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// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

// Package pot see doc.go
package pot

import (
    "fmt"
    "sync"
)

const (
    maxkeylen = 256
)

// Pot is the node type (same for root, branching node and leaf)
type Pot struct {
    pin  Val
    bins []*Pot
    size int
    po   int
}

// Val is the element type for Pots
type Val interface{}

// Pof is the proximity order comparison operator function
type Pof func(Val, Val, int) (int, bool)

// NewPot constructor. Requires a value of type Val to pin
// and po to point to a span in the Val key
// The pinned item counts towards the size
func NewPot(v Val, po int) *Pot {
    var size int
    if v != nil {
        size++
    }
    return &Pot{
        pin:  v,
        po:   po,
        size: size,
    }
}

// Pin returns the pinned element (key) of the Pot
func (t *Pot) Pin() Val {
    return t.pin
}

// Size returns the number of values in the Pot
func (t *Pot) Size() int {
    if t == nil {
        return 0
    }
    return t.size
}

// Add inserts a new value into the Pot and
// returns the proximity order of v and a boolean
// indicating if the item was found
// Add called on (t, v) returns a new Pot that contains all the elements of t
// plus the value v, using the applicative add
// the second return value is the proximity order of the inserted element
// the third is boolean indicating if the item was found
func Add(t *Pot, val Val, pof Pof) (*Pot, int, bool) {
    return add(t, val, pof)
}

func (t *Pot) clone() *Pot {
    return &Pot{
        pin:  t.pin,
        size: t.size,
        po:   t.po,
        bins: t.bins,
    }
}

func add(t *Pot, val Val, pof Pof) (*Pot, int, bool) {
    var r *Pot
    if t == nil || t.pin == nil {
        r = t.clone()
        r.pin = val
        r.size++
        return r, 0, false
    }
    po, found := pof(t.pin, val, t.po)
    if found {
        r = t.clone()
        r.pin = val
        return r, po, true
    }

    var p *Pot
    var i, j int
    size := t.size
    for i < len(t.bins) {
        n := t.bins[i]
        if n.po == po {
            p, _, found = add(n, val, pof)
            if !found {
                size++
            }
            j++
            break
        }
        if n.po > po {
            break
        }
        i++
        j++
    }
    if p == nil {
        size++
        p = &Pot{
            pin:  val,
            size: 1,
            po:   po,
        }
    }

    bins := append([]*Pot{}, t.bins[:i]...)
    bins = append(bins, p)
    bins = append(bins, t.bins[j:]...)
    r = &Pot{
        pin:  t.pin,
        size: size,
        po:   t.po,
        bins: bins,
    }

    return r, po, found
}

// Remove called on (v) deletes v from the Pot and returns
// the proximity order of v and a boolean value indicating
// if the value was found
// Remove called on (t, v) returns a new Pot that contains all the elements of t
// minus the value v, using the applicative remove
// the second return value is the proximity order of the inserted element
// the third is boolean indicating if the item was found
func Remove(t *Pot, v Val, pof Pof) (*Pot, int, bool) {
    return remove(t, v, pof)
}

func remove(t *Pot, val Val, pof Pof) (r *Pot, po int, found bool) {
    size := t.size
    po, found = pof(t.pin, val, t.po)
    if found {
        size--
        if size == 0 {
            r = &Pot{
                po: t.po,
            }
            return r, po, true
        }
        i := len(t.bins) - 1
        last := t.bins[i]
        r = &Pot{
            pin:  last.pin,
            bins: append(t.bins[:i], last.bins...),
            size: size,
            po:   t.po,
        }
        return r, t.po, true
    }

    var p *Pot
    var i, j int
    for i < len(t.bins) {
        n := t.bins[i]
        if n.po == po {
            p, po, found = remove(n, val, pof)
            if found {
                size--
            }
            j++
            break
        }
        if n.po > po {
            return t, po, false
        }
        i++
        j++
    }
    bins := t.bins[:i]
    if p != nil && p.pin != nil {
        bins = append(bins, p)
    }
    bins = append(bins, t.bins[j:]...)
    r = &Pot{
        pin:  val,
        size: size,
        po:   t.po,
        bins: bins,
    }
    return r, po, found
}

// Swap called on (k, f) looks up the item at k
// and applies the function f to the value v at k or to nil if the item is not found
// if f(v) returns nil, the element is removed
// if f(v) returns v' <> v then v' is inserted into the Pot
// if (v) == v the Pot is not changed
// it panics if Pof(f(v), k) show that v' and v are not key-equal
func Swap(t *Pot, k Val, pof Pof, f func(v Val) Val) (r *Pot, po int, found bool, change bool) {
    var val Val
    if t.pin == nil {
        val = f(nil)
        if val == nil {
            return nil, 0, false, false
        }
        return NewPot(val, t.po), 0, false, true
    }
    size := t.size
    po, found = pof(k, t.pin, t.po)
    if found {
        val = f(t.pin)
        // remove element
        if val == nil {
            size--
            if size == 0 {
                r = &Pot{
                    po: t.po,
                }
                // return empty pot
                return r, po, true, true
            }
            // actually remove pin, by merging last bin
            i := len(t.bins) - 1
            last := t.bins[i]
            r = &Pot{
                pin:  last.pin,
                bins: append(t.bins[:i], last.bins...),
                size: size,
                po:   t.po,
            }
            return r, po, true, true
        }
        // element found but no change
        if val == t.pin {
            return t, po, true, false
        }
        // actually modify the pinned element, but no change in structure
        r = t.clone()
        r.pin = val
        return r, po, true, true
    }

    // recursive step
    var p *Pot
    n, i := t.getPos(po)
    if n != nil {
        p, po, found, change = Swap(n, k, pof, f)
        // recursive no change
        if !change {
            return t, po, found, false
        }
        // recursive change
        bins := append([]*Pot{}, t.bins[:i]...)
        if p.size == 0 {
            size--
        } else {
            size += p.size - n.size
            bins = append(bins, p)
        }
        i++
        if i < len(t.bins) {
            bins = append(bins, t.bins[i:]...)
        }
        r = t.clone()
        r.bins = bins
        r.size = size
        return r, po, found, true
    }
    // key does not exist
    val = f(nil)
    if val == nil {
        // and it should not be created
        return t, po, false, false
    }
    // otherwise check val if equal to k
    if _, eq := pof(val, k, po); !eq {
        panic("invalid value")
    }
    ///
    size++
    p = &Pot{
        pin:  val,
        size: 1,
        po:   po,
    }

    bins := append([]*Pot{}, t.bins[:i]...)
    bins = append(bins, p)
    if i < len(t.bins) {
        bins = append(bins, t.bins[i:]...)
    }
    r = t.clone()
    r.bins = bins
    r.size = size
    return r, po, found, true
}

// Union called on (t0, t1, pof) returns the union of t0 and t1
// calculates the union using the applicative union
// the second return value is the number of common elements
func Union(t0, t1 *Pot, pof Pof) (*Pot, int) {
    return union(t0, t1, pof)
}

func union(t0, t1 *Pot, pof Pof) (*Pot, int) {
    if t0 == nil || t0.size == 0 {
        return t1, 0
    }
    if t1 == nil || t1.size == 0 {
        return t0, 0
    }
    var pin Val
    var bins []*Pot
    var mis []int
    wg := &sync.WaitGroup{}
    wg.Add(1)
    pin0 := t0.pin
    pin1 := t1.pin
    bins0 := t0.bins
    bins1 := t1.bins
    var i0, i1 int
    var common int

    po, eq := pof(pin0, pin1, 0)

    for {
        l0 := len(bins0)
        l1 := len(bins1)
        var n0, n1 *Pot
        var p0, p1 int
        var a0, a1 bool

        for {

            if !a0 && i0 < l0 && bins0[i0] != nil && bins0[i0].po <= po {
                n0 = bins0[i0]
                p0 = n0.po
                a0 = p0 == po
            } else {
                a0 = true
            }

            if !a1 && i1 < l1 && bins1[i1] != nil && bins1[i1].po <= po {
                n1 = bins1[i1]
                p1 = n1.po
                a1 = p1 == po
            } else {
                a1 = true
            }
            if a0 && a1 {
                break
            }

            switch {
            case (p0 < p1 || a1) && !a0:
                bins = append(bins, n0)
                i0++
                n0 = nil
            case (p1 < p0 || a0) && !a1:
                bins = append(bins, n1)
                i1++
                n1 = nil
            case p1 < po:
                bl := len(bins)
                bins = append(bins, nil)
                ml := len(mis)
                mis = append(mis, 0)
                // wg.Add(1)
                // go func(b, m int, m0, m1 *Pot) {
                //  defer wg.Done()
                // bins[b], mis[m] = union(m0, m1, pof)
                // }(bl, ml, n0, n1)
                bins[bl], mis[ml] = union(n0, n1, pof)
                i0++
                i1++
                n0 = nil
                n1 = nil
            }
        }

        if eq {
            common++
            pin = pin1
            break
        }

        i := i0
        if len(bins0) > i && bins0[i].po == po {
            i++
        }
        var size0 int
        for _, n := range bins0[i:] {
            size0 += n.size
        }
        np := &Pot{
            pin:  pin0,
            bins: bins0[i:],
            size: size0 + 1,
            po:   po,
        }

        bins2 := []*Pot{np}
        if n0 == nil {
            pin0 = pin1
            po = maxkeylen + 1
            eq = true
            common--

        } else {
            bins2 = append(bins2, n0.bins...)
            pin0 = pin1
            pin1 = n0.pin
            po, eq = pof(pin0, pin1, n0.po)

        }
        bins0 = bins1
        bins1 = bins2
        i0 = i1
        i1 = 0

    }

    wg.Done()
    wg.Wait()
    for _, c := range mis {
        common += c
    }
    n := &Pot{
        pin:  pin,
        bins: bins,
        size: t0.size + t1.size - common,
        po:   t0.po,
    }
    return n, common
}

// Each called with (f) is a synchronous iterator over the bins of a node
// respecting an ordering
// proximity > pinnedness
func (t *Pot) Each(f func(Val, int) bool) bool {
    return t.each(f)
}

func (t *Pot) each(f func(Val, int) bool) bool {
    var next bool
    for _, n := range t.bins {
        if n == nil {
            return true
        }
        next = n.each(f)
        if !next {
            return false
        }
    }
    if t.size == 0 {
        return false
    }
    return f(t.pin, t.po)
}

// eachFrom called with (f, start) is a synchronous iterator over the elements of a Pot
// within the inclusive range starting from proximity order start
// the function argument is passed the value and the proximity order wrt the root pin
// it does NOT include the pinned item of the root
// respecting an ordering
// proximity > pinnedness
// the iteration ends if the function return false or there are no more elements
// end of a po range can be implemented since po is passed to the function
func (t *Pot) eachFrom(f func(Val, int) bool, po int) bool {
    var next bool
    _, lim := t.getPos(po)
    for i := lim; i < len(t.bins); i++ {
        n := t.bins[i]
        next = n.each(f)
        if !next {
            return false
        }
    }
    return f(t.pin, t.po)
}

// EachBin iterates over bins of the pivot node and offers iterators to the caller on each
// subtree passing the proximity order and the size
// the iteration continues until the function's return value is false
// or there are no more subtries
func (t *Pot) EachBin(val Val, pof Pof, po int, f func(int, int, func(func(val Val, i int) bool) bool) bool) {
    t.eachBin(val, pof, po, f)
}

func (t *Pot) eachBin(val Val, pof Pof, po int, f func(int, int, func(func(val Val, i int) bool) bool) bool) {
    if t == nil || t.size == 0 {
        return
    }
    spr, _ := pof(t.pin, val, t.po)
    _, lim := t.getPos(spr)
    var size int
    var n *Pot
    for i := 0; i < lim; i++ {
        n = t.bins[i]
        size += n.size
        if n.po < po {
            continue
        }
        if !f(n.po, n.size, n.each) {
            return
        }
    }
    if lim == len(t.bins) {
        if spr >= po {
            f(spr, 1, func(g func(Val, int) bool) bool {
                return g(t.pin, spr)
            })
        }
        return
    }

    n = t.bins[lim]

    spo := spr
    if n.po == spr {
        spo++
        size += n.size
    }
    if spr >= po {
        if !f(spr, t.size-size, func(g func(Val, int) bool) bool {
            return t.eachFrom(func(v Val, j int) bool {
                return g(v, spr)
            }, spo)
        }) {
            return
        }
    }
    if n.po == spr {
        n.eachBin(val, pof, po, f)
    }

}

// EachNeighbour is a synchronous iterator over neighbours of any target val
// the order of elements retrieved reflect proximity order to the target
// TODO: add maximum proxbin to start range of iteration
func (t *Pot) EachNeighbour(val Val, pof Pof, f func(Val, int) bool) bool {
    return t.eachNeighbour(val, pof, f)
}

func (t *Pot) eachNeighbour(val Val, pof Pof, f func(Val, int) bool) bool {
    if t == nil || t.size == 0 {
        return false
    }
    var next bool
    l := len(t.bins)
    var n *Pot
    ir := l
    il := l
    po, eq := pof(t.pin, val, t.po)
    if !eq {
        n, il = t.getPos(po)
        if n != nil {
            next = n.eachNeighbour(val, pof, f)
            if !next {
                return false
            }
            ir = il
        } else {
            ir = il - 1
        }
    }

    next = f(t.pin, po)
    if !next {
        return false
    }

    for i := l - 1; i > ir; i-- {
        next = t.bins[i].each(func(v Val, _ int) bool {
            return f(v, po)
        })
        if !next {
            return false
        }
    }

    for i := il - 1; i >= 0; i-- {
        n := t.bins[i]
        next = n.each(func(v Val, _ int) bool {
            return f(v, n.po)
        })
        if !next {
            return false
        }
    }
    return true
}

// EachNeighbourAsync called on (val, max, maxPos, f, wait) is an asynchronous iterator
// over elements not closer than maxPos wrt val.
// val does not need to be match an element of the Pot, but if it does, and
// maxPos is keylength than it is included in the iteration
// Calls to f are parallelised, the order of calls is undefined.
// proximity order is respected in that there is no element in the Pot that
// is not visited if a closer node is visited.
// The iteration is finished when max number of nearest nodes is visited
// or if the entire there are no nodes not closer than maxPos that is not visited
// if wait is true, the iterator returns only if all calls to f are finished
// TODO: implement minPos for proper prox range iteration
func (t *Pot) EachNeighbourAsync(val Val, pof Pof, max int, maxPos int, f func(Val, int), wait bool) {
    if max > t.size {
        max = t.size
    }
    var wg *sync.WaitGroup
    if wait {
        wg = &sync.WaitGroup{}
    }
    t.eachNeighbourAsync(val, pof, max, maxPos, f, wg)
    if wait {
        wg.Wait()
    }
}

func (t *Pot) eachNeighbourAsync(val Val, pof Pof, max int, maxPos int, f func(Val, int), wg *sync.WaitGroup) (extra int) {
    l := len(t.bins)

    po, eq := pof(t.pin, val, t.po)

    // if po is too close, set the pivot branch (pom) to maxPos
    pom := po
    if pom > maxPos {
        pom = maxPos
    }
    n, il := t.getPos(pom)
    ir := il
    // if pivot branch exists and po is not too close, iterate on the pivot branch
    if pom == po {
        if n != nil {

            m := n.size
            if max < m {
                m = max
            }
            max -= m

            extra = n.eachNeighbourAsync(val, pof, m, maxPos, f, wg)

        } else {
            if !eq {
                ir--
            }
        }
    } else {
        extra++
        max--
        if n != nil {
            il++
        }
        // before checking max, add up the extra elements
        // on the close branches that are skipped (if po is too close)
        for i := l - 1; i >= il; i-- {
            s := t.bins[i]
            m := s.size
            if max < m {
                m = max
            }
            max -= m
            extra += m
        }
    }

    var m int
    if pom == po {

        m, max, extra = need(1, max, extra)
        if m <= 0 {
            return
        }

        if wg != nil {
            wg.Add(1)
        }
        go func() {
            if wg != nil {
                defer wg.Done()
            }
            f(t.pin, po)
        }()

        // otherwise iterats
        for i := l - 1; i > ir; i-- {
            n := t.bins[i]

            m, max, extra = need(n.size, max, extra)
            if m <= 0 {
                return
            }

            if wg != nil {
                wg.Add(m)
            }
            go func(pn *Pot, pm int) {
                pn.each(func(v Val, _ int) bool {
                    if wg != nil {
                        defer wg.Done()
                    }
                    f(v, po)
                    pm--
                    return pm > 0
                })
            }(n, m)

        }
    }

    // iterate branches that are farther tham pom with their own po
    for i := il - 1; i >= 0; i-- {
        n := t.bins[i]
        // the first time max is less than the size of the entire branch
        // wait for the pivot thread to release extra elements
        m, max, extra = need(n.size, max, extra)
        if m <= 0 {
            return
        }

        if wg != nil {
            wg.Add(m)
        }
        go func(pn *Pot, pm int) {
            pn.each(func(v Val, _ int) bool {
                if wg != nil {
                    defer wg.Done()
                }
                f(v, pn.po)
                pm--
                return pm > 0
            })
        }(n, m)

    }
    return max + extra
}

// getPos called on (n) returns the forking node at PO n and its index if it exists
// otherwise nil
// caller is supposed to hold the lock
func (t *Pot) getPos(po int) (n *Pot, i int) {
    for i, n = range t.bins {
        if po > n.po {
            continue
        }
        if po < n.po {
            return nil, i
        }
        return n, i
    }
    return nil, len(t.bins)
}

// need called on (m, max, extra) uses max m out of extra, and then max
// if needed, returns the adjusted counts
func need(m, max, extra int) (int, int, int) {
    if m <= extra {
        return m, max, extra - m
    }
    max += extra - m
    if max <= 0 {
        return m + max, 0, 0
    }
    return m, max, 0
}

func (t *Pot) String() string {
    return t.sstring("")
}

func (t *Pot) sstring(indent string) string {
    if t == nil {
        return "<nil>"
    }
    var s string
    indent += "  "
    s += fmt.Sprintf("%v%v (%v) %v \n", indent, t.pin, t.po, t.size)
    for _, n := range t.bins {
        s += fmt.Sprintf("%v%v\n", indent, n.sstring(indent))
    }
    return s
}