1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
|
package ethutil
import (
"bytes"
"fmt"
"math/big"
)
type RlpEncode interface {
RlpEncode() []byte
}
type RlpEncodeDecode interface {
RlpEncode
RlpValue() []interface{}
}
func Rlp(encoder RlpEncode) []byte {
return encoder.RlpEncode()
}
type RlpEncoder struct {
rlpData []byte
}
func NewRlpEncoder() *RlpEncoder {
encoder := &RlpEncoder{}
return encoder
}
func (coder *RlpEncoder) EncodeData(rlpData interface{}) []byte {
return Encode(rlpData)
}
const (
RlpEmptyList = 0x80
RlpEmptyStr = 0x40
)
const rlpEof = -1
func Char(c []byte) int {
if len(c) > 0 {
return int(c[0])
}
return rlpEof
}
func DecodeWithReader(reader *bytes.Buffer) interface{} {
var slice []interface{}
// Read the next byte
char := Char(reader.Next(1))
switch {
case char <= 0x7f:
return char
case char <= 0xb7:
return reader.Next(int(char - 0x80))
case char <= 0xbf:
length := ReadVarInt(reader.Next(int(char - 0xb7)))
return reader.Next(int(length))
case char <= 0xf7:
length := int(char - 0xc0)
for i := 0; i < length; i++ {
obj := DecodeWithReader(reader)
slice = append(slice, obj)
}
return slice
case char <= 0xff:
length := ReadVarInt(reader.Next(int(char - 0xf7)))
for i := uint64(0); i < length; i++ {
obj := DecodeWithReader(reader)
slice = append(slice, obj)
}
return slice
default:
panic(fmt.Sprintf("byte not supported: %q", char))
}
return slice
}
var (
directRlp = big.NewInt(0x7f)
numberRlp = big.NewInt(0xb7)
zeroRlp = big.NewInt(0x0)
)
func Encode(object interface{}) []byte {
var buff bytes.Buffer
if object != nil {
switch t := object.(type) {
case *Value:
buff.Write(Encode(t.Raw()))
// Code dup :-/
case int:
buff.Write(Encode(big.NewInt(int64(t))))
case uint:
buff.Write(Encode(big.NewInt(int64(t))))
case int8:
buff.Write(Encode(big.NewInt(int64(t))))
case int16:
buff.Write(Encode(big.NewInt(int64(t))))
case int32:
buff.Write(Encode(big.NewInt(int64(t))))
case int64:
buff.Write(Encode(big.NewInt(t)))
case uint16:
buff.Write(Encode(big.NewInt(int64(t))))
case uint32:
buff.Write(Encode(big.NewInt(int64(t))))
case uint64:
buff.Write(Encode(big.NewInt(int64(t))))
case byte:
buff.Write(Encode(big.NewInt(int64(t))))
case *big.Int:
// Not sure how this is possible while we check for
if t == nil {
buff.WriteByte(0xc0)
} else {
buff.Write(Encode(t.Bytes()))
}
case Bytes:
buff.Write(Encode([]byte(t)))
case []byte:
if len(t) == 1 && t[0] <= 0x7f {
buff.Write(t)
} else if len(t) < 56 {
buff.WriteByte(byte(len(t) + 0x80))
buff.Write(t)
} else {
b := big.NewInt(int64(len(t)))
buff.WriteByte(byte(len(b.Bytes()) + 0xb7))
buff.Write(b.Bytes())
buff.Write(t)
}
case string:
buff.Write(Encode([]byte(t)))
case []interface{}:
// Inline function for writing the slice header
WriteSliceHeader := func(length int) {
if length < 56 {
buff.WriteByte(byte(length + 0xc0))
} else {
b := big.NewInt(int64(length))
buff.WriteByte(byte(len(b.Bytes()) + 0xf7))
buff.Write(b.Bytes())
}
}
var b bytes.Buffer
for _, val := range t {
b.Write(Encode(val))
}
WriteSliceHeader(len(b.Bytes()))
buff.Write(b.Bytes())
}
} else {
// Empty list for nil
buff.WriteByte(0xc0)
}
return buff.Bytes()
}
// TODO Use a bytes.Buffer instead of a raw byte slice.
// Cleaner code, and use draining instead of seeking the next bytes to read
func Decode(data []byte, pos uint64) (interface{}, uint64) {
var slice []interface{}
char := int(data[pos])
switch {
case char <= 0x7f:
return data[pos], pos + 1
case char <= 0xb7:
b := uint64(data[pos]) - 0x80
return data[pos+1 : pos+1+b], pos + 1 + b
case char <= 0xbf:
b := uint64(data[pos]) - 0xb7
b2 := ReadVarInt(data[pos+1 : pos+1+b])
return data[pos+1+b : pos+1+b+b2], pos + 1 + b + b2
case char <= 0xf7:
b := uint64(data[pos]) - 0xc0
prevPos := pos
pos++
for i := uint64(0); i < b; {
var obj interface{}
// Get the next item in the data list and append it
obj, prevPos = Decode(data, pos)
slice = append(slice, obj)
// Increment i by the amount bytes read in the previous
// read
i += (prevPos - pos)
pos = prevPos
}
return slice, pos
case char <= 0xff:
l := uint64(data[pos]) - 0xf7
b := ReadVarInt(data[pos+1 : pos+1+l])
pos = pos + l + 1
prevPos := b
for i := uint64(0); i < uint64(b); {
var obj interface{}
obj, prevPos = Decode(data, pos)
slice = append(slice, obj)
i += (prevPos - pos)
pos = prevPos
}
return slice, pos
default:
panic(fmt.Sprintf("byte not supported: %q", char))
}
return slice, 0
}
|