// Copyright 2018 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package simulations import ( "errors" "strings" "github.com/dexon-foundation/dexon/p2p/enode" ) var ( ErrNodeNotFound = errors.New("node not found") ) // ConnectToLastNode connects the node with provided NodeID // to the last node that is up, and avoiding connection to self. // It is useful when constructing a chain network topology // when Network adds and removes nodes dynamically. func (net *Network) ConnectToLastNode(id enode.ID) (err error) { net.lock.Lock() defer net.lock.Unlock() ids := net.getUpNodeIDs() l := len(ids) if l < 2 { return nil } last := ids[l-1] if last == id { last = ids[l-2] } return net.connectNotConnected(last, id) } // ConnectToRandomNode connects the node with provided NodeID // to a random node that is up. func (net *Network) ConnectToRandomNode(id enode.ID) (err error) { net.lock.Lock() defer net.lock.Unlock() selected := net.getRandomUpNode(id) if selected == nil { return ErrNodeNotFound } return net.connectNotConnected(selected.ID(), id) } // ConnectNodesFull connects all nodes one to another. // It provides a complete connectivity in the network // which should be rarely needed. func (net *Network) ConnectNodesFull(ids []enode.ID) (err error) { net.lock.Lock() defer net.lock.Unlock() if ids == nil { ids = net.getUpNodeIDs() } for i, lid := range ids { for _, rid := range ids[i+1:] { if err = net.connectNotConnected(lid, rid); err != nil { return err } } } return nil } // ConnectNodesChain connects all nodes in a chain topology. // If ids argument is nil, all nodes that are up will be connected. func (net *Network) ConnectNodesChain(ids []enode.ID) (err error) { net.lock.Lock() defer net.lock.Unlock() return net.connectNodesChain(ids) } func (net *Network) connectNodesChain(ids []enode.ID) (err error) { if ids == nil { ids = net.getUpNodeIDs() } l := len(ids) for i := 0; i < l-1; i++ { if err := net.connectNotConnected(ids[i], ids[i+1]); err != nil { return err } } return nil } // ConnectNodesRing connects all nodes in a ring topology. // If ids argument is nil, all nodes that are up will be connected. func (net *Network) ConnectNodesRing(ids []enode.ID) (err error) { net.lock.Lock() defer net.lock.Unlock() if ids == nil { ids = net.getUpNodeIDs() } l := len(ids) if l < 2 { return nil } if err := net.connectNodesChain(ids); err != nil { return err } return net.connectNotConnected(ids[l-1], ids[0]) } // ConnectNodesStar connects all nodes into a star topology // If ids argument is nil, all nodes that are up will be connected. func (net *Network) ConnectNodesStar(ids []enode.ID, center enode.ID) (err error) { net.lock.Lock() defer net.lock.Unlock() if ids == nil { ids = net.getUpNodeIDs() } for _, id := range ids { if center == id { continue } if err := net.connectNotConnected(center, id); err != nil { return err } } return nil } func (net *Network) connectNotConnected(oneID, otherID enode.ID) error { return ignoreAlreadyConnectedErr(net.connect(oneID, otherID)) } func ignoreAlreadyConnectedErr(err error) error { if err == nil || strings.Contains(err.Error(), "already connected") { return nil } return err }