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path: root/ethchain/transaction_pool.go
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package ethchain

import (
    "bytes"
    "container/list"
    "errors"
    "fmt"
    "github.com/ethereum/eth-go/ethutil"
    "github.com/ethereum/eth-go/ethwire"
    "log"
    "math/big"
    "sync"
)

const (
    txPoolQueueSize = 50
)

type TxPoolHook chan *Transaction

func FindTx(pool *list.List, finder func(*Transaction, *list.Element) bool) *Transaction {
    for e := pool.Front(); e != nil; e = e.Next() {
        if tx, ok := e.Value.(*Transaction); ok {
            if finder(tx, e) {
                return tx
            }
        }
    }

    return nil
}

type PublicSpeaker interface {
    Broadcast(msgType ethwire.MsgType, data []interface{})
}

// The tx pool a thread safe transaction pool handler. In order to
// guarantee a non blocking pool we use a queue channel which can be
// independently read without needing access to the actual pool. If the
// pool is being drained or synced for whatever reason the transactions
// will simple queue up and handled when the mutex is freed.
type TxPool struct {
    //server *Server
    Speaker PublicSpeaker
    // The mutex for accessing the Tx pool.
    mutex sync.Mutex
    // Queueing channel for reading and writing incoming
    // transactions to
    queueChan chan *Transaction
    // Quiting channel
    quit chan bool
    // The actual pool
    pool *list.List

    BlockManager *BlockManager

    Hook TxPoolHook
}

func NewTxPool() *TxPool {
    return &TxPool{
        //server:    s,
        mutex:     sync.Mutex{},
        pool:      list.New(),
        queueChan: make(chan *Transaction, txPoolQueueSize),
        quit:      make(chan bool),
    }
}

// Blocking function. Don't use directly. Use QueueTransaction instead
func (pool *TxPool) addTransaction(tx *Transaction) {
    pool.mutex.Lock()
    pool.pool.PushBack(tx)
    pool.mutex.Unlock()

    // Broadcast the transaction to the rest of the peers
    pool.Speaker.Broadcast(ethwire.MsgTxTy, []interface{}{tx.RlpData()})
}

// Process transaction validates the Tx and processes funds from the
// sender to the recipient.
func (pool *TxPool) ProcessTransaction(tx *Transaction, block *Block) (err error) {
    log.Printf("[TXPL] Processing Tx %x\n", tx.Hash())

    defer func() {
        if r := recover(); r != nil {
            log.Println(r)
            err = fmt.Errorf("%v", r)
        }
    }()
    // Get the sender
    sender := block.GetAddr(tx.Sender())

    // Make sure there's enough in the sender's account. Having insufficient
    // funds won't invalidate this transaction but simple ignores it.
    totAmount := new(big.Int).Add(tx.Value, new(big.Int).Mul(TxFee, TxFeeRat))
    if sender.Amount.Cmp(totAmount) < 0 {
        return errors.New("Insufficient amount in sender's account")
    }

    if sender.Nonce != tx.Nonce {
        if ethutil.Config.Debug {
            return fmt.Errorf("Invalid nonce %d(%d) continueing anyway", tx.Nonce, sender.Nonce)
        } else {
            return fmt.Errorf("Invalid nonce %d(%d)", tx.Nonce, sender.Nonce)
        }
    }

    // Get the receiver
    receiver := block.GetAddr(tx.Recipient)
    sender.Nonce += 1

    // Send Tx to self
    if bytes.Compare(tx.Recipient, tx.Sender()) == 0 {
        // Subtract the fee
        sender.Amount.Sub(sender.Amount, new(big.Int).Mul(TxFee, TxFeeRat))
    } else {
        // Subtract the amount from the senders account
        sender.Amount.Sub(sender.Amount, totAmount)

        // Add the amount to receivers account which should conclude this transaction
        receiver.Amount.Add(receiver.Amount, tx.Value)

        block.UpdateAddr(tx.Recipient, receiver)
    }

    block.UpdateAddr(tx.Sender(), sender)

    return
}

func (pool *TxPool) ValidateTransaction(tx *Transaction) error {
    // Get the last block so we can retrieve the sender and receiver from
    // the merkle trie
    block := pool.BlockManager.BlockChain().CurrentBlock
    // Something has gone horribly wrong if this happens
    if block == nil {
        return errors.New("No last block on the block chain")
    }

    // Get the sender
    sender := block.GetAddr(tx.Sender())

    totAmount := new(big.Int).Add(tx.Value, new(big.Int).Mul(TxFee, TxFeeRat))
    // Make sure there's enough in the sender's account. Having insufficient
    // funds won't invalidate this transaction but simple ignores it.
    if sender.Amount.Cmp(totAmount) < 0 {
        return fmt.Errorf("Insufficient amount in sender's (%x) account", tx.Sender())
    }

    // Increment the nonce making each tx valid only once to prevent replay
    // attacks

    return nil
}

func (pool *TxPool) queueHandler() {
out:
    for {
        select {
        case tx := <-pool.queueChan:
            hash := tx.Hash()
            foundTx := FindTx(pool.pool, func(tx *Transaction, e *list.Element) bool {
                return bytes.Compare(tx.Hash(), hash) == 0
            })

            if foundTx != nil {
                break
            }

            // Validate the transaction
            err := pool.ValidateTransaction(tx)
            if err != nil {
                if ethutil.Config.Debug {
                    log.Println("Validating Tx failed", err)
                }
            } else {
                // Call blocking version. At this point it
                // doesn't matter since this is a goroutine
                pool.addTransaction(tx)

                if pool.Hook != nil {
                    pool.Hook <- tx
                }
            }
        case <-pool.quit:
            break out
        }
    }
}

func (pool *TxPool) QueueTransaction(tx *Transaction) {
    pool.queueChan <- tx
}

func (pool *TxPool) Flush() []*Transaction {
    pool.mutex.Lock()
    defer pool.mutex.Unlock()

    txList := make([]*Transaction, pool.pool.Len())
    i := 0
    for e := pool.pool.Front(); e != nil; e = e.Next() {
        if tx, ok := e.Value.(*Transaction); ok {
            txList[i] = tx
        }

        i++
    }

    // Recreate a new list all together
    // XXX Is this the fastest way?
    pool.pool = list.New()

    return txList
}

func (pool *TxPool) Start() {
    go pool.queueHandler()
}

func (pool *TxPool) Stop() {
    log.Println("[TXP] Stopping...")

    close(pool.quit)

    pool.Flush()
}