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package trie
import "github.com/ethereum/go-ethereum/common"
type ValueNode struct {
trie *Trie
data []byte
dirty bool
}
func NewValueNode(trie *Trie, data []byte) *ValueNode {
return &ValueNode{trie, data, false}
}
func (self *ValueNode) Value() Node { return self } // Best not to call :-)
func (self *ValueNode) Val() []byte { return self.data }
func (self *ValueNode) Dirty() bool { return self.dirty }
func (self *ValueNode) Copy(t *Trie) Node {
return &ValueNode{t, common.CopyBytes(self.data), self.dirty}
}
func (self *ValueNode) RlpData() interface{} { return self.data }
func (self *ValueNode) Hash() interface{} { return self.data }
func (self *ValueNode) setDirty(dirty bool) {
self.dirty = dirty
}
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