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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package sha3

// spongeDirection indicates the direction bytes are flowing through the sponge.
type spongeDirection int

const (
    // spongeAbsorbing indicates that the sponge is absorbing input.
    spongeAbsorbing spongeDirection = iota
    // spongeSqueezing indicates that the sponge is being squeezed.
    spongeSqueezing
)

const (
    // maxRate is the maximum size of the internal buffer. SHAKE-256
    // currently needs the largest buffer.
    maxRate = 168
)

type state struct {
    // Generic sponge components.
    a    [25]uint64 // main state of the hash
    buf  []byte     // points into storage
    rate int        // the number of bytes of state to use

    // dsbyte contains the "domain separation" bits and the first bit of
    // the padding. Sections 6.1 and 6.2 of [1] separate the outputs of the
    // SHA-3 and SHAKE functions by appending bitstrings to the message.
    // Using a little-endian bit-ordering convention, these are "01" for SHA-3
    // and "1111" for SHAKE, or 00000010b and 00001111b, respectively. Then the
    // padding rule from section 5.1 is applied to pad the message to a multiple
    // of the rate, which involves adding a "1" bit, zero or more "0" bits, and
    // a final "1" bit. We merge the first "1" bit from the padding into dsbyte,
    // giving 00000110b (0x06) and 00011111b (0x1f).
    // [1] http://csrc.nist.gov/publications/drafts/fips-202/fips_202_draft.pdf
    //     "Draft FIPS 202: SHA-3 Standard: Permutation-Based Hash and
    //      Extendable-Output Functions (May 2014)"
    dsbyte  byte
    storage [maxRate]byte

    // Specific to SHA-3 and SHAKE.
    fixedOutput bool            // whether this is a fixed-output-length instance
    outputLen   int             // the default output size in bytes
    state       spongeDirection // whether the sponge is absorbing or squeezing
}

// BlockSize returns the rate of sponge underlying this hash function.
func (d *state) BlockSize() int { return d.rate }

// Size returns the output size of the hash function in bytes.
func (d *state) Size() int { return d.outputLen }

// Reset clears the internal state by zeroing the sponge state and
// the byte buffer, and setting Sponge.state to absorbing.
func (d *state) Reset() {
    // Zero the permutation's state.
    for i := range d.a {
        d.a[i] = 0
    }
    d.state = spongeAbsorbing
    d.buf = d.storage[:0]
}

func (d *state) clone() *state {
    ret := *d
    if ret.state == spongeAbsorbing {
        ret.buf = ret.storage[:len(ret.buf)]
    } else {
        ret.buf = ret.storage[d.rate-cap(d.buf) : d.rate]
    }

    return &ret
}

// permute applies the KeccakF-1600 permutation. It handles
// any input-output buffering.
func (d *state) permute() {
    switch d.state {
    case spongeAbsorbing:
        // If we're absorbing, we need to xor the input into the state
        // before applying the permutation.
        xorIn(d, d.buf)
        d.buf = d.storage[:0]
        keccakF1600(&d.a)
    case spongeSqueezing:
        // If we're squeezing, we need to apply the permutatin before
        // copying more output.
        keccakF1600(&d.a)
        d.buf = d.storage[:d.rate]
        copyOut(d, d.buf)
    }
}

// pads appends the domain separation bits in dsbyte, applies
// the multi-bitrate 10..1 padding rule, and permutes the state.
func (d *state) padAndPermute(dsbyte byte) {
    if d.buf == nil {
        d.buf = d.storage[:0]
    }
    // Pad with this instance's domain-separator bits. We know that there's
    // at least one byte of space in d.buf because, if it were full,
    // permute would have been called to empty it. dsbyte also contains the
    // first one bit for the padding. See the comment in the state struct.
    d.buf = append(d.buf, dsbyte)
    zerosStart := len(d.buf)
    d.buf = d.storage[:d.rate]
    for i := zerosStart; i < d.rate; i++ {
        d.buf[i] = 0
    }
    // This adds the final one bit for the padding. Because of the way that
    // bits are numbered from the LSB upwards, the final bit is the MSB of
    // the last byte.
    d.buf[d.rate-1] ^= 0x80
    // Apply the permutation
    d.permute()
    d.state = spongeSqueezing
    d.buf = d.storage[:d.rate]
    copyOut(d, d.buf)
}

// Write absorbs more data into the hash's state. It produces an error
// if more data is written to the ShakeHash after writing
func (d *state) Write(p []byte) (written int, err error) {
    if d.state != spongeAbsorbing {
        panic("sha3: write to sponge after read")
    }
    if d.buf == nil {
        d.buf = d.storage[:0]
    }
    written = len(p)

    for len(p) > 0 {
        if len(d.buf) == 0 && len(p) >= d.rate {
            // The fast path; absorb a full "rate" bytes of input and apply the permutation.
            xorIn(d, p[:d.rate])
            p = p[d.rate:]
            keccakF1600(&d.a)
        } else {
            // The slow path; buffer the input until we can fill the sponge, and then xor it in.
            todo := d.rate - len(d.buf)
            if todo > len(p) {
                todo = len(p)
            }
            d.buf = append(d.buf, p[:todo]...)
            p = p[todo:]

            // If the sponge is full, apply the permutation.
            if len(d.buf) == d.rate {
                d.permute()
            }
        }
    }

    return
}

// Read squeezes an arbitrary number of bytes from the sponge.
func (d *state) Read(out []byte) (n int, err error) {
    // If we're still absorbing, pad and apply the permutation.
    if d.state == spongeAbsorbing {
        d.padAndPermute(d.dsbyte)
    }

    n = len(out)

    // Now, do the squeezing.
    for len(out) > 0 {
        n := copy(out, d.buf)
        d.buf = d.buf[n:]
        out = out[n:]

        // Apply the permutation if we've squeezed the sponge dry.
        if len(d.buf) == 0 {
            d.permute()
        }
    }

    return
}

// Sum applies padding to the hash state and then squeezes out the desired
// number of output bytes.
func (d *state) Sum(in []byte) []byte {
    // Make a copy of the original hash so that caller can keep writing
    // and summing.
    dup := d.clone()
    hash := make([]byte, dup.outputLen)
    dup.Read(hash)
    return append(in, hash...)
}