package common import ( "math/rand" "time" ) var random *rand.Rand func init() { random = rand.New(rand.NewSource(time.Now().Unix())) } // NewRandomHash returns a random Hash-like value. func NewRandomHash() Hash { x := Hash{} for i := 0; i < HashLength; i++ { x[i] = byte(random.Int() % 256) } return x } // GenerateRandomBytes generates bytes randomly. func GenerateRandomBytes() []byte { randomness := make([]byte, 32) _, err := rand.Read(randomness) if err != nil { panic(err) } return randomness }