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// Copyright 2015 Marc-Antoine Ruel. All rights reserved.
// Use of this source code is governed under the Apache License, Version 2.0
// that can be found in the LICENSE file.

// Package stack analyzes stack dump of Go processes and simplifies it.
//
// It is mostly useful on servers will large number of identical goroutines,
// making the crash dump harder to read than strictly necesary.
package stack

import (
    "bufio"
    "bytes"
    "errors"
    "fmt"
    "io"
    "math"
    "net/url"
    "os"
    "path/filepath"
    "regexp"
    "runtime"
    "sort"
    "strconv"
    "strings"
    "unicode"
    "unicode/utf8"
)

const lockedToThread = "locked to thread"

var (
    // TODO(maruel): Handle corrupted stack cases:
    // - missed stack barrier
    // - found next stack barrier at 0x123; expected
    // - runtime: unexpected return pc for FUNC_NAME called from 0x123

    reRoutineHeader = regexp.MustCompile("^goroutine (\\d+) \\[([^\\]]+)\\]\\:\n$")
    reMinutes       = regexp.MustCompile("^(\\d+) minutes$")
    reUnavail       = regexp.MustCompile("^(?:\t| +)goroutine running on other thread; stack unavailable")
    // See gentraceback() in src/runtime/traceback.go for more information.
    // - Sometimes the source file comes up as "<autogenerated>". It is the
    //   compiler than generated these, not the runtime.
    // - The tab may be replaced with spaces when a user copy-paste it, handle
    //   this transparently.
    // - "runtime.gopanic" is explicitly replaced with "panic" by gentraceback().
    // - The +0x123 byte offset is printed when frame.pc > _func.entry. _func is
    //   generated by the linker.
    // - The +0x123 byte offset is not included with generated code, e.g. unnamed
    //   functions "func·006()" which is generally go func() { ... }()
    //   statements. Since the _func is generated at runtime, it's probably why
    //   _func.entry is not set.
    // - C calls may have fp=0x123 sp=0x123 appended. I think it normally happens
    //   when a signal is not correctly handled. It is printed with m.throwing>0.
    //   These are discarded.
    // - For cgo, the source file may be "??".
    reFile = regexp.MustCompile("^(?:\t| +)(\\?\\?|\\<autogenerated\\>|.+\\.(?:c|go|s))\\:(\\d+)(?:| \\+0x[0-9a-f]+)(?:| fp=0x[0-9a-f]+ sp=0x[0-9a-f]+)\n$")
    // Sadly, it doesn't note the goroutine number so we could cascade them per
    // parenthood.
    reCreated = regexp.MustCompile("^created by (.+)\n$")
    reFunc    = regexp.MustCompile("^(.+)\\((.*)\\)\n$")
    reElided  = regexp.MustCompile("^\\.\\.\\.additional frames elided\\.\\.\\.\n$")
    // Include frequent GOROOT value on Windows, distro provided and user
    // installed path. This simplifies the user's life when processing a trace
    // generated on another VM.
    // TODO(maruel): Guess the path automatically via traces containing the
    // 'runtime' package, which is very frequent. This would be "less bad" than
    // throwing up random values at the parser.
    goroots = []string{runtime.GOROOT(), "c:/go", "/usr/lib/go", "/usr/local/go"}
)

// Similarity is the level at which two call lines arguments must match to be
// considered similar enough to coalesce them.
type Similarity int

const (
    // ExactFlags requires same bits (e.g. Locked).
    ExactFlags Similarity = iota
    // ExactLines requests the exact same arguments on the call line.
    ExactLines
    // AnyPointer considers different pointers a similar call line.
    AnyPointer
    // AnyValue accepts any value as similar call line.
    AnyValue
)

// Function is a function call.
//
// Go stack traces print a mangled function call, this wrapper unmangle the
// string before printing and adds other filtering methods.
type Function struct {
    Raw string
}

// String is the fully qualified function name.
//
// Sadly Go is a bit confused when the package name doesn't match the directory
// containing the source file and will use the directory name instead of the
// real package name.
func (f Function) String() string {
    s, _ := url.QueryUnescape(f.Raw)
    return s
}

// Name is the naked function name.
func (f Function) Name() string {
    parts := strings.SplitN(filepath.Base(f.Raw), ".", 2)
    if len(parts) == 1 {
        return parts[0]
    }
    return parts[1]
}

// PkgName is the package name for this function reference.
func (f Function) PkgName() string {
    parts := strings.SplitN(filepath.Base(f.Raw), ".", 2)
    if len(parts) == 1 {
        return ""
    }
    s, _ := url.QueryUnescape(parts[0])
    return s
}

// PkgDotName returns "<package>.<func>" format.
func (f Function) PkgDotName() string {
    parts := strings.SplitN(filepath.Base(f.Raw), ".", 2)
    s, _ := url.QueryUnescape(parts[0])
    if len(parts) == 1 {
        return parts[0]
    }
    if s != "" || parts[1] != "" {
        return s + "." + parts[1]
    }
    return ""
}

// IsExported returns true if the function is exported.
func (f Function) IsExported() bool {
    name := f.Name()
    parts := strings.Split(name, ".")
    r, _ := utf8.DecodeRuneInString(parts[len(parts)-1])
    if unicode.ToUpper(r) == r {
        return true
    }
    return f.PkgName() == "main" && name == "main"
}

// Arg is an argument on a Call.
type Arg struct {
    Value uint64 // Value is the raw value as found in the stack trace
    Name  string // Name is a pseudo name given to the argument
}

// IsPtr returns true if we guess it's a pointer. It's only a guess, it can be
// easily be confused by a bitmask.
func (a *Arg) IsPtr() bool {
    // Assumes all pointers are above 16Mb and positive.
    return a.Value > 16*1024*1024 && a.Value < math.MaxInt64
}

func (a Arg) String() string {
    if a.Name != "" {
        return a.Name
    }
    if a.Value == 0 {
        return "0"
    }
    return fmt.Sprintf("0x%x", a.Value)
}

// Args is a series of function call arguments.
type Args struct {
    Values    []Arg    // Values is the arguments as shown on the stack trace. They are mangled via simplification.
    Processed []string // Processed is the arguments generated from processing the source files. It can have a length lower than Values.
    Elided    bool     // If set, it means there was a trailing ", ..."
}

func (a Args) String() string {
    var v []string
    if len(a.Processed) != 0 {
        v = make([]string, 0, len(a.Processed))
        for _, item := range a.Processed {
            v = append(v, item)
        }
    } else {
        v = make([]string, 0, len(a.Values))
        for _, item := range a.Values {
            v = append(v, item.String())
        }
    }
    if a.Elided {
        v = append(v, "...")
    }
    return strings.Join(v, ", ")
}

// Equal returns true only if both arguments are exactly equal.
func (a *Args) Equal(r *Args) bool {
    if a.Elided != r.Elided || len(a.Values) != len(r.Values) {
        return false
    }
    for i, l := range a.Values {
        if l != r.Values[i] {
            return false
        }
    }
    return true
}

// Similar returns true if the two Args are equal or almost but not quite
// equal.
func (a *Args) Similar(r *Args, similar Similarity) bool {
    if a.Elided != r.Elided || len(a.Values) != len(r.Values) {
        return false
    }
    if similar == AnyValue {
        return true
    }
    for i, l := range a.Values {
        switch similar {
        case ExactFlags, ExactLines:
            if l != r.Values[i] {
                return false
            }
        default:
            if l.IsPtr() != r.Values[i].IsPtr() || (!l.IsPtr() && l != r.Values[i]) {
                return false
            }
        }
    }
    return true
}

// Merge merges two similar Args, zapping out differences.
func (a *Args) Merge(r *Args) Args {
    out := Args{
        Values: make([]Arg, len(a.Values)),
        Elided: a.Elided,
    }
    for i, l := range a.Values {
        if l != r.Values[i] {
            out.Values[i].Name = "*"
            out.Values[i].Value = l.Value
        } else {
            out.Values[i] = l
        }
    }
    return out
}

// Call is an item in the stack trace.
type Call struct {
    SourcePath string   // Full path name of the source file
    Line       int      // Line number
    Func       Function // Fully qualified function name (encoded).
    Args       Args     // Call arguments
}

// Equal returns true only if both calls are exactly equal.
func (c *Call) Equal(r *Call) bool {
    return c.SourcePath == r.SourcePath && c.Line == r.Line && c.Func == r.Func && c.Args.Equal(&r.Args)
}

// Similar returns true if the two Call are equal or almost but not quite
// equal.
func (c *Call) Similar(r *Call, similar Similarity) bool {
    return c.SourcePath == r.SourcePath && c.Line == r.Line && c.Func == r.Func && c.Args.Similar(&r.Args, similar)
}

// Merge merges two similar Call, zapping out differences.
func (c *Call) Merge(r *Call) Call {
    return Call{
        SourcePath: c.SourcePath,
        Line:       c.Line,
        Func:       c.Func,
        Args:       c.Args.Merge(&r.Args),
    }
}

// SourceName returns the base file name of the source file.
func (c *Call) SourceName() string {
    return filepath.Base(c.SourcePath)
}

// SourceLine returns "source.go:line", including only the base file name.
func (c *Call) SourceLine() string {
    return fmt.Sprintf("%s:%d", c.SourceName(), c.Line)
}

// FullSourceLine returns "/path/to/source.go:line".
func (c *Call) FullSourceLine() string {
    return fmt.Sprintf("%s:%d", c.SourcePath, c.Line)
}

// PkgSource is one directory plus the file name of the source file.
func (c *Call) PkgSource() string {
    return filepath.Join(filepath.Base(filepath.Dir(c.SourcePath)), c.SourceName())
}

const testMainSource = "_test" + string(os.PathSeparator) + "_testmain.go"

// IsStdlib returns true if it is a Go standard library function. This includes
// the 'go test' generated main executable.
func (c *Call) IsStdlib() bool {
    for _, goroot := range goroots {
        if strings.HasPrefix(c.SourcePath, goroot) {
            return true
        }
    }
    // Consider _test/_testmain.go as stdlib since it's injected by "go test".
    return c.PkgSource() == testMainSource
}

// IsPkgMain returns true if it is in the main package.
func (c *Call) IsPkgMain() bool {
    return c.Func.PkgName() == "main"
}

// Stack is a call stack.
type Stack struct {
    Calls  []Call // Call stack. First is original function, last is leaf function.
    Elided bool   // Happens when there's >100 items in Stack, currently hardcoded in package runtime.
}

// Equal returns true on if both call stacks are exactly equal.
func (s *Stack) Equal(r *Stack) bool {
    if len(s.Calls) != len(r.Calls) || s.Elided != r.Elided {
        return false
    }
    for i := range s.Calls {
        if !s.Calls[i].Equal(&r.Calls[i]) {
            return false
        }
    }
    return true
}

// Similar returns true if the two Stack are equal or almost but not quite
// equal.
func (s *Stack) Similar(r *Stack, similar Similarity) bool {
    if len(s.Calls) != len(r.Calls) || s.Elided != r.Elided {
        return false
    }
    for i := range s.Calls {
        if !s.Calls[i].Similar(&r.Calls[i], similar) {
            return false
        }
    }
    return true
}

// Merge merges two similar Stack, zapping out differences.
func (s *Stack) Merge(r *Stack) *Stack {
    // Assumes similar stacks have the same length.
    out := &Stack{
        Calls:  make([]Call, len(s.Calls)),
        Elided: s.Elided,
    }
    for i := range s.Calls {
        out.Calls[i] = s.Calls[i].Merge(&r.Calls[i])
    }
    return out
}

// Less compares two Stack, where the ones that are less are more
// important, so they come up front. A Stack with more private functions is
// 'less' so it is at the top. Inversely, a Stack with only public
// functions is 'more' so it is at the bottom.
func (s *Stack) Less(r *Stack) bool {
    lStdlib := 0
    lPrivate := 0
    for _, c := range s.Calls {
        if c.IsStdlib() {
            lStdlib++
        } else {
            lPrivate++
        }
    }
    rStdlib := 0
    rPrivate := 0
    for _, s := range r.Calls {
        if s.IsStdlib() {
            rStdlib++
        } else {
            rPrivate++
        }
    }
    if lPrivate > rPrivate {
        return true
    }
    if lPrivate < rPrivate {
        return false
    }
    if lStdlib > rStdlib {
        return false
    }
    if lStdlib < rStdlib {
        return true
    }

    // Stack lengths are the same.
    for x := range s.Calls {
        if s.Calls[x].Func.Raw < r.Calls[x].Func.Raw {
            return true
        }
        if s.Calls[x].Func.Raw > r.Calls[x].Func.Raw {
            return true
        }
        if s.Calls[x].PkgSource() < r.Calls[x].PkgSource() {
            return true
        }
        if s.Calls[x].PkgSource() > r.Calls[x].PkgSource() {
            return true
        }
        if s.Calls[x].Line < r.Calls[x].Line {
            return true
        }
        if s.Calls[x].Line > r.Calls[x].Line {
            return true
        }
    }
    return false
}

// Signature represents the signature of one or multiple goroutines.
//
// It is effectively the stack trace plus the goroutine internal bits, like
// it's state, if it is thread locked, which call site created this goroutine,
// etc.
type Signature struct {
    // Use git grep 'gopark(|unlock)\(' to find them all plus everything listed
    // in runtime/traceback.go. Valid values includes:
    //     - chan send, chan receive, select
    //     - finalizer wait, mark wait (idle),
    //     - Concurrent GC wait, GC sweep wait, force gc (idle)
    //     - IO wait, panicwait
    //     - semacquire, semarelease
    //     - sleep, timer goroutine (idle)
    //     - trace reader (blocked)
    // Stuck cases:
    //     - chan send (nil chan), chan receive (nil chan), select (no cases)
    // Runnable states:
    //    - idle, runnable, running, syscall, waiting, dead, enqueue, copystack,
    // Scan states:
    //    - scan, scanrunnable, scanrunning, scansyscall, scanwaiting, scandead,
    //      scanenqueue
    State     string
    CreatedBy Call // Which other goroutine which created this one.
    SleepMin  int  // Wait time in minutes, if applicable.
    SleepMax  int  // Wait time in minutes, if applicable.
    Stack     Stack
    Locked    bool // Locked to an OS thread.
}

// Equal returns true only if both signatures are exactly equal.
func (s *Signature) Equal(r *Signature) bool {
    if s.State != r.State || !s.CreatedBy.Equal(&r.CreatedBy) || s.Locked != r.Locked || s.SleepMin != r.SleepMin || s.SleepMax != r.SleepMax {
        return false
    }
    return s.Stack.Equal(&r.Stack)
}

// Similar returns true if the two Signature are equal or almost but not quite
// equal.
func (s *Signature) Similar(r *Signature, similar Similarity) bool {
    if s.State != r.State || !s.CreatedBy.Similar(&r.CreatedBy, similar) {
        return false
    }
    if similar == ExactFlags && s.Locked != r.Locked {
        return false
    }
    return s.Stack.Similar(&r.Stack, similar)
}

// Merge merges two similar Signature, zapping out differences.
func (s *Signature) Merge(r *Signature) *Signature {
    min := s.SleepMin
    if r.SleepMin < min {
        min = r.SleepMin
    }
    max := s.SleepMax
    if r.SleepMax > max {
        max = r.SleepMax
    }
    return &Signature{
        State:     s.State,     // Drop right side.
        CreatedBy: s.CreatedBy, // Drop right side.
        SleepMin:  min,
        SleepMax:  max,
        Stack:     *s.Stack.Merge(&r.Stack),
        Locked:    s.Locked || r.Locked, // TODO(maruel): This is weirdo.
    }
}

// Less compares two Signature, where the ones that are less are more
// important, so they come up front. A Signature with more private functions is
// 'less' so it is at the top. Inversely, a Signature with only public
// functions is 'more' so it is at the bottom.
func (s *Signature) Less(r *Signature) bool {
    if s.Stack.Less(&r.Stack) {
        return true
    }
    if r.Stack.Less(&s.Stack) {
        return false
    }
    if s.Locked && !r.Locked {
        return true
    }
    if r.Locked && !s.Locked {
        return false
    }
    if s.State < r.State {
        return true
    }
    if s.State > r.State {
        return false
    }
    return false
}

// Goroutine represents the state of one goroutine, including the stack trace.
type Goroutine struct {
    Signature      // It's stack trace, internal bits, state, which call site created it, etc.
    ID        int  // Goroutine ID.
    First     bool // First is the goroutine first printed, normally the one that crashed.
}

// Bucketize returns the number of similar goroutines.
func Bucketize(goroutines []Goroutine, similar Similarity) map[*Signature][]Goroutine {
    out := map[*Signature][]Goroutine{}
    // O(n²). Fix eventually.
    for _, routine := range goroutines {
        found := false
        for key := range out {
            // When a match is found, this effectively drops the other goroutine ID.
            if key.Similar(&routine.Signature, similar) {
                found = true
                if !key.Equal(&routine.Signature) {
                    // Almost but not quite equal. There's different pointers passed
                    // around but the same values. Zap out the different values.
                    newKey := key.Merge(&routine.Signature)
                    out[newKey] = append(out[key], routine)
                    delete(out, key)
                } else {
                    out[key] = append(out[key], routine)
                }
                break
            }
        }
        if !found {
            key := &Signature{}
            *key = routine.Signature
            out[key] = []Goroutine{routine}
        }
    }
    return out
}

// Bucket is a stack trace signature and the list of goroutines that fits this
// signature.
type Bucket struct {
    Signature
    Routines []Goroutine
}

// First returns true if it contains the first goroutine, e.g. the ones that
// likely generated the panic() call, if any.
func (b *Bucket) First() bool {
    for _, r := range b.Routines {
        if r.First {
            return true
        }
    }
    return false
}

// Less does reverse sort.
func (b *Bucket) Less(r *Bucket) bool {
    if b.First() {
        return true
    }
    if r.First() {
        return false
    }
    return b.Signature.Less(&r.Signature)
}

// Buckets is a list of Bucket sorted by repeation count.
type Buckets []Bucket

func (b Buckets) Len() int {
    return len(b)
}

func (b Buckets) Less(i, j int) bool {
    return b[i].Less(&b[j])
}

func (b Buckets) Swap(i, j int) {
    b[j], b[i] = b[i], b[j]
}

// SortBuckets creates a list of Bucket from each goroutine stack trace count.
func SortBuckets(buckets map[*Signature][]Goroutine) Buckets {
    out := make(Buckets, 0, len(buckets))
    for signature, count := range buckets {
        out = append(out, Bucket{*signature, count})
    }
    sort.Sort(out)
    return out
}

// scanLines is similar to bufio.ScanLines except that it:
//     - doesn't drop '\n'
//     - doesn't strip '\r'
//     - returns when the data is bufio.MaxScanTokenSize bytes
func scanLines(data []byte, atEOF bool) (advance int, token []byte, err error) {
    if atEOF && len(data) == 0 {
        return 0, nil, nil
    }
    if i := bytes.IndexByte(data, '\n'); i >= 0 {
        return i + 1, data[0 : i+1], nil
    }
    if atEOF {
        return len(data), data, nil
    }
    if len(data) >= bufio.MaxScanTokenSize {
        // Returns the line even if it is not at EOF nor has a '\n', otherwise the
        // scanner will return bufio.ErrTooLong which is definitely not what we
        // want.
        return len(data), data, nil
    }
    return 0, nil, nil
}

// ParseDump processes the output from runtime.Stack().
//
// It supports piping from another command and assumes there is junk before the
// actual stack trace. The junk is streamed to out.
func ParseDump(r io.Reader, out io.Writer) ([]Goroutine, error) {
    goroutines := make([]Goroutine, 0, 16)
    var goroutine *Goroutine
    scanner := bufio.NewScanner(r)
    scanner.Split(scanLines)
    // TODO(maruel): Use a formal state machine. Patterns follows:
    // - reRoutineHeader
    //   Either:
    //     - reUnavail
    //     - reFunc + reFile in a loop
    //     - reElided
    //   Optionally ends with:
    //     - reCreated + reFile
    // Between each goroutine stack dump: an empty line
    created := false
    // firstLine is the first line after the reRoutineHeader header line.
    firstLine := false
    for scanner.Scan() {
        line := scanner.Text()
        if line == "\n" {
            if goroutine != nil {
                goroutine = nil
                continue
            }
        } else if line[len(line)-1] == '\n' {
            if goroutine == nil {
                if match := reRoutineHeader.FindStringSubmatch(line); match != nil {
                    if id, err := strconv.Atoi(match[1]); err == nil {
                        // See runtime/traceback.go.
                        // "<state>, \d+ minutes, locked to thread"
                        items := strings.Split(match[2], ", ")
                        sleep := 0
                        locked := false
                        for i := 1; i < len(items); i++ {
                            if items[i] == lockedToThread {
                                locked = true
                                continue
                            }
                            // Look for duration, if any.
                            if match2 := reMinutes.FindStringSubmatch(items[i]); match2 != nil {
                                sleep, _ = strconv.Atoi(match2[1])
                            }
                        }
                        goroutines = append(goroutines, Goroutine{
                            Signature: Signature{
                                State:    items[0],
                                SleepMin: sleep,
                                SleepMax: sleep,
                                Locked:   locked,
                            },
                            ID:    id,
                            First: len(goroutines) == 0,
                        })
                        goroutine = &goroutines[len(goroutines)-1]
                        firstLine = true
                        continue
                    }
                }
            } else {
                if firstLine {
                    firstLine = false
                    if match := reUnavail.FindStringSubmatch(line); match != nil {
                        // Generate a fake stack entry.
                        goroutine.Stack.Calls = []Call{{SourcePath: "<unavailable>"}}
                        continue
                    }
                }

                if match := reFile.FindStringSubmatch(line); match != nil {
                    // Triggers after a reFunc or a reCreated.
                    num, err := strconv.Atoi(match[2])
                    if err != nil {
                        return goroutines, fmt.Errorf("failed to parse int on line: \"%s\"", line)
                    }
                    if created {
                        created = false
                        goroutine.CreatedBy.SourcePath = match[1]
                        goroutine.CreatedBy.Line = num
                    } else {
                        i := len(goroutine.Stack.Calls) - 1
                        if i < 0 {
                            return goroutines, errors.New("unexpected order")
                        }
                        goroutine.Stack.Calls[i].SourcePath = match[1]
                        goroutine.Stack.Calls[i].Line = num
                    }
                    continue
                }

                if match := reCreated.FindStringSubmatch(line); match != nil {
                    created = true
                    goroutine.CreatedBy.Func.Raw = match[1]
                    continue
                }

                if match := reFunc.FindStringSubmatch(line); match != nil {
                    args := Args{}
                    for _, a := range strings.Split(match[2], ", ") {
                        if a == "..." {
                            args.Elided = true
                            continue
                        }
                        if a == "" {
                            // Remaining values were dropped.
                            break
                        }
                        v, err := strconv.ParseUint(a, 0, 64)
                        if err != nil {
                            return goroutines, fmt.Errorf("failed to parse int on line: \"%s\"", line)
                        }
                        args.Values = append(args.Values, Arg{Value: v})
                    }
                    goroutine.Stack.Calls = append(goroutine.Stack.Calls, Call{Func: Function{match[1]}, Args: args})
                    continue
                }

                if match := reElided.FindStringSubmatch(line); match != nil {
                    goroutine.Stack.Elided = true
                    continue
                }
            }
        }
        _, _ = io.WriteString(out, line)
        goroutine = nil
    }
    nameArguments(goroutines)
    return goroutines, scanner.Err()
}

// Private stuff.

func nameArguments(goroutines []Goroutine) {
    // Set a name for any pointer occuring more than once.
    type object struct {
        args      []*Arg
        inPrimary bool
        id        int
    }
    objects := map[uint64]object{}
    // Enumerate all the arguments.
    for i := range goroutines {
        for j := range goroutines[i].Stack.Calls {
            for k := range goroutines[i].Stack.Calls[j].Args.Values {
                arg := goroutines[i].Stack.Calls[j].Args.Values[k]
                if arg.IsPtr() {
                    objects[arg.Value] = object{
                        args:      append(objects[arg.Value].args, &goroutines[i].Stack.Calls[j].Args.Values[k]),
                        inPrimary: objects[arg.Value].inPrimary || i == 0,
                    }
                }
            }
        }
        // CreatedBy.Args is never set.
    }
    order := uint64Slice{}
    for k, obj := range objects {
        if len(obj.args) > 1 && obj.inPrimary {
            order = append(order, k)
        }
    }
    sort.Sort(order)
    nextID := 1
    for _, k := range order {
        for _, arg := range objects[k].args {
            arg.Name = fmt.Sprintf("#%d", nextID)
        }
        nextID++
    }

    // Now do the rest. This is done so the output is deterministic.
    order = uint64Slice{}
    for k := range objects {
        order = append(order, k)
    }
    sort.Sort(order)
    for _, k := range order {
        // Process the remaining pointers, they were not referenced by primary
        // thread so will have higher IDs.
        if objects[k].inPrimary {
            continue
        }
        for _, arg := range objects[k].args {
            arg.Name = fmt.Sprintf("#%d", nextID)
        }
        nextID++
    }
}

type uint64Slice []uint64

func (a uint64Slice) Len() int           { return len(a) }
func (a uint64Slice) Swap(i, j int)      { a[i], a[j] = a[j], a[i] }
func (a uint64Slice) Less(i, j int) bool { return a[i] < a[j] }