                                                                                                            
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

/*
Package protocols is an extension to p2p. It offers a user friendly simple way to define
devp2p subprotocols by abstracting away code standardly shared by protocols.

* automate assigments of code indexes to messages
* automate RLP decoding/encoding based on reflecting
* provide the forever loop to read incoming messages
* standardise error handling related to communication
* standardised  handshake negotiation
* TODO: automatic generation of wire protocol specification for peers

*/
package protocols

import (
    "context"
    "fmt"
    "reflect"
    "sync"
    "time"

    "github.com/ethereum/go-ethereum/metrics"
    "github.com/ethereum/go-ethereum/p2p"
)

// error codes used by this  protocol scheme
const (
    ErrMsgTooLong = iota
    ErrDecode
    ErrWrite
    ErrInvalidMsgCode
    ErrInvalidMsgType
    ErrHandshake
    ErrNoHandler
    ErrHandler
)

// error description strings associated with the codes
var errorToString = map[int]string{
    ErrMsgTooLong:     "Message too long",
    ErrDecode:         "Invalid message (RLP error)",
    ErrWrite:          "Error sending message",
    ErrInvalidMsgCode: "Invalid message code",
    ErrInvalidMsgType: "Invalid message type",
    ErrHandshake:      "Handshake error",
    ErrNoHandler:      "No handler registered error",
    ErrHandler:        "Message handler error",
}

/*
Error implements the standard go error interface.
Use:

  errorf(code, format, params ...interface{})

Prints as:

 <description>: <details>

where description is given by code in errorToString
and details is fmt.Sprintf(format, params...)

exported field Code can be checked
*/
type Error struct {
    Code    int
    message string
    format  string
    params  []interface{}
}

func (e Error) Error() (message string) {
    if len(e.message) == 0 {
        name, ok := errorToString[e.Code]
        if !ok {
            panic("invalid message code")
        }
        e.message = name
        if e.format != "" {
            e.message += ": " + fmt.Sprintf(e.format, e.params...)
        }
    }
    return e.message
}

func errorf(code int, format string, params ...interface{}) *Error {
    return &Error{
        Code:   code,
        format: format,
        params: params,
    }
}

// Spec is a protocol specification including its name and version as well as
// the types of messages which are exchanged
type Spec struct {
    // Name is the name of the protocol, often a three-letter word
    Name string

    // Version is the version number of the protocol
    Version uint

    // MaxMsgSize is the maximum accepted length of the message payload
    MaxMsgSize uint32

    // Messages is a list of message data types which this protocol uses, with
    // each message type being sent with its array index as the code (so
    // [&foo{}, &bar{}, &baz{}] would send foo, bar and baz with codes
    // 0, 1 and 2 respectively)
    // each message must have a single unique data type
    Messages []interface{}

    initOnce sync.Once
    codes    map[reflect.Type]uint64
    types    map[uint64]reflect.Type
}

func (s *Spec) init() {
    s.initOnce.Do(func() {
        s.codes = make(map[reflect.Type]uint64, len(s.Messages))
        s.types = make(map[uint64]reflect.Type, len(s.Messages))
        for i, msg := range s.Messages {
            code := uint64(i)
            typ := reflect.TypeOf(msg)
            if typ.Kind() == reflect.Ptr {
                typ = typ.Elem()
            }
            s.codes[typ] = code
            s.types[code] = typ
        }
    })
}

// Length returns the number of message types in the protocol
func (s *Spec) Length() uint64 {
    return uint64(len(s.Messages))
}

// GetCode returns the message code of a type, and boolean second argument is
// false if the message type is not found
func (s *Spec) GetCode(msg interface{}) (uint64, bool) {
    s.init()
    typ := reflect.TypeOf(msg)
    if typ.Kind() == reflect.Ptr {
        typ = typ.Elem()
    }
    code, ok := s.codes[typ]
    return code, ok
}

// NewMsg construct a new message type given the code
func (s *Spec) NewMsg(code uint64) (interface{}, bool) {
    s.init()
    typ, ok := s.types[code]
    if !ok {
        return nil, false
    }
    return reflect.New(typ).Interface(), true
}

// Peer represents a remote peer or protocol instance that is running on a peer connection with
// a remote peer
type Peer struct {
    *p2p.Peer                   // the p2p.Peer object representing the remote
    rw        p2p.MsgReadWriter // p2p.MsgReadWriter to send messages to and read messages from
    spec      *Spec
}

// NewPeer constructs a new peer
// this constructor is called by the p2p.Protocol#Run function
// the first two arguments are the arguments passed to p2p.Protocol.Run function
// the third argument is the Spec describing the protocol
func NewPeer(p *p2p.Peer, rw p2p.MsgReadWriter, spec *Spec) *Peer {
    return &Peer{
        Peer: p,
        rw:   rw,
        spec: spec,
    }
}

// Run starts the forever loop that handles incoming messages
// called within the p2p.Protocol#Run function
// the handler argument is a function which is called for each message received
// from the remote peer, a returned error causes the loop to exit
// resulting in disconnection
func (p *Peer) Run(handler func(msg interface{}) error) error {
    for {
        if err := p.handleIncoming(handler); err != nil {
            return err
        }
    }
}

// Drop disconnects a peer.
// TODO: may need to implement protocol drop only? don't want to kick off the peer
// if they are useful for other protocols
func (p *Peer) Drop(err error) {
    p.Disconnect(p2p.DiscSubprotocolError)
}

// Send takes a message, encodes it in RLP, finds the right message code and sends the
// message off to the peer
// this low level call will be wrapped by libraries providing routed or broadcast sends
// but often just used to forward and push messages to directly connected peers
func (p *Peer) Send(msg interface{}) error {
    defer metrics.GetOrRegisterResettingTimer("peer.send_t", nil).UpdateSince(time.Now())
    metrics.GetOrRegisterCounter("peer.send", nil).Inc(1)
    code, found := p.spec.GetCode(msg)
    if !found {
        return errorf(ErrInvalidMsgType, "%v", code)
    }
    return p2p.Send(p.rw, code, msg)
}

// handleIncoming(code)
// is called each cycle of the main forever loop that dispatches incoming messages
// if this returns an error the loop returns and the peer is disconnected with the error
// this generic handler
// * checks message size,
// * checks for out-of-range message codes,
// * handles decoding with reflection,
// * call handlers as callbacks
func (p *Peer) handleIncoming(handle func(msg interface{}) error) error {
    msg, err := p.rw.ReadMsg()
    if err != nil {
        return err
    }
    // make sure that the payload has been fully consumed
    defer msg.Discard()

    if msg.Size > p.spec.MaxMsgSize {
        return errorf(ErrMsgTooLong, "%v > %v", msg.Size, p.spec.MaxMsgSize)
    }

    val, ok := p.spec.NewMsg(msg.Code)
    if !ok {
        return errorf(ErrInvalidMsgCode, "%v", msg.Code)
    }
    if err := msg.Decode(val); err != nil {
        return errorf(ErrDecode, "<= %v: %v", msg, err)
    }

    // call the registered handler callbacks
    // a registered callback take the decoded message as argument as an interface
    // which the handler is supposed to cast to the appropriate type
    // it is entirely safe not to check the cast in the handler since the handler is
    // chosen based on the proper type in the first place
    if err := handle(val); err != nil {
        return errorf(ErrHandler, "(msg code %v): %v", msg.Code, err)
    }
    return nil
}

// Handshake negotiates a handshake on the peer connection
// * arguments
//   * context
//   * the local handshake to be sent to the remote peer
//   * funcion to be called on the remote handshake (can be nil)
// * expects a remote handshake back of the same type
// * the dialing peer needs to send the handshake first and then waits for remote
// * the listening peer waits for the remote handshake and then sends it
// returns the remote handshake and an error
func (p *Peer) Handshake(ctx context.Context, hs interface{}, verify func(interface{}) error) (rhs interface{}, err error) {
    if _, ok := p.spec.GetCode(hs); !ok {
        return nil, errorf(ErrHandshake, "unknown handshake message type: %T", hs)
    }
    errc := make(chan error, 2)
    handle := func(msg interface{}) error {
        rhs = msg
        if verify != nil {
            return verify(rhs)
        }
        return nil
    }
    send := func() { errc <- p.Send(hs) }
    receive := func() { errc <- p.handleIncoming(handle) }

    go func() {
        if p.Inbound() {
            receive()
            send()
        } else {
            send()
            receive()
        }
    }()

    for i := 0; i < 2; i++ {
        select {
        case err = <-errc:
        case <-ctx.Done():
            err = ctx.Err()
        }
        if err != nil {
            return nil, errorf(ErrHandshake, err.Error())
        }
    }
    return rhs, nil
}