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path: root/light/lightchain.go
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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package light

import (
    "math/big"
    "sync"
    "sync/atomic"
    "time"

    "github.com/ethereum/go-ethereum/common"
    "github.com/ethereum/go-ethereum/core"
    "github.com/ethereum/go-ethereum/core/types"
    "github.com/ethereum/go-ethereum/ethdb"
    "github.com/ethereum/go-ethereum/event"
    "github.com/ethereum/go-ethereum/logger"
    "github.com/ethereum/go-ethereum/logger/glog"
    "github.com/ethereum/go-ethereum/pow"
    "github.com/ethereum/go-ethereum/rlp"
    "github.com/hashicorp/golang-lru"
    "golang.org/x/net/context"
)

var (
    bodyCacheLimit  = 256
    blockCacheLimit = 256
)

// LightChain represents a canonical chain that by default only handles block
// headers, downloading block bodies and receipts on demand through an ODR
// interface. It only does header validation during chain insertion.
type LightChain struct {
    hc           *core.HeaderChain
    chainDb      ethdb.Database
    odr          OdrBackend
    eventMux     *event.TypeMux
    genesisBlock *types.Block

    mu      sync.RWMutex
    chainmu sync.RWMutex
    procmu  sync.RWMutex

    bodyCache    *lru.Cache // Cache for the most recent block bodies
    bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format
    blockCache   *lru.Cache // Cache for the most recent entire blocks

    quit    chan struct{}
    running int32 // running must be called automically
    // procInterrupt must be atomically called
    procInterrupt int32 // interrupt signaler for block processing
    wg            sync.WaitGroup

    pow       pow.PoW
    validator core.HeaderValidator
}

// NewLightChain returns a fully initialised light chain using information
// available in the database. It initialises the default Ethereum header
// validator.
func NewLightChain(odr OdrBackend, config *core.ChainConfig, pow pow.PoW, mux *event.TypeMux) (*LightChain, error) {
    bodyCache, _ := lru.New(bodyCacheLimit)
    bodyRLPCache, _ := lru.New(bodyCacheLimit)
    blockCache, _ := lru.New(blockCacheLimit)

    bc := &LightChain{
        chainDb:      odr.Database(),
        odr:          odr,
        eventMux:     mux,
        quit:         make(chan struct{}),
        bodyCache:    bodyCache,
        bodyRLPCache: bodyRLPCache,
        blockCache:   blockCache,
        pow:          pow,
    }

    var err error
    bc.hc, err = core.NewHeaderChain(odr.Database(), config, bc.Validator, bc.getProcInterrupt)
    bc.SetValidator(core.NewHeaderValidator(config, bc.hc, pow))
    if err != nil {
        return nil, err
    }

    bc.genesisBlock, _ = bc.GetBlockByNumber(NoOdr, 0)
    if bc.genesisBlock == nil {
        bc.genesisBlock, err = core.WriteDefaultGenesisBlock(odr.Database())
        if err != nil {
            return nil, err
        }
        glog.V(logger.Info).Infoln("WARNING: Wrote default ethereum genesis block")
    }

    if bc.genesisBlock.Hash() == (common.Hash{212, 229, 103, 64, 248, 118, 174, 248, 192, 16, 184, 106, 64, 213, 245, 103, 69, 161, 24, 208, 144, 106, 52, 230, 154, 236, 140, 13, 177, 203, 143, 163}) {
        // add trusted CHT
        if config.DAOForkSupport {
            WriteTrustedCht(bc.chainDb, TrustedCht{
                Number: 612,
                Root:   common.HexToHash("8c87a93e0ee531e2aca1b4460e4c201a60c19ffec4f5979262bf14ceeeff8471"),
            })
        } else {
            WriteTrustedCht(bc.chainDb, TrustedCht{
                Number: 523,
                Root:   common.HexToHash("c035076523faf514038f619715de404a65398c51899b5dccca9c05b00bc79315"),
            })
        }
        glog.V(logger.Info).Infoln("Added trusted CHT for mainnet")
    } else {
        if bc.genesisBlock.Hash() == (common.Hash{12, 215, 134, 162, 66, 93, 22, 241, 82, 198, 88, 49, 108, 66, 62, 108, 225, 24, 30, 21, 195, 41, 88, 38, 215, 201, 144, 76, 186, 156, 227, 3}) {
            // add trusted CHT for testnet
            WriteTrustedCht(bc.chainDb, TrustedCht{
                Number: 436,
                Root:   common.HexToHash("97a12df5d04d72bde4b4b840e1018e4f08aee34b7d0bf2c5dbfc052b86fe7439"),
            })
            glog.V(logger.Info).Infoln("Added trusted CHT for testnet")
        } else {
            DeleteTrustedCht(bc.chainDb)
        }
    }

    if err := bc.loadLastState(); err != nil {
        return nil, err
    }
    // Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
    for hash, _ := range core.BadHashes {
        if header := bc.GetHeaderByHash(hash); header != nil {
            glog.V(logger.Error).Infof("Found bad hash, rewinding chain to block #%d [%x…]", header.Number, header.ParentHash[:4])
            bc.SetHead(header.Number.Uint64() - 1)
            glog.V(logger.Error).Infoln("Chain rewind was successful, resuming normal operation")
        }
    }
    return bc, nil
}

func (self *LightChain) getProcInterrupt() bool {
    return atomic.LoadInt32(&self.procInterrupt) == 1
}

// Odr returns the ODR backend of the chain
func (self *LightChain) Odr() OdrBackend {
    return self.odr
}

// loadLastState loads the last known chain state from the database. This method
// assumes that the chain manager mutex is held.
func (self *LightChain) loadLastState() error {
    if head := core.GetHeadHeaderHash(self.chainDb); head == (common.Hash{}) {
        // Corrupt or empty database, init from scratch
        self.Reset()
    } else {
        if header := self.GetHeaderByHash(head); header != nil {
            self.hc.SetCurrentHeader(header)
        }
    }

    // Issue a status log and return
    header := self.hc.CurrentHeader()
    headerTd := self.GetTd(header.Hash(), header.Number.Uint64())
    glog.V(logger.Info).Infof("Last header: #%d [%x…] TD=%v", self.hc.CurrentHeader().Number, self.hc.CurrentHeader().Hash().Bytes()[:4], headerTd)

    return nil
}

// SetHead rewinds the local chain to a new head. Everything above the new
// head will be deleted and the new one set.
func (bc *LightChain) SetHead(head uint64) {
    bc.mu.Lock()
    defer bc.mu.Unlock()

    bc.hc.SetHead(head, nil)
    bc.loadLastState()
}

// GasLimit returns the gas limit of the current HEAD block.
func (self *LightChain) GasLimit() *big.Int {
    self.mu.RLock()
    defer self.mu.RUnlock()

    return self.hc.CurrentHeader().GasLimit
}

// LastBlockHash return the hash of the HEAD block.
func (self *LightChain) LastBlockHash() common.Hash {
    self.mu.RLock()
    defer self.mu.RUnlock()

    return self.hc.CurrentHeader().Hash()
}

// Status returns status information about the current chain such as the HEAD Td,
// the HEAD hash and the hash of the genesis block.
func (self *LightChain) Status() (td *big.Int, currentBlock common.Hash, genesisBlock common.Hash) {
    self.mu.RLock()
    defer self.mu.RUnlock()

    header := self.hc.CurrentHeader()
    hash := header.Hash()
    return self.GetTd(hash, header.Number.Uint64()), hash, self.genesisBlock.Hash()
}

// SetValidator sets the validator which is used to validate incoming headers.
func (self *LightChain) SetValidator(validator core.HeaderValidator) {
    self.procmu.Lock()
    defer self.procmu.Unlock()
    self.validator = validator
}

// Validator returns the current header validator.
func (self *LightChain) Validator() core.HeaderValidator {
    self.procmu.RLock()
    defer self.procmu.RUnlock()
    return self.validator
}

// State returns a new mutable state based on the current HEAD block.
func (self *LightChain) State() *LightState {
    return NewLightState(StateTrieID(self.hc.CurrentHeader()), self.odr)
}

// Reset purges the entire blockchain, restoring it to its genesis state.
func (bc *LightChain) Reset() {
    bc.ResetWithGenesisBlock(bc.genesisBlock)
}

// ResetWithGenesisBlock purges the entire blockchain, restoring it to the
// specified genesis state.
func (bc *LightChain) ResetWithGenesisBlock(genesis *types.Block) {
    // Dump the entire block chain and purge the caches
    bc.SetHead(0)

    bc.mu.Lock()
    defer bc.mu.Unlock()

    // Prepare the genesis block and reinitialise the chain
    if err := core.WriteTd(bc.chainDb, genesis.Hash(), genesis.NumberU64(), genesis.Difficulty()); err != nil {
        glog.Fatalf("failed to write genesis block TD: %v", err)
    }
    if err := core.WriteBlock(bc.chainDb, genesis); err != nil {
        glog.Fatalf("failed to write genesis block: %v", err)
    }
    bc.genesisBlock = genesis
    bc.hc.SetGenesis(bc.genesisBlock.Header())
    bc.hc.SetCurrentHeader(bc.genesisBlock.Header())
}

// Accessors

// Genesis returns the genesis block
func (bc *LightChain) Genesis() *types.Block {
    return bc.genesisBlock
}

// GetBody retrieves a block body (transactions and uncles) from the database
// or ODR service by hash, caching it if found.
func (self *LightChain) GetBody(ctx context.Context, hash common.Hash) (*types.Body, error) {
    // Short circuit if the body's already in the cache, retrieve otherwise
    if cached, ok := self.bodyCache.Get(hash); ok {
        body := cached.(*types.Body)
        return body, nil
    }
    body, err := GetBody(ctx, self.odr, hash, self.hc.GetBlockNumber(hash))
    if err != nil {
        return nil, err
    }
    // Cache the found body for next time and return
    self.bodyCache.Add(hash, body)
    return body, nil
}

// GetBodyRLP retrieves a block body in RLP encoding from the database or
// ODR service by hash, caching it if found.
func (self *LightChain) GetBodyRLP(ctx context.Context, hash common.Hash) (rlp.RawValue, error) {
    // Short circuit if the body's already in the cache, retrieve otherwise
    if cached, ok := self.bodyRLPCache.Get(hash); ok {
        return cached.(rlp.RawValue), nil
    }
    body, err := GetBodyRLP(ctx, self.odr, hash, self.hc.GetBlockNumber(hash))
    if err != nil {
        return nil, err
    }
    // Cache the found body for next time and return
    self.bodyRLPCache.Add(hash, body)
    return body, nil
}

// HasBlock checks if a block is fully present in the database or not, caching
// it if present.
func (bc *LightChain) HasBlock(hash common.Hash) bool {
    blk, _ := bc.GetBlockByHash(NoOdr, hash)
    return blk != nil
}

// GetBlock retrieves a block from the database or ODR service by hash and number,
// caching it if found.
func (self *LightChain) GetBlock(ctx context.Context, hash common.Hash, number uint64) (*types.Block, error) {
    // Short circuit if the block's already in the cache, retrieve otherwise
    if block, ok := self.blockCache.Get(hash); ok {
        return block.(*types.Block), nil
    }
    block, err := GetBlock(ctx, self.odr, hash, number)
    if err != nil {
        return nil, err
    }
    // Cache the found block for next time and return
    self.blockCache.Add(block.Hash(), block)
    return block, nil
}

// GetBlockByHash retrieves a block from the database or ODR service by hash,
// caching it if found.
func (self *LightChain) GetBlockByHash(ctx context.Context, hash common.Hash) (*types.Block, error) {
    return self.GetBlock(ctx, hash, self.hc.GetBlockNumber(hash))
}

// GetBlockByNumber retrieves a block from the database or ODR service by
// number, caching it (associated with its hash) if found.
func (self *LightChain) GetBlockByNumber(ctx context.Context, number uint64) (*types.Block, error) {
    hash, err := GetCanonicalHash(ctx, self.odr, number)
    if hash == (common.Hash{}) || err != nil {
        return nil, err
    }
    return self.GetBlock(ctx, hash, number)
}

// Stop stops the blockchain service. If any imports are currently in progress
// it will abort them using the procInterrupt.
func (bc *LightChain) Stop() {
    if !atomic.CompareAndSwapInt32(&bc.running, 0, 1) {
        return
    }
    close(bc.quit)
    atomic.StoreInt32(&bc.procInterrupt, 1)

    bc.wg.Wait()

    glog.V(logger.Info).Infoln("Chain manager stopped")
}

// Rollback is designed to remove a chain of links from the database that aren't
// certain enough to be valid.
func (self *LightChain) Rollback(chain []common.Hash) {
    self.mu.Lock()
    defer self.mu.Unlock()

    for i := len(chain) - 1; i >= 0; i-- {
        hash := chain[i]

        if head := self.hc.CurrentHeader(); head.Hash() == hash {
            self.hc.SetCurrentHeader(self.GetHeader(head.ParentHash, head.Number.Uint64()-1))
        }
    }
}

// postChainEvents iterates over the events generated by a chain insertion and
// posts them into the event mux.
func (self *LightChain) postChainEvents(events []interface{}) {
    for _, event := range events {
        if event, ok := event.(core.ChainEvent); ok {
            if self.LastBlockHash() == event.Hash {
                self.eventMux.Post(core.ChainHeadEvent{Block: event.Block})
            }
        }
        // Fire the insertion events individually too
        self.eventMux.Post(event)
    }
}

// InsertHeaderChain attempts to insert the given header chain in to the local
// chain, possibly creating a reorg. If an error is returned, it will return the
// index number of the failing header as well an error describing what went wrong.
//
// The verify parameter can be used to fine tune whether nonce verification
// should be done or not. The reason behind the optional check is because some
// of the header retrieval mechanisms already need to verfy nonces, as well as
// because nonces can be verified sparsely, not needing to check each.
//
// In the case of a light chain, InsertHeaderChain also creates and posts light
// chain events when necessary.
func (self *LightChain) InsertHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
    // Make sure only one thread manipulates the chain at once
    self.chainmu.Lock()
    defer self.chainmu.Unlock()

    self.wg.Add(1)
    defer self.wg.Done()

    var events []interface{}
    whFunc := func(header *types.Header) error {
        self.mu.Lock()
        defer self.mu.Unlock()

        status, err := self.hc.WriteHeader(header)

        switch status {
        case core.CanonStatTy:
            if glog.V(logger.Debug) {
                glog.Infof("[%v] inserted header #%d (%x...).\n", time.Now().UnixNano(), header.Number, header.Hash().Bytes()[0:4])
            }
            events = append(events, core.ChainEvent{Block: types.NewBlockWithHeader(header), Hash: header.Hash()})

        case core.SideStatTy:
            if glog.V(logger.Detail) {
                glog.Infof("inserted forked header #%d (TD=%v) (%x...).\n", header.Number, header.Difficulty, header.Hash().Bytes()[0:4])
            }
            events = append(events, core.ChainSideEvent{Block: types.NewBlockWithHeader(header)})

        case core.SplitStatTy:
            events = append(events, core.ChainSplitEvent{Block: types.NewBlockWithHeader(header)})
        }

        return err
    }
    i, err := self.hc.InsertHeaderChain(chain, checkFreq, whFunc)
    go self.postChainEvents(events)
    return i, err
}

// CurrentHeader retrieves the current head header of the canonical chain. The
// header is retrieved from the HeaderChain's internal cache.
func (self *LightChain) CurrentHeader() *types.Header {
    self.mu.RLock()
    defer self.mu.RUnlock()

    return self.hc.CurrentHeader()
}

// GetTd retrieves a block's total difficulty in the canonical chain from the
// database by hash and number, caching it if found.
func (self *LightChain) GetTd(hash common.Hash, number uint64) *big.Int {
    return self.hc.GetTd(hash, number)
}

// GetTdByHash retrieves a block's total difficulty in the canonical chain from the
// database by hash, caching it if found.
func (self *LightChain) GetTdByHash(hash common.Hash) *big.Int {
    return self.hc.GetTdByHash(hash)
}

// GetHeader retrieves a block header from the database by hash and number,
// caching it if found.
func (self *LightChain) GetHeader(hash common.Hash, number uint64) *types.Header {
    return self.hc.GetHeader(hash, number)
}

// GetHeaderByHash retrieves a block header from the database by hash, caching it if
// found.
func (self *LightChain) GetHeaderByHash(hash common.Hash) *types.Header {
    return self.hc.GetHeaderByHash(hash)
}

// HasHeader checks if a block header is present in the database or not, caching
// it if present.
func (bc *LightChain) HasHeader(hash common.Hash) bool {
    return bc.hc.HasHeader(hash)
}

// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
// hash, fetching towards the genesis block.
func (self *LightChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
    return self.hc.GetBlockHashesFromHash(hash, max)
}

// GetHeaderByNumber retrieves a block header from the database by number,
// caching it (associated with its hash) if found.
func (self *LightChain) GetHeaderByNumber(number uint64) *types.Header {
    return self.hc.GetHeaderByNumber(number)
}

// GetHeaderByNumberOdr retrieves a block header from the database or network
// by number, caching it (associated with its hash) if found.
func (self *LightChain) GetHeaderByNumberOdr(ctx context.Context, number uint64) (*types.Header, error) {
    if header := self.hc.GetHeaderByNumber(number); header != nil {
        return header, nil
    }
    return GetHeaderByNumber(ctx, self.odr, number)
}

func (self *LightChain) SyncCht(ctx context.Context) bool {
    headNum := self.CurrentHeader().Number.Uint64()
    cht := GetTrustedCht(self.chainDb)
    if headNum+1 < cht.Number*ChtFrequency {
        num := cht.Number*ChtFrequency - 1
        header, err := GetHeaderByNumber(ctx, self.odr, num)
        if header != nil && err == nil {
            self.mu.Lock()
            if self.hc.CurrentHeader().Number.Uint64() < header.Number.Uint64() {
                self.hc.SetCurrentHeader(header)
            }
            self.mu.Unlock()
            return true
        }
    }
    return false
}