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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

package core

import (
    "fmt"
    "math/big"

    "github.com/ethereum/go-ethereum/common"
    "github.com/ethereum/go-ethereum/core/state"
    "github.com/ethereum/go-ethereum/core/types"
    "github.com/ethereum/go-ethereum/ethdb"
    "github.com/ethereum/go-ethereum/event"
    "github.com/ethereum/go-ethereum/pow"
)

// FakePow is a non-validating proof of work implementation.
// It returns true from Verify for any block.
type FakePow struct{}

func (f FakePow) Search(block pow.Block, stop <-chan struct{}) (uint64, []byte) {
    return 0, nil
}
func (f FakePow) Verify(block pow.Block) bool { return true }
func (f FakePow) GetHashrate() int64          { return 0 }
func (f FakePow) Turbo(bool)                  {}

// So we can deterministically seed different blockchains
var (
    canonicalSeed = 1
    forkSeed      = 2
)

// BlockGen creates blocks for testing.
// See GenerateChain for a detailed explanation.
type BlockGen struct {
    i       int
    parent  *types.Block
    chain   []*types.Block
    header  *types.Header
    statedb *state.StateDB

    coinbase *state.StateObject
    txs      []*types.Transaction
    receipts []*types.Receipt
    uncles   []*types.Header
}

// SetCoinbase sets the coinbase of the generated block.
// It can be called at most once.
func (b *BlockGen) SetCoinbase(addr common.Address) {
    if b.coinbase != nil {
        if len(b.txs) > 0 {
            panic("coinbase must be set before adding transactions")
        }
        panic("coinbase can only be set once")
    }
    b.header.Coinbase = addr
    b.coinbase = b.statedb.GetOrNewStateObject(addr)
    b.coinbase.SetGasLimit(b.header.GasLimit)
}

// SetExtra sets the extra data field of the generated block.
func (b *BlockGen) SetExtra(data []byte) {
    b.header.Extra = data
}

// AddTx adds a transaction to the generated block. If no coinbase has
// been set, the block's coinbase is set to the zero address.
//
// AddTx panics if the transaction cannot be executed. In addition to
// the protocol-imposed limitations (gas limit, etc.), there are some
// further limitations on the content of transactions that can be
// added. Notably, contract code relying on the BLOCKHASH instruction
// will panic during execution.
func (b *BlockGen) AddTx(tx *types.Transaction) {
    if b.coinbase == nil {
        b.SetCoinbase(common.Address{})
    }
    _, gas, err := ApplyMessage(NewEnv(b.statedb, nil, tx, b.header), tx, b.coinbase)
    if err != nil {
        panic(err)
    }
    root := b.statedb.IntermediateRoot()
    b.header.GasUsed.Add(b.header.GasUsed, gas)
    receipt := types.NewReceipt(root.Bytes(), b.header.GasUsed)
    logs := b.statedb.GetLogs(tx.Hash())
    receipt.SetLogs(logs)
    receipt.Bloom = types.CreateBloom(types.Receipts{receipt})
    b.txs = append(b.txs, tx)
    b.receipts = append(b.receipts, receipt)
}

// TxNonce returns the next valid transaction nonce for the
// account at addr. It panics if the account does not exist.
func (b *BlockGen) TxNonce(addr common.Address) uint64 {
    if !b.statedb.HasAccount(addr) {
        panic("account does not exist")
    }
    return b.statedb.GetNonce(addr)
}

// AddUncle adds an uncle header to the generated block.
func (b *BlockGen) AddUncle(h *types.Header) {
    b.uncles = append(b.uncles, h)
}

// PrevBlock returns a previously generated block by number. It panics if
// num is greater or equal to the number of the block being generated.
// For index -1, PrevBlock returns the parent block given to GenerateChain.
func (b *BlockGen) PrevBlock(index int) *types.Block {
    if index >= b.i {
        panic("block index out of range")
    }
    if index == -1 {
        return b.parent
    }
    return b.chain[index]
}

// OffsetTime modifies the time instance of a block, implicitly changing its
// associated difficulty. It's useful to test scenarios where forking is not
// tied to chain length directly.
func (b *BlockGen) OffsetTime(seconds int64) {
    b.header.Time.Add(b.header.Time, new(big.Int).SetInt64(seconds))
    if b.header.Time.Cmp(b.parent.Header().Time) <= 0 {
        panic("block time out of range")
    }
    b.header.Difficulty = CalcDifficulty(b.header.Time.Uint64(), b.parent.Time().Uint64(), b.parent.Number(), b.parent.Difficulty())
}

// GenerateChain creates a chain of n blocks. The first block's
// parent will be the provided parent. db is used to store
// intermediate states and should contain the parent's state trie.
//
// The generator function is called with a new block generator for
// every block. Any transactions and uncles added to the generator
// become part of the block. If gen is nil, the blocks will be empty
// and their coinbase will be the zero address.
//
// Blocks created by GenerateChain do not contain valid proof of work
// values. Inserting them into BlockChain requires use of FakePow or
// a similar non-validating proof of work implementation.
func GenerateChain(parent *types.Block, db ethdb.Database, n int, gen func(int, *BlockGen)) []*types.Block {
    statedb, err := state.New(parent.Root(), db)
    if err != nil {
        panic(err)
    }
    blocks := make(types.Blocks, n)
    genblock := func(i int, h *types.Header) *types.Block {
        b := &BlockGen{parent: parent, i: i, chain: blocks, header: h, statedb: statedb}
        if gen != nil {
            gen(i, b)
        }
        AccumulateRewards(statedb, h, b.uncles)
        root, err := statedb.Commit()
        if err != nil {
            panic(fmt.Sprintf("state write error: %v", err))
        }
        h.Root = root
        return types.NewBlock(h, b.txs, b.uncles, b.receipts)
    }
    for i := 0; i < n; i++ {
        header := makeHeader(parent, statedb)
        block := genblock(i, header)
        blocks[i] = block
        parent = block
    }
    return blocks
}

func makeHeader(parent *types.Block, state *state.StateDB) *types.Header {
    var time *big.Int
    if parent.Time() == nil {
        time = big.NewInt(10)
    } else {
        time = new(big.Int).Add(parent.Time(), big.NewInt(10)) // block time is fixed at 10 seconds
    }
    return &types.Header{
        Root:       state.IntermediateRoot(),
        ParentHash: parent.Hash(),
        Coinbase:   parent.Coinbase(),
        Difficulty: CalcDifficulty(time.Uint64(), new(big.Int).Sub(time, big.NewInt(10)).Uint64(), parent.Number(), parent.Difficulty()),
        GasLimit:   CalcGasLimit(parent),
        GasUsed:    new(big.Int),
        Number:     new(big.Int).Add(parent.Number(), common.Big1),
        Time:       time,
    }
}

// newCanonical creates a new deterministic canonical chain by running
// InsertChain on the result of makeChain.
func newCanonical(n int, db ethdb.Database) (*BlockProcessor, error) {
    evmux := &event.TypeMux{}

    WriteTestNetGenesisBlock(db, 0)
    chainman, _ := NewBlockChain(db, FakePow{}, evmux)
    bman := NewBlockProcessor(db, FakePow{}, chainman, evmux)
    bman.bc.SetProcessor(bman)
    parent := bman.bc.CurrentBlock()
    if n == 0 {
        return bman, nil
    }
    lchain := makeChain(parent, n, db, canonicalSeed)
    _, err := bman.bc.InsertChain(lchain)
    return bman, err
}

func makeChain(parent *types.Block, n int, db ethdb.Database, seed int) []*types.Block {
    return GenerateChain(parent, db, n, func(i int, b *BlockGen) {
        b.SetCoinbase(common.Address{0: byte(seed), 19: byte(i)})
    })
}