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package p2p

import (
    "bytes"
    "errors"
    "fmt"
    "io"
    "io/ioutil"
    "net"
    "sync"
    "sync/atomic"
    "time"

    "github.com/ethereum/go-ethereum/rlp"
)

// Msg defines the structure of a p2p message.
//
// Note that a Msg can only be sent once since the Payload reader is
// consumed during sending. It is not possible to create a Msg and
// send it any number of times. If you want to reuse an encoded
// structure, encode the payload into a byte array and create a
// separate Msg with a bytes.Reader as Payload for each send.
type Msg struct {
    Code    uint64
    Size    uint32 // size of the paylod
    Payload io.Reader
}

// Decode parses the RLP content of a message into
// the given value, which must be a pointer.
//
// For the decoding rules, please see package rlp.
func (msg Msg) Decode(val interface{}) error {
    if err := rlp.Decode(msg.Payload, val); err != nil {
        return newPeerError(errInvalidMsg, "(code %x) (size %d) %v", msg.Code, msg.Size, err)
    }
    return nil
}

func (msg Msg) String() string {
    return fmt.Sprintf("msg #%v (%v bytes)", msg.Code, msg.Size)
}

// Discard reads any remaining payload data into a black hole.
func (msg Msg) Discard() error {
    _, err := io.Copy(ioutil.Discard, msg.Payload)
    return err
}

type MsgReader interface {
    ReadMsg() (Msg, error)
}

type MsgWriter interface {
    // WriteMsg sends a message. It will block until the message's
    // Payload has been consumed by the other end.
    //
    // Note that messages can be sent only once because their
    // payload reader is drained.
    WriteMsg(Msg) error
}

// MsgReadWriter provides reading and writing of encoded messages.
// Implementations should ensure that ReadMsg and WriteMsg can be
// called simultaneously from multiple goroutines.
type MsgReadWriter interface {
    MsgReader
    MsgWriter
}

// Send writes an RLP-encoded message with the given code.
// data should encode as an RLP list.
func Send(w MsgWriter, msgcode uint64, data interface{}) error {
    size, r, err := rlp.EncodeToReader(data)
    if err != nil {
        return err
    }
    return w.WriteMsg(Msg{Code: msgcode, Size: uint32(size), Payload: r})
}

// SendItems writes an RLP with the given code and data elements.
// For a call such as:
//
//    SendItems(w, code, e1, e2, e3)
//
// the message payload will be an RLP list containing the items:
//
//    [e1, e2, e3]
//
func SendItems(w MsgWriter, msgcode uint64, elems ...interface{}) error {
    return Send(w, msgcode, elems)
}

// netWrapper wraps a MsgReadWriter with locks around
// ReadMsg/WriteMsg and applies read/write deadlines.
type netWrapper struct {
    rmu, wmu sync.Mutex

    rtimeout, wtimeout time.Duration
    conn               net.Conn
    wrapped            MsgReadWriter
}

func (rw *netWrapper) ReadMsg() (Msg, error) {
    rw.rmu.Lock()
    defer rw.rmu.Unlock()
    rw.conn.SetReadDeadline(time.Now().Add(rw.rtimeout))
    return rw.wrapped.ReadMsg()
}

func (rw *netWrapper) WriteMsg(msg Msg) error {
    rw.wmu.Lock()
    defer rw.wmu.Unlock()
    rw.conn.SetWriteDeadline(time.Now().Add(rw.wtimeout))
    return rw.wrapped.WriteMsg(msg)
}

// eofSignal wraps a reader with eof signaling. the eof channel is
// closed when the wrapped reader returns an error or when count bytes
// have been read.
type eofSignal struct {
    wrapped io.Reader
    count   uint32 // number of bytes left
    eof     chan<- struct{}
}

// note: when using eofSignal to detect whether a message payload
// has been read, Read might not be called for zero sized messages.
func (r *eofSignal) Read(buf []byte) (int, error) {
    if r.count == 0 {
        if r.eof != nil {
            r.eof <- struct{}{}
            r.eof = nil
        }
        return 0, io.EOF
    }

    max := len(buf)
    if int(r.count) < len(buf) {
        max = int(r.count)
    }
    n, err := r.wrapped.Read(buf[:max])
    r.count -= uint32(n)
    if (err != nil || r.count == 0) && r.eof != nil {
        r.eof <- struct{}{} // tell Peer that msg has been consumed
        r.eof = nil
    }
    return n, err
}

// MsgPipe creates a message pipe. Reads on one end are matched
// with writes on the other. The pipe is full-duplex, both ends
// implement MsgReadWriter.
func MsgPipe() (*MsgPipeRW, *MsgPipeRW) {
    var (
        c1, c2  = make(chan Msg), make(chan Msg)
        closing = make(chan struct{})
        closed  = new(int32)
        rw1     = &MsgPipeRW{c1, c2, closing, closed}
        rw2     = &MsgPipeRW{c2, c1, closing, closed}
    )
    return rw1, rw2
}

// ErrPipeClosed is returned from pipe operations after the
// pipe has been closed.
var ErrPipeClosed = errors.New("p2p: read or write on closed message pipe")

// MsgPipeRW is an endpoint of a MsgReadWriter pipe.
type MsgPipeRW struct {
    w       chan<- Msg
    r       <-chan Msg
    closing chan struct{}
    closed  *int32
}

// WriteMsg sends a messsage on the pipe.
// It blocks until the receiver has consumed the message payload.
func (p *MsgPipeRW) WriteMsg(msg Msg) error {
    if atomic.LoadInt32(p.closed) == 0 {
        consumed := make(chan struct{}, 1)
        msg.Payload = &eofSignal{msg.Payload, msg.Size, consumed}
        select {
        case p.w <- msg:
            if msg.Size > 0 {
                // wait for payload read or discard
                select {
                case <-consumed:
                case <-p.closing:
                }
            }
            return nil
        case <-p.closing:
        }
    }
    return ErrPipeClosed
}

// ReadMsg returns a message sent on the other end of the pipe.
func (p *MsgPipeRW) ReadMsg() (Msg, error) {
    if atomic.LoadInt32(p.closed) == 0 {
        select {
        case msg := <-p.r:
            return msg, nil
        case <-p.closing:
        }
    }
    return Msg{}, ErrPipeClosed
}

// Close unblocks any pending ReadMsg and WriteMsg calls on both ends
// of the pipe. They will return ErrPipeClosed. Close also
// interrupts any reads from a message payload.
func (p *MsgPipeRW) Close() error {
    if atomic.AddInt32(p.closed, 1) != 1 {
        // someone else is already closing
        atomic.StoreInt32(p.closed, 1) // avoid overflow
        return nil
    }
    close(p.closing)
    return nil
}

// ExpectMsg reads a message from r and verifies that its
// code and encoded RLP content match the provided values.
// If content is nil, the payload is discarded and not verified.
func ExpectMsg(r MsgReader, code uint64, content interface{}) error {
    msg, err := r.ReadMsg()
    if err != nil {
        return err
    }
    if msg.Code != code {
        return fmt.Errorf("message code mismatch: got %d, expected %d", msg.Code, code)
    }
    if content == nil {
        return msg.Discard()
    } else {
        contentEnc, err := rlp.EncodeToBytes(content)
        if err != nil {
            panic("content encode error: " + err.Error())
        }
        if int(msg.Size) != len(contentEnc) {
            return fmt.Errorf("message size mismatch: got %d, want %d", msg.Size, len(contentEnc))
        }
        actualContent, err := ioutil.ReadAll(msg.Payload)
        if err != nil {
            return err
        }
        if !bytes.Equal(actualContent, contentEnc) {
            return fmt.Errorf("message payload mismatch:\ngot:  %x\nwant: %x", actualContent, contentEnc)
        }
    }
    return nil
}