package websocket import ( "fmt" "io" ws "code.google.com/p/go.net/websocket" ) const channelBufSize = 100 var maxId int = 0 type MsgFunc func(c *Client, msg *Message) // Chat client. type Client struct { id int ws *ws.Conn server *Server ch chan *Message doneCh chan bool onMessage MsgFunc } // Create new chat client. func NewClient(ws *ws.Conn, server *Server) *Client { if ws == nil { panic("ws cannot be nil") } if server == nil { panic("server cannot be nil") } maxId++ ch := make(chan *Message, channelBufSize) doneCh := make(chan bool) return &Client{maxId, ws, server, ch, doneCh, nil} } func (c *Client) Id() int { return c.id } func (c *Client) Conn() *ws.Conn { return c.ws } func (c *Client) Write(data interface{}, seed int) { msg := &Message{Seed: seed, Data: data} select { case c.ch <- msg: default: c.server.Del(c) err := fmt.Errorf("client %d is disconnected.", c.id) c.server.Err(err) } } func (c *Client) Done() { c.doneCh <- true } // Listen Write and Read request via chanel func (c *Client) Listen() { go c.listenWrite() c.listenRead() } // Listen write request via chanel func (c *Client) listenWrite() { wslogger.Debugln("Listening write to client") for { select { // send message to the client case msg := <-c.ch: wslogger.Debugln("Send:", msg) ws.JSON.Send(c.ws, msg) // receive done request case <-c.doneCh: c.server.Del(c) c.doneCh <- true // for listenRead method return } } } // Listen read request via chanel func (c *Client) listenRead() { wslogger.Debugln("Listening read from client") for { select { // receive done request case <-c.doneCh: c.server.Del(c) c.doneCh <- true // for listenWrite method return // read data from ws connection default: var msg Message err := ws.JSON.Receive(c.ws, &msg) if err == io.EOF { c.doneCh <- true } else if err != nil { c.server.Err(err) } else { wslogger.Debugln(&msg) if c.onMessage != nil { c.onMessage(c, &msg) } } } } }