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path: root/eth/block_pool.go
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package eth

import (
    "fmt"
    "math"
    "math/big"
    "math/rand"
    "sort"
    "sync"
    "time"

    "github.com/ethereum/go-ethereum/core/types"
    "github.com/ethereum/go-ethereum/ethutil"
    ethlogger "github.com/ethereum/go-ethereum/logger"
    "github.com/ethereum/go-ethereum/pow"
)

var poolLogger = ethlogger.NewLogger("Blockpool")

const (
    blockHashesBatchSize       = 256
    blockBatchSize             = 64
    blocksRequestInterval      = 500 // ms
    blocksRequestRepetition    = 1
    blockHashesRequestInterval = 500 // ms
    blocksRequestMaxIdleRounds = 100
    cacheTimeout               = 3 // minutes
    blockTimeout               = 5 // minutes
)

type poolNode struct {
    lock    sync.RWMutex
    hash    []byte
    td      *big.Int
    block   *types.Block
    parent  *poolNode
    peer    string
    blockBy string
}

type poolEntry struct {
    node    *poolNode
    section *section
    index   int
}

type BlockPool struct {
    lock      sync.RWMutex
    chainLock sync.RWMutex

    pool map[string]*poolEntry

    peersLock sync.RWMutex
    peers     map[string]*peerInfo
    peer      *peerInfo

    quit    chan bool
    purgeC  chan bool
    flushC  chan bool
    wg      sync.WaitGroup
    procWg  sync.WaitGroup
    running bool

    // the minimal interface with blockchain
    hasBlock    func(hash []byte) bool
    insertChain func(types.Blocks) error
    verifyPoW   func(pow.Block) bool
}

type peerInfo struct {
    lock sync.RWMutex

    td           *big.Int
    currentBlock []byte
    id           string

    requestBlockHashes func([]byte) error
    requestBlocks      func([][]byte) error
    peerError          func(int, string, ...interface{})

    sections map[string]*section

    quitC chan bool
}

// structure to store long range links on chain to skip along
type section struct {
    lock        sync.RWMutex
    parent      *section
    child       *section
    top         *poolNode
    bottom      *poolNode
    nodes       []*poolNode
    controlC    chan *peerInfo
    suicideC    chan bool
    blockChainC chan bool
    forkC       chan chan bool
    offC        chan bool
}

func NewBlockPool(hasBlock func(hash []byte) bool, insertChain func(types.Blocks) error, verifyPoW func(pow.Block) bool,
) *BlockPool {
    return &BlockPool{
        hasBlock:    hasBlock,
        insertChain: insertChain,
        verifyPoW:   verifyPoW,
    }
}

// allows restart
func (self *BlockPool) Start() {
    self.lock.Lock()
    if self.running {
        self.lock.Unlock()
        return
    }
    self.running = true
    self.quit = make(chan bool)
    self.flushC = make(chan bool)
    self.pool = make(map[string]*poolEntry)

    self.lock.Unlock()

    self.peersLock.Lock()
    self.peers = make(map[string]*peerInfo)
    self.peersLock.Unlock()

    poolLogger.Infoln("Started")

}

func (self *BlockPool) Stop() {
    self.lock.Lock()
    if !self.running {
        self.lock.Unlock()
        return
    }
    self.running = false

    self.lock.Unlock()

    poolLogger.Infoln("Stopping...")

    close(self.quit)
    //self.wg.Wait()

    self.peersLock.Lock()
    self.peers = nil
    self.peer = nil
    self.peersLock.Unlock()

    self.lock.Lock()
    self.pool = nil
    self.lock.Unlock()

    poolLogger.Infoln("Stopped")
}

func (self *BlockPool) Purge() {
    self.lock.Lock()
    if !self.running {
        self.lock.Unlock()
        return
    }
    self.lock.Unlock()

    poolLogger.Infoln("Purging...")

    close(self.purgeC)
    self.wg.Wait()

    self.purgeC = make(chan bool)

    poolLogger.Infoln("Stopped")

}

func (self *BlockPool) Wait(t time.Duration) {
    self.lock.Lock()
    if !self.running {
        self.lock.Unlock()
        return
    }
    self.lock.Unlock()

    poolLogger.Infoln("Waiting for processes to complete...")
    close(self.flushC)
    w := make(chan bool)
    go func() {
        self.procWg.Wait()
        close(w)
    }()

    select {
    case <-w:
        poolLogger.Infoln("Processes complete")
    case <-time.After(t):
        poolLogger.Warnf("Timeout")
    }
    self.flushC = make(chan bool)
}

// AddPeer is called by the eth protocol instance running on the peer after
// the status message has been received with total difficulty and current block hash
// AddPeer can only be used once, RemovePeer needs to be called when the peer disconnects
func (self *BlockPool) AddPeer(td *big.Int, currentBlock []byte, peerId string, requestBlockHashes func([]byte) error, requestBlocks func([][]byte) error, peerError func(int, string, ...interface{})) bool {

    self.peersLock.Lock()
    defer self.peersLock.Unlock()
    peer, ok := self.peers[peerId]
    if ok {
        poolLogger.Debugf("Update peer %v with td %v and current block %x", peerId, td, currentBlock[:4])
        peer.td = td
        peer.currentBlock = currentBlock
    } else {
        peer = &peerInfo{
            td:                 td,
            currentBlock:       currentBlock,
            id:                 peerId, //peer.Identity().Pubkey()
            requestBlockHashes: requestBlockHashes,
            requestBlocks:      requestBlocks,
            peerError:          peerError,
            sections:           make(map[string]*section),
        }
        self.peers[peerId] = peer
        poolLogger.Debugf("add new peer %v with td %v and current block %x", peerId, td, currentBlock[:4])
    }
    // check peer current head
    if self.hasBlock(currentBlock) {
        // peer not ahead
        return false
    }

    if self.peer == peer {
        // new block update
        // peer is already active best peer, request hashes
        poolLogger.Debugf("[%s] already the best peer. request hashes from %s", peerId, name(currentBlock))
        peer.requestBlockHashes(currentBlock)
        return true
    }

    currentTD := ethutil.Big0
    if self.peer != nil {
        currentTD = self.peer.td
    }
    if td.Cmp(currentTD) > 0 {
        poolLogger.Debugf("peer %v promoted best peer", peerId)
        self.switchPeer(self.peer, peer)
        self.peer = peer
        return true
    }
    return false
}

// RemovePeer is called by the eth protocol when the peer disconnects
func (self *BlockPool) RemovePeer(peerId string) {
    self.peersLock.Lock()
    defer self.peersLock.Unlock()
    peer, ok := self.peers[peerId]
    if !ok {
        return
    }
    delete(self.peers, peerId)
    poolLogger.Debugf("remove peer %v", peerId)

    // if current best peer is removed, need find a better one
    if self.peer == peer {
        var newPeer *peerInfo
        max := ethutil.Big0
        // peer with the highest self-acclaimed TD is chosen
        for _, info := range self.peers {
            if info.td.Cmp(max) > 0 {
                max = info.td
                newPeer = info
            }
        }
        self.peer = newPeer
        self.switchPeer(peer, newPeer)
        if newPeer != nil {
            poolLogger.Debugf("peer %v with td %v promoted to best peer", newPeer.id, newPeer.td)
        } else {
            poolLogger.Warnln("no peers")
        }
    }
}

// Entry point for eth protocol to add block hashes received via BlockHashesMsg
// only hashes from the best peer is handled
// this method is always responsible to initiate further hash requests until
// a known parent is reached unless cancelled by a peerChange event
// this process also launches all request processes on each chain section
// this function needs to run asynchronously for one peer since the message is discarded???
func (self *BlockPool) AddBlockHashes(next func() ([]byte, bool), peerId string) {

    // register with peer manager loop

    peer, best := self.getPeer(peerId)
    if !best {
        return
    }
    // peer is still the best
    poolLogger.Debugf("adding hashes for best peer %s", peerId)

    var size, n int
    var hash []byte
    var ok bool
    var section, child, parent *section
    var entry *poolEntry
    var nodes []*poolNode

LOOP:
    // iterate using next (rlp stream lazy decoder) feeding hashesC
    for hash, ok = next(); ok; hash, ok = next() {
        n++
        select {
        case <-self.quit:
            return
        case <-peer.quitC:
            // if the peer is demoted, no more hashes taken
            peer = nil
            break LOOP
        default:
        }
        if self.hasBlock(hash) {
            // check if known block connecting the downloaded chain to our blockchain
            poolLogger.DebugDetailf("[%s] known block", name(hash))
            // mark child as absolute pool root with parent known to blockchain
            if section != nil {
                self.connectToBlockChain(section)
            } else {
                if child != nil {
                    self.connectToBlockChain(child)
                }
            }
            break LOOP
        }
        // look up node in pool
        entry = self.get(hash)
        if entry != nil {
            // reached a known chain in the pool
            if entry.node == entry.section.bottom && n == 1 {
                // the first block hash received is an orphan in the pool, so rejoice and continue
                child = entry.section
                continue LOOP
            }
            poolLogger.DebugDetailf("[%s] reached blockpool chain", name(hash))
            parent = entry.section
            break LOOP
        }
        // if node for block hash does not exist, create it and index in the pool
        node := &poolNode{
            hash: hash,
            peer: peerId,
        }
        if size == 0 {
            section = newSection()
        }
        nodes = append(nodes, node)
        size++
    } //for

    self.chainLock.Lock()

    poolLogger.DebugDetailf("added %v hashes sent by %s", n, peerId)

    if parent != nil && entry != nil && entry.node != parent.top {
        poolLogger.DebugDetailf("[%s] split section at fork", sectionName(parent))
        parent.controlC <- nil
        waiter := make(chan bool)
        parent.forkC <- waiter
        chain := parent.nodes
        parent.nodes = chain[entry.index:]
        parent.top = parent.nodes[0]
        orphan := newSection()
        self.link(orphan, parent.child)
        self.processSection(orphan, chain[0:entry.index])
        orphan.controlC <- nil
        close(waiter)
    }

    if size > 0 {
        self.processSection(section, nodes)
        poolLogger.DebugDetailf("[%s]->[%s](%v)->[%s] new chain section", sectionName(parent), sectionName(section), size, sectionName(child))
        self.link(parent, section)
        self.link(section, child)
    } else {
        poolLogger.DebugDetailf("[%s]->[%s] connecting known sections", sectionName(parent), sectionName(child))
        self.link(parent, child)
    }

    self.chainLock.Unlock()

    if parent != nil && peer != nil {
        self.activateChain(parent, peer)
        poolLogger.Debugf("[%s] activate parent section [%s]", name(parent.top.hash), sectionName(parent))
    }

    if section != nil {
        peer.addSection(section.top.hash, section)
        section.controlC <- peer
        poolLogger.Debugf("[%s] activate new section", sectionName(section))
    }
}

func name(hash []byte) (name string) {
    if hash == nil {
        name = ""
    } else {
        name = fmt.Sprintf("%x", hash[:4])
    }
    return
}

func sectionName(section *section) (name string) {
    if section == nil {
        name = ""
    } else {
        name = fmt.Sprintf("%x-%x", section.bottom.hash[:4], section.top.hash[:4])
    }
    return
}

// AddBlock is the entry point for the eth protocol when blockmsg is received upon requests
// It has a strict interpretation of the protocol in that if the block received has not been requested, it results in an error (which can be ignored)
// block is checked for PoW
// only the first PoW-valid block for a hash is considered legit
func (self *BlockPool) AddBlock(block *types.Block, peerId string) {
    hash := block.Hash()
    if self.hasBlock(hash) {
        poolLogger.DebugDetailf("block [%s] already known", name(hash))
        return
    }
    entry := self.get(hash)
    if entry == nil {
        poolLogger.Warnf("unrequested block [%x] by peer %s", hash, peerId)
        self.peerError(peerId, ErrUnrequestedBlock, "%x", hash)
        return
    }

    node := entry.node
    node.lock.Lock()
    defer node.lock.Unlock()

    // check if block already present
    if node.block != nil {
        poolLogger.DebugDetailf("block [%x] already sent by %s", name(hash), node.blockBy)
        return
    }

    // validate block for PoW
    if !self.verifyPoW(block) {
        poolLogger.Warnf("invalid pow on block [%x] by peer %s", hash, peerId)
        self.peerError(peerId, ErrInvalidPoW, "%x", hash)
        return
    }

    poolLogger.Debugf("added block [%s] sent by peer %s", name(hash), peerId)
    node.block = block
    node.blockBy = peerId

}

func (self *BlockPool) connectToBlockChain(section *section) {
    select {
    case <-section.offC:
        self.addSectionToBlockChain(section)
    case <-section.blockChainC:
    default:
        close(section.blockChainC)
    }
}

func (self *BlockPool) addSectionToBlockChain(section *section) (rest int, err error) {

    var blocks types.Blocks
    var node *poolNode
    var keys []string
    rest = len(section.nodes)
    for rest > 0 {
        rest--
        node = section.nodes[rest]
        node.lock.RLock()
        block := node.block
        node.lock.RUnlock()
        if block == nil {
            break
        }
        keys = append(keys, string(node.hash))
        blocks = append(blocks, block)
    }

    self.lock.Lock()
    for _, key := range keys {
        delete(self.pool, key)
    }
    self.lock.Unlock()

    poolLogger.Infof("insert %v blocks into blockchain", len(blocks))
    err = self.insertChain(blocks)
    if err != nil {
        // TODO: not clear which peer we need to address
        // peerError should dispatch to peer if still connected and disconnect
        self.peerError(node.blockBy, ErrInvalidBlock, "%v", err)
        poolLogger.Warnf("invalid block %x", node.hash)
        poolLogger.Warnf("penalise peers %v (hash), %v (block)", node.peer, node.blockBy)
        // penalise peer in node.blockBy
        // self.disconnect()
    }
    return
}

func (self *BlockPool) activateChain(section *section, peer *peerInfo) {
    poolLogger.DebugDetailf("[%s] activate known chain for peer %s", sectionName(section), peer.id)
    i := 0
LOOP:
    for section != nil {
        // register this section with the peer and quit if registered
        poolLogger.DebugDetailf("[%s] register section with peer %s", sectionName(section), peer.id)
        if peer.addSection(section.top.hash, section) == section {
            return
        }
        poolLogger.DebugDetailf("[%s] activate section process", sectionName(section))
        select {
        case section.controlC <- peer:
        case <-section.offC:
        }
        i++
        section = self.getParent(section)
        select {
        case <-peer.quitC:
            break LOOP
        case <-self.quit:
            break LOOP
        default:
        }
    }
}

// main worker thread on each section in the poolchain
// - kills the section if there are blocks missing after an absolute time
// - kills the section if there are maxIdleRounds of idle rounds of block requests with no response
// - periodically polls the chain section for missing blocks which are then requested from peers
// - registers the process controller on the peer so that if the peer is promoted as best peer the second time (after a disconnect of a better one), all active processes are switched back on unless they expire and killed ()
// - when turned off (if peer disconnects and new peer connects with alternative chain), no blockrequests are made but absolute expiry timer is ticking
// - when turned back on it recursively calls itself on the root of the next chain section
// - when exits, signals to
func (self *BlockPool) processSection(section *section, nodes []*poolNode) {

    for i, node := range nodes {
        entry := &poolEntry{node: node, section: section, index: i}
        self.set(node.hash, entry)
    }

    section.bottom = nodes[len(nodes)-1]
    section.top = nodes[0]
    section.nodes = nodes
    poolLogger.DebugDetailf("[%s] setup section process", sectionName(section))

    self.wg.Add(1)
    go func() {

        // absolute time after which sub-chain is killed if not complete (some blocks are missing)
        suicideTimer := time.After(blockTimeout * time.Minute)

        var peer, newPeer *peerInfo

        var blocksRequestTimer, blockHashesRequestTimer <-chan time.Time
        var blocksRequestTime, blockHashesRequestTime bool
        var blocksRequests, blockHashesRequests int
        var blocksRequestsComplete, blockHashesRequestsComplete bool

        // node channels for the section
        var missingC, processC, offC chan *poolNode
        // container for missing block hashes
        var hashes [][]byte

        var i, missing, lastMissing, depth int
        var idle int
        var init, done, same, ready bool
        var insertChain bool
        var quitC chan bool

        var blockChainC = section.blockChainC

    LOOP:
        for {

            if insertChain {
                insertChain = false
                rest, err := self.addSectionToBlockChain(section)
                if err != nil {
                    close(section.suicideC)
                    continue LOOP
                }
                if rest == 0 {
                    blocksRequestsComplete = true
                    child := self.getChild(section)
                    if child != nil {
                        self.connectToBlockChain(child)
                    }
                }
            }

            if blockHashesRequestsComplete && blocksRequestsComplete {
                // not waiting for hashes any more
                poolLogger.Debugf("[%s] section complete %v blocks retrieved (%v attempts), hash requests complete on root (%v attempts)", sectionName(section), depth, blocksRequests, blockHashesRequests)
                break LOOP
            } // otherwise suicide if no hashes coming

            if done {
                // went through all blocks in section
                if missing == 0 {
                    // no missing blocks
                    poolLogger.DebugDetailf("[%s] got all blocks. process complete (%v total blocksRequests): missing %v/%v/%v", sectionName(section), blocksRequests, missing, lastMissing, depth)
                    blocksRequestsComplete = true
                    blocksRequestTimer = nil
                    blocksRequestTime = false
                } else {
                    // some missing blocks
                    blocksRequests++
                    if len(hashes) > 0 {
                        // send block requests to peers
                        self.requestBlocks(blocksRequests, hashes)
                        hashes = nil
                    }
                    if missing == lastMissing {
                        // idle round
                        if same {
                            // more than once
                            idle++
                            // too many idle rounds
                            if idle >= blocksRequestMaxIdleRounds {
                                poolLogger.DebugDetailf("[%s] block requests had %v idle rounds (%v total attempts): missing %v/%v/%v\ngiving up...", sectionName(section), idle, blocksRequests, missing, lastMissing, depth)
                                close(section.suicideC)
                            }
                        } else {
                            idle = 0
                        }
                        same = true
                    } else {
                        same = false
                    }
                }
                lastMissing = missing
                ready = true
                done = false
                // save a new processC (blocks still missing)
                offC = missingC
                missingC = processC
                // put processC offline
                processC = nil
            }
            //

            if ready && blocksRequestTime && !blocksRequestsComplete {
                poolLogger.DebugDetailf("[%s] check if new blocks arrived (attempt %v): missing %v/%v/%v", sectionName(section), blocksRequests, missing, lastMissing, depth)
                blocksRequestTimer = time.After(blocksRequestInterval * time.Millisecond)
                blocksRequestTime = false
                processC = offC
            }

            if blockHashesRequestTime {
                if self.getParent(section) != nil {
                    // if not root of chain, switch off
                    poolLogger.DebugDetailf("[%s] parent found, hash requests deactivated (after %v total attempts)\n", sectionName(section), blockHashesRequests)
                    blockHashesRequestTimer = nil
                    blockHashesRequestsComplete = true
                } else {
                    blockHashesRequests++
                    poolLogger.Debugf("[%s] hash request on root (%v total attempts)\n", sectionName(section), blockHashesRequests)
                    peer.requestBlockHashes(section.bottom.hash)
                    blockHashesRequestTimer = time.After(blockHashesRequestInterval * time.Millisecond)
                }
                blockHashesRequestTime = false
            }

            select {
            case <-self.quit:
                break LOOP

            case <-quitC:
                // peer quit or demoted, put section in idle mode
                quitC = nil
                go func() {
                    section.controlC <- nil
                }()

            case <-self.purgeC:
                suicideTimer = time.After(0)

            case <-suicideTimer:
                close(section.suicideC)
                poolLogger.Debugf("[%s] timeout. (%v total attempts): missing %v/%v/%v", sectionName(section), blocksRequests, missing, lastMissing, depth)

            case <-section.suicideC:
                poolLogger.Debugf("[%s] suicide", sectionName(section))

                // first delink from child and parent under chainlock
                self.chainLock.Lock()
                self.link(nil, section)
                self.link(section, nil)
                self.chainLock.Unlock()
                // delete node entries from pool index under pool lock
                self.lock.Lock()
                for _, node := range section.nodes {
                    delete(self.pool, string(node.hash))
                }
                self.lock.Unlock()

                break LOOP

            case <-blocksRequestTimer:
                poolLogger.DebugDetailf("[%s] block request time", sectionName(section))
                blocksRequestTime = true

            case <-blockHashesRequestTimer:
                poolLogger.DebugDetailf("[%s] hash request time", sectionName(section))
                blockHashesRequestTime = true

            case newPeer = <-section.controlC:

                // active -> idle
                if peer != nil && newPeer == nil {
                    self.procWg.Done()
                    if init {
                        poolLogger.Debugf("[%s] idle mode (%v total attempts): missing %v/%v/%v", sectionName(section), blocksRequests, missing, lastMissing, depth)
                    }
                    blocksRequestTime = false
                    blocksRequestTimer = nil
                    blockHashesRequestTime = false
                    blockHashesRequestTimer = nil
                    if processC != nil {
                        offC = processC
                        processC = nil
                    }
                }

                // idle -> active
                if peer == nil && newPeer != nil {
                    self.procWg.Add(1)

                    poolLogger.Debugf("[%s] active mode", sectionName(section))
                    if !blocksRequestsComplete {
                        blocksRequestTime = true
                    }
                    if !blockHashesRequestsComplete {
                        blockHashesRequestTime = true
                    }
                    if !init {
                        processC = make(chan *poolNode, blockHashesBatchSize)
                        missingC = make(chan *poolNode, blockHashesBatchSize)
                        i = 0
                        missing = 0
                        self.wg.Add(1)
                        self.procWg.Add(1)
                        depth = len(section.nodes)
                        lastMissing = depth
                        // if not run at least once fully, launch iterator
                        go func() {
                            var node *poolNode
                        IT:
                            for _, node = range section.nodes {
                                select {
                                case processC <- node:
                                case <-self.quit:
                                    break IT
                                }
                            }
                            close(processC)
                            self.wg.Done()
                            self.procWg.Done()
                        }()
                    } else {
                        poolLogger.Debugf("[%s] restore earlier state", sectionName(section))
                        processC = offC
                    }
                }
                // reset quitC to current best peer
                if newPeer != nil {
                    quitC = newPeer.quitC
                }
                peer = newPeer

            case waiter := <-section.forkC:
                // this case just blocks the process until section is split at the fork
                <-waiter
                init = false
                done = false
                ready = false

            case node, ok := <-processC:
                if !ok && !init {
                    // channel closed, first iteration finished
                    init = true
                    done = true
                    processC = make(chan *poolNode, missing)
                    poolLogger.DebugDetailf("[%s] section initalised: missing %v/%v/%v", sectionName(section), missing, lastMissing, depth)
                    continue LOOP
                }
                if ready {
                    i = 0
                    missing = 0
                    ready = false
                }
                i++
                // if node has no block
                node.lock.RLock()
                block := node.block
                node.lock.RUnlock()
                if block == nil {
                    missing++
                    hashes = append(hashes, node.hash)
                    if len(hashes) == blockBatchSize {
                        poolLogger.Debugf("[%s] request %v missing blocks", sectionName(section), len(hashes))
                        self.requestBlocks(blocksRequests, hashes)
                        hashes = nil
                    }
                    missingC <- node
                } else {
                    if blockChainC == nil && i == lastMissing {
                        insertChain = true
                    }
                }
                poolLogger.Debugf("[%s] %v/%v/%v/%v", sectionName(section), i, missing, lastMissing, depth)
                if i == lastMissing && init {
                    done = true
                }

            case <-blockChainC:
                // closed blockChain channel indicates that the blockpool is reached
                // connected to the blockchain, insert the longest chain of blocks
                poolLogger.Debugf("[%s] reached blockchain", sectionName(section))
                blockChainC = nil
                // switch off hash requests in case they were on
                blockHashesRequestTime = false
                blockHashesRequestTimer = nil
                blockHashesRequestsComplete = true
                // section root has block
                if len(section.nodes) > 0 && section.nodes[len(section.nodes)-1].block != nil {
                    insertChain = true
                }
                continue LOOP

            } // select
        } // for
        poolLogger.Debugf("[%s] section complete: %v block hashes requests - %v block requests - missing %v/%v/%v", sectionName(section), blockHashesRequests, blocksRequests, missing, lastMissing, depth)

        close(section.offC)

        self.wg.Done()
        if peer != nil {
            self.procWg.Done()
        }
    }()
    return
}

func (self *BlockPool) peerError(peerId string, code int, format string, params ...interface{}) {
    self.peersLock.RLock()
    defer self.peersLock.RUnlock()
    peer, ok := self.peers[peerId]
    if ok {
        peer.peerError(code, format, params...)
    }
}

func (self *BlockPool) requestBlocks(attempts int, hashes [][]byte) {
    self.wg.Add(1)
    self.procWg.Add(1)
    go func() {
        // distribute block request among known peers
        self.peersLock.Lock()
        defer self.peersLock.Unlock()
        peerCount := len(self.peers)
        // on first attempt use the best peer
        if attempts == 0 {
            poolLogger.Debugf("request %v missing blocks from best peer %s", len(hashes), self.peer.id)
            self.peer.requestBlocks(hashes)
            return
        }
        repetitions := int(math.Min(float64(peerCount), float64(blocksRequestRepetition)))
        i := 0
        indexes := rand.Perm(peerCount)[0:repetitions]
        sort.Ints(indexes)
        poolLogger.Debugf("request %v missing blocks from %v/%v peers: chosen %v", len(hashes), repetitions, peerCount, indexes)
        for _, peer := range self.peers {
            if i == indexes[0] {
                poolLogger.Debugf("request %v missing blocks from peer %s", len(hashes), peer.id)
                peer.requestBlocks(hashes)
                indexes = indexes[1:]
                if len(indexes) == 0 {
                    break
                }
            }
            i++
        }
        self.wg.Done()
        self.procWg.Done()
    }()
}

func (self *BlockPool) getPeer(peerId string) (*peerInfo, bool) {
    self.peersLock.RLock()
    defer self.peersLock.RUnlock()
    if self.peer != nil && self.peer.id == peerId {
        return self.peer, true
    }
    info, ok := self.peers[peerId]
    if !ok {
        return nil, false
    }
    return info, false
}

func (self *peerInfo) addSection(hash []byte, section *section) (found *section) {
    self.lock.Lock()
    defer self.lock.Unlock()
    key := string(hash)
    found = self.sections[key]
    poolLogger.DebugDetailf("[%s] section process %s registered", sectionName(section), self.id)
    self.sections[key] = section
    return
}

func (self *BlockPool) switchPeer(oldPeer, newPeer *peerInfo) {
    if newPeer != nil {
        entry := self.get(newPeer.currentBlock)
        if entry == nil {
            poolLogger.Debugf("[%s] head block [%s] not found, requesting hashes", newPeer.id, name(newPeer.currentBlock))
            newPeer.requestBlockHashes(newPeer.currentBlock)
        } else {
            poolLogger.Debugf("[%s] head block [%s] found, activate chain at section [%s]", newPeer.id, name(newPeer.currentBlock), sectionName(entry.section))
            self.activateChain(entry.section, newPeer)
        }
        poolLogger.DebugDetailf("[%s] activate section processes", newPeer.id)
        for hash, section := range newPeer.sections {
            // this will block if section process is waiting for peer lock
            select {
            case <-section.offC:
                poolLogger.DebugDetailf("[%s][%x] section process complete - remove", newPeer.id, hash[:4])
                delete(newPeer.sections, hash)
            case section.controlC <- newPeer:
                poolLogger.DebugDetailf("[%s][%x] registered peer with section", newPeer.id, hash[:4])
            }
        }
        newPeer.quitC = make(chan bool)
    }
    if oldPeer != nil {
        close(oldPeer.quitC)
    }
}

func (self *BlockPool) getParent(sec *section) *section {
    self.chainLock.RLock()
    defer self.chainLock.RUnlock()
    return sec.parent
}

func (self *BlockPool) getChild(sec *section) *section {
    self.chainLock.RLock()
    defer self.chainLock.RUnlock()
    return sec.child
}

func newSection() (sec *section) {
    sec = &section{
        controlC:    make(chan *peerInfo),
        suicideC:    make(chan bool),
        blockChainC: make(chan bool),
        offC:        make(chan bool),
        forkC:       make(chan chan bool),
    }
    return
}

// link should only be called under chainLock
func (self *BlockPool) link(parent *section, child *section) {
    if parent != nil {
        exChild := parent.child
        parent.child = child
        if exChild != nil && exChild != child {
            poolLogger.Debugf("[%s] chain fork [%s] -> [%s]", sectionName(parent), sectionName(exChild), sectionName(child))
            exChild.parent = nil
        }
    }
    if child != nil {
        exParent := child.parent
        if exParent != nil && exParent != parent {
            poolLogger.Debugf("[%s] chain reverse fork [%s] -> [%s]", sectionName(child), sectionName(exParent), sectionName(parent))
            exParent.child = nil
        }
        child.parent = parent
    }
}

func (self *BlockPool) get(hash []byte) (node *poolEntry) {
    self.lock.RLock()
    defer self.lock.RUnlock()
    return self.pool[string(hash)]
}

func (self *BlockPool) set(hash []byte, node *poolEntry) {
    self.lock.Lock()
    defer self.lock.Unlock()
    self.pool[string(hash)] = node
}