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// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

package state

import (
    "bytes"
    "encoding/binary"
    "fmt"
    "math"
    "math/big"
    "math/rand"
    "reflect"
    "strings"
    "testing"
    "testing/quick"

    check "gopkg.in/check.v1"

    "github.com/ethereum/go-ethereum/common"
    "github.com/ethereum/go-ethereum/core/types"
    "github.com/ethereum/go-ethereum/ethdb"
)

// Tests that updating a state trie does not leak any database writes prior to
// actually committing the state.
func TestUpdateLeaks(t *testing.T) {
    // Create an empty state database
    db, _ := ethdb.NewMemDatabase()
    state, _ := New(common.Hash{}, NewDatabase(db))

    // Update it with some accounts
    for i := byte(0); i < 255; i++ {
        addr := common.BytesToAddress([]byte{i})
        state.AddBalance(addr, big.NewInt(int64(11*i)))
        state.SetNonce(addr, uint64(42*i))
        if i%2 == 0 {
            state.SetState(addr, common.BytesToHash([]byte{i, i, i}), common.BytesToHash([]byte{i, i, i, i}))
        }
        if i%3 == 0 {
            state.SetCode(addr, []byte{i, i, i, i, i})
        }
        state.IntermediateRoot(false)
    }
    // Ensure that no data was leaked into the database
    for _, key := range db.Keys() {
        value, _ := db.Get(key)
        t.Errorf("State leaked into database: %x -> %x", key, value)
    }
}

// Tests that no intermediate state of an object is stored into the database,
// only the one right before the commit.
func TestIntermediateLeaks(t *testing.T) {
    // Create two state databases, one transitioning to the final state, the other final from the beginning
    transDb, _ := ethdb.NewMemDatabase()
    finalDb, _ := ethdb.NewMemDatabase()
    transState, _ := New(common.Hash{}, NewDatabase(transDb))
    finalState, _ := New(common.Hash{}, NewDatabase(finalDb))

    modify := func(state *StateDB, addr common.Address, i, tweak byte) {
        state.SetBalance(addr, big.NewInt(int64(11*i)+int64(tweak)))
        state.SetNonce(addr, uint64(42*i+tweak))
        if i%2 == 0 {
            state.SetState(addr, common.Hash{i, i, i, 0}, common.Hash{})
            state.SetState(addr, common.Hash{i, i, i, tweak}, common.Hash{i, i, i, i, tweak})
        }
        if i%3 == 0 {
            state.SetCode(addr, []byte{i, i, i, i, i, tweak})
        }
    }

    // Modify the transient state.
    for i := byte(0); i < 255; i++ {
        modify(transState, common.Address{byte(i)}, i, 0)
    }
    // Write modifications to trie.
    transState.IntermediateRoot(false)

    // Overwrite all the data with new values in the transient database.
    for i := byte(0); i < 255; i++ {
        modify(transState, common.Address{byte(i)}, i, 99)
        modify(finalState, common.Address{byte(i)}, i, 99)
    }

    // Commit and cross check the databases.
    if _, err := transState.CommitTo(transDb, false); err != nil {
        t.Fatalf("failed to commit transition state: %v", err)
    }
    if _, err := finalState.CommitTo(finalDb, false); err != nil {
        t.Fatalf("failed to commit final state: %v", err)
    }
    for _, key := range finalDb.Keys() {
        if _, err := transDb.Get(key); err != nil {
            val, _ := finalDb.Get(key)
            t.Errorf("entry missing from the transition database: %x -> %x", key, val)
        }
    }
    for _, key := range transDb.Keys() {
        if _, err := finalDb.Get(key); err != nil {
            val, _ := transDb.Get(key)
            t.Errorf("extra entry in the transition database: %x -> %x", key, val)
        }
    }
}

func TestSnapshotRandom(t *testing.T) {
    config := &quick.Config{MaxCount: 1000}
    err := quick.Check((*snapshotTest).run, config)
    if cerr, ok := err.(*quick.CheckError); ok {
        test := cerr.In[0].(*snapshotTest)
        t.Errorf("%v:\n%s", test.err, test)
    } else if err != nil {
        t.Error(err)
    }
}

// A snapshotTest checks that reverting StateDB snapshots properly undoes all changes
// captured by the snapshot. Instances of this test with pseudorandom content are created
// by Generate.
//
// The test works as follows:
//
// A new state is created and all actions are applied to it. Several snapshots are taken
// in between actions. The test then reverts each snapshot. For each snapshot the actions
// leading up to it are replayed on a fresh, empty state. The behaviour of all public
// accessor methods on the reverted state must match the return value of the equivalent
// methods on the replayed state.
type snapshotTest struct {
    addrs     []common.Address // all account addresses
    actions   []testAction     // modifications to the state
    snapshots []int            // actions indexes at which snapshot is taken
    err       error            // failure details are reported through this field
}

type testAction struct {
    name   string
    fn     func(testAction, *StateDB)
    args   []int64
    noAddr bool
}

// newTestAction creates a random action that changes state.
func newTestAction(addr common.Address, r *rand.Rand) testAction {
    actions := []testAction{
        {
            name: "SetBalance",
            fn: func(a testAction, s *StateDB) {
                s.SetBalance(addr, big.NewInt(a.args[0]))
            },
            args: make([]int64, 1),
        },
        {
            name: "AddBalance",
            fn: func(a testAction, s *StateDB) {
                s.AddBalance(addr, big.NewInt(a.args[0]))
            },
            args: make([]int64, 1),
        },
        {
            name: "SetNonce",
            fn: func(a testAction, s *StateDB) {
                s.SetNonce(addr, uint64(a.args[0]))
            },
            args: make([]int64, 1),
        },
        {
            name: "SetState",
            fn: func(a testAction, s *StateDB) {
                var key, val common.Hash
                binary.BigEndian.PutUint16(key[:], uint16(a.args[0]))
                binary.BigEndian.PutUint16(val[:], uint16(a.args[1]))
                s.SetState(addr, key, val)
            },
            args: make([]int64, 2),
        },
        {
            name: "SetCode",
            fn: func(a testAction, s *StateDB) {
                code := make([]byte, 16)
                binary.BigEndian.PutUint64(code, uint64(a.args[0]))
                binary.BigEndian.PutUint64(code[8:], uint64(a.args[1]))
                s.SetCode(addr, code)
            },
            args: make([]int64, 2),
        },
        {
            name: "CreateAccount",
            fn: func(a testAction, s *StateDB) {
                s.CreateAccount(addr)
            },
        },
        {
            name: "Suicide",
            fn: func(a testAction, s *StateDB) {
                s.Suicide(addr)
            },
        },
        {
            name: "AddRefund",
            fn: func(a testAction, s *StateDB) {
                s.AddRefund(big.NewInt(a.args[0]))
            },
            args:   make([]int64, 1),
            noAddr: true,
        },
        {
            name: "AddLog",
            fn: func(a testAction, s *StateDB) {
                data := make([]byte, 2)
                binary.BigEndian.PutUint16(data, uint16(a.args[0]))
                s.AddLog(&types.Log{Address: addr, Data: data})
            },
            args: make([]int64, 1),
        },
    }
    action := actions[r.Intn(len(actions))]
    var nameargs []string
    if !action.noAddr {
        nameargs = append(nameargs, addr.Hex())
    }
    for _, i := range action.args {
        action.args[i] = rand.Int63n(100)
        nameargs = append(nameargs, fmt.Sprint(action.args[i]))
    }
    action.name += strings.Join(nameargs, ", ")
    return action
}

// Generate returns a new snapshot test of the given size. All randomness is
// derived from r.
func (*snapshotTest) Generate(r *rand.Rand, size int) reflect.Value {
    // Generate random actions.
    addrs := make([]common.Address, 50)
    for i := range addrs {
        addrs[i][0] = byte(i)
    }
    actions := make([]testAction, size)
    for i := range actions {
        addr := addrs[r.Intn(len(addrs))]
        actions[i] = newTestAction(addr, r)
    }
    // Generate snapshot indexes.
    nsnapshots := int(math.Sqrt(float64(size)))
    if size > 0 && nsnapshots == 0 {
        nsnapshots = 1
    }
    snapshots := make([]int, nsnapshots)
    snaplen := len(actions) / nsnapshots
    for i := range snapshots {
        // Try to place the snapshots some number of actions apart from each other.
        snapshots[i] = (i * snaplen) + r.Intn(snaplen)
    }
    return reflect.ValueOf(&snapshotTest{addrs, actions, snapshots, nil})
}

func (test *snapshotTest) String() string {
    out := new(bytes.Buffer)
    sindex := 0
    for i, action := range test.actions {
        if len(test.snapshots) > sindex && i == test.snapshots[sindex] {
            fmt.Fprintf(out, "---- snapshot %d ----\n", sindex)
            sindex++
        }
        fmt.Fprintf(out, "%4d: %s\n", i, action.name)
    }
    return out.String()
}

func (test *snapshotTest) run() bool {
    // Run all actions and create snapshots.
    var (
        db, _        = ethdb.NewMemDatabase()
        state, _     = New(common.Hash{}, NewDatabase(db))
        snapshotRevs = make([]int, len(test.snapshots))
        sindex       = 0
    )
    for i, action := range test.actions {
        if len(test.snapshots) > sindex && i == test.snapshots[sindex] {
            snapshotRevs[sindex] = state.Snapshot()
            sindex++
        }
        action.fn(action, state)
    }

    // Revert all snapshots in reverse order. Each revert must yield a state
    // that is equivalent to fresh state with all actions up the snapshot applied.
    for sindex--; sindex >= 0; sindex-- {
        checkstate, _ := New(common.Hash{}, NewDatabase(db))
        for _, action := range test.actions[:test.snapshots[sindex]] {
            action.fn(action, checkstate)
        }
        state.RevertToSnapshot(snapshotRevs[sindex])
        if err := test.checkEqual(state, checkstate); err != nil {
            test.err = fmt.Errorf("state mismatch after revert to snapshot %d\n%v", sindex, err)
            return false
        }
    }
    return true
}

// checkEqual checks that methods of state and checkstate return the same values.
func (test *snapshotTest) checkEqual(state, checkstate *StateDB) error {
    for _, addr := range test.addrs {
        var err error
        checkeq := func(op string, a, b interface{}) bool {
            if err == nil && !reflect.DeepEqual(a, b) {
                err = fmt.Errorf("got %s(%s) == %v, want %v", op, addr.Hex(), a, b)
                return false
            }
            return true
        }
        // Check basic accessor methods.
        checkeq("Exist", state.Exist(addr), checkstate.Exist(addr))
        checkeq("HasSuicided", state.HasSuicided(addr), checkstate.HasSuicided(addr))
        checkeq("GetBalance", state.GetBalance(addr), checkstate.GetBalance(addr))
        checkeq("GetNonce", state.GetNonce(addr), checkstate.GetNonce(addr))
        checkeq("GetCode", state.GetCode(addr), checkstate.GetCode(addr))
        checkeq("GetCodeHash", state.GetCodeHash(addr), checkstate.GetCodeHash(addr))
        checkeq("GetCodeSize", state.GetCodeSize(addr), checkstate.GetCodeSize(addr))
        // Check storage.
        if obj := state.getStateObject(addr); obj != nil {
            state.ForEachStorage(addr, func(key, val common.Hash) bool {
                return checkeq("GetState("+key.Hex()+")", val, checkstate.GetState(addr, key))
            })
            checkstate.ForEachStorage(addr, func(key, checkval common.Hash) bool {
                return checkeq("GetState("+key.Hex()+")", state.GetState(addr, key), checkval)
            })
        }
        if err != nil {
            return err
        }
    }

    if state.GetRefund().Cmp(checkstate.GetRefund()) != 0 {
        return fmt.Errorf("got GetRefund() == %d, want GetRefund() == %d",
            state.GetRefund(), checkstate.GetRefund())
    }
    if !reflect.DeepEqual(state.GetLogs(common.Hash{}), checkstate.GetLogs(common.Hash{})) {
        return fmt.Errorf("got GetLogs(common.Hash{}) == %v, want GetLogs(common.Hash{}) == %v",
            state.GetLogs(common.Hash{}), checkstate.GetLogs(common.Hash{}))
    }
    return nil
}

func (s *StateSuite) TestTouchDelete(c *check.C) {
    s.state.GetOrNewStateObject(common.Address{})
    root, _ := s.state.CommitTo(s.db, false)
    s.state.Reset(root)

    snapshot := s.state.Snapshot()
    s.state.AddBalance(common.Address{}, new(big.Int))
    if len(s.state.stateObjectsDirty) != 1 {
        c.Fatal("expected one dirty state object")
    }

    s.state.RevertToSnapshot(snapshot)
    if len(s.state.stateObjectsDirty) != 0 {
        c.Fatal("expected no dirty state object")
    }
}